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Sign up now!Seems like a client related issue. Not really sure what to do about it.Attempted to run bot earlier and got this error after it teled to edge.
Code:00:00:00 INFO Logging level can be adjusted in the Preferences tab. 00:00:00 DEBUG [WebServices] New session created! 00:00:00 DEBUG Initialized SettingsFXController 00:00:20 DEBUG Loop delay: Pair(250, 500) 00:00:20 DEBUG Teleport method: Wilderness sword 1 00:00:20 DEBUG Retriever name: Mr Ex 00:00:20 DEBUG Retriever action: Talk-to 00:00:20 DEBUG rob_normal_distance_to_entity = 8 00:00:20 DEBUG rob_break_variation_minutes = 321389 00:00:20 DEBUG rob_summoning_points_variation = 5 00:00:20 DEBUG rob_summoning_points_needed = 16 00:00:20 DEBUG rob_min_beast_of_burden_time = 7 00:00:20 DEBUG rob_min_entity_visibility = 63 00:00:20 DEBUG rob_min_health_amount = 78 00:00:20 DEBUG rob_emergency_health_amount = 24 00:00:20 DEBUG rob_random_delay_between_actions = 266 00:00:20 DEBUG rob_average_idle_time = 2276 00:00:20 DEBUG rob_should_spam_click = false 00:00:20 DEBUG rob_spam_click_count = 3 00:00:20 DEBUG rob_turn_camera_beforehand = true 00:00:20 DEBUG rob_min_distance_for_surge = 26 00:00:20 DEBUG rob_min_slots_needed = 4 00:00:20 DEBUG rob_min_camera_pitch = 0.476827981603489 00:00:20 DEBUG q_anti_pattern_chance = 0.8952519665473921 00:00:20 DEBUG q_anti_pattern_min_play_time = 3 00:00:20 DEBUG q_anti_pattern_play_time_factor = 0.2603509404297278 00:00:20 DEBUG q_anti_pattern_base_multiplier = 0.18777949187134252 00:00:20 DEBUG q_anti_pattern_max_chance_multiplier = 1.9671621098470347 00:00:20 DEBUG q_anti_pattern_chance_increase = 0.1927094465066506 00:00:20 DEBUG q_anti_pattern_max_time = 16 00:00:20 DEBUG q_anti_pattern_delay = 2087 00:00:20 INFO Initialized Anti-Pattern Manager 00:00:21 INFO Walking 00:00:22 INFO Walking 00:00:22 INFO Walking 00:00:23 INFO Walking 00:00:24 INFO Walking 00:00:25 INFO Walking 00:00:26 INFO Walking 00:00:27 INFO Walking 00:00:34 DEBUG Interface Closer - Wilderness Danger Warning has been activated! 00:00:40 INFO Walking 00:00:41 INFO Walking 00:00:41 INFO Walking 00:00:43 INFO Walking 00:00:44 INFO Walking 00:00:45 INFO Walking 00:00:46 INFO Walking 00:00:47 INFO Turning camera 00:00:47 INFO Turning camera 00:00:53 INFO Walking 00:00:54 INFO Walking 00:00:55 INFO Walking 00:00:56 INFO Walking 00:00:56 INFO Walking 00:00:58 INFO Walking 00:00:59 DEBUG Interacted with Tendrils [3039, 4854, 0] with action 'Chop' 00:01:00 DEBUG Interacted with Tendrils [3039, 4854, 0] with action 'Chop' 00:01:02 INFO Spam clicking obstacle 00:01:02 INFO Spam clicking obstacle 00:01:02 INFO Spam clicking obstacle 00:01:02 INFO Spam clicking obstacle 00:01:06 INFO Walking 00:01:07 INFO Walking 00:01:08 INFO Walking 00:01:10 INFO Walking 00:01:11 INFO Walking 00:01:12 INFO Walking 00:01:14 INFO Turning camera 00:01:14 INFO Interacting with rift 00:01:15 INFO Interacting with rift 00:01:19 INFO Crafted runes 00:01:20 INFO Teleporting java.lang.NullPointerException at java.util.Objects.requireNonNull(Objects.java:203) at java.util.Arrays$ArrayList.<init>(Arrays.java:3813) at java.util.Arrays.asList(Arrays.java:3800) at com.runemate.game.api.hybrid.util.Items.containsAllOf(npc:187) at com.runemate.game.api.hybrid.local.hud.interfaces.Inventory.containsAllOf(qpc:3) at robot.iiIIiIiiIi.validate(mb:2) at com.runemate.game.api.script.framework.tree.TreeBot.onLoop(ycc:178) at com.runemate.game.api.script.framework.LoopingBot.run(yvb:66) at com.runemate.game.api.script.framework.AbstractBot.start(jwb:22817) at nul.IIIiiIiiIiIii.run(wjc:26) 00:01:24 INFO Thank you for choosing Quantum!
