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Qve AbyssCamper [Deleted]

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Nov 18, 2013
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I'm assuming the reset tile is where the bot moves to so the aggro resets at the camping tile? My player doesn't move after losing aggro and the bot stops. Also seems really resource heavy for such an afk task.
 
Joined
Oct 30, 2017
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4
Hi Qverk.

The bot works really well, but sometimes an issue arises. The auto-retaliate functionality sometimes glitches and the character will not fight back, despite being attacked by monsters in the abyss. In this case, the bot should respond by clicking a monster again. This doesn't always happen though. Would it be possible for you to create a fix for this? If you want more information on the issue, do not hesitate to contact me.
 
Joined
Sep 22, 2015
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Hi Qverk.

The bot works really well, but sometimes an issue arises. The auto-retaliate functionality sometimes glitches and the character will not fight back, despite being attacked by monsters in the abyss. In this case, the bot should respond by clicking a monster again. This doesn't always happen though. Would it be possible for you to create a fix for this? If you want more information on the issue, do not hesitate to contact me.
In the code i've got it coded to attack an npc after 5 seconds of not having any target, doesn't it re-attack really?
 
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In the code i've got it coded to attack an npc after 5 seconds of not having any target, doesn't it re-attack really?
Unfortunately it sometimes doesn't re-attack. I have no clue why this happens. I do know that the auto-retaliate doesn't work every now and then, because it is bugged. A few days back I didn't have this issue. But yesterday and today, the bot shut down by itself because it was logged out due to not attacking. I tried looking at the log files, but they appear to be empty. Perhaps you could create a failsafe timer with a check to see if experience was obtained in say, the last 2 minutes. If that's not the case, click the monster?
 
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Unfortunately it sometimes doesn't re-attack. I have no clue why this happens. I do know that the auto-retaliate doesn't work every now and then, because it is bugged. A few days back I didn't have this issue. But yesterday and today, the bot shut down by itself because it was logged out due to not attacking. I tried looking at the log files, but they appear to be empty. Perhaps you could create a failsafe timer with a check to see if experience was obtained in say, the last 2 minutes. If that's not the case, click the monster?
I already have a failsafe for this :/ if it doesn't work then idk what is this. Are you running with any familiar or something?
 
Joined
Nov 19, 2017
Messages
4
I believe I have the same problem as Cent above. Empty log and the bot had worked a few weeks before.
 
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Sep 22, 2015
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I believe I have the same problem as Cent above. Empty log and the bot had worked a few weeks before.
Nothing has changed in the bot. Please check again as there should be debug in there, make sure u look in the correct txt file
 
Joined
Nov 19, 2017
Messages
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Nothing has changed in the bot. Please check again as there should be debug in there, make sure u look in the correct txt file

The one labeled Qve AbyssCamper, or the one after named spectre?

00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\Alex\RuneMate\logs\12-03 06-56-06 - Qve AbyssCamper.txt
00:00:00 INFO Logging level can be adjusted in the Preferences tab.
00:17:58 DEBUG Interface Closer - World Map has been activated!
 
Joined
Sep 22, 2015
Messages
1,610
The one labeled Qve AbyssCamper, or the one after named spectre?

00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\Alex\RuneMate\logs\12-03 06-56-06 - Qve AbyssCamper.txt
00:00:00 INFO Logging level can be adjusted in the Preferences tab.
00:17:58 DEBUG Interface Closer - World Map has been activated!
Do u have food in inventory? When you logged back in where was the acc?
 
Joined
Nov 19, 2017
Messages
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Had food and prayer pots. logged in same spot where it was set to camp. I'm going to run it for another 30min to see what happens. Perhaps it did not reset aggro.
 
Ok. the problem was from my end and I did not set the position far enough to reset. One thing I did see was that the soul split would continue to flick past the health % I set. Seems to be working fine without soulsplit. Thank you for replying so quickly. :)
 
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