Update Summary:
- Profile saving/loading now works
- Added more info to the paint
- Added timers to combat so that the script can work out if you've been idling and fix that, even if the script thinks you're in combat (things targeting you behind tables etc)
- A few minor fixes to looting and locating off-screen targets
- Added the ability to render the outline of your custom fight area to more clearly show where you've allowed the script to find targets/loot
There's a video
here (excuse the music, I couldn't resist selecting the muffin man song when I realised YouTube had it in their library), that should hopefully help anyone who is having troubles with profile saving/loading.
I've been busy so I didn't get as much done as I would like for this update, but here's what I'm working on now:
- Expanding the functionality of banking, making it possible to set custom items to withdraw as well as food
- Improve looting so that it will loot stackables if they're already in your inventory, this shouldn't be difficult but I need to mess a few of my tasks around to implement this
- Potion/Aura/Buff support
Hopefully the script is working well for everyone and none of the changes bring on any unexpected problems.
Only food at the moment, I mentioned above how I'm planning to improve that.