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Quantum Abyss Crafter Lite [Deleted]

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Joined
Jun 9, 2015
Messages
3,717
Next update V1.3. Changelog:

- Massive pouch support (finally!)
- Rewrote part of the banking method
- You can now choose at which point you want to refill your summoning points (1 - 99 points)
- Bot will now be paused on death
- Bot now banks at the northest bank
- Bot should now summon the Abyssal Titan correctly (let me know if it doesn't)
- Bot now summons a familar if none is active @Lostrealist
- Added several distance checks, so even people in fixed mode shouldn't encounter any more 'getting stuck' issues
- Tweaked camera movement to be more random
- Tweaked walking to be more random
- Tweaked some of the UI


Please be aware that I haven't optimized everything yet, so you may encounter a lower number of runs/hour.
 
Last edited:
Joined
Jun 9, 2015
Messages
3,717
You should add ethereal outfit and wilderness sword support.
Wilderness sword is already supported. You can't see the UI because I screwed something up. Wait a max. of 48 hours and try again.
 
Joined
Jun 22, 2016
Messages
33
Wilderness sword is already supported. You can't see the UI because I screwed something up. Wait a max. of 48 hours and try again.
Thanks. You should really add ethereal outfit support since it can hold up to 12 essences and now that you can get it thru skilling theres more and more people with it.
 
Joined
Jun 9, 2015
Messages
3,717
Thanks. You should really add ethereal outfit support since it can hold up to 12 essences and now that you can get it thru skilling theres more and more people with it.
It's on the list. I got some other stuff to take care of first though.
 

a j

Joined
Jan 11, 2015
Messages
29
It's been working brilliantly but having a few problems getting it started today, I'm not doing anything different on my end.

java.util.concurrent.ExecutionException: java.lang.NullPointerException: inputStream is null.
at java.util.concurrent.FutureTask.report(FutureTask.java:122)
at java.util.concurrent.FutureTask.get(FutureTask.java:192)
at nul.IIiiIIiiIIIi.initialize(hua:100)
at javafx.fxml.FXMLLoader.loadImpl(FXMLLoader.java:2548)
at javafx.fxml.FXMLLoader.loadImpl(FXMLLoader.java:2441)
at javafx.fxml.FXMLLoader.load(FXMLLoader.java:2409)
at nul.iiiIiiiiIiII.null(xk:221)
at nul.iiiIiiiiIiII.null(xk:37)
at nul.IIiiIIiiIIIi.<init>(hua:88)
at nul.iiiIIIiiIIiI.null(fpb:161)
at nul.iiIiiIiiIIII.null(xsa:51)
at nul.iIIiIIiIiIiI.null(uoa:8466)
at nul.iIIiIIiIiIiI.call(uoa:23420)
at javafx.concurrent.Task$TaskCallable.call(Task.java:1423)
at java.util.concurrent.FutureTask.run(FutureTask.java:266)
at java.lang.Thread.run(Thread.java:745)
Caused by: java.lang.NullPointerException: inputStream is null.
at javafx.fxml.FXMLLoader.loadImpl(FXMLLoader.java:2455)
at javafx.fxml.FXMLLoader.load(FXMLLoader.java:2425)
at com.robinpc.bots.nature_runner.NatureRunner.botInterfaceProperty(m:185)
at java.util.concurrent.FutureTask.run(FutureTask.java:266)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
... 1 more

Any ideas?
 
