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Ray's Nature Altar Runner [Deleted]

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Joined
Dec 17, 2014
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Maybe try resizing your screen? This is how I have it set up and it doesn't fail or misclick.
Wr0mLKE.jpg
Who the fuck bots in high graphics?
 
Joined
Dec 18, 2014
Messages
398
also add failsafe to banking after teleing as if the bank is out of reach will just sit there turning camera
update pushed, waiting on approval.

but on the upnote the script can be so much faster using the action bar to interact with the familar and using the keyboard to interact with the interfaces teleport, and talking to npc, using the space bar to go through the interfaces and usin thge numbers to sleect the toptions
Yeah, I realized that a bit too late. I'll change all of that for the next update, thanks for the suggestion.
but atm the banking opening is slowing me down alot so needs failsafeing if not visable click
I thought I already did, but I'll keep this in mind.

also for speed do you not think it would be easier to fill the pouches while the bank is open?
No, that would be slower, because you can't use the actionbar to fill while the bank is open. I think.
 
Joined
Dec 24, 2014
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@Raymondbl one problem I have noticed in the script is that after casting NPC contact and repairing all pouches, it simply goes to the bank and withdraws preset 1, and DOES NOT fill the largest pouch it just repaired for that specific run only. Granted this is only a difference of ~24 nature runes per 12 runs, but I think this should be an easy fix for you when you get a chance. Cheers
 
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@Raymondbl one problem I have noticed in the script is that after casting NPC contact and repairing all pouches, it simply goes to the bank and withdraws preset 1, and DOES NOT fill the largest pouch it just repaired for that specific run only. Granted this is only a difference of ~24 nature runes per 12 runs, but I think this should be an easy fix for you when you get a chance. Cheers
Yes, I noticed this before release, but didn't have the time to fix it. It's a 45-minute fix, but I can't even spare that at the moment.
some problems on the Dark wizards today :(
What problem?
 
Joined
Jun 21, 2014
Messages
350
It won't enter bank pin upon opening bank, still tries to click the chest even though the bank pin interface is visible.
 
Joined
Nov 15, 2014
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49
i noticed a bug it sometimes misclicks the ring of dueling and withdraws a full inventory of rings.
 
Joined
Jan 1, 2015
Messages
272
Couple suggestions I'd like to see implemted

putting the duel ring on action bar say tab '0' then press keyboard '2' for c'wars tele.
change the left click option to interact famiar and click the familiar interface on top the actionbar, again using keyboard '2' to tele
as above for npc contact using interfaces.

the pouch sugestion was for when using massive pouch
 
Joined
Dec 18, 2014
Messages
398
Couple suggestions I'd like to see implemted

putting the duel ring on action bar say tab '0' then press keyboard '2' for c'wars tele.
change the left click option to interact famiar and click the familiar interface on top the actionbar, again using keyboard '2' to tele
as above for npc contact using interfaces.

the pouch sugestion was for when using massive pouch
I will experiment with that.
i noticed a bug it sometimes misclicks the ring of dueling and withdraws a full inventory of rings.
Thanks for the report. That should be a small fix, so I'll try to fix it later in the week.
 
Joined
Jan 1, 2015
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also i keep getting error which pops up running to the ruins which stops the script i submit them

edit:

also yes experiment you will see a vast improvement in speed
im 97 rc and only getting just over 2k runes p/h

edit:edit:

also i have noticed this script clicks the same places everytime, maybe you should change that up some
 
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Dec 18, 2014
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I'm getting 4k runes with 81 RC. Later today I'm going to post my entire settings set-up because I'm not encountering any of these bugs. I'll try to see what I can do about the ruins NullPointer, though.
also i keep getting error which pops up running to the ruins which stops the script i submit them
also i have noticed this script clicks the same places everytime, maybe you should change that up some
It only clicks the same places about 4 times in a row, in my experience, and that's a client thing, not a script thing. The writer doesn't control where the click is made, we simply write "click altar." I'll be adding other kinds of anti-ban later anyway.
 
Joined
Jan 1, 2015
Messages
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I'm getting 4k runes with 81 RC. Later today I'm going to post my entire settings set-up because I'm not encountering any of these bugs. I'll try to see what I can do about the ruins NullPointer, though.

It only clicks the same places about 4 times in a row, in my experience, and that's a client thing, not a script thing. The writer doesn't control where the click is made, we simply write "click altar." I'll be adding other kinds of anti-ban later anyway.


You can control this?? your just using the apis methods add random to mouse.move(alter.x +randomblahh, alter.y -randomblahh)
get uptext click with random added etc
 
Joined
Dec 18, 2014
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398
You can control this?? your just using the apis methods add random to mouse.move(alter.x +randomblahh, alter.y -randomblahh)
get uptext click with random added etc
Unless I'm mistaken, that's the client's job, not the Author's job. We shouldn't be messing with that. Also, some places are simply way more likely to be clicked than other places - the distribution isn't the same probability through the whole model.
 
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Jan 1, 2015
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Unless I'm mistaken, that's the client's job, not the Author's job. We shouldn't be messing with that. Also, some places are simply way more likely to be clicked than other places - the distribution isn't the same probability through the whole model.

Yea the api is there for us to use the methods, but that doesnt meen we have too.
 
Joined
Jan 1, 2015
Messages
272
but mehh i would just like to see my suggestions added as the script would be somewhat faster and would make the script the much more better
 
Joined
Dec 18, 2014
Messages
398
but mehh i would just like to see my suggestions added as the script would be somewhat faster and would make the script the much more better
With all due haste. I have to focus on getting my homework done before break ends. Or else I'm doomed.
 
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