- Joined
- Apr 4, 2015
- Messages
- 45
The issue should now be fixed, luckily Cloud was online to sort it out
Banking is currently disabled until I'm happy with it.
GUI is back up and working fine, thanks for the quick fix.
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Sign up now!The issue should now be fixed, luckily Cloud was online to sort it out
Banking is currently disabled until I'm happy with it.
that happenes with me when I pause the script, hop worlds and resume it againHaving a slight problem.
So the fighter is clicking other monsters before the current one is dead, and it is creating some awkward moments where it is trying to attack other monsters while still being attacked.
Any suggestions?
Having a slight problem.
So the fighter is clicking other monsters before the current one is dead, and it is creating some awkward moments where it is trying to attack other monsters while still being attacked.
Any suggestions?
that happenes with me when I pause the script, hop worlds and resume it again
Edit: I'm having a slight prob as well. when it aims at a certain mob then it's killed by somebody else, it has to wait 35~40 second staying idle before switching to a new target
http://i.imgur.com/fE6pEjq.png
Ok thanks for letting me know, there hasn't been any chances to the combat logic so I'm guessing this is just a case of different NPC's having different dying animation times etc. I need to look into why it thinks targets are dying when they are not, but I'll focus on this issue.
For the idling problem, I need some help:
At the moment the logic includes this as a valid time to find a new target. If the time since last interaction is over a certain amount of seconds ago (randomised to an extent, usually less than 10) + you're not attacking, you are not in a combat animation and your health bar isn't showing -> find a new target.
Are all of these conditions fulfilled when you are waiting idle? Is your health bar still showing for some reason?
-I'm not attacking, my health bar isn't showing. and it stays idle 35~40 (mostly35s) when the targeted mob is killed by another one (before I reach it). if I reached it and hit it even once ,the script would continue without staying idle. (I've been testing this for 30 minutes)At the moment the logic includes this as a valid time to find a new target. If the time since last interaction is over a certain amount of seconds ago (randomised to an extent, usually less than 10) + you're not attacking, you are not in a combat animation and your health bar isn't showing -> find a new target.
Are all of these conditions fulfilled when you are waiting idle? Is your health bar still showing for some reason?
As for my problem, I can say that it is fixed when I restart the bot. Whenever the bot is running for a long period of time or a switch worlds, it tries to attack monsters *way* before the current one is dead. I will note that when killing certain monsters, such as seagulls, with a longer/different dying emote, the bot tends to jump away from it quicker.
I have not experienced the idling problem, so I cannot speak on that.
-I'm not attacking, my health bar isn't showing. and it stays idle 35~40 (mostly35s) when the targeted mob is killed by another one (before I reach it). if I reached it and hit it even once ,the script would continue without staying idle. (I've been testing this for 30 minutes)
Ankous, I'm using 5 tiles radius attacking area. lotting gold and notable items.. I'd suggest testing it in a crawdad world.That's weird, what monsters are you guys attacking? I'll need to go do some testing.
Ankous, I'm using 5 tiles radius attacking area. lotting gold and notable items.. I'd suggest testing it in a crawdad world.
That's weird, what monsters are you guys attacking? I'll need to go do some testing.
It was enabled from the beginning.Do you have autoretaliate enabled? If not, enable it and let me know if the issue resolves.
It was enabled from the beginning.
any way , I don't care if it stops for couple of seconds once or twice per 5 minutes, it's not the big deal.
Another thing I ran into:
The bot won't loot anything in the Security Stronghold for me. Is there maybe something I am inputting wrong? Is there a specific setting I may be over looking?
Works for me, you must be spelling it wrong.Another thing I ran into:
The bot won't loot anything in the Security Stronghold for me. Is there maybe something I am inputting wrong? Is there a specific setting I may be over looking?
I'll look into it anyway, I value feedback and want to get things working perfectly.
There should be nothing different about that place, make sure you input the name spelt correctly and with appropriate spaces but caps don't matter. Also if you're constantly in combat make sure you checked loot in combat.
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