- Joined
- Aug 1, 2015
- Messages
- 8
When it miss places a box trap it sits there until the traps despawn
Last edited:
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Sign up now!Have you ticked the alternative to do it?doesnt drop bones at birds
any update on this script?No problem! Thanks for telling me about your issue.
A little update on V3:
I just finished writing most of my new trap observing system. It allows me to retrieve the state of all current trap spots, even if they are of different kinds. This means that you'll be able to hunt in multiple ways at once, for example having 2 bird snares and 2 box traps. Next I'm going to be working on actually using all this. The way I've written what I currently have allows me to give a unique way of handling traps for each type. For example people often walk on top of box traps before dismantling them for the biggest experience per hour, but with my code I can let the user choose between different ways of collecting/dismantling/etc the traps.
tl;dr:
I made decent progress on an important part of V3, but there's still A LOT of work to do before I can release a beta version.
Still a lot to go.any update on this script?
what settings?
I haven't changed anything in weeks. Glad it's working though!Thanks @Defeat3d for working on this bot. It is working 100% for me again.
Proteans being added would be nice for some but not needed asap. The fact that it is flawless again is awesome enough.
Great code.
I'll try to add support for Protean traps in V3 (which is far away, but I might have a beta soon).it would be super helpful o implement protean traps
as a few others have mentioned, some people have stacks of them just sitting in the bank.
I haven't changed anything in weeks. Glad it's working though!
Whoa! Really! Not sure what changed on my side then. Either way, great bot my friend. Great bot.
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