Welcome!

By registering with us, you'll be able to discuss, share and private message with other members of our community.

Sign up now!

Prime NMZ

Joined
May 15, 2017
Messages
5
I'm using the LITE version now of this awesome bot, I really want to use the Premium version but the break handler doesn't work very well.
It doesn't force break, it still stands there in the Nightmare zone and the break handler already activates and it countdowns. So if it's finally time to refill the pots and do the break it is already over. :p

Is this a common problem or don't I have good settings?
 
Superior All Knowing Person!
Joined
Oct 9, 2016
Messages
642
I'm using the LITE version now of this awesome bot, I really want to use the Premium version but the break handler doesn't work very well.
It doesn't force break, it still stands there in the Nightmare zone and the break handler already activates and it countdowns. So if it's finally time to refill the pots and do the break it is already over. :p

Is this a common problem or don't I have good settings?

If you setup your break timer correctly, it should join the instance - fight till the break timer starts - if in combat, it'll wait till the current instance "session" is over with.. and once it's out, it'll log off for the time you've set it to break for.
Once the break is over, if you've set it up to buy pots with the points.. it'll do that, and take the potions from the barrel and go back into the instance.

- i can take a look at your break timer settings if you want, post it as a gyazo or something :)
 
Repair barrows doesn't work right? THe bot just turns off after my barrows is almost fully degraded
I only had the issue if i had all 28 slots full - rock cake, and 27 slots leftover for potions (or a weapon swap)..
when i used it, it would fight till the gear is broken... goto the bank to withdraw money, and goto lummy and tp back.
Try leaving 1 slot open, so when it goes to bank it can withdraw the money :)
 
Joined
Apr 15, 2017
Messages
540
If you setup your break timer correctly, it should join the instance - fight till the break timer starts - if in combat, it'll wait till the current instance "session" is over with.. and once it's out, it'll log off for the time you've set it to break for.
Once the break is over, if you've set it up to buy pots with the points.. it'll do that, and take the potions from the barrel and go back into the instance.

- i can take a look at your break timer settings if you want, post it as a gyazo or something :)
 

I only had the issue if i had all 28 slots full - rock cake, and 27 slots leftover for potions (or a weapon swap)..
when i used it, it would fight till the gear is broken... goto the bank to withdraw money, and goto lummy and tp back.
Try leaving 1 slot open, so when it goes to bank it can withdraw the money
:)
Can confirm this doesnt work
 
Client Developer
Joined
Oct 12, 2015
Messages
3,745
I'm working on a full re-write of the "setup" stages (banking, barrows repair, potion purcashing etc) of the bot as soon as I get some spare time, as when I first wrote this bot the "new" Prime API was still in it's infancy. Now that it's matured, I'll make sure the entirety of the setup executes correctly and a little more intelligently.
 
Joined
Nov 3, 2015
Messages
62
Be me
100K off 99 ranged
Start Runemate
Bot doesn't work
to lazy to train last 100K
Log off
GG Runescape you won this one
 
Client Developer
Joined
Oct 12, 2015
Messages
3,745
Be me
100K off 99 ranged
Start Runemate
Bot doesn't work
to lazy to train last 100K
Log off
GG Runescape you won this one

feelsbadman.jpg

Probably some client issues since the OSRS update, waiting on Cloud to confirm/fix.
 
Superior All Knowing Person!
Joined
Oct 9, 2016
Messages
642
Be me
100K off 99 ranged
Start Runemate
Bot doesn't work
to lazy to train last 100K
Log off
GG Runescape you won this one
Have you done MM1/MM2? you could just chin the 100k exp, it's gonna take you like 30 min :p tops.
 
Joined
May 13, 2017
Messages
11
Hello, I have spent $40+ dollars on your bot and half of it has been wasted time. Your bot keeps freezing when it accidentally withdraws a prayer potion (3 2 or 1) from the bank, and doesn't know how to put it back and withdraw the proper dosage again. Literally spent 7 hours frozen in the bank last night until I woke up to check on the bot. Not only this problem, but I was told to contact you directly to be refunded the money spent when clicking start and stop multiple times since it charges you more than $.10 an hour. You did not fix this solution for me. I like the bot, but probably going to switch to a different script since you are wasting my money.
 