Noany plans to bring massive?
Ill report in the correct section. I tried it again this morning same thing. Does it work on your end?Seems like a client related issue. Not really sure what to do about it.
No
Yes it worked for me last night (14 hours ago). I'll keep debugging and see what I can find! Sorry for the inconvenience.Ill report in the correct section. I tried it again this morning same thing. Does it work on your end?
Quantum Abyss Crafter updated to v3.5.1.
Ill report in the correct section. I tried it again this morning same thing. Does it work on your end?
Ive got a error when going to the mage. It miss clicked at a ladder and stuck there , but the client was bugged as fk soo i think it was that cause. After restarting the bot ran smooth , 8 hours without any errors ! Unfortunately it doesnt support massives
Enviado de meu Moto MAXX usando Tapatalk
You never was able to or atleast in my settings.. I believe small pouch everyone can use from lvl 1It seems like for some reason I can no longer check "Small Pouch" in the interface. I've attached a screenshot of what it looks like - it seems that the box is enabled for a moment, then becomes disabled? If I leave it unchecked, it will attempt to deposit the Small Pouch.
That makes sense - not quite sure why it's unchecked then for me?You never was able to or atleast in my settings.. I believe small pouch everyone can use from lvl 1
It seems like for some reason I can no longer check "Small Pouch" in the interface. I've attached a screenshot of what it looks like - it seems that the box is enabled for a moment, then becomes disabled? If I leave it unchecked, it will attempt to deposit the Small Pouch.
You never was able to or atleast in my settings.. I believe small pouch everyone can use from lvl 1
java.lang.NullPointerException
at java.util.Objects.requireNonNull(Objects.java:203)
at java.util.Arrays$ArrayList.<init>(Arrays.java:3813)
at java.util.Arrays.asList(Arrays.java:3800)
at com.runemate.game.api.hybrid.util.Items.containsAllOf(npc:187)
at com.runemate.game.api.hybrid.local.hud.interfaces.Inventory.containsAllOf(qpc:3)
at robot.IIiIiiiIII.validate(ub:129)
at com.runemate.game.api.script.framework.tree.TreeBot.onLoop(ycc:178)
at com.runemate.game.api.script.framework.LoopingBot.run(yvb:66)
at com.runemate.game.api.script.framework.AbstractBot.start(jwb:22817)
at nul.IIIiiIiiIiIii.run(wjc:26)
I haven't updated the bot yet... The change is still in queue.Can verify I'm still getting the same error. I may just be on my end. I'm going to stop using it. Thanks for the updates and the effort.
Code:java.lang.NullPointerException at java.util.Objects.requireNonNull(Objects.java:203) at java.util.Arrays$ArrayList.<init>(Arrays.java:3813) at java.util.Arrays.asList(Arrays.java:3800) at com.runemate.game.api.hybrid.util.Items.containsAllOf(npc:187) at com.runemate.game.api.hybrid.local.hud.interfaces.Inventory.containsAllOf(qpc:3) at robot.IIiIiiiIII.validate(ub:129) at com.runemate.game.api.script.framework.tree.TreeBot.onLoop(ycc:178) at com.runemate.game.api.script.framework.LoopingBot.run(yvb:66) at com.runemate.game.api.script.framework.AbstractBot.start(jwb:22817) at nul.IIIiiIiiIiIii.run(wjc:26)
My bad. Yesterday states there was a update.I haven't updated the bot yet... The change is still in queue.
Yes that update was in queue for 3 whole days. I've been working on a new update past few days which is now waiting for approvalMy bad. Yesterday states there was a update.
Quantum Abyss Crafter updated to v3.5.2.
Quantum Abyss Crafter updated to v3.5.2.1.
i got a null pointer in the altar , but it was only a time and after some hours not one.Just a head's up, the bot seems to throw a null pointer exception at some point approximately an hour into the script. Each time it seems to happen, it's after it's finished filling pouches and starting to move towards the wild, but then throws the exception before jumping over the wall. It has happened to me consistently at least three times now.
Other than this recent issue, which I'm confident you'll fix in no time: this bot has worked amazingly. My sincere gratitude.
Just a head's up, the bot seems to throw a null pointer exception at some point approximately an hour into the script. Each time it seems to happen, it's after it's finished filling pouches and starting to move towards the wild, but then throws the exception before jumping over the wall. It has happened to me consistently at least three times now.
Other than this recent issue, which I'm confident you'll fix in no time: this bot has worked amazingly. My sincere gratitude.
i got a null pointer in the altar , but it was only a time and after some hours not one.
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