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QuickMiner Lite [Deleted]

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Joined
Jan 8, 2015
Messages
1,427
I had issues with it banking at rimmington in the previous releases but he fixed that in this last update and I never had any issues banking at the ardougne mines nor the lumbridge west swamp mine.

Edit: What type of bank error are you experiencing, providing him with detailed information will make it easier for him to fix your problem.

@Cloud @Hyperion Great idea for people that don't know what to report (not implying):
The java equivalent of a try catch where in the catch it logs what to report.
For instance "Error found, please post the following message ... "
 
Engineer
Joined
Jul 28, 2013
Messages
2,777
@Cloud @Hyperion Great idea for people that don't know what to report (not implying):
The java equivalent of a try catch where in the catch it logs what to report.
For instance "Error found, please post the following message ... "
I didn't think he was implying an actual exception was thrown, if so that would go straight to his exception log in his developer panel. Plus, if it was a situation you know about and could detect to tell the user to report, then it's also a situation that you could simply fix and be done with it...
 
Joined
Jan 8, 2015
Messages
1,427
Plus, if it was a situation you know about and could detect to tell the user to report, then it's also a situation that you could simply fix and be done with it...

Right, kinda forgot about that one ^^
 
Joined
Jun 22, 2017
Messages
25
hmm it has gotten better but after like 2 world jumps it dosnt jump anymore mining runite at prif and like when i hop and theres no ore it seems to idle a wee bit to long heres some logs



EDIT tried it in the mining guild resource dunge did 3 hops then stoped and when i manuley hopped i got a nullpointer error
 
hmm it has gotten better but after like 2 world jumps it dosnt jump anymore mining runite at prif and like when i hop and theres no ore it seems to idle a wee bit to long heres some logs



EDIT tried it in the mining guild resource dunge did 3 hops then stoped and when i manuley hopped i got a nullpointer error

heres the log file for that
 

Attachments

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Joined
Nov 4, 2013
Messages
857
Shout-out to @Cloud for helping me with performance updates!

Testing it out right now. So far it seems that the CPU usage has went down, but is still higher than using other bots, which I guess may be expected.

(EDIT Regarding CPU Usage: Over time it seems that CPU usage has gone to about what other boots use or maybe slightly higher. However, it spikes to high amount sometimes, though this could just be due to one's individual computer performance.)

The speed does seem to have significantly improved! Still testing to see if it will idle.

Thanks so much! Excited for the sulphur mining update!

Seems to have idled and then fixed itself within ~30 seconds. Was this feature due to the new update?