Client Developer
Joined
Oct 12, 2015
Messages
3,745
Hello, I have spent $40+ dollars on your bot and half of it has been wasted time. Your bot keeps freezing when it accidentally withdraws a prayer potion (3 2 or 1) from the bank, and doesn't know how to put it back and withdraw the proper dosage again. Literally spent 7 hours frozen in the bank last night until I woke up to check on the bot. Not only this problem, but I was told to contact you directly to be refunded the money spent when clicking start and stop multiple times since it charges you more than $.10 an hour. You did not fix this solution for me. I like the bot, but probably going to switch to a different script since you are wasting my money.

I don't respond to bot support via PM as there is a dedicated location for it, and I can't keep track of issues in PM. Furthermore, I'm likely to miss bug reports which I'm not pestered for, as I have a huge number of other tasks I need to work on for RuneMate, including maintaining the client itself.

1. The prayer potion issue hasn't been reported to me - if it has, I missed it. If you give me an actual bug report I might be able to repair it for you.
2. Charging more than 0.10 an hour is nothing to do with the bot, we don't decide when to charge you. If you choose to stop and start the bot rather than re-configuring the options from the options menu, that's on you.

That said, there's an update coming tonight that should resolve a number of issues in handling the "prep" for a dream.
 
Joined
May 15, 2017
Messages
5
R.I.P. Prime LITE
giphy.gif
 
Joined
May 18, 2017
Messages
25
lJL9oZv.png


https://i.imgur.com/lJL9oZv.png

So for some reason, it says I am out of overloads and it shut off.

I had 'purchase more doses with points' checked, and logged in to see this...? LIke what?

