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Awesome Mining LITE [Deleted]

Status
Not open for further replies.
Joined
Nov 20, 2016
Messages
2
OSRS. I use al karid for iron and i go under the break handler and hit generate and it doesn't work. Shoud i just delete and reinstall the script?
 
Go check out new bots and give helpful feedback.
Joined
Jan 31, 2016
Messages
5,413
OSRS. I use al karid for iron and i go under the break handler and hit generate and it doesn't work. Shoud i just delete and reinstall the script?
That's not gonna fix it...does an error show up or nothing?
Worked for me...
 
Last edited:
Joined
Jun 15, 2015
Messages
33
bot stops mining in mother lode just stand there. South east
Code:
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3758, 5659, 0) -> CoordinateVertex(3758, 5658, 0) -> CoordinateVertex(3758, 5656, 0) -> CoordinateVertex(3758, 5654, 0) -> CoordinateVertex(3759, 5653, 0) -> CoordinateVertex(3760, 5652, 0) -> CoordinateVertex(3761, 5652, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3762, 5652, 0) -> CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3764, 5651, 0) -> CoordinateVertex(3765, 5650, 0) -> CoordinateVertex(3766, 5649, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3758, 5658, 0) -> CoordinateVertex(3758, 5656, 0) -> CoordinateVertex(3758, 5654, 0) -> CoordinateVertex(3759, 5653, 0) -> CoordinateVertex(3760, 5652, 0) -> CoordinateVertex(3761, 5652, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3762, 5652, 0) -> CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3764, 5651, 0) -> CoordinateVertex(3765, 5650, 0) -> CoordinateVertex(3766, 5649, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3758, 5657, 0) -> CoordinateVertex(3758, 5655, 0) -> CoordinateVertex(3758, 5654, 0) -> CoordinateVertex(3759, 5653, 0) -> CoordinateVertex(3760, 5652, 0) -> CoordinateVertex(3761, 5652, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3762, 5652, 0) -> CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3764, 5651, 0) -> CoordinateVertex(3765, 5650, 0) -> CoordinateVertex(3766, 5649, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3759, 5653, 0) -> CoordinateVertex(3760, 5652, 0) -> CoordinateVertex(3761, 5652, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3762, 5652, 0) -> CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3764, 5651, 0) -> CoordinateVertex(3765, 5650, 0) -> CoordinateVertex(3766, 5649, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3761, 5652, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3762, 5652, 0) -> CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3763, 5651, 0) -> CoordinateVertex(3765, 5651, 0) -> CoordinateVertex(3766, 5650, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Index: 0 Skill: Mining
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3761, 5652, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3762, 5652, 0) -> CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3763, 5651, 0) -> CoordinateVertex(3765, 5651, 0) -> CoordinateVertex(3766, 5650, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3761, 5652, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3762, 5652, 0) -> CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3763, 5651, 0) -> CoordinateVertex(3765, 5651, 0) -> CoordinateVertex(3766, 5650, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[BasicObjectVertex(^Rockfall$, ^Mine$, 3762, 5652, 0) -> CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3763, 5651, 0) -> CoordinateVertex(3765, 5651, 0) -> CoordinateVertex(3766, 5650, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3763, 5651, 0) -> CoordinateVertex(3765, 5651, 0) -> CoordinateVertex(3766, 5650, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3765, 5651, 0) -> CoordinateVertex(3766, 5650, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3767, 5647, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Index: 0 Skill: Mining
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3767, 5647, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5645, 0) -> CoordinateVertex(3767, 5644, 0) -> CoordinateVertex(3768, 5644, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Index: 0 Skill: Mining
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
 
