- Joined
- Oct 30, 2015
- Messages
- 4
I use it at south eastWhere do you use it at? Upper or a different? I didn't think it was that slow...
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Sign up now!I use it at south eastWhere do you use it at? Upper or a different? I didn't think it was that slow...
Wierd, i didnt know it had this issue. Ill test it later.Can you fix a drop option when i toggle Bank off it is doing nothing.
Even when it is in the actiobar so I have to drop it myself.
Which part was slow?I use it at south east
Really? It stops as in an error or just doesn't do anything?After 10 minutes the bot stops
Really? It stops as in an error or just doesn't do anything?
Any idea what the cause is? Does it have a full inventory or something?It doesn't do anything after 2 minutes. I use it at Rimmington Iron Ore.
Any idea what the cause is? Does it have a full inventory or something?
osrs or rs3? i need specificsCan't you test it yourself?
Please tell me how you did it as it works for me...When I try to generate on the break handler it doesn't do anything.
That's not gonna fix it...does an error show up or nothing?OSRS. I use al karid for iron and i go under the break handler and hit generate and it doesn't work. Shoud i just delete and reinstall the script?
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3758, 5659, 0) -> CoordinateVertex(3758, 5658, 0) -> CoordinateVertex(3758, 5656, 0) -> CoordinateVertex(3758, 5654, 0) -> CoordinateVertex(3759, 5653, 0) -> CoordinateVertex(3760, 5652, 0) -> CoordinateVertex(3761, 5652, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3762, 5652, 0) -> CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3764, 5651, 0) -> CoordinateVertex(3765, 5650, 0) -> CoordinateVertex(3766, 5649, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3758, 5658, 0) -> CoordinateVertex(3758, 5656, 0) -> CoordinateVertex(3758, 5654, 0) -> CoordinateVertex(3759, 5653, 0) -> CoordinateVertex(3760, 5652, 0) -> CoordinateVertex(3761, 5652, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3762, 5652, 0) -> CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3764, 5651, 0) -> CoordinateVertex(3765, 5650, 0) -> CoordinateVertex(3766, 5649, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3758, 5657, 0) -> CoordinateVertex(3758, 5655, 0) -> CoordinateVertex(3758, 5654, 0) -> CoordinateVertex(3759, 5653, 0) -> CoordinateVertex(3760, 5652, 0) -> CoordinateVertex(3761, 5652, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3762, 5652, 0) -> CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3764, 5651, 0) -> CoordinateVertex(3765, 5650, 0) -> CoordinateVertex(3766, 5649, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3759, 5653, 0) -> CoordinateVertex(3760, 5652, 0) -> CoordinateVertex(3761, 5652, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3762, 5652, 0) -> CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3764, 5651, 0) -> CoordinateVertex(3765, 5650, 0) -> CoordinateVertex(3766, 5649, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3761, 5652, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3762, 5652, 0) -> CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3763, 5651, 0) -> CoordinateVertex(3765, 5651, 0) -> CoordinateVertex(3766, 5650, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Index: 0 Skill: Mining
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3761, 5652, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3762, 5652, 0) -> CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3763, 5651, 0) -> CoordinateVertex(3765, 5651, 0) -> CoordinateVertex(3766, 5650, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3761, 5652, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3762, 5652, 0) -> CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3763, 5651, 0) -> CoordinateVertex(3765, 5651, 0) -> CoordinateVertex(3766, 5650, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[BasicObjectVertex(^Rockfall$, ^Mine$, 3762, 5652, 0) -> CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3763, 5651, 0) -> CoordinateVertex(3765, 5651, 0) -> CoordinateVertex(3766, 5650, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3763, 5651, 0) -> CoordinateVertex(3765, 5651, 0) -> CoordinateVertex(3766, 5650, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3765, 5651, 0) -> CoordinateVertex(3766, 5650, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3767, 5647, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Index: 0 Skill: Mining
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3767, 5647, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5645, 0) -> CoordinateVertex(3767, 5644, 0) -> CoordinateVertex(3768, 5644, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Index: 0 Skill: Mining
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Normal motherlode
WebPath[CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)]
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Check pick
Checking inventory
Checking motherlode
Checking if in ore area
Checking rocks
Mine Task
2
Hey, could you plz allow me tof borrow your account to fix it. I don't see what's wrong in the code so I need to do some experimenting, my only osrs account uust ran out of membership.bot stops mining in mother lode just stand there. South east
Code:Checking if in ore area Normal motherlode WebPath[CoordinateVertex(3758, 5659, 0) -> CoordinateVertex(3758, 5658, 0) -> CoordinateVertex(3758, 5656, 0) -> CoordinateVertex(3758, 5654, 0) -> CoordinateVertex(3759, 5653, 0) -> CoordinateVertex(3760, 5652, 0) -> CoordinateVertex(3761, 5652, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3762, 5652, 0) -> CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3764, 5651, 0) -> CoordinateVertex(3765, 5650, 0) -> CoordinateVertex(3766, 5649, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)] Check pick Checking inventory Checking motherlode Checking if in ore area Normal motherlode WebPath[CoordinateVertex(3758, 5658, 0) -> CoordinateVertex(3758, 5656, 0) -> CoordinateVertex(3758, 5654, 0) -> CoordinateVertex(3759, 5653, 0) -> CoordinateVertex(3760, 5652, 0) -> CoordinateVertex(3761, 5652, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3762, 5652, 0) -> CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3764, 5651, 0) -> CoordinateVertex(3765, 5650, 0) -> CoordinateVertex(3766, 5649, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)] Check pick Checking inventory Checking motherlode Checking if in ore area Normal motherlode WebPath[CoordinateVertex(3758, 5657, 0) -> CoordinateVertex(3758, 5655, 0) -> CoordinateVertex(3758, 5654, 0) -> CoordinateVertex(3759, 5653, 0) -> CoordinateVertex(3760, 5652, 0) -> CoordinateVertex(3761, 5652, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3762, 5652, 0) -> CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3764, 5651, 0) -> CoordinateVertex(3765, 5650, 0) -> CoordinateVertex(3766, 