ELDc089.png


https://i.imgur.com/ELDc089.png
00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\Dillon\RuneMate\logs\05-29 08-59-48 - Prime NMZ.txt
00:00:00 INFO Logging level can be adjusted in the Preferences tab.
00:00:00 WARN SettingsRegistry has not been loaded properly
00:00:00 DEBUG [PlayerSense] key="p_fatigue_factor" value=0
00:00:00 DEBUG [PlayerSense] key="p_prediction_delay" value=250
00:00:00 DEBUG [PlayerSense] key="p_camera_while_stepping" value=0.24223130891165262
00:00:00 DEBUG [PlayerSense] key="p_common_modifier" value=0.8303961765628374
00:00:00 DEBUG [PlayerSense] key="p_afk_breaking" value=0.45978445285863434
00:00:00 DEBUG [PlayerSense] key="p_actionbar_spam_chance" value=0.7586624340000598
00:00:00 DEBUG [PlayerSense] key="p_break_spacing_min_2" value=47
00:00:00 DEBUG [PlayerSense] key="p_break_spacing_max_2" value=163
00:00:00 DEBUG [PlayerSense] key="p_break_duration_min_2" value=5
00:00:00 DEBUG [PlayerSense] key="p_break_duration_max_2" value=20
00:00:00 DEBUG [PlayerSense] key="p_antipattern_spacing" value=10
00:00:00 DEBUG [PlayerSense] key="p_idling_average" value=122
00:00:00 DEBUG [PlayerSense] key="p_area_roaming_precision" value=3.1167901922239096
00:00:00 DEBUG [PlayerSense] key="p_shift_drop_mouse_moving_timeout_average" value=540.1654086924364
00:00:00 DEBUG [PlayerSense] key="p_shift_drop_release_delay" value=444.5661177068516
00:00:00 DEBUG [PlayerSense] key="p_drop_order" value=1
00:00:00 DEBUG [PlayerSense] key="p_fast_mouse_click_delay_average" value=39.48464122855509
00:00:00 DEBUG [PlayerSense] key="p_fast_key_press_delay_average" value=70.30871135647276
00:00:00 DEBUG [PlayerSense] key="p_enter_amount_number" value=55
00:00:00 DEBUG [PlayerSense] key="p_minimum_run_energy" value=21
00:00:00 DEBUG [PlayerSense] key="p_minimum_entity_visibility" value=63.98299454450358
00:00:00 DEBUG UI loaded in 4 milliseconds
00:00:00 DEBUG file:/C:/Users/Dillon/RuneMate/bots/storage/PrimeNMZ/primera.css
00:00:00 INFO Waiting for start...
00:00:00 DEBUG [WebServices] New session created!
00:00:03 DEBUG Executing: Empty Leaf.
00:00:03 DEBUG Executing: Empty Leaf.
00:00:04 DEBUG Executing: Empty Leaf.
00:00:05 DEBUG Executing: Empty Leaf.
00:00:05 DEBUG Executing: Empty Leaf.
00:00:06 DEBUG Executing: Empty Leaf.
00:00:07 DEBUG Executing: Empty Leaf.
00:00:07 DEBUG Executing: Empty Leaf.
00:00:08 DEBUG Executing: Empty Leaf.
00:00:09 DEBUG Executing: Empty Leaf.
00:00:09 DEBUG Executing: Empty Leaf.
00:00:10 DEBUG Executing: Empty Leaf.
00:00:11 DEBUG Executing: Empty Leaf.
00:00:11 DEBUG Executing: Empty Leaf.
00:00:12 DEBUG Executing: Empty Leaf.
00:00:12 DEBUG Executing: Empty Leaf.
00:00:12 DEBUG [ItemEvent] 1 Prayer potion(4) removed
00:00:12 DEBUG [ItemEvent] 1 Absorption (4) added
00:00:12 DEBUG [ItemEvent] 1 Absorption (4) removed
00:00:12 DEBUG [ItemEvent] 1 Prayer potion(4) added
00:00:13 DEBUG Executing: Empty Leaf.
00:00:13 DEBUG Executing: Empty Leaf.
00:00:14 DEBUG Executing: Empty Leaf.
00:00:15 DEBUG Executing: Empty Leaf.
00:00:15 DEBUG Executing: Empty Leaf.