Go check out new bots and give helpful feedback.
Joined
Jan 31, 2016
Messages
5,413
bot stops mining in mother lode just stand there. South east
Code:
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3758, 5659, 0) -> CoordinateVertex(3758, 5658, 0) -> CoordinateVertex(3758, 5656, 0) -> CoordinateVertex(3758, 5654, 0) -> CoordinateVertex(3759, 5653, 0) -> CoordinateVertex(3760, 5652, 0) -> CoordinateVertex(3761, 5652, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3762, 5652, 0) -> CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3764, 5651, 0) -> CoordinateVertex(3765, 5650, 0) -> CoordinateVertex(3766, 5649, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3758, 5658, 0) -> CoordinateVertex(3758, 5656, 0) -> CoordinateVertex(3758, 5654, 0) -> CoordinateVertex(3759, 5653, 0) -> CoordinateVertex(3760, 5652, 0) -> CoordinateVertex(3761, 5652, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3762, 5652, 0) -> CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3764, 5651, 0) -> CoordinateVertex(3765, 5650, 0) -> CoordinateVertex(3766, 5649, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3758, 5657, 0) -> CoordinateVertex(3758, 5655, 0) -> CoordinateVertex(3758, 5654, 0) -> CoordinateVertex(3759, 5653, 0) -> CoordinateVertex(3760, 5652, 0) -> CoordinateVertex(3761, 5652, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3762, 5652, 0) -> CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3764, 5651, 0) -> CoordinateVertex(3765, 5650, 0) -> CoordinateVertex(3766, 5649, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3759, 5653, 0) -> CoordinateVertex(3760, 5652, 0) -> CoordinateVertex(3761, 5652, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3762, 5652, 0) -> CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3764, 5651, 0) -> CoordinateVertex(3765, 5650, 0) -> CoordinateVertex(3766, 5649, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3761, 5652, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3762, 5652, 0) -> CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3763, 5651, 0) -> CoordinateVertex(3765, 5651, 0) -> CoordinateVertex(3766, 5650, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Index: 0 Skill: Mining
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3761, 5652, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3762, 5652, 0) -> CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3763, 5651, 0) -> CoordinateVertex(3765, 5651, 0) -> CoordinateVertex(3766, 5650, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3761, 5652, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3762, 5652, 0) -> CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3763, 5651, 0) -> CoordinateVertex(3765, 5651, 0) -> CoordinateVertex(3766, 5650, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[BasicObjectVertex(^Rockfall$, ^Mine$, 3762, 5652, 0) -> CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3763, 5651, 0) -> CoordinateVertex(3765, 5651, 0) -> CoordinateVertex(3766, 5650, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3763, 5651, 0) -> CoordinateVertex(3765, 5651, 0) -> CoordinateVertex(3766, 5650, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3765, 5651, 0) -> CoordinateVertex(3766, 5650, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3767, 5647, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Index: 0 Skill: Mining
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3767, 5647, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5645, 0) -> CoordinateVertex(3767, 5644, 0) -> CoordinateVertex(3768, 5644, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Index: 0 Skill: Mining
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Hey, could you plz allow me tof borrow your account to fix it. I don't see what's wrong in the code so I need to do some experimenting, my only osrs account uust ran out of membership.
 
Joined
Jun 15, 2015
Messages
33
I use my main..... I would by you membership but I don't have the money right now, You haven't created a private bot for you to make money? to buy bonds? If you could Create a Potion UNF maker bot for Herblore I could make money or you could use to fund bonds.
 
Go check out new bots and give helpful feedback.
Joined
Jan 31, 2016
Messages
5,413
I use my main..... I would by you membership but I don't have the money right now, You haven't created a private bot for you to make money? to buy bonds? If you could Create a Potion UNF maker bot for Herblore I could make money or you could use to fund bonds.
I thought motherlode was a good moneymaker... :p
But I don't make money right now. Struggling to get my private bot stuff laid out and I've been trying to start rewriting my old bots while also updating the rewritten ones... but if the bug happens again I'll find someone who has an account.
 
Joined
Jun 15, 2015
Messages
33
I use my main..... I would by you membership but I don't have the money right now, You haven't created a private bot for you to make money? to buy bonds? If you could Create a Potion UNF maker bot for Herblore I could make money or you could use to fund bonds.
It would take you a couple hours to buy bonds with like 60 herblore.
 
Go check out new bots and give helpful feedback.
Joined
Jan 31, 2016
Messages
5,413
It would take you a couple hours to buy bonds with like 60 herblore.
Damn, wish I had done herblore when I used to play :p
I'll check out maybe adding it to my cooking bot. As it has a combine items option. But it's currently messed up
 
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