Code:
00:10:11 DEBUG    Successfully interacted with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3030, 9720, 0), respawned: true, 0)!
00:10:14 DEBUG    Previous resource not valid, finding new one...
00:10:14 DEBUG    LocatableEntityQueryResults[SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0), SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3029, 9721, 0), respawned: true, 0), SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3030, 9720, 0), respawned: false, 4976)]
00:10:14 DEBUG    Current resource instance: Rocks [3028, 9720, 0] -> null or not valid: false
00:10:14 DEBUG    Returning resource -> SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) - Instance: Rocks [3028, 9720, 0]
00:10:14 DEBUG    Trying to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) using 'Mine'....
00:10:14 DEBUG    Managed to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0)
00:10:15 DEBUG    Successfully interacted with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0)!
00:10:16 DEBUG    Previous resource not valid, finding new one...
00:10:16 DEBUG    LocatableEntityQueryResults[SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3030, 9720, 0), respawned: true, 0), SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3029, 9721, 0), respawned: true, 0), SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: false, 4979)]
00:10:16 DEBUG    Current resource instance: Rocks [3030, 9720, 0] -> null or not valid: false
00:10:16 DEBUG    Returning resource -> SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3030, 9720, 0), respawned: true, 0) - Instance: Rocks [3030, 9720, 0]
00:10:17 DEBUG    Trying to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3030, 9720, 0), respawned: true, 0) using 'Mine'....
00:10:17 WARN    Unable to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3030, 9720, 0), respawned: true, 0)
00:10:18 DEBUG    Previous resource not valid, finding new one...
00:10:18 DEBUG    LocatableEntityQueryResults[SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3030, 9720, 0), respawned: true, 0), SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3029, 9721, 0), respawned: true, 0), SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: false, 3366)]
00:10:18 DEBUG    Current resource instance: Rocks [3030, 9720, 0] -> null or not valid: false
00:10:18 DEBUG    Returning resource -> SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3030, 9720, 0), respawned: true, 0) - Instance: Rocks [3030, 9720, 0]
00:10:18 DEBUG    Trying to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3030, 9720, 0), respawned: true, 0) using 'Mine'....
00:10:18 WARN    Unable to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3030, 9720, 0), respawned: true, 0)
00:10:23 DEBUG    Current resource still valid, setting as next...
00:10:23 DEBUG    Current resource instance: Rocks [3028, 9720, 0] -> null or not valid: false
00:10:23 DEBUG    Returning resource -> SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) - Instance: Rocks [3028, 9720, 0]
00:10:23 DEBUG    Trying to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) using 'Mine'....
00:10:23 WARN    Unable to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0)
00:10:24 DEBUG    Current resource still valid, setting as next...
00:10:24 DEBUG    Current resource instance: Rocks [3028, 9720, 0] -> null or not valid: false
00:10:24 DEBUG    Returning resource -> SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) - Instance: Rocks [3028, 9720, 0]
00:10:24 DEBUG    Trying to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) using 'Mine'....
00:10:24 WARN    Unable to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0)
00:10:25 DEBUG    Current resource still valid, setting as next...
00:10:25 DEBUG    Current resource instance: Rocks [3028, 9720, 0] -> null or not valid: false
00:10:25 DEBUG    Returning resource -> SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) - Instance: Rocks [3028, 9720, 0]
00:10:25 DEBUG    Trying to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) using 'Mine'....
00:10:25 WARN    Unable to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0)
00:10:26 DEBUG    Current resource still valid, setting as next...
00:10:26 DEBUG    Current resource instance: Rocks [3028, 9720, 0] -> null or not valid: false
00:10:26 DEBUG    Returning resource -> SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) - Instance: Rocks [3028, 9720, 0]
00:10:26 DEBUG    Trying to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) using 'Mine'....
00:10:26 WARN    Unable to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0)
00:10:27 DEBUG    Current resource still valid, setting as next...
00:10:27 DEBUG    Current resource instance: Rocks [3028, 9720, 0] -> null or not valid: false
00:10:27 DEBUG    Returning resource -> SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) - Instance: Rocks [3028, 9720, 0]
00:10:27 DEBUG    Trying to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) using 'Mine'....
00:10:27 WARN    Unable to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0)
00:10:28 DEBUG    Current resource still valid, setting as next...
00:10:28 DEBUG    Current resource instance: Rocks [3028, 9720, 0] -> null or not valid: false
00:10:28 DEBUG    Returning resource -> SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) - Instance: Rocks [3028, 9720, 0]
00:10:28 DEBUG    Trying to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) using 'Mine'....
00:10:28 WARN    Unable to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0)
00:10:29 DEBUG    Current resource still valid, setting as next...