00:00:16 DEBUG [ItemEvent] 1 Overload (4) removed
00:00:16 DEBUG [ItemEvent] 1 Absorption (4) added
00:00:16 DEBUG [ItemEvent] 1 Absorption (4) removed
00:00:16 DEBUG [ItemEvent] 1 Overload (4) added
00:00:16 DEBUG Executing: Empty Leaf.
00:00:17 DEBUG Executing: Empty Leaf.
00:00:17 DEBUG Executing: Empty Leaf.
00:00:17 DEBUG [ItemEvent] 1 Overload (4) removed
00:00:17 DEBUG [ItemEvent] 1 Absorption (4) added
00:00:17 DEBUG [ItemEvent] 1 Absorption (4) removed
00:00:18 DEBUG [ItemEvent] 1 Overload (4) added
00:00:18 DEBUG Executing: Empty Leaf.
00:00:18 DEBUG Executing: Empty Leaf.
00:00:19 DEBUG Executing: Empty Leaf.
00:00:19 DEBUG Executing: Empty Leaf.
00:00:20 DEBUG [ItemEvent] 1 Absorption (4) removed
00:00:20 DEBUG [ItemEvent] 1 Prayer potion(4) added
00:00:20 DEBUG [ItemEvent] 1 Prayer potion(4) removed
00:00:20 DEBUG [ItemEvent] 1 Absorption (4) added
00:00:20 DEBUG Executing: Empty Leaf.
00:00:21 DEBUG Executing: Empty Leaf.
00:00:21 DEBUG [ItemEvent] 1 Absorption (4) removed
00:00:21 DEBUG Executing: Empty Leaf.
00:00:22 DEBUG Executing: Empty Leaf.
00:00:22 DEBUG Executing: Empty Leaf.
00:00:23 DEBUG Executing: Empty Leaf.
00:00:23 DEBUG Executing: Empty Leaf.
00:00:24 DEBUG Executing: Empty Leaf.
00:00:24 DEBUG [ItemEvent] 1 Dwarven rock cake added
00:00:24 DEBUG Executing: Empty Leaf.
00:00:25 DEBUG Executing: Empty Leaf.
00:00:26 DEBUG Executing: Empty Leaf.
00:00:26 DEBUG Executing: Empty Leaf.
00:00:27 DEBUG Executing: Empty Leaf.
00:00:27 DEBUG Executing: Empty Leaf.
00:00:28 DEBUG Executing: Empty Leaf.
00:00:29 DEBUG Executing: Empty Leaf.
00:00:29 DEBUG Executing: Empty Leaf.
00:00:30 DEBUG Executing: Empty Leaf.
00:00:31 DEBUG Executing: Empty Leaf.
00:00:32 DEBUG Executing: Empty Leaf.
00:00:32 DEBUG Executing: Empty Leaf.
00:00:33 DEBUG Executing: Empty Leaf.
00:00:33 DEBUG Executing: Empty Leaf.
00:00:34 DEBUG Executing: Empty Leaf.
00:00:34 DEBUG Executing: Empty Leaf.
00:00:35 DEBUG Executing: Empty Leaf.
00:00:36 DEBUG Executing: Empty Leaf.
00:00:36 DEBUG Executing: Empty Leaf.
00:00:37 DEBUG Executing: Empty Leaf.
00:00:38 DEBUG Executing: Empty Leaf.
00:00:38 DEBUG Executing: Empty Leaf.
00:00:39 DEBUG Executing: Empty Leaf.
00:00:40 DEBUG Executing: Empty Leaf.
00:00:40 DEBUG Executing: Empty Leaf.
00:00:41 DEBUG Executing: Empty Leaf.
00:00:42 DEBUG Executing: Empty Leaf.
00:00:42 DEBUG Executing: Empty Leaf.
00:00:43 DEBUG Executing: Empty Leaf.
00:00:44 DEBUG Executing: Empty Leaf.
00:00:44 DEBUG Executing: Empty Leaf.
00:00:45 DEBUG Executing: Empty Leaf.
00:00:45 DEBUG Executing: Empty Leaf.
00:00:46 DEBUG Executing: Empty Leaf.
00:00:46 DEBUG Executing: Empty Leaf.
00:00:47 DEBUG Executing: Empty Leaf.
00:00:48 DEBUG Executing: Empty Leaf.
00:00:48 DEBUG Executing: Empty Leaf.
00:00:49 DEBUG Executing: Empty Leaf.
00:00:49 DEBUG Executing: Empty Leaf.
00:00:50 DEBUG Executing: Empty Leaf.
00:00:51 DEBUG Executing: Empty Leaf.
00:00:51 DEBUG Executing: Empty Leaf.
00:00:52 DEBUG Executing: Empty Leaf.
00:00:53 DEBUG Executing: Empty Leaf.
00:00:53 DEBUG Executing: Empty Leaf.
