00:05:34 DEBUG Feeding GameObject Burning brazier [1638, 3997, 0] to the BrazierFactory with actions [Feed]
00:05:34 DEBUG CHECK Waiting
00:05:34 DEBUG CHECK Eating
00:05:34 DEBUG CHECK Chopping
00:05:34 DEBUG CHECK Fletching
00:05:34 DEBUG Executing node: Fletch
00:05:34 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Bruma root"})
00:05:34 DEBUG CHECK Combat
00:05:34 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Bruma kindling"})
00:05:34 DEBUG Feeding GameObject Burning brazier [1638, 3997, 0] to the BrazierFactory with actions [Feed]
00:05:34 DEBUG CHECK Waiting
00:05:34 DEBUG CHECK Eating
00:05:34 DEBUG CHECK Chopping
00:05:34 DEBUG CHECK Fletching
00:05:34 DEBUG Executing node: Fletch
00:05:35 DEBUG CHECK Combat
00:05:35 DEBUG Feeding GameObject Burning brazier [1638, 3997, 0] to the BrazierFactory with actions [Feed]
00:05:35 DEBUG CHECK Waiting
00:05:35 DEBUG CHECK Eating
00:05:35 DEBUG CHECK Chopping
00:05:35 DEBUG CHECK Fletching
00:05:35 DEBUG Executing node: Fletch
00:05:35 DEBUG CHECK Combat
00:05:35 DEBUG Feeding GameObject Burning brazier [1638, 3997, 0] to the BrazierFactory with actions [Feed]
00:05:35 DEBUG CHECK Waiting
00:05:35 DEBUG CHECK Eating
00:05:35 DEBUG CHECK Chopping
00:05:35 DEBUG CHECK Fletching
00:05:35 DEBUG Executing node: Fletch
00:05:35 DEBUG CHECK Combat
00:05:35 DEBUG Feeding GameObject Burning brazier [1638, 3997, 0] to the BrazierFactory with actions [Feed]
00:05:35 DEBUG CHECK Waiting
00:05:35 DEBUG CHECK Eating
00:05:35 DEBUG CHECK Chopping
00:05:35 DEBUG CHECK Fletching
00:05:35 DEBUG Executing node: Fletch
00:05:36 DEBUG CHECK Combat
00:05:36 DEBUG Feeding GameObject Burning brazier [1638, 3997, 0] to the BrazierFactory with actions [Feed]
00:05:36 DEBUG CHECK Waiting
00:05:36 DEBUG CHECK Eating
00:05:36 DEBUG CHECK Chopping
00:05:36 DEBUG CHECK Fletching
00:05:36 DEBUG Executing node: Fletch
00:05:36 DEBUG CHECK Combat
00:05:36 DEBUG Feeding GameObject Burning brazier [1638, 3997, 0] to the BrazierFactory with actions [Feed]
00:05:36 DEBUG CHECK Waiting
00:05:36 DEBUG CHECK Eating
00:05:36 DEBUG CHECK Chopping
00:05:36 DEBUG CHECK Fletching
00:05:36 DEBUG Executing node: Fletch
00:05:36 DEBUG CHECK Combat
00:05:37 DEBUG Feeding GameObject Burning brazier [1638, 3997, 0] to the BrazierFactory with actions [Feed]
00:05:37 DEBUG CHECK Waiting
00:05:37 DEBUG CHECK Eating
00:05:37 DEBUG CHECK Chopping
00:05:37 DEBUG CHECK Fletching
00:05:37 DEBUG Executing node: Fletch
00:05:37 DEBUG CHECK Combat
00:05:37 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"Bruma root"})
00:05:37 DEBUG [ItemEvent] ItemEvent(quantity={1}, item={"Bruma kindling"})
00:05:37 DEBUG Feeding GameObject Burning brazier [1638, 3997, 0] to the BrazierFactory with actions [Feed]
00:05:37 DEBUG CHECK Waiting
00:05:37 DEBUG CHECK Eating
00:05:37 DEBUG CHECK Chopping
00:05:37 DEBUG CHECK Fletching
00:05:37 DEBUG Executing node: Fletch
00:05:37 DEBUG CHECK Combat
00:05:37 DEBUG Feeding GameObject Burning brazier [1638, 3997, 0] to the BrazierFactory with actions [Feed]
00:05:37 DEBUG CHECK Waiting
00:05:37 DEBUG CHECK Eating
00:05:37 DEBUG CHECK Chopping
00:05:37 DEBUG CHECK Fletching
00:05:37 DEBUG CHECK Brazier
00:05:37 DEBUG Brazier Supplied: Brazier({GameObject=Burning brazier [1638, 3997, 0]}, {State=GOOD})
00:05:37 DEBUG Executing node: Feed
00:05:37 DEBUG Local player has animation 1248 and 14 Bruma remaining.
00:05:37 DEBUG Attempting to interact with Burning brazier [1638, 3997, 0] using action [Feed]
00:05:37 INFO Feeding Brazier
00:05:37 DEBUG Feeding GameObject Burning brazier [1638, 3997, 0] to the BrazierFactory with actions [Feed]
00:05:38 INFO Interacted with Brazier
00:05:39 DEBUG CHECK Combat
00:05:39 DEBUG Feeding GameObject Burning brazier [1638, 3997, 0] to the BrazierFactory with actions [Feed]
00:05:39 DEBUG CHECK Waiting
00:05:39 DEBUG CHECK Eating
00:05:39 DEBUG CHECK Chopping
00:05:39 DEBUG CHECK Fletching
00:05:39 DEBUG CHECK Brazier
00:05:39 DEBUG Brazier Supplied: Brazier({GameObject=Burning brazier [1638, 3997, 0]}, {State=GOOD})