00:10:29 DEBUG    Current resource instance: Rocks [3028, 9720, 0] -> null or not valid: false
00:10:29 DEBUG    Returning resource -> SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) - Instance: Rocks [3028, 9720, 0]
00:10:29 DEBUG    Trying to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) using 'Mine'....
00:10:30 WARN    Unable to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0)
00:10:31 DEBUG    Current resource still valid, setting as next...
00:10:31 DEBUG    Current resource instance: Rocks [3028, 9720, 0] -> null or not valid: false
00:10:31 DEBUG    Returning resource -> SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) - Instance: Rocks [3028, 9720, 0]
00:10:31 DEBUG    Trying to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) using 'Mine'....
00:10:31 WARN    Unable to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0)
00:10:31 DEBUG    Current resource still valid, setting as next...
00:10:31 DEBUG    Current resource instance: Rocks [3028, 9720, 0] -> null or not valid: false
00:10:31 DEBUG    Returning resource -> SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) - Instance: Rocks [3028, 9720, 0]
00:10:31 DEBUG    Trying to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) using 'Mine'....
00:10:32 WARN    Unable to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0)
00:10:33 DEBUG    Current resource still valid, setting as next...
00:10:33 DEBUG    Current resource instance: Rocks [3028, 9720, 0] -> null or not valid: false
00:10:33 DEBUG    Returning resource -> SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) - Instance: Rocks [3028, 9720, 0]
00:10:33 DEBUG    Trying to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) using 'Mine'....
00:10:33 WARN    Unable to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0)
00:10:34 DEBUG    Current resource still valid, setting as next...
00:10:34 DEBUG    Current resource instance: Rocks [3028, 9720, 0] -> null or not valid: false
00:10:34 DEBUG    Returning resource -> SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) - Instance: Rocks [3028, 9720, 0]
00:10:34 DEBUG    Trying to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) using 'Mine'....
00:10:34 WARN    Unable to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0)
00:10:35 DEBUG    Current resource still valid, setting as next...
00:10:35 DEBUG    Current resource instance: Rocks [3028, 9720, 0] -> null or not valid: false
00:10:35 DEBUG    Returning resource -> SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) - Instance: Rocks [3028, 9720, 0]
00:10:35 DEBUG    Trying to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) using 'Mine'....
00:10:35 WARN    Unable to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0)
00:10:36 DEBUG    Current resource still valid, setting as next...
00:10:36 DEBUG    Current resource instance: Rocks [3028, 9720, 0] -> null or not valid: false
00:10:36 DEBUG    Returning resource -> SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) - Instance: Rocks [3028, 9720, 0]
00:10:36 DEBUG    Trying to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) using 'Mine'....
00:10:37 WARN    Unable to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0)
00:10:38 DEBUG    Current resource still valid, setting as next...
00:10:38 DEBUG    Current resource instance: Rocks [3028, 9720, 0] -> null or not valid: false
00:10:38 DEBUG    Returning resource -> SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) - Instance: Rocks [3028, 9720, 0]
00:10:38 DEBUG    Trying to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) using 'Mine'....
00:10:38 WARN    Unable to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0)
00:10:39 DEBUG    Current resource still valid, setting as next...
00:10:39 DEBUG    Current resource instance: Rocks [3028, 9720, 0] -> null or not valid: false
00:10:39 DEBUG    Returning resource -> SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) - Instance: Rocks [3028, 9720, 0]
00:10:39 DEBUG    Trying to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) using 'Mine'....
00:10:39 WARN    Unable to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0)
00:10:40 DEBUG    Current resource still valid, setting as next...
00:10:40 DEBUG    Current resource instance: Rocks [3028, 9720, 0] -> null or not valid: false
00:10:40 DEBUG    Returning resource -> SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) - Instance: Rocks [3028, 9720, 0]
00:10:40 DEBUG    Trying to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) using 'Mine'....
00:10:40 WARN    Unable to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0)
00:10:42 DEBUG    Previous resource not valid, finding new one...
00:10:42 DEBUG    LocatableEntityQueryResults[SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3030, 9720, 0), respawned: true, 0), SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3029, 9721, 0), respawned: true, 0), SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: false, 4971)]
00:10:42 DEBUG    Current resource instance: Rocks [3030, 9720, 0] -> null or not valid: false
00:10:42 DEBUG    Returning resource -> SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3030, 9720, 0), respawned: true, 0) - Instance: Rocks [3030, 9720, 0]
00:10:42 DEBUG    Trying to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3030, 9720, 0), respawned: true, 0) using 'Mine'....
00:10:43 DEBUG    Managed to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3030, 9720, 0), respawned: true, 0)
00:10:43 DEBUG    Successfully interacted with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3030, 9720, 0), respawned: true, 0)

