It works everywhere. Just set the name of the entity and the option (default is attsck).does this bot work at rock crabs?
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Sign up now!It works everywhere. Just set the name of the entity and the option (default is attsck).does this bot work at rock crabs?
Do you have food in your inventory, also check what your minimal health is set towhy does this bot log out for reason? i got a level and then was logging out. when logs out doesnt log back in.
There is a setting to bury bones, under Prayer.Does this bot bury bones
Do the logs or the output mention the item?Am I the only one to have a looting issue?
At times it won't recognise an item is on the floor / leave it there for so long it disappears
I had several issues with items that would have a gold light to them (Set myself to show it on loots over 100k) but they never get picked up
even though my loot price trigger is set to 40k (Plus I have majority of drops worth over 50k in the loot selection)
At times it even picks up the wrong item and leaving the actual item on the ground
Send through some logs. I'm not sure if the current version has dialog continuing added yet, but the next update does.why does this bot log out for reason? i got a level and then was logging out. when logs out doesnt log back in.
Do the logs or the output mention the item?
Also, the way that it's currently set up, it needs to match both the price trigger AND the names to be targeted for looting.
I'm rewriting the way you specify items for loot since this seems to be a common mistake. If you want to loot things over a certain price range regardless of names, create a new task using the + button, and set up the price trigger in loot, then move it to the top of the list
Alpha Fighter (Beta) updated to v2.3.3.
If you want to loot things over a certain price range regardless of names, create a new task using the + button, and set up the price trigger in loot, then move it to the top of the list
Try unchecking the reachable checkbox in the Npcs tab, the reachable check seems to slow it down a fair bit :/freaking awesome job man! my only complaint at all is the time before it attacks the next enemy but apart from that works perfectly so far. Great job! thank you for the frequent updates and contact with this thread Keep up the great work!
Haha thanks It's pretty close to getting out of the beta stage, only a few small things left to add before I can consider it a fully fledged fighter, and then after that it's just adding niche thingsthat made a huge difference, thanks now its pretty much flawless not bad at all for a beta thanks for such a fast response, you rock!
Alpha Fighter (Beta) updated to v2.3.4.
Alpha Fighter (Beta) updated to v2.3.4.
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