- Joined
- Dec 1, 2018
- Messages
- 5
I'm having trouble with a mining bot. All the rocks are just named "Rocks" so how do you distinguish between the different kinds and if it is currently available to mine or not.
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Sign up now!OSRS? I have only made RS3 bots but the dropdown menu of the game object condition node (hover over the value box) has a "Rock" selection part. You could have known this if you checked Tyb's node documentationI'm having trouble with a mining bot. All the rocks are just named "Rocks" so how do you distinguish between the different kinds and if it is currently available to mine or not.
from my understanding, the travel action (no tele) uses the minimap to move and is often inaccurate with walking to the destination. I would try changing it to the other travel action(with tele) and see if thats any better.There is a bot for "crafting jewel at edgeville" in the online repos, but the bot often clicks behind the furnace if it uses the map. Is this a bug in VisualRM or is the config of this script need to be updated ? it is annoying if it keeps doing this, it really make me look like a bot
Overall the bot is a masterpiece and works like a charm !
VisualRM [Beta] updated to v0.2.9.4.
from my understanding, the travel action (no tele) uses the minimap to move and is often inaccurate with walking to the destination. I would try changing it to the other travel action(with tele) and see if thats any better.
By changing traversal type from "To coordinates (no tele)" to "To coordinates" on the traversal action node.Thanks for helping me out, but where do i change that ?
By changing traversal type from "To coordinates (no tele)" to "To coordinates" on the traversal action node.
@tyb51 Any chance that the last update broke equipment interactions? I've just triple checked equipment interaction on multiple items and the bot only manages to hover over the equipment tab. Equipment condition node is able to detect the item, interaction is just failing.
Well, you can always edit the bot to make it have a traversal action node to prevent it from clicking behind the furnace... It really isn't that difficult.Bro the problem is, the script does not use any traversal action node, it's the edgeville jewel crafter script at online repos
Well, you can always edit the bot to make it have a traversal action node to prevent it from clicking behind the furnace... It really isn't that difficult.
https://www.visualrm.com/forum/community-made-botsYep i somehow did figure it out and fixed my problem, thanks for your help !
Is there a way to put it in Online Repos so people can use it ?
Change the interface interaction type of the interface interaction node to "action" and then define the action as "Tan All"? I just saw the action on youtube and tbh i think that the bot only recognizes the white text as action, and not the colored "1, 5, X, All" so you might be out of luck.This is amazing! I've been tinkering with it and it shows a ton of potential.
That said, I have been stumped with a puzzle for the past few hours. I'm trying to make a simple hide tanning bot and have everything nearly done, but with just one big problem. When tanning the hides, I want the bot to right click and hit "Tan All" but I cannot figure out how to do so. I have the interface condition/action with the container ID and child ID, so that the bot does click on the correct hide, but it is only doing one hide at a time. Anyone have any idea on how to make it right click and "Tan All"? There isn't a grandchild according to the visual developer in case you're wondering.
Try using the "Reachable" query in the condition node's dropdown menu for either a game object or an NPC that is on the other side of the door.hi, I want my script to have my character take out some items from the bank and be able to do what corresponds to something away from the bank, but before reaching the coordinates there is a door and I want the character to open that door and when it is open pass, and when you go back to the bank to save and take out items if the door is open that happens, if not open and pass. I've been a full day trying to solve this, someone so kind that I can help ...
https://www.visualrm.com/forum/community-made-bots
Change the interface interaction type of the interface interaction node to "action" and then define the action as "Tan All"? I just saw the action on youtube and tbh i think that the bot only recognizes the white text as action, and not the colored "1, 5, X, All" so you might be out of luck.
By changing traversal type from "To coordinates (no tele)" to "To coordinates" on the traversal action node.
@tyb51 Any chance that the last update broke equipment interactions? I've just triple checked equipment interaction on multiple items and the bot only manages to hover over the equipment tab. Equipment condition node is able to detect the item, interaction is just failing.
Edit: im seeing that it is continually clicking the equipment tab, it is not only hovering
No idea tbhTried with no luck. I just found out that the visual developer says that the option I want to select is in an array. Any idea if its possible to have the bot select a specific option in an array?
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