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VisualRM [DEV]

Joined
Dec 22, 2018
Messages
15
It was the popup toggle, brutal. I couldn't figure it out. Thanks for feedback.
 

I thought I figured the issue out but it ended up not changing anything. I have a full bot written out except for if I have a game object condition or a interaction node there are no further options to edit anything within the input boxes. In the actual interaction itself all it allows me to do is select game object for entity type, Rocks for entity name, and Mine for action. I have tried with query popups within the inspector tab both on and off, tried it with PopUp UI on and off, I really just can't figure out what has changed because I made mining bots in the past.
 

Apologies for the continued post, I realize it's getting a bit long but I think the issue is if i hover over any dropdown menu nothing extra pops up even with the change in settings the only time I have ever recently see something extra pop up is the notification to separate by comma which I have attached a picture of below.

Hover over the action to get the popup.

Hover over the action.Rocks.PNG Rocks2.PNG
 
LEARNER, VISUALRM USER
Joined
Jun 2, 2017
Messages
64
Yeah that's the problem, I hover over it and nothing pops up. No clue what the issue is I have used visural rm for a long time and it use to work fine. I can't think of any settings changes or anything like that. I have tried enabling/disabling popups but nothing seems to work.
upload_2020-9-19_0-31-26.png
 
Joined
Feb 7, 2017
Messages
269
Yeah that's the problem, I hover over it and nothing pops up. No clue what the issue is I have used visural rm for a long time and it use to work fine. I can't think of any settings changes or anything like that. I have tried enabling/disabling popups but nothing seems to work.
I've tried it with both of those disability/enabled and nothing has changed. I really don't know at this point how it's possible that no popups ever show up i feel like i've tried almost every combination of enabling and disabling different features. I even uninstalled and reinstalled.
 
Joined
Feb 14, 2020
Messages
29
Hey guys I'm having trouble figuring out how to work runecrafting pouches. It seems like the runecrafting bots in the online repository are

running into the same error as me. I've figured out how to fill/empty them, the problem I'm having is banking. When I add them to my VisualRM withdraw preset (lower picture) it will return with thisScreenshot (33).png

error, and cause the bot to stop. I believe this is happening because with VisualRM presets it looks to see if there's at least one of

each item in your bank, of the items you've loaded into your preset. Obviously with runecrafting pouches you can only attain one of each

and using them requires them to be in your inventory so it returns with the error above. Is this the way the node is indented to work? I

know its trying to withdraw the pouches but shouldn't it be able to detect them already in my inventory even when there are none in the

bank? If anybody has more experience with RC pouches or banking in visualRM or some tips please let me know.

Thanks!



Screenshot (31).png
 
Niche bots at your disposal
Joined
Dec 23, 2015
Messages
1,099
Hey guys I'm having trouble figuring out how to work runecrafting pouches. It seems like the runecrafting bots in the online repository are

running into the same error as me. I've figured out how to fill/empty them, the problem I'm having is banking. When I add them to my VisualRM withdraw preset (lower picture) it will return with thisView attachment 10789

error, and cause the bot to stop. I believe this is happening because with VisualRM presets it looks to see if there's at least one of

each item in your bank, of the items you've loaded into your preset. Obviously with runecrafting pouches you can only attain one of each

and using them requires them to be in your inventory so it returns with the error above. Is this the way the node is indented to work? I

know its trying to withdraw the pouches but shouldn't it be able to detect them already in my inventory even when there are none in the

bank? If anybody has more experience with RC pouches or banking in visualRM or some tips please let me know.

Thanks!



View attachment 10788
It should look for it in your Inventory first. But it might be that because you fill them or degrade they change identity. I will try to look at the code.
In the meanwhile try double clicking the name of an item in the vrm bank preset window and remove the last letter of the word e.g. "Small pouc" this way it will look only by name, not ID. No sure if it will work.
 
Note: I will try to add support for pouches/bags: rune crafting, herb, coal bag.... . For each I have the code already written for other bots. I just need a nice way to implement them.
 
Joined
Oct 17, 2018
Messages
3
Is there a limit on how long the bot can go with the traversal action because my mining bot refuses to go from Varrock mine to the east bank for some reason. I have looked up guides and googled for it but I cant find anywhere it says that it has a limit, on the node documentary it would even imply the contrary stating that using WEB_FULL the program can "reach almost any place.". What should I do to enable to bot to bank ores from Varrock mine?
 
Joined
Feb 14, 2020
Messages
29
Is there a limit on how long the bot can go with the traversal action because my mining bot refuses to go from Varrock mine to the east bank for some reason. I have looked up guides and googled for it but I cant find anywhere it says that it has a limit, on the node documentary it would even imply the contrary stating that using WEB_FULL the program can "reach almost any place.". What should I do to enable to bot to bank ores from Varrock mine?


You could set up a traversal halfway then to the bank. When I traverse long distances I use multiple coords sending me to the first coord to the next to the next and so on. WEB_FULL should work for what you need.