EDIT Again: Just idled again and did it for a few minutes before I decided to unpause and resume. Bot logs indicates a skip from 18:30 to 22:06 that I assume happened as a result of me pausing, so it doesn't really show the idle warnings.

Code:
0:18:26 DEBUG    Trying to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0) using 'Mine'....
00:18:27 DEBUG    Managed to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: true, 0)
00:18:27 WARN    Failed to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: false, 4994)!
00:18:28 DEBUG    Previous resource not valid, finding new one...
00:18:28 DEBUG    LocatableEntityQueryResults[SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3030, 9720, 0), respawned: true, 0), SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3029, 9721, 0), respawned: true, 0), SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3028, 9720, 0), respawned: false, 4043)]
00:18:28 DEBUG    Current resource instance: Rocks [3030, 9720, 0] -> null or not valid: false
00:18:28 DEBUG    Returning resource -> SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3030, 9720, 0), respawned: true, 0) - Instance: Rocks [3030, 9720, 0]
00:18:28 DEBUG    Trying to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3030, 9720, 0), respawned: true, 0) using 'Mine'....
00:18:29 DEBUG    Managed to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3030, 9720, 0), respawned: true, 0)
00:18:30 DEBUG    Successfully interacted with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3030, 9720, 0), respawned: true, 0)!
00:22:06 DEBUG    Current resource still valid, setting as next...
00:22:06 DEBUG    Current resource instance: Rocks [3030, 9720, 0] -> null or not valid: false
00:22:06 DEBUG    Returning resource -> SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3030, 9720, 0), respawned: true, 0) - Instance: Rocks [3030, 9720, 0]
00:22:06 DEBUG    Trying to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3030, 9720, 0), respawned: true, 0) using 'Mine'....
00:22:06 WARN    Unable to interact with SpawnableResource - (Rocks, 7455, IRON_ORE, Coordinate(3030, 9720, 0), respawned: true, 0)
00:22:08 DEBUG    Previous resource not valid, finding new one...
Some fixes for idling issue have been implemented. I'll take a look what could still be causing it.
@Cloud is it me or am i the only one getting bank errors
One crashing issue when banking has been fixed for next update.
hmm it has gotten better but after like 2 world jumps it dosnt jump anymore mining runite at prif and like when i hop and theres no ore it seems to idle a wee bit to long heres some logs



EDIT tried it in the mining guild resource dunge did 3 hops then stoped and when i manuley hopped i got a nullpointer error
 


heres the log file for that
Thanks for the bot logs. When world hopping the bot waits for random amount of time if there are no rocks respawned, I will optimize this a bit.
 
Joined
Jun 9, 2015
Messages
3,708
The bot does not drop ores through the action bar on RS3. It's either stuck right clicking the slot over and over or just manually dropping.
You can just hold down the key for faster dropping, instead of clicking the slot with the mouse (this could also be playersensed).

Bot settings:
Powermine iron ore
World hop enabled
 
Joined
Nov 4, 2013
Messages
857
The bot does not drop ores through the action bar on RS3. It's either stuck right clicking the slot over and over or just manually dropping.
You can just hold down the key for faster dropping, instead of clicking the slot with the mouse (this could also be playersensed).

Bot settings:
Powermine iron ore
World hop enabled
I'll get it fixed today, thanks for reporting.
 
Joined
Jul 2, 2017
Messages
38
getting better! anyway we could fix up the mining guild pathing to the bank cloudz? also can we fix the camera movement when you walk thru the mining guild (when you first enter the camera just moves up and down a bunch)
 
Joined
Nov 4, 2013
Messages
857
Hyperion updated QuickMiner with a new update entry:

QuickMiner v1.3.4 Released!

QuickMiner updated to v1.3.4.

Read the rest of this update entry...
 
