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Quantum Abyss Crafter [Deleted]

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Joined
Jun 9, 2015
Messages
3,708
Attempted to run bot earlier and got this error after it teled to edge.

Code:
00:00:00 INFO    Logging level can be adjusted in the Preferences tab.
00:00:00 DEBUG    [WebServices] New session created!
00:00:00 DEBUG    Initialized SettingsFXController
00:00:20 DEBUG    Loop delay: Pair(250, 500)
00:00:20 DEBUG    Teleport method: Wilderness sword 1
00:00:20 DEBUG    Retriever name: Mr Ex
00:00:20 DEBUG    Retriever action: Talk-to
00:00:20 DEBUG    rob_normal_distance_to_entity = 8
00:00:20 DEBUG    rob_break_variation_minutes = 321389
00:00:20 DEBUG    rob_summoning_points_variation = 5
00:00:20 DEBUG    rob_summoning_points_needed = 16
00:00:20 DEBUG    rob_min_beast_of_burden_time = 7
00:00:20 DEBUG    rob_min_entity_visibility = 63
00:00:20 DEBUG    rob_min_health_amount = 78
00:00:20 DEBUG    rob_emergency_health_amount = 24
00:00:20 DEBUG    rob_random_delay_between_actions = 266
00:00:20 DEBUG    rob_average_idle_time = 2276
00:00:20 DEBUG    rob_should_spam_click = false
00:00:20 DEBUG    rob_spam_click_count = 3
00:00:20 DEBUG    rob_turn_camera_beforehand = true
00:00:20 DEBUG    rob_min_distance_for_surge = 26
00:00:20 DEBUG    rob_min_slots_needed = 4
00:00:20 DEBUG    rob_min_camera_pitch = 0.476827981603489
00:00:20 DEBUG    q_anti_pattern_chance = 0.8952519665473921
00:00:20 DEBUG    q_anti_pattern_min_play_time = 3
00:00:20 DEBUG    q_anti_pattern_play_time_factor = 0.2603509404297278
00:00:20 DEBUG    q_anti_pattern_base_multiplier = 0.18777949187134252
00:00:20 DEBUG    q_anti_pattern_max_chance_multiplier = 1.9671621098470347
00:00:20 DEBUG    q_anti_pattern_chance_increase = 0.1927094465066506
00:00:20 DEBUG    q_anti_pattern_max_time = 16
00:00:20 DEBUG    q_anti_pattern_delay = 2087
00:00:20 INFO    Initialized Anti-Pattern Manager
00:00:21 INFO    Walking
00:00:22 INFO    Walking
00:00:22 INFO    Walking
00:00:23 INFO    Walking
00:00:24 INFO    Walking
00:00:25 INFO    Walking
00:00:26 INFO    Walking
00:00:27 INFO    Walking
00:00:34 DEBUG    Interface Closer - Wilderness Danger Warning has been activated!
00:00:40 INFO    Walking
00:00:41 INFO    Walking
00:00:41 INFO    Walking
00:00:43 INFO    Walking
00:00:44 INFO    Walking
00:00:45 INFO    Walking
00:00:46 INFO    Walking
00:00:47 INFO    Turning camera
00:00:47 INFO    Turning camera
00:00:53 INFO    Walking
00:00:54 INFO    Walking
00:00:55 INFO    Walking
00:00:56 INFO    Walking
00:00:56 INFO    Walking
00:00:58 INFO    Walking
00:00:59 DEBUG    Interacted with Tendrils [3039, 4854, 0] with action 'Chop'
00:01:00 DEBUG    Interacted with Tendrils [3039, 4854, 0] with action 'Chop'
00:01:02 INFO    Spam clicking obstacle
00:01:02 INFO    Spam clicking obstacle
00:01:02 INFO    Spam clicking obstacle
00:01:02 INFO    Spam clicking obstacle
00:01:06 INFO    Walking
00:01:07 INFO    Walking
00:01:08 INFO    Walking
00:01:10 INFO    Walking
00:01:11 INFO    Walking
00:01:12 INFO    Walking
00:01:14 INFO    Turning camera
00:01:14 INFO    Interacting with rift
00:01:15 INFO    Interacting with rift
00:01:19 INFO    Crafted runes
00:01:20 INFO    Teleporting
java.lang.NullPointerException
    at java.util.Objects.requireNonNull(Objects.java:203)
    at java.util.Arrays$ArrayList.<init>(Arrays.java:3813)
    at java.util.Arrays.asList(Arrays.java:3800)
    at com.runemate.game.api.hybrid.util.Items.containsAllOf(npc:187)
    at com.runemate.game.api.hybrid.local.hud.interfaces.Inventory.containsAllOf(qpc:3)
    at robot.iiIIiIiiIi.validate(mb:2)
    at com.runemate.game.api.script.framework.tree.TreeBot.onLoop(ycc:178)
    at com.runemate.game.api.script.framework.LoopingBot.run(yvb:66)
    at com.runemate.game.api.script.framework.AbstractBot.start(jwb:22817)
    at nul.IIIiiIiiIiIii.run(wjc:26)
00:01:24 INFO    Thank you for choosing Quantum!
Seems like a client related issue. Not really sure what to do about it.
any plans to bring massive?
No
 