00:00:54 DEBUG Executing: Empty Leaf.
00:00:55 DEBUG Executing: Empty Leaf.
00:00:55 DEBUG Executing: Empty Leaf.
00:00:56 DEBUG Executing: Empty Leaf.
00:00:56 DEBUG Executing: Empty Leaf.
00:00:57 DEBUG Executing: Empty Leaf.
00:00:58 DEBUG Executing: Empty Leaf.
00:00:58 DEBUG Executing: Empty Leaf.
00:00:59 DEBUG Executing: Empty Leaf.
00:00:59 DEBUG Executing: Empty Leaf.
00:01:00 DEBUG Executing: Empty Leaf.
00:01:01 DEBUG Executing: Empty Leaf.
00:01:01 DEBUG Executing: Empty Leaf.
00:01:02 DEBUG Executing: Empty Leaf.
00:01:02 DEBUG Executing: Empty Leaf.
00:01:03 DEBUG Executing: Empty Leaf.
00:01:03 DEBUG Executing: Empty Leaf.
00:01:04 DEBUG Executing: Empty Leaf.
00:01:05 DEBUG Executing: Empty Leaf.
00:01:05 DEBUG Executing: Empty Leaf.
00:01:06 DEBUG Executing: Empty Leaf.
00:01:07 DEBUG Executing: Empty Leaf.
00:01:07 DEBUG Executing: Empty Leaf.
00:01:08 DEBUG Executing: Empty Leaf.
00:01:09 DEBUG Executing: Empty Leaf.
00:01:09 DEBUG Executing: Empty Leaf.
00:01:10 DEBUG Executing: Empty Leaf.
00:01:10 DEBUG Executing: Empty Leaf.
00:01:11 DEBUG Executing: Empty Leaf.
00:01:12 DEBUG Executing: Empty Leaf.
00:01:12 DEBUG Executing: Empty Leaf.
00:01:13 DEBUG Executing: Empty Leaf.
00:01:13 DEBUG Executing: Empty Leaf.
00:01:14 DEBUG Executing: Empty Leaf.
00:01:15 DEBUG Executing: Empty Leaf.
00:01:15 DEBUG Executing: Empty Leaf.
00:01:16 DEBUG Executing: Empty Leaf.
00:01:17 DEBUG Executing: Empty Leaf.
00:01:17 DEBUG Executing: Empty Leaf.
00:01:18 DEBUG Executing: Empty Leaf.
00:01:18 DEBUG Executing: Empty Leaf.
00:01:19 DEBUG Executing: Empty Leaf.
00:01:20 DEBUG Executing: Empty Leaf.
00:01:20 DEBUG Executing: Empty Leaf.
00:01:21 DEBUG Executing: Empty Leaf.
00:01:22 DEBUG Executing: Empty Leaf.
00:01:22 DEBUG Executing: Empty Leaf.
00:01:23 DEBUG Executing: Empty Leaf.
00:01:24 DEBUG Executing: Empty Leaf.
00:01:24 DEBUG Executing: Empty Leaf.
00:01:25 DEBUG Executing: Empty Leaf.
00:01:25 DEBUG Executing: Empty Leaf.
00:01:26 DEBUG Executing: Empty Leaf.
00:01:27 DEBUG Executing: Empty Leaf.
00:01:27 DEBUG Executing: Empty Leaf.
00:01:28 DEBUG Executing: Empty Leaf.
00:01:29 DEBUG Executing: Empty Leaf.
00:01:29 DEBUG [ItemEvent] 1 Granite maul removed
00:01:29 DEBUG [ItemEvent] 1 Dharok's greataxe 100 added
00:01:29 DEBUG Executing: Empty Leaf.
00:01:30 DEBUG Executing: Empty Leaf.
00:01:30 DEBUG Executing: Empty Leaf.
00:01:31 DEBUG Executing: Empty Leaf.
00:01:32 DEBUG Executing: Empty Leaf.
00:01:32 DEBUG Executing: Empty Leaf.
00:01:33 DEBUG Executing: Empty Leaf.
00:01:34 DEBUG Start button pushed
00:01:34 INFO Starting
00:01:34 DEBUG Setup complete...
00:01:34 DEBUG Executing: Empty Leaf.
00:01:34 DEBUG successfully invoked start
00:01:34 DEBUG Scanning for items to equip, check #1
00:01:34 INFO Equipping items
00:01:34 INFO [EquipmentSet] Equipping: Dharok's greataxe 100
00:01:37 DEBUG [ItemEvent] 1 Dharok's greataxe 100 removed
00:01:37 DEBUG [ItemEvent] 1 Granite maul added
00:01:37 DEBUG Purchasing cases: [PotionPurchaseCase(OverloadPurchase), PotionPurchaseCase(AbsorptionPurchase)]
