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Ray's Nature Altar Runner [Deleted]

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Joined
Jan 1, 2015
Messages
272
Well if you need a hand pm me, I sold my graahk script over at rsbot andhad a massive userbase ov over 5k+ people, i know what i am doing.
 
Joined
Jan 1, 2015
Messages
272
wow due no wonder i am lagging like a bitch and getting bare ass nats
my cpu is at 80-97% :eek: eating up the memory add more failsafes to this for sure

LYTFNGt.jpg


^^97 rc
 
Joined
Dec 24, 2014
Messages
45
wow due no wonder i am lagging like a bitch and getting bare ass nats
my cpu is at 80-97% :eek: eating up the memory add more failsafes to this for sure

LYTFNGt.jpg


^^97 rc

I'm not sure what you're doing wrong, but I am getting 48 runs/hr at 91rc with 1.5m profit/hr. Something in your setup is bugging the script I'm guessing.
 
Joined
Jan 1, 2015
Messages
272
my set up is wicked hood > wicked top > wicked legs > boots of lightness > air staff
Npc contact >preset1 > renew 44

dont know anything else i can be doing wrong?
 
Joined
Dec 18, 2014
Messages
398
Not sure how useful this is going to be.
axJYUri.png

W6QkWVD.png

Not in a tab
5zT7HpW.png


Try to have an camera angle somewhat similar to this below. Maybe a slightly lower camera angle would be even better. Might help with running to the ruins.
eJFWb9R.png

Showing action bar setup:
BzEMdGx.png



Also, the issue you're having with the dark mage not scrolling is because I'm using an interface ID, which might change depending on your interface settings.
edit: my best proggy so far. Logging off 'cause I don't want to get banned.
7eEXJCE.png
 
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Joined
Dec 18, 2014
Messages
398
Interfaces never change! unless jagex change them selves
I mean there might be a different interfaceComponent which uses a different textureID for different graphics settings. The reason I had to use the ID is the Development Toolkit was telling me the textureID was -1, the text was null, etc.

Edit: Furor just had a 2200+ account banned, and he thinks there's a good possibility it might be from this script. Considering that I didn't put a lot of anti-ban on this thing, I'd recommend not using this too much, probably 2 hours max a day until I add anti-ban in the next update.
 
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Joined
Jan 1, 2015
Messages
272
I mean there might be a different interfaceComponent which uses a different textureID for different graphics settings. The reason I had to use the ID is the Development Toolkit was telling me the textureID was -1, the text was null, etc.

Edit: Furor just had a 2200+ account banned, and he thinks there's a good possibility it might be from this script. Considering that I didn't put a lot of anti-ban on this thing, I'd recommend not using this too much, probably 2 hours max a day until I add anti-ban in the next update.


He more than likely been bottin osrs
 
Joined
Jan 1, 2015
Messages
272
im not stateing we havent as i havnet used rsbot for about 3 year i dont even have the file on my computer
 
Joined
Nov 15, 2014
Messages
49
it's running great so far despite the ring of duelling bug
Ey8lvwr.png
 
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Joined
Dec 18, 2014
Messages
398
it's running great so far bespite the ring of dueling bug
View attachment 38
thanks for the proggy, posted up front. I still have no idea what the ring of dueling bug could be caused by. I'm putting interact("Wear"). Maybe the client bugs out and thinks that the left click is the "Wear" option?
 
Joined
Dec 18, 2014
Messages
398
does this work in legacy ?
No, not at all. This thing relies completely on the action bar for speed. I should take that off the front post, lol.

Edit: I wish writing bots were our jobs, you know? Even a part-time would allow us to have the freedom to write whatever we want. Alas, that's not happening.
 
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