Joined
Jun 9, 2015
Messages
3,708
Ill report in the correct section. I tried it again this morning same thing. Does it work on your end?
Yes it worked for me last night (14 hours ago). I'll keep debugging and see what I can find! Sorry for the inconvenience.
 
Joined
May 5, 2017
Messages
78
Ive got a error when going to the mage. It miss clicked at a ladder and stuck there , but the client was bugged as fk soo i think it was that cause. After restarting the bot ran smooth , 8 hours without any errors ! Unfortunately it doesnt support massives

Enviado de meu Moto MAXX usando Tapatalk
 
Joined
Jun 9, 2015
Messages
3,708
RobinPC updated Quantum Abyss Crafter with a new update entry:

Quantum Abyss Crafter v3.5.1 Released!

Quantum Abyss Crafter updated to v3.5.1.

Read the rest of this update entry...
 
Ill report in the correct section. I tried it again this morning same thing. Does it work on your end?

Ive got a error when going to the mage. It miss clicked at a ladder and stuck there , but the client was bugged as fk soo i think it was that cause. After restarting the bot ran smooth , 8 hours without any errors ! Unfortunately it doesnt support massives

Enviado de meu Moto MAXX usando Tapatalk

Both issues should be fixed in the next update!
 
Joined
Sep 24, 2017
Messages
4
It seems like for some reason I can no longer check "Small Pouch" in the interface. I've attached a screenshot of what it looks like - it seems that the box is enabled for a moment, then becomes disabled? If I leave it unchecked, it will attempt to deposit the Small Pouch.
 

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Joined
Jul 24, 2017
Messages
148
It seems like for some reason I can no longer check "Small Pouch" in the interface. I've attached a screenshot of what it looks like - it seems that the box is enabled for a moment, then becomes disabled? If I leave it unchecked, it will attempt to deposit the Small Pouch.
You never was able to or atleast in my settings.. I believe small pouch everyone can use from lvl 1
 
Joined
Jun 9, 2015
Messages
3,708
It seems like for some reason I can no longer check "Small Pouch" in the interface. I've attached a screenshot of what it looks like - it seems that the box is enabled for a moment, then becomes disabled? If I leave it unchecked, it will attempt to deposit the Small Pouch.

You never was able to or atleast in my settings.. I believe small pouch everyone can use from lvl 1

Fixed in the next update.
 
Joined
Jul 24, 2017
Messages
148
Can verify I'm still getting the same error. I may just be on my end. I'm going to stop using it. Thanks for the updates and the effort.

Code:
java.lang.NullPointerException
    at java.util.Objects.requireNonNull(Objects.java:203)
    at java.util.Arrays$ArrayList.<init>(Arrays.java:3813)
    at java.util.Arrays.asList(Arrays.java:3800)
    at com.runemate.game.api.hybrid.util.Items.containsAllOf(npc:187)
    at com.runemate.game.api.hybrid.local.hud.interfaces.Inventory.containsAllOf(qpc:3)
    at robot.IIiIiiiIII.validate(ub:129)
    at com.runemate.game.api.script.framework.tree.TreeBot.onLoop(ycc:178)
    at com.runemate.game.api.script.framework.LoopingBot.run(yvb:66)
    at com.runemate.game.api.script.framework.AbstractBot.start(jwb:22817)
    at nul.IIIiiIiiIiIii.run(wjc:26)
 
Joined
Jun 9, 2015
Messages
3,708
Can verify I'm still getting the same error. I may just be on my end. I'm going to stop using it. Thanks for the updates and the effort.

