when checking for chat dialog condition, if it becomes true, there's a keyboard action node and have it set as type and enter; spacebar .. that should work?
I'm struggling to understand,
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Sign up now!when checking for chat dialog condition, if it becomes true, there's a keyboard action node and have it set as type and enter; spacebar .. that should work?
can u tell what ur trying to do ingame so i can envision what the bot has to do?Hello guys,
Since the Traversal Web Full doesn't work all the time, I want to use the regionpath but with some intermediate locations: Go to location A, then to B and then to C. When I try to use a double player position condition, the bot keeps going to the intermediate location (here pos2). Any ideas on how to fix this issue?
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can u tell what ur trying to do ingame so i can envision what the bot has to do?
then u dont need the "position equals" just use the inventoru condition when ur full to go bank and when the wine is not in sight use traversal with "web_only"I want to go from the Falador bank to the Chaos temple to grab the wine of zamorak
to go to the bank I use Falador Teleport, but when I want to go to the Chaos temple using web_full or web_only, it returns a webpath null.then u dont need the "position equals" just use the inventoru condition when ur full to go bank and when the wine is not in sight use traversal with "web_only"
weird bc web_only works fine for me, web_full doesn't work for meto go to the bank I use Falador Teleport, but when I want to go to the Chaos temple using web_full or web_only, it returns a webpath null.
Path is null for TRAVERSAL STYLE: WEB_ONLY, it doesn't for meweird bc web_only works fine for me, web_full doesn't work for me
Yes/No? Also looking for aggression potionsCan you add "Holy overload potion" to Status condition please, works just like overloads. Holy overload potion
Both can already be done easily with varbit conditions. The holy overload status condition matches that of the "normal" overload (varbit ID= 500).Yes/No? Also looking for aggression potions
I've tried multiple times asking around how to identify varps and no one seems to care enough to help. So I'm clueless in that node.Both can already be done easily with varbit conditions. The holy overload status condition matches that of the "normal" overload (varbit ID= 500).
No one cares because it has been explained countless times already. Try out the search button. A google search will find you an extensive list of varbit values as well. Good luck.I've tried multiple times asking around how to identify varps and no one seems to care enough to help. So I'm clueless in that node.
thats very hard to do, maybe with anim Id's or varbits.How would one go about creating slightly more advanced abilities within this interface? Such as recognizing special abilities in enemies (the orb in frost dragons for example)?
Is there a list somewhere of those or how do you actually get started with finding out that type stuff?thats very hard to do, maybe with anim Id's or varbits.
Can be done with the help of the dev toolkit, it has an animation listener, which is prob what you are looking for.Is there a list somewhere of those or how do you actually get started with finding out that type stuff?
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