Joined
Jun 9, 2015
Messages
3,717
It's been working brilliantly but having a few problems getting it started today, I'm not doing anything different on my end.

java.util.concurrent.ExecutionException: java.lang.NullPointerException: inputStream is null.
at java.util.concurrent.FutureTask.report(FutureTask.java:122)
at java.util.concurrent.FutureTask.get(FutureTask.java:192)
at nul.IIiiIIiiIIIi.initialize(hua:100)
at javafx.fxml.FXMLLoader.loadImpl(FXMLLoader.java:2548)
at javafx.fxml.FXMLLoader.loadImpl(FXMLLoader.java:2441)
at javafx.fxml.FXMLLoader.load(FXMLLoader.java:2409)
at nul.iiiIiiiiIiII.null(xk:221)
at nul.iiiIiiiiIiII.null(xk:37)
at nul.IIiiIIiiIIIi.<init>(hua:88)
at nul.iiiIIIiiIIiI.null(fpb:161)
at nul.iiIiiIiiIIII.null(xsa:51)
at nul.iIIiIIiIiIiI.null(uoa:8466)
at nul.iIIiIIiIiIiI.call(uoa:23420)
at javafx.concurrent.Task$TaskCallable.call(Task.java:1423)
at java.util.concurrent.FutureTask.run(FutureTask.java:266)
at java.lang.Thread.run(Thread.java:745)
Caused by: java.lang.NullPointerException: inputStream is null.
at javafx.fxml.FXMLLoader.loadImpl(FXMLLoader.java:2455)
at javafx.fxml.FXMLLoader.load(FXMLLoader.java:2425)
at com.robinpc.bots.nature_runner.NatureRunner.botInterfaceProperty(m:185)
at java.util.concurrent.FutureTask.run(FutureTask.java:266)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
... 1 more

Any ideas?
Look at the comments stated above. I screwed up. Give it a max. of 48 hours and everything should be running smoothly ;)
 

a j

Joined
Jan 11, 2015
Messages
29
Look at the comments stated above. I screwed up. Give it a max. of 48 hours and everything should be running smoothly ;)

Oh my bad, didn't see there was an update after the massive pouch one >.<
 
Joined
Jun 9, 2015
Messages
3,717
Oh my bad, didn't see there was an update after the massive pouch one >.<
If I don't change the version number, it won't show in this thread. I haven't changed the number because I was just renaming classes and moving them. Anyway, I'll let you guys know when the update is approved <3
 
Last edited:
this world shall know pain
Joined
Sep 8, 2016
Messages
170
00:00:03 Checking distance
00:00:09 Walking
00:00:12 Checking distance
00:00:22 Turning camera towards wilderness cross
00:00:23 Checking distance
00:00:23 Checking if there's an interface blocking the view
00:00:25 Sucessfully interacted with wilderness cross
00:00:33 Walking
00:00:37 Walking
00:00:43 Walking
00:00:44 Checking if there's an interface blocking the view
00:00:45 Failed to interact with Mage
00:00:47 Checking if there's an interface blocking the view
00:00:48 Failed to interact with Mage
00:00:49 Checking if there's an interface blocking the view
00:00:50 Failed to interact with Mage
00:00:52 Checking if there's an interface blocking the view
00:00:53 Failed to interact with Mage
00:00:57 Finding obstacle
00:00:58 Turning camera towards obstacle
00:00:58 Clicking obstacle
00:00:59 Failed to interact with obstacle
00:01:01 Finding obstacle
00:01:01 Turning camera towards obstacle
00:01:01 Clicking obstacle
00:01:02 Successfully interacted with obstacle
00:01:04 Finding obstacle
00:01:04 Turning camera towards obstacle
00:01:05 Clicking obstacle
00:01:06 Successfully interacted with obstacle
00:01:08 Finding obstacle
00:01:08 Turning camera towards obstacle
00:01:08 Clicking obstacle
00:01:09 Successfully interacted with obstacle
00:01:11 Finding obstacle
00:01:11 Obstacle is null
00:01:13 Forcing bot to repair pouches
00:01:15 Successfully interacted with dark mage
00:01:24 Success
00:01:25 Checking distance
00:01:25 Turning camera towards Nature Rift
00:01:29 Checking distance
00:01:29 Turning camera towards Nature Rift
00:01:31 Entering Nature rift
00:01:35 Checking distance
00:01:39 Failed to craft runes
00:01:42 Failed to craft runes
00:01:44 Failed to craft runes
00:01:47 Failed to craft runes
00:01:50 Failed to craft runes
00:01:52 Failed to craft runes
00:01:56 Failed to craft runes
00:01:58 Failed to craft runes
00:02:02 Failed to craft runes
00:02:05 Failed to craft runes
00:02:08 Failed to craft runes
00:02:11 Failed to craft runes
00:02:14 Failed to craft runes
00:02:17 Failed to craft runes
00:02:20 Failed to craft runes
00:02:23 Failed to craft runes
00:02:26 Failed to craft runes
00:02:28 Failed to craft runes
00:02:31 Failed to craft runes
00:02:34 Failed to craft runes
00:02:37 Failed to craft runes
00:02:40 Failed to craft runes
00:02:43 Failed to craft runes
 