Code:
java.lang.NullPointerException
    at java.util.Objects.requireNonNull(Objects.java:203)
    at java.util.Arrays$ArrayList.<init>(Arrays.java:3813)
    at java.util.Arrays.asList(Arrays.java:3800)
    at com.runemate.game.api.hybrid.util.Items.containsAllOf(npc:187)
    at com.runemate.game.api.hybrid.local.hud.interfaces.Inventory.containsAllOf(qpc:3)
    at robot.IIiIiiiIII.validate(ub:129)
    at com.runemate.game.api.script.framework.tree.TreeBot.onLoop(ycc:178)
    at com.runemate.game.api.script.framework.LoopingBot.run(yvb:66)
    at com.runemate.game.api.script.framework.AbstractBot.start(jwb:22817)
    at nul.IIIiiIiiIiIii.run(wjc:26)
I haven't updated the bot yet... The change is still in queue.
 
Joined
Mar 30, 2017
Messages
11
Just a head's up, the bot seems to throw a null pointer exception at some point approximately an hour into the script. Each time it seems to happen, it's after it's finished filling pouches and starting to move towards the wild, but then throws the exception before jumping over the wall. It has happened to me consistently at least three times now.

Other than this recent issue, which I'm confident you'll fix in no time: this bot has worked amazingly. My sincere gratitude.
 
Joined
May 5, 2017
Messages
78
Just a head's up, the bot seems to throw a null pointer exception at some point approximately an hour into the script. Each time it seems to happen, it's after it's finished filling pouches and starting to move towards the wild, but then throws the exception before jumping over the wall. It has happened to me consistently at least three times now.

Other than this recent issue, which I'm confident you'll fix in no time: this bot has worked amazingly. My sincere gratitude.
i got a null pointer in the altar , but it was only a time and after some hours not one.
 
12 year old normie
Joined
Jan 8, 2015
Messages
2,769
Just a head's up, the bot seems to throw a null pointer exception at some point approximately an hour into the script. Each time it seems to happen, it's after it's finished filling pouches and starting to move towards the wild, but then throws the exception before jumping over the wall. It has happened to me consistently at least three times now.

Other than this recent issue, which I'm confident you'll fix in no time: this bot has worked amazingly. My sincere gratitude.

i got a null pointer in the altar , but it was only a time and after some hours not one.

Please post logs of the exception so the author can investigate the issue. :)
 
Joined
Mar 30, 2017
Messages
11
Yeah sorry, good idea.

00:13:16 DEBUG Interacted with Rock [3019, 4822, 0] with action Mine
00:13:36 INFO Teleporting
00:13:44 DEBUG Unwanted interface handler activated!
00:13:44 DEBUG Closed unwanted interface
00:13:52 INFO Filled Small pouch
00:13:54 INFO Filled Medium pouch
00:13:55 INFO Filled Large pouch
00:13:56 INFO Filled Giant pouch
00:13:58 INFO Filling BoB
00:14:02 INFO Filled BoB
00:14:02 DEBUG Looking for essence
00:14:05 INFO Loaded essence
00:14:06 INFO Turning camera
00:14:07 INFO Turning camera
00:14:07 INFO Walking
00:14:08 INFO Turning camera
00:14:09 INFO Turning camera
00:14:09 INFO Walking
00:14:10 INFO Turning camera
java.lang.NullPointerException
at robot.iiIiiiiIiI.class(n:171)
at robot.iiIiiiiIiI.execute(n:48)
at com.runemate.game.api.script.framework.tree.TreeBot.onLoop(ycc:168)
at com.runemate.game.api.script.framework.LoopingBot.run(yvb:66)
at com.runemate.game.api.script.framework.AbstractBot.start(jwb:22817)
at nul.IIIiiIiiIiIii.run(wjc:26)
00:14:16 INFO Thank you for choosing Quantum!

It was RS3, with abyssal titan and wild sword 1, all available pouches and nature runes as my rune choice. I'm not using recommended setup but something close to it with at least 100+ hours in the last 3 weeks on this bot.
 
Here's the other one:

01:03:21 INFO Filled Large pouch
01:03:23 INFO Filled Small pouch
01:03:24 INFO Filled Medium pouch
01:03:25 INFO Filled Giant pouch
01:03:27 INFO Turning camera
01:03:28 INFO Turning camera
01:03:29 INFO Turning camera
01:03:29 INFO Walking
01:03:30 INFO Turning camera
01:03:30 INFO Walking
java.lang.NullPointerException
at robot.iiIiiiiIiI.class(n:171)
at robot.iiIiiiiIiI.execute(n:48)
at com.runemate.game.api.script.framework.tree.TreeBot.onLoop(ycc:168)
at com.runemate.game.api.script.framework.LoopingBot.run(yvb:66)
at com.runemate.game.api.script.framework.AbstractBot.start(jwb:22817)
at nul.IIIiiIiiIiIii.run(wjc:26)
01:03:31 INFO Thank you for choosing Quantum!
 
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