03:11:29 DEBUG Feeding GameObject Burning brazier [1638, 3997, 0] to the BrazierFactory with actions [Feed]
03:11:29 DEBUG CHECK Waiting
03:11:29 DEBUG CHECK Eating
03:11:31 DEBUG CHECK Combat
03:11:31 INFO Walking to preferred side: EAST
03:11:32 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Hammer"})
03:11:32 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Dragon axe"})
03:11:32 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Dragon axe"})
03:11:34 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Ring of wealth (3)"})
03:11:34 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Tinderbox"})
03:11:34 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Pyromancer garb"})
03:11:34 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Knife"})
03:11:34 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Lobster"})
03:11:34 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Lobster"})
03:11:34 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Lobster"})
03:11:34 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Lobster"})
03:11:37 INFO Retreating to bank
03:57:08 DEBUG Npc Dismisser has been activated!
05:27:48 DEBUG Npc Dismisser has been activated!
06:00:14 DEBUG Login Handler has been activated!
06:00:23 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Dragon axe"})
06:00:23 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Ring of wealth (3)"})
06:00:23 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Pyromancer garb"})
06:00:25 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Dragon axe"})
06:00:25 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Ring of wealth (3)"})
06:00:25 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Pyromancer garb"})
06:00:28 DEBUG Interface Closer - Play Button has been activated!