Welcome!

By registering with us, you'll be able to discuss, share and private message with other members of our community.

Sign up now!

Quantum Woodcutting Lite [Deleted]

Status
Not open for further replies.
Joined
Sep 22, 2015
Messages
22
I have it ready, but there's an issue with walking using only the screen. Let me know if you want it as-is, I mean, it works but possibly decreased efficiency.

Yes Please!!! Not a problem, I'll test it out and give you the feedback. I have three accounts ready to go
 
12 year old normie
Joined
Jan 8, 2015
Messages
2,769
Joined
Sep 9, 2015
Messages
104
I'll release it then. Excuse the buggy walking though.



That's bad luck man, no doubt you got reported or something. :(
would have been reported i think it was the spam clicking banking/tress
 
be back in a month new house so keen
 
Joined
Sep 29, 2015
Messages
22
Suicide lvl 95 DS account banned at willows south!

They haven't got rid of any others though :)
 
12 year old normie
Joined
Jan 8, 2015
Messages
2,769
would have been reported i think it was the spam clicking banking/tress
 
be back in a month new house so keen

It only spam clicks the ground when no trees are available, that's the only thing that needs to be fixed but is quite difficult to.

Suicide lvl 95 DS account banned at willows south!

They haven't got rid of any others though :)

Damn man, well if you suicide you could've expected it. :(
 
12 year old normie
Joined
Jan 8, 2015
Messages
2,769
Bertrand updated Pi Chopper with a new update entry:

Pi Chopper v3.3.14 Released!

Pi Chopper updated to v3.3.14.

Read the rest of this update entry...
 
I agree, it would be awesome!

Darkscape wilderness support would be awesome :)

Yes Please!!! Not a problem, I'll test it out and give you the feedback. I have three accounts ready to go

Yes, I'd test it out as well. @Bertrand

Sweet! when do you expect to release it ?

Should be added, let me know if it works correctly (I do not have the required wc level to test it, but I've tested every aspect separately and it worked for me).
 
Joined
Sep 22, 2015
Messages
22
@Bertrand I have good news and bad news! Bad news- One of my woodcutters got banned because it was spam clicking login when darkscape updated. Good News- have my other 2 woodcutters going hard on wildy magics. That wildy ge is really nice! makes banking fast
 
12 year old normie
Joined
Jan 8, 2015
Messages
2,769
@Bertrand I have good news and bad news! Bad news- One of my woodcutters got banned because it was spam clicking login when darkscape updated. Good News- have my other 2 woodcutters going hard on wildy magics. That wildy ge is really nice! makes banking fast

Walking is buggy I assume? Anything else that isn't working correctly?
 
Joined
Sep 22, 2015
Messages
22
Walking is buggy I assume? Anything else that isn't working correctly?

walking is a bit buggy but it seems like chopping/finding trees is good. It walked into a cave on accident. And also when it dies/spawns at daemonheim it is stuck. So I tried mage arena spawn and am waiting for it to die again to see if it will walk back. The level 3s get wrecked by some wildy npcs. Might bot some def levels lol

UPDATE: so the mage arena respawn is actually inside of it so thats not good. Hopefully you can just fix the walking a bit so it can walk from daemonheim after it dies.
 
@Bertrand figuring out the walk from daemonheim would help alot. Right now you really have to watch them as the npcs and pkers will kill you and then it will spam click and click trying to walk from there. Once that is figured out, it would work great i think. pkers already fucked up a couple loads of magics I had though :/
 
Joined
Oct 1, 2015
Messages
12
I'll test everything out once @Arbiter looks into the CentOS compatibility issues, I don't want to expose my main's IP and that IP is allocated to my only Non-CentOS node.
 
12 year old normie
Joined
Jan 8, 2015
Messages
2,769
walking is a bit buggy but it seems like chopping/finding trees is good. It walked into a cave on accident. And also when it dies/spawns at daemonheim it is stuck. So I tried mage arena spawn and am waiting for it to die again to see if it will walk back. The level 3s get wrecked by some wildy npcs. Might bot some def levels lol

UPDATE: so the mage arena respawn is actually inside of it so thats not good. Hopefully you can just fix the walking a bit so it can walk from daemonheim after it dies.
 
@Bertrand figuring out the walk from daemonheim would help alot. Right now you really have to watch them as the npcs and pkers will kill you and then it will spam click and click trying to walk from there. Once that is figured out, it would work great i think. pkers already fucked up a couple loads of magics I had though :/

I will look into deathwalking, although I won't promise anything.

I'll test everything out once @Arbiter looks into the CentOS compatibility issues, I don't want to expose my main's IP and that IP is allocated to my only Non-CentOS node.

@Arbiter u nerd fix compatibility
 
Joined
Oct 8, 2015
Messages
1
Seers yews, when there were no trees it wen't from clicking map to ground to map again repeatedly.
 
Status
Not open for further replies.
Top