It should look for it in your Inventory first. But it might be that because you fill them or degrade they change identity. I will try to look at the code.
In the meanwhile try double clicking the name of an item in the vrm bank preset window and remove the last letter of the word e.g. "Small pouc" this way it will look only by name, not ID. No sure if it will work.
 
Note: I will try to add support for pouches/bags: rune crafting, herb, coal bag.... . For each I have the code already written for other bots. I just need a nice way to implement them.


Thanks for taking a look Tyb. I first noticed the problem in the online repository bots using RC pouches when trying to figure out what was wrong with mine. Ill let you know how removing the last letter works when I'm able to test in a bit. Support for coal/gem/herb/rune/RC pouches would be amazing as VisualRM is mine and I think a lot of other peoples go to botting method. Anyways thanks again Tyb!
 
Just updating you on your suggestion to remove a letter off the end of the RC pouch in vrm preset Tyb, it seems to be coming back with the same error as before or sometimes just depositing the pouches. Thanks for suggestion. I'll be waiting to hear back on the possibility of inventory bag/pouch nodes! :)
 
Joined
Oct 17, 2018
Messages
3
This node is being activated but the shrimp still isn't used on the fire in game. Both of the variables "Raw shrimp" and "Fire" are used in other nodes and they work there, just not together in this one for some reason. :/

248f00abbe4a8d518c5566aaafcdc375.png
 
Joined
Feb 14, 2020
Messages
29
Ignore the bottom left of the pic but you could do something like this replacing water runes with shrimp and altar with fire. This is how I've come to use it, let me know if it works for you.





Screenshot (34).png
 
Niche bots at your disposal
Joined
Dec 23, 2015
Messages
1,099
This node is being activated but the shrimp still isn't used on the fire in game. Both of the variables "Raw shrimp" and "Fire" are used in other nodes and they work there, just not together in this one for some reason. :/

248f00abbe4a8d518c5566aaafcdc375.png
post a log please. Do make sure that the variables are typed correctly correct.
 
Joined
Feb 14, 2020
Messages
29
It should look for it in your Inventory first. But it might be that because you fill them or degrade they change identity. I will try to look at the code.
In the meanwhile try double clicking the name of an item in the vrm bank preset window and remove the last letter of the word e.g. "Small pouc" this way it will look only by name, not ID. No sure if it will work.
 
Note: I will try to add support for pouches/bags: rune crafting, herb, coal bag.... . For each I have the code already written for other bots. I just need a nice way to implement them.


Hey Tyb just bumping this to see if you have any more suggestions on how to get RC pouches to work. I tried taking the last letter off so it would only search by name to no avail. I'm sure you're busy so no rush, and I know you said you were working on a way to implement inventory pouches/bags which would be ideal. Either way cheers for your help and this amazing tool!
 
Niche bots at your disposal
Joined
Dec 23, 2015
Messages
1,099
Hey Tyb just bumping this to see if you have any more suggestions on how to get RC pouches to work. I tried taking the last letter off so it would only search by name to no avail. I'm sure you're busy so no rush, and I know you said you were working on a way to implement inventory pouches/bags which would be ideal. Either way cheers for your help and this amazing tool!
Working on it. I have the condition node done, but not the action node one. As I am currently moving it has been delayed. Maybe this weekend i'm finished.
 
Joined
Feb 14, 2020
Messages
29
Only have done this using varbits.


Yeah I've tried varbits too but the problem is with banking. The visualrm preset doesnt recognize the RC pouches so every time it banks it will deposit the RC pouches thinking theyre not suppose to be there. I think varbits involving RC pouches only tell if they are full or not, not wether they are in your inventory. Thanks for the advice though if I'm misinterpreting let me know.
 
LEARNER, VISUALRM USER
Joined
Jun 2, 2017
Messages
64
Yeah I've tried varbits too but the problem is with banking. The visualrm preset doesnt recognize the RC pouches so every time it banks it will deposit the RC pouches thinking theyre not suppose to be there. I think varbits involving RC pouches only tell if they are full or not, not wether they are in your inventory. Thanks for the advice though if I'm misinterpreting let me know.
If you are using VRM preset that won't work. But manually depositing it and withdrawing it will do the trick. What I mean by manually is that not using the VRM preset but instead withdrawing it by item.
 
Joined
Feb 7, 2017
Messages
269
This is my third or fourth post regarding this so apologies if it is dragged out but i'm still having the same issue. If anyone could shed light on this it would be greatly appreciated. I seem for one reason or another to not have the ability to access the drop down menus within visualrm. I have tried turning toggles on and off, switching between almost every setting within visualrm, going full screen vs minimized, nothing seems to work. My question is could it be device related? I've used visualrm since 2018 and never had this issue but I always used a pc. Now i mainly play on a surface, could that have any impact? Again, sorry for the continuous questions it has just really hindered my ability to make bots like i'm use to.
 
Joined
Sep 29, 2020
Messages
20
Hello, i have a big problem i can't eat anything from inventory anyone have the same problem, any discord or chat to contact? Thnks!!!!
 
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