- Thread Author
- #181
Yes sirI see thanks.
So i am better off with runespan if I am just after exp?
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Sign up now!Yes sirI see thanks.
So i am better off with runespan if I am just after exp?
I see thanks.
So i am better off with runespan if I am just after exp?
Rob's Nature Runner (Beta) updated to v1.3.
Wilderness sword is already supported. You can't see the UI because I screwed something up. Wait a max. of 48 hours and try again.You should add ethereal outfit and wilderness sword support.
Thanks. You should really add ethereal outfit support since it can hold up to 12 essences and now that you can get it thru skilling theres more and more people with it.Wilderness sword is already supported. You can't see the UI because I screwed something up. Wait a max. of 48 hours and try again.
It's on the list. I got some other stuff to take care of first though.Thanks. You should really add ethereal outfit support since it can hold up to 12 essences and now that you can get it thru skilling theres more and more people with it.
Look at the comments stated above. I screwed up. Give it a max. of 48 hours and everything should be running smoothlyIt's been working brilliantly but having a few problems getting it started today, I'm not doing anything different on my end.
java.util.concurrent.ExecutionException: java.lang.NullPointerException: inputStream is null.
at java.util.concurrent.FutureTask.report(FutureTask.java:122)
at java.util.concurrent.FutureTask.get(FutureTask.java:192)
at nul.IIiiIIiiIIIi.initialize(hua:100)
at javafx.fxml.FXMLLoader.loadImpl(FXMLLoader.java:2548)
at javafx.fxml.FXMLLoader.loadImpl(FXMLLoader.java:2441)
at javafx.fxml.FXMLLoader.load(FXMLLoader.java:2409)
at nul.iiiIiiiiIiII.null(xk:221)
at nul.iiiIiiiiIiII.null(xk:37)
at nul.IIiiIIiiIIIi.<init>(hua:88)
at nul.iiiIIIiiIIiI.null(fpb:161)
at nul.iiIiiIiiIIII.null(xsa:51)
at nul.iIIiIIiIiIiI.null(uoa:8466)
at nul.iIIiIIiIiIiI.call(uoa:23420)
at javafx.concurrent.Task$TaskCallable.call(Task.java:1423)
at java.util.concurrent.FutureTask.run(FutureTask.java:266)
at java.lang.Thread.run(Thread.java:745)
Caused by: java.lang.NullPointerException: inputStream is null.
at javafx.fxml.FXMLLoader.loadImpl(FXMLLoader.java:2455)
at javafx.fxml.FXMLLoader.load(FXMLLoader.java:2425)
at com.robinpc.bots.nature_runner.NatureRunner.botInterfaceProperty(m:185)
at java.util.concurrent.FutureTask.run(FutureTask.java:266)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
... 1 more
Any ideas?
Look at the comments stated above. I screwed up. Give it a max. of 48 hours and everything should be running smoothly
If I don't change the version number, it won't show in this thread. I haven't changed the number because I was just renaming classes and moving them. Anyway, I'll let you guys know when the update is approved <3Oh my bad, didn't see there was an update after the massive pouch one >.<
I know, I know... Wait for V1.4 pls <300:00:03 Checking distance
00:00:09 Walking
00:00:12 Checking distance
00:00:22 Turning camera towards wilderness cross
00:00:23 Checking distance
00:00:23 Checking if there's an interface blocking the view
00:00:25 Sucessfully interacted with wilderness cross
00:00:33 Walking
00:00:37 Walking
00:00:43 Walking
00:00:44 Checking if there's an interface blocking the view
00:00:45 Failed to interact with Mage
00:00:47 Checking if there's an interface blocking the view
00:00:48 Failed to interact with Mage
00:00:49 Checking if there's an interface blocking the view
00:00:50 Failed to interact with Mage
00:00:52 Checking if there's an interface blocking the view
00:00:53 Failed to interact with Mage
00:00:57 Finding obstacle
00:00:58 Turning camera towards obstacle
00:00:58 Clicking obstacle
00:00:59 Failed to interact with obstacle
00:01:01 Finding obstacle
00:01:01 Turning camera towards obstacle
00:01:01 Clicking obstacle
00:01:02 Successfully interacted with obstacle
00:01:04 Finding obstacle
00:01:04 Turning camera towards obstacle
00:01:05 Clicking obstacle
00:01:06 Successfully interacted with obstacle
00:01:08 Finding obstacle
00:01:08 Turning camera towards obstacle
00:01:08 Clicking obstacle
00:01:09 Successfully interacted with obstacle
00:01:11 Finding obstacle
00:01:11 Obstacle is null
00:01:13 Forcing bot to repair pouches
00:01:15 Successfully interacted with dark mage
00:01:24 Success
00:01:25 Checking distance
00:01:25 Turning camera towards Nature Rift
00:01:29 Checking distance
00:01:29 Turning camera towards Nature Rift
00:01:31 Entering Nature rift
00:01:35 Checking distance
00:01:39 Failed to craft runes
00:01:42 Failed to craft runes
00:01:44 Failed to craft runes
00:01:47 Failed to craft runes
00:01:50 Failed to craft runes
00:01:52 Failed to craft runes
00:01:56 Failed to craft runes
00:01:58 Failed to craft runes
00:02:02 Failed to craft runes
00:02:05 Failed to craft runes
00:02:08 Failed to craft runes
00:02:11 Failed to craft runes
00:02:14 Failed to craft runes
00:02:17 Failed to craft runes
00:02:20 Failed to craft runes
00:02:23 Failed to craft runes
00:02:26 Failed to craft runes
00:02:28 Failed to craft runes
00:02:31 Failed to craft runes
00:02:34 Failed to craft runes
00:02:37 Failed to craft runes
00:02:40 Failed to craft runes
00:02:43 Failed to craft runes
Get a spoiler + code tag around that thing to make everyones life easier <3snip
ddd
ddd
ddd
- Bot now crafts runes again!
- Implemented break handler (needs tweaking).
- Fixed a bug where the bot wasn't walking to wilderness cross.
- Fixed a bug where the bot could get stuck at banking.
Yes... its literally the post above yoursIs the working version out?
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