Joined
Jun 9, 2015
Messages
3,717
00:00:03 Checking distance
00:00:09 Walking
00:00:12 Checking distance
00:00:22 Turning camera towards wilderness cross
00:00:23 Checking distance
00:00:23 Checking if there's an interface blocking the view
00:00:25 Sucessfully interacted with wilderness cross
00:00:33 Walking
00:00:37 Walking
00:00:43 Walking
00:00:44 Checking if there's an interface blocking the view
00:00:45 Failed to interact with Mage
00:00:47 Checking if there's an interface blocking the view
00:00:48 Failed to interact with Mage
00:00:49 Checking if there's an interface blocking the view
00:00:50 Failed to interact with Mage
00:00:52 Checking if there's an interface blocking the view
00:00:53 Failed to interact with Mage
00:00:57 Finding obstacle
00:00:58 Turning camera towards obstacle
00:00:58 Clicking obstacle
00:00:59 Failed to interact with obstacle
00:01:01 Finding obstacle
00:01:01 Turning camera towards obstacle
00:01:01 Clicking obstacle
00:01:02 Successfully interacted with obstacle
00:01:04 Finding obstacle
00:01:04 Turning camera towards obstacle
00:01:05 Clicking obstacle
00:01:06 Successfully interacted with obstacle
00:01:08 Finding obstacle
00:01:08 Turning camera towards obstacle
00:01:08 Clicking obstacle
00:01:09 Successfully interacted with obstacle
00:01:11 Finding obstacle
00:01:11 Obstacle is null
00:01:13 Forcing bot to repair pouches
00:01:15 Successfully interacted with dark mage
00:01:24 Success
00:01:25 Checking distance
00:01:25 Turning camera towards Nature Rift
00:01:29 Checking distance
00:01:29 Turning camera towards Nature Rift
00:01:31 Entering Nature rift
00:01:35 Checking distance
00:01:39 Failed to craft runes
00:01:42 Failed to craft runes
00:01:44 Failed to craft runes
00:01:47 Failed to craft runes
00:01:50 Failed to craft runes
00:01:52 Failed to craft runes
00:01:56 Failed to craft runes
00:01:58 Failed to craft runes
00:02:02 Failed to craft runes
00:02:05 Failed to craft runes
00:02:08 Failed to craft runes
00:02:11 Failed to craft runes
00:02:14 Failed to craft runes
00:02:17 Failed to craft runes
00:02:20 Failed to craft runes
00:02:23 Failed to craft runes
00:02:26 Failed to craft runes
00:02:28 Failed to craft runes
00:02:31 Failed to craft runes
00:02:34 Failed to craft runes
00:02:37 Failed to craft runes
00:02:40 Failed to craft runes
00:02:43 Failed to craft runes
I know, I know... Wait for V1.4 pls <3
 
Joined
Jun 9, 2015
Messages
3,717
Next version V1.4. Changelog:

Code:
- Bot now crafts runes again!
- Implemented break handler (needs tweaking).
- Fixed a bug where the bot wasn't walking to wilderness cross.
- Fixed a bug where the bot could get stuck at banking.
 
Last edited:
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