Edit: I should note that before the previous update, the interface was showing fine and bot was working spectacularly.
Currently I'm having a problem with Spectre, multiple bots no longer have an interface. (tried QuickMiner PRO, QuickMotherlode PRO, and Regal Mining none of the former interfaces were showing)
I tried what was suggested in a thread before to click on an icon next to the bot listed as running to refresh, and that didn't fix it. I reinstalled once, and it did actually show the interface, but unfortunately once I ran the bot... It just crashed. After reinstalling a second time, the interface just didn't show.
There are a couple of logs under the name "Shared <timestamp>" for when I attempted to run the bots, here are the logs;
00:00:00 WARN com.hyperion.scripts.mining.QuickMiner - Make sure all of the listeners are registered!
00:00:00 WARN com.hyperion.scripts.mining.QuickMiner - Bot is PRO version!
00:01:20 WARN com.hyperion.scripts.mining.motherlode.QuickMotherlode - Make sure all of the listeners are registered!
more logs:
00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\Ghoste\RuneMate\logs\QuickMiner PRO 11-20 12-19-40.log
00:00:00 INFO Logging level can be adjusted in the Preferences tab.
00:00:00 SEVERE Failed to prepare a callback for onEngineCycledTransformer, things may behave unexpectedly.
00:00:00 SEVERE Failed to prepare a callback for onInventoryChangeTransformer, things may behave unexpectedly.
00:00:00 SEVERE Failed to prepare a callback for onActionOccurredTransformer, things may behave unexpectedly.
00:00:00 SEVERE Failed to prepare a callback for onSkillChangeTransformer, things may behave unexpectedly.
00:00:00 SEVERE Failed to prepare a callback for onChatboxChangeTransformer, things may behave unexpectedly.
00:00:00 SEVERE Failed to prepare a callback for RegionBaseTransformer, things may behave unexpectedly.
00:00:00 SEVERE Failed to prepare a callback for onPlayerAnimationChanged, things may behave unexpectedly.
00:00:00 SEVERE Failed to prepare a callback for onNpcAnimationChanged, things may behave unexpectedly.
Thanks for reading