00:01:37 DEBUG Barrel cases: [PotionWithdrawCase(OverloadBarrel), PotionWithdrawCase(AbsorptionBarrel)]
00:01:37 DEBUG BankCases: [BankCase(RockCake), BankCase(PrayerPotion), BankCase(PrayerPotionDecanting)]
00:01:37 DEBUG Active: []
00:01:37 INFO Walking to Coordinate(2607, 3117, 0)
00:01:43 DEBUG Purchasing cases: [PotionPurchaseCase(OverloadPurchase), PotionPurchaseCase(AbsorptionPurchase)]
00:01:43 DEBUG Barrel cases: [PotionWithdrawCase(OverloadBarrel), PotionWithdrawCase(AbsorptionBarrel)]
00:01:43 DEBUG BankCases: [BankCase(RockCake), BankCase(PrayerPotion), BankCase(PrayerPotionDecanting)]
00:01:43 DEBUG Active: []
00:01:43 INFO Guzzling Rock Cake
00:01:48 DEBUG Purchasing cases: [PotionPurchaseCase(OverloadPurchase), PotionPurchaseCase(AbsorptionPurchase)]
00:01:48 DEBUG Barrel cases: [PotionWithdrawCase(OverloadBarrel), PotionWithdrawCase(AbsorptionBarrel)]
00:01:48 DEBUG BankCases: [BankCase(RockCake), BankCase(PrayerPotion), BankCase(PrayerPotionDecanting)]
00:01:48 DEBUG Active: []
00:01:50 DEBUG Purchasing cases: [PotionPurchaseCase(OverloadPurchase), PotionPurchaseCase(AbsorptionPurchase)]
00:01:50 DEBUG Barrel cases: [PotionWithdrawCase(OverloadBarrel), PotionWithdrawCase(AbsorptionBarrel)]
00:01:50 DEBUG BankCases: [BankCase(RockCake), BankCase(PrayerPotion), BankCase(PrayerPotionDecanting)]
00:01:50 DEBUG Active: []
00:01:50 INFO Eating Rock Cake
00:01:52 DEBUG Purchasing cases: [PotionPurchaseCase(OverloadPurchase), PotionPurchaseCase(AbsorptionPurchase)]
00:01:52 DEBUG Barrel cases: [PotionWithdrawCase(OverloadBarrel), PotionWithdrawCase(AbsorptionBarrel)]
00:01:52 DEBUG BankCases: [BankCase(RockCake), BankCase(PrayerPotion), BankCase(PrayerPotionDecanting)]
00:01:52 DEBUG Active: []
00:01:53 DEBUG Purchasing cases: [PotionPurchaseCase(OverloadPurchase), PotionPurchaseCase(AbsorptionPurchase)]
00:01:53 DEBUG Barrel cases: [PotionWithdrawCase(OverloadBarrel), PotionWithdrawCase(AbsorptionBarrel)]
00:01:53 DEBUG BankCases: [BankCase(RockCake), BankCase(PrayerPotion), BankCase(PrayerPotionDecanting)]
00:01:53 DEBUG Active: []
00:01:54 DEBUG Purchasing cases: [PotionPurchaseCase(OverloadPurchase), PotionPurchaseCase(AbsorptionPurchase)]
00:01:54 DEBUG Barrel cases: [PotionWithdrawCase(OverloadBarrel), PotionWithdrawCase(AbsorptionBarrel)]
00:01:54 DEBUG BankCases: [BankCase(RockCake), BankCase(PrayerPotion), BankCase(PrayerPotionDecanting)]
00:01:54 DEBUG Active: []
00:01:55 DEBUG Purchasing cases: [PotionPurchaseCase(OverloadPurchase), PotionPurchaseCase(AbsorptionPurchase)]
00:01:55 DEBUG Barrel cases: [PotionWithdrawCase(OverloadBarrel), PotionWithdrawCase(AbsorptionBarrel)]
00:01:55 DEBUG BankCases: [BankCase(RockCake), BankCase(PrayerPotion), BankCase(PrayerPotionDecanting)]
00:01:55 DEBUG Active: []
00:01:55 INFO Opening Dream entrance menu
00:01:55 INFO Interacting with Vial
00:02:00 INFO Interacted with Potion to enter.
00:02:01 DEBUG Purchasing cases: [PotionPurchaseCase(OverloadPurchase), PotionPurchaseCase(AbsorptionPurchase)]
00:02:01 DEBUG Barrel cases: [PotionWithdrawCase(OverloadBarrel), PotionWithdrawCase(AbsorptionBarrel)]
