- Joined
- Apr 3, 2016
- Messages
- 6
Used your bot for 6 hours no faults at all
VERY HAPPY
VERY HAPPY
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Sign up now!No, you aren't. Try the newest version, it has a working gui.I cant get the client to work. I am able start the instance but it doesn't give me the option to chose where to mine and what to mine. Underneath the stop and pause button it says "this bot does not have an interface" Am I doing something wrong?
TBH, I haven't put much work into anything for this script.Any update on when the Motherlode mine features will be available? According to the resource page, it is being worked on at present, although it was last updated in January?
TBH, I haven't put much work into anything for this script.
Also did not go for me I was mining in VarrockI am trying to run your bot, as it has worked flawlessly the past few days, but when i click "start" after choosing my location and ore, i immedietly get an error and the bot doesnt even get a chance to start. under details, it says this "This functionality has not yet been reimplemented with spectre." along with some codes. tried power-mining, same error. If it helps i was in barbarian village and mining coal, on OSRS.
Bug - PlayerSense Not fully implemented. | Community | RuneMateIs this updated for Spectre 2.0?
I select Exia miner, the account, and then old school runescape. It launches the client and I start the instance. I log in manually, select the area and ore I'll be mining and I get this error.
http://i.imgur.com/3noTfqz.png
Bug - PlayerSense Not fully implemented. | Community | RuneMate
Still waiting on spectre to implement PlayerSense so the script can have anti-ban.
Yes, it looks like the latest version has the api reenabled:Any update on this? Sorry if I am being pushy its just this is the only mining bot for OSRS.
Ran it for about 15 minutes. I managed to get it to start, but I had to log in manually. It does start and mine, but it mines very slowly. It'll mine a rock, pause for about 8 to 15 seconds then click the next rock.
Thanks for the reports guys!the delay between mining rocks is very slow
Thanks for the reports guys!
With the move to spectre, the API sadly slowed down quite a bit. Querying for objects and such used to be nearly instantaneous so my script tries to look at the most update information as much as possible. This means that my script queries for objects/npcs 3-4 times before making a decision and it takes about 10-12 decisions for it to actually choose a rock to click.
I'll mess around with a few things tonight and see what I can do to make it faster. I anticipate a lot of the core logic will need to be rewritten, but luckily I originally wrote the script in a very modular fashion, so swapping out the core logic will leave all of the location data in tact.
Maybe I'll spend the weekend writing up Exia Miner 2.0.
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