5649, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)] Check pick Checking inventory Checking motherlode Checking if in ore area Normal motherlode WebPath[CoordinateVertex(3759, 5653, 0) -> CoordinateVertex(3760, 5652, 0) -> CoordinateVertex(3761, 5652, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3762, 5652, 0) -> CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3764, 5651, 0) -> CoordinateVertex(3765, 5650, 0) -> CoordinateVertex(3766, 5649, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)] Check pick Checking inventory Checking motherlode Checking if in ore area Normal motherlode WebPath[CoordinateVertex(3761, 5652, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3762, 5652, 0) -> CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3763, 5651, 0) -> CoordinateVertex(3765, 5651, 0) -> CoordinateVertex(3766, 5650, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)] Index: 0 Skill: Mining Check pick Checking inventory Checking motherlode Checking if in ore area Normal motherlode WebPath[CoordinateVertex(3761, 5652, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3762, 5652, 0) -> CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3763, 5651, 0) -> CoordinateVertex(3765, 5651, 0) -> CoordinateVertex(3766, 5650, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)] Check pick Checking inventory Checking motherlode Checking if in ore area Normal motherlode WebPath[CoordinateVertex(3761, 5652, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3762, 5652, 0) -> CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3763, 5651, 0) -> CoordinateVertex(3765, 5651, 0) -> CoordinateVertex(3766, 5650, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)] Check pick Checking inventory Checking motherlode Checking if in ore area Normal motherlode WebPath[BasicObjectVertex(^Rockfall$, ^Mine$, 3762, 5652, 0) -> CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3763, 5651, 0) -> CoordinateVertex(3765, 5651, 0) -> CoordinateVertex(3766, 5650, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)] Check pick Checking inventory Checking motherlode Checking if in ore area Normal motherlode WebPath[CoordinateVertex(3763, 5652, 0) -> CoordinateVertex(3763, 5651, 0) -> CoordinateVertex(3765, 5651, 0) -> CoordinateVertex(3766, 5650, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)] Check pick Checking inventory Checking motherlode Checking if in ore area Normal motherlode WebPath[CoordinateVertex(3765, 5651, 0) -> CoordinateVertex(3766, 5650, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)] Check pick Checking inventory Checking motherlode Checking if in ore area Normal motherlode WebPath[CoordinateVertex(3767, 5647, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)] Index: 0 Skill: Mining Check pick Checking inventory Checking motherlode Checking if in ore area Normal motherlode WebPath[CoordinateVertex(3767, 5647, 0) -> CoordinateVertex(3766, 5648, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3766, 5647, 0) -> CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)] Check pick Checking inventory Checking motherlode Checking if in ore area Normal motherlode WebPath[CoordinateVertex(3766, 5646, 0) -> CoordinateVertex(3766, 5645, 0) -> CoordinateVertex(3767, 5644, 0) -> CoordinateVertex(3768, 5644, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)] Check pick Checking inventory Checking motherlode Checking if in ore area Normal motherlode WebPath[CoordinateVertex(3766, 5644, 0) -> CoordinateVertex(3767, 5643, 0) -> CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)] Check pick Checking inventory Checking motherlode Index: 0 Skill: Mining Checking if in ore area Normal motherlode WebPath[CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)] Check pick Checking inventory Checking motherlode Checking if in ore area Normal motherlode WebPath[CoordinateVertex(3768, 5642, 0) -> BasicObjectVertex(^Rockfall$, ^Mine$, 3769, 5642, 0) -> CoordinateVertex(3770, 5642, 0) -> CoordinateVertex(3770, 5641, 0) -> CoordinateVertex(3769, 5640, 0) -> CoordinateVertex(3769, 5639, 0)] Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2 Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2 Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2 Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2 Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2 Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2 Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2 Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2 Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2 Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2 Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2 Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2 Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2 Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2 Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2 Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2 Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2 Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2 Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2 Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2 Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2 Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2 Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2 Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2 Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2 Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2 Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2 Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2 Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2 Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2 Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2 Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2 Check pick Checking inventory Checking motherlode Checking if in ore area Checking rocks Mine Task 2
Wierd... if it happens again tell meIt seemed to have fixed its self when someone mined the ore it was trying to mine.
I thought motherlode was a good moneymaker...I use my main..... I would by you membership but I don't have the money right now, You haven't created a private bot for you to make money? to buy bonds? If you could Create a Potion UNF maker bot for Herblore I could make money or you could use to fund bonds.
It would take you a couple hours to buy bonds with like 60 herblore.I use my main..... I would by you membership but I don't have the money right now, You haven't created a private bot for you to make money? to buy bonds? If you could Create a Potion UNF maker bot for Herblore I could make money or you could use to fund bonds.
Damn, wish I had done herblore when I used to playIt would take you a couple hours to buy bonds with like 60 herblore.
Awesome Mining updated to v1.1.2.
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