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Sign up now!This bot still has a ways go with anti-ban and cleaning the code, to make it more organized. My next project was going to be Astral runes, but I might reconsider. I might put up a poll later to see what you guys think.Approaching to this bot being in perfect functioning order. Would you ever consider adding cosmics?
It's incredibly better for those of us who have 59 runecrafting but not yet 91
I think this walking to altar thing isn't my fault, but maybe the client's. The trouble is that calculations regarding the ruins happens just at the moment when the game has to load a new section of the map, which may result in a false-positive nullcheck. I'll take this up with Cloud when I have time to discuss it.
When that "n" bug occurs, do you have a ring of duelling equipped?
Greaet proggy, alkimista. As noted previously, I will attempt to fix the bugs as soon as I have a respite from school.
yep the same hereHey Ray, awesome script! One thing though, when the bot repairs the giant pouch before it actually degrades, it will finish casting npc contact and repair the pouch, but after that the bot will stand and do nothing. Not sure what's going on, could you take a look into that?
Edit: Scratch that, even when the giant pouch is repaired after degrading, the bot freezes. :\
You're kidding right?After the update my bot stops right after teleporting with the Spirit Graakh and gives me this error (http://prntscr.com/5rm47d)
Anyone knows how to fix this?
java.lang.RuntimeException: java.lang.NullPointerExceptionYou're kidding right?
Copy and paste the FULL text or show a screenshot where we can see the full error log
@Cloud (at the Caused by)java.lang.RuntimeException: java.lang.NullPointerException
at com.runemate.game.api.script.Execution.delayUntil(oqb:203)
at com.runemate.game.api.script.Execution.delayUntil(oqb:210)
at com.raymondbl.runemate.natRunner.Tasks.WalkToAltar.execute(WalkToAltar.java:26)
at com.runemate.game.api.script.framework.task.TaskScript.onLoop(exb:133)
at com.runemate.game.api.script.framework.LoopingScript.run(mqb:88)
at com.runemate.game.api.script.framework.AbstractScript.start(zvb:230)
at a.rJ.run(fcb:191)
Caused by: java.lang.NullPointerException
at a.Vn.int(tkb:264)
at a.Vn.int(tkb:68)
at a.Vn.int(tkb:263)
at a.iL.int(oob:235)
at a.iL.int(oob:30)
at com.runemate.game.api.hybrid.Projection.coordinateToMinimap(rnb:118)
at com.runemate.game.api.hybrid.location.Coordinate$MinimapCoordinate.isVisible(bqb:1050)
at com.runemate.game.api.hybrid.location.navigation.web.WebPath.getNext(svb:125)
at com.runemate.game.api.hybrid.location.navigation.web.WebPath.step(svb:31)
at com.runemate.game.api.hybrid.location.navigation.Path.step(owb:70)
at com.runemate.game.api.hybrid.location.navigation.Path.step(owb:245)
at com.raymondbl.runemate.natRunner.Tasks.WalkToAltar.lambda$execute$47(WalkToAltar.java:30)
at com.raymondbl.runemate.natRunner.Tasks.WalkToAltar$$Lambda$433/2018137043.call(Unknown Source)
at com.runemate.game.api.script.Execution.delayUntil(oqb:259)
... 6 more
Post Screenshot of your interfaceI can't even get the bot to run . It crashes every time I start it.
Edit: It is not the "starting" of the bot that crashes it. It is trying to teleport with the Ghraak. If I manually tele with the ghraak it completes one run and then crashes when it trys to interact with it the next run.
I have the left click option set to interact atm.
Ray, have you talked to cloud about mouse freeze? you're the voice of the people!I've learned my lesson. I'm never setting hard deadlines again.
Drag the summoning icon to the action bar :wink:@JoeMe I will add a screen shot of my interface soon but it is the default interface with the action bar exactly how he specified. 3 pouches on it + ring of dueling. Inventory is just ring +wicked hood. ghraak is summoned + option left click option is set to "interact".
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