What's new:
  • Fixed 3 potential crashing issues.
  • Fixed RS3 powermining. It will no longer idle after first inventory.
  • Added support for holding action bar keys for faster dropping. Keep in mind that in order to use hotkeys for action bar you the option "Chat always enabled" must be turned off (otherwise it will type in chat instead of selecting action).
  • Added 2 missing rock names to RS3 definitions.
  • Decreased the amount of time the bot waits for ores to respawn when world hopping to empty world.
getting better! anyway we could fix up the mining guild pathing to the bank cloudz? also can we fix the camera movement when you walk thru the mining guild (when you first enter the camera just moves up and down a bunch)
When walking from falador bank to mining guild?
 
Joined
Aug 23, 2015
Messages
1,962
Shift dropping is significantly too slow.... needs speed at least doubled.

UI is kind of boring but I'd imagine you realize that already.
 
Joined
Nov 4, 2013
Messages
857
Shift dropping is significantly too slow.... needs speed at least doubled.

UI is kind of boring but I'd imagine you realize that already.
The delay between clicking when shift dropping is less than 20ms, not sure why it's working slow for you.

UI update is coming soon.
 
Joined
Jul 2, 2017
Messages
38
Hyperion updated QuickMiner with a new update entry:

QuickMiner v1.3.4 Released!



Read the rest of this update entry...
 
What's new:
  • Fixed 3 potential crashing issues.
  • Fixed RS3 powermining. It will no longer idle after first inventory.
  • Added support for holding action bar keys for faster dropping. Keep in mind that in order to use hotkeys for action bar you the option "Chat always enabled" must be turned off (otherwise it will type in chat instead of selecting action).
  • Added 2 missing rock names to RS3 definitions.
  • Decreased the amount of time the bot waits for ores to respawn when world hopping to empty world.

When walking from falador bank to mining guild?

when you enter the mining guild it will move up and down a bunch or side to side until it reaches the back side of the guild
 
stop randomy in between mining guild and fally bank with no fix... ill try to post log when it happens again
 
Joined
Jun 22, 2017
Messages
25
question i notice that it seems to world jump only to skill total worlds? as far as i can se it seems only to change w 86 and 114 and not any other worlds is this intented? also the waiting before jumping is still a wee bit to long since its more suspiscius at runite since if the world your in is empty you pretty much dont wait you jump straight away other than that its a perfect bot!
 
Joined
Nov 4, 2013
Messages
857
I'll pm you on slack, I probably know why it's slow.
Thank you for showing me how to make it faster. The update is currently in the queue.
when you enter the mining guild it will move up and down a bunch or side to side until it reaches the back side of the guild
 
stop randomy in between mining guild and fally bank with no fix... ill try to post log when it happens again
When it climbs down the ladder from falador or entering thorough the gate from the extended part?

question i notice that it seems to world jump only to skill total worlds? as far as i can se it seems only to change w 86 and 114 and not any other worlds is this intented? also the waiting before jumping is still a wee bit to long since its more suspiscius at runite since if the world your in is empty you pretty much dont wait you jump straight away other than that its a perfect bot!
It doesn't use only skill total worlds, and it should use all worlds. I'll take a look at what could be bugging it. You're mining runite I assume?

And I've decreased the wait time for next update.
 
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Thank you for showing me how to make it faster. The update is currently in the queue.

When it climbs down the ladder from falador or entering thorough the gate from the extended part?


It doesn't use only skill total worlds, and it should use all worlds. I'll take a look at what could be bugging it. You're mining runite I assume?

And I've decreased the wait time for next update.

correct i am mining runite
 
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good stuff besides the random stopping in between the bank and the camera movement coming down the ladder into the mining guild... hope this fixed! ran it for around 5 hrs today no problems
 
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Thank you for showing me how to make it faster. The update is currently in the queue.

Happy to help, I just watched the shift dropping in slow motion and it looks great! No double clicks on items, slight variance in speed between items, and nice speed (y)

If you really want to put an extra final touch on it, you could anti-pattern the dropping profiles you have. I'm working with the assumption you already have custom playersensed dropping orders. Probably overkill though lol
 
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