Introduction
The cat-and-mouse-game between our friends at the Jagex Game Studio and RuneScape botting clients is an age old tale. Today I am happy to announce our initiative aimed to secure a comfortable lead in the arms race for the foreseeable future: RuneMate Spectre.
The intention of this project is to architect and implement a new process flow for how the bot client will access and play our favorite game with a focus in making it indistinguishable from a legitimate player for years to come. This will be a drastic divergence from the stale patterns that all botting clients currently employ, leading to a more long-term solution and a steep barrier to detection. We will be leveraging cutting edge technologies that have previously never been utilized in this scene with the expectation of creating the new standard for the next generation of botting.
While this is primarily an internal change to permanently thwart client detection attempts, it has widespread implications that will also give us the opportunity to provide you with awesome new features, free of charge.
Roadmap
Note: The roadmap is tentative, or subject to change, based on how the development is going. However we believe we have allotted a reasonable amount of time, so there is potential for an earlier timeline. That being said, it's impossible to anticipate roadblocks.
Phases
Phase A: Aimed to provide a stable implementation of the new process flow with completed internal changes. Release will have a similar user experience and feature set to what currently exists.
Phase B: Will leverage the new process flow to provide features previously not possible, both at a user and developer level. Includes a redesigned user interface.
Phase C: Further feature releases with a focus on remote access and bot management.
Note: Phase A will be a bulk update due to its internal nature, while Phases B & C will follow the typical release cycle of incremental updates.
Dev Updates