00:02:01 DEBUG BankCases: [BankCase(RockCake), BankCase(PrayerPotion), BankCase(PrayerPotionDecanting)]
00:02:01 DEBUG Active: []
00:02:01 INFO Entering dream
00:02:02 DEBUG Purchasing cases: [PotionPurchaseCase(OverloadPurchase), PotionPurchaseCase(AbsorptionPurchase)]
00:02:02 DEBUG Barrel cases: [PotionWithdrawCase(OverloadBarrel), PotionWithdrawCase(AbsorptionBarrel)]
00:02:02 DEBUG BankCases: [BankCase(RockCake), BankCase(PrayerPotion), BankCase(PrayerPotionDecanting)]
00:02:02 DEBUG Active: []
00:02:07 DEBUG [ItemEvent] 1 Overload (4) removed
00:02:07 DEBUG [ItemEvent] 1 Overload (3) added
00:02:20 INFO Resuming after break
00:02:21 DEBUG [ItemEvent] 1 Absorption (4) removed
00:02:21 DEBUG [ItemEvent] 1 Absorption (3) added
00:02:24 DEBUG [ItemEvent] 1 Absorption (3) removed
00:02:24 DEBUG [ItemEvent] 1 Absorption (2) added
00:02:26 DEBUG [ItemEvent] 1 Absorption (2) removed
00:02:26 DEBUG [ItemEvent] 1 Absorption (1) added
00:02:27 DEBUG [ItemEvent] 1 Absorption (1) removed
00:02:29 DEBUG [ItemEvent] 1 Absorption (4) removed
00:02:29 DEBUG [ItemEvent] 1 Absorption (3) added
00:02:31 DEBUG [ItemEvent] 1 Absorption (3) removed
00:02:31 DEBUG [ItemEvent] 1 Absorption (2) added
00:02:32 DEBUG [ItemEvent] 1 Absorption (2) removed
00:02:32 DEBUG [ItemEvent] 1 Absorption (1) added
00:02:34 DEBUG New Upper Threshold: 382.6172416280027
00:02:34 DEBUG [ItemEvent] 1 Absorption (1) removed
00:02:39 DEBUG [EquipmentSet] Opening Inventory
00:02:41 INFO [EquipmentSet] Equipping: Granite maul
00:02:42 DEBUG [ItemEvent] 1 Granite maul removed
00:02:42 DEBUG [ItemEvent] 1 Dharok's greataxe 100 added
00:02:42 INFO Activating Special Attack
00:02:46 INFO Enabled Rapid Heal
00:02:46 INFO Activating Special Attack
00:02:50 DEBUG [EquipmentSet] Opening Inventory
00:02:52 INFO [EquipmentSet] Equipping: Dharok's greataxe 100
00:02:52 DEBUG [ItemEvent] 1 Dharok's greataxe 100 removed
00:02:52 DEBUG [ItemEvent] 1 Granite maul added
00:02:54 INFO Successfully completed Rapid Heal flick, next in 21 seconds
00:02:55 INFO Idling until next task
00:03:16 INFO Enabled Rapid Heal
00:03:17 INFO Successfully completed Rapid Heal flick, next in 25 seconds
00:03:18 INFO Idling until next task
00:03:46 INFO Enabled Rapid Heal
00:03:47 INFO Successfully completed Rapid Heal flick, next in 22 seconds
00:03:50 DEBUG [ItemEvent] 1 Prayer potion(4) removed
00:03:50 DEBUG [ItemEvent] 1 Prayer potion(3) added
00:03:50 INFO Idling until next task
00:04:14 INFO Enabled Rapid Heal
00:04:15 INFO Successfully completed Rapid Heal flick, next in 19 seconds
00:04:16 INFO Idling until next task
00:04:20 DEBUG [ItemEvent] 1 Prayer potion(3) removed
00:04:20 DEBUG [ItemEvent] 1 Prayer potion(2) added
00:04:36 INFO Enabled Rapid Heal
00:04:37 INFO Successfully completed Rapid Heal flick, next in 21 seconds
00:04:37 INFO Idling until next task
00:04:51 DEBUG Start button pushed
 
And now it will just automatically shut down... I've lost 30 cents because of this....!!!!
https://i.imgur.com/co5SZji.png
co5SZji.png
 
Top