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Quantum Abyss Crafter [Deleted]

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Mar 30, 2017
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11
Thank you. That's really strange, I had assumed it was a kind of issue others would easily be able to reproduce. It's entirely possible it's something unique to me in some way. I'll investigate further as well as far as I can.
 
Joined
May 5, 2017
Messages
78
hey , when theres something blocking the vision of wilderness the bot will just stick there doing nothing . Sometimes it happens with the closest house of willderness. Also ive saw that theres some null point exception inside abyss , idk where , the logs just showed me (just have that)
java.lang.NullPointerException
at robot.IiIIIIiiii.execute(o:130)
at com.runemate.game.api.script.framework.tree.TreeBot.onLoop(ycc:168)
at com.runemate.game.api.script.framework.LoopingBot.run(yvb:66)
at com.runemate.game.api.script.framework.AbstractBot.start(jwb:22817)
at nul.IIIiiIiiIiIii.run(wjc:26)
 
Joined
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Messages
3,716
Thank you. That's really strange, I had assumed it was a kind of issue others would easily be able to reproduce. It's entirely possible it's something unique to me in some way. I'll investigate further as well as far as I can.
I think I have found the issue. Next update will include a potential fix.
hey , when theres something blocking the vision of wilderness the bot will just stick there doing nothing . Sometimes it happens with the closest house of willderness. Also ive saw that theres some null point exception inside abyss , idk where , the logs just showed me (just have that)
java.lang.NullPointerException
at robot.IiIIIIiiii.execute(o:130)
at com.runemate.game.api.script.framework.tree.TreeBot.onLoop(ycc:168)
at com.runemate.game.api.script.framework.LoopingBot.run(yvb:66)
at com.runemate.game.api.script.framework.AbstractBot.start(jwb:22817)
at nul.IIIiiIiiIiIii.run(wjc:26)
Hey, thanks for reporting. Fixed in the next update!
 
Joined
Mar 30, 2017
Messages
11
Awesome! Thanks! I'll remember that what seems like an obvious bug occurrence to me may not be happening to everyone, nor therefore be very obvious to tease out or reproduce. I couldn't tell you what I was doing but I'm hoping you're right and that you found the issue!
 
Joined
May 5, 2017
Messages
78
got this error after crossing wilderness path
java.lang.RuntimeException: The GraphPath being loaded is not supported by the parser.
at nul.iIIiIIiiIIiII.if(foc:43)
at nul.iIIiIIiiIIiII.if(foc:10469)
at com.runemate.game.api.hybrid.location.navigation.web.WebPathBuilder.build(uqc:177)
at com.runemate.game.api.hybrid.location.navigation.web.WebPathBuilder.buildTo(uqc:206)
at robot.IIIiIiiiiI.byte(pc:158)
at robot.iIiIIIiIii.execute(ga:127)
at com.runemate.game.api.script.framework.tree.TreeBot.onLoop(abc:12)
at com.runemate.game.api.script.framework.LoopingBot.run(cdc:73)
at com.runemate.game.api.script.framework.AbstractBot.start(mub:854)
at nul.IIIIIIiiIiiII.run(qpc:196)
 
Joined
Jun 9, 2015
Messages
3,716
Is it still required to have a wilderness sword?
Yes. Takes 20 min at most, plus, there is a bot for it.
got this error after crossing wilderness path
java.lang.RuntimeException: The GraphPath being loaded is not supported by the parser.
at nul.iIIiIIiiIIiII.if(foc:43)
at nul.iIIiIIiiIIiII.if(foc:10469)
at com.runemate.game.api.hybrid.location.navigation.web.WebPathBuilder.build(uqc:177)
at com.runemate.game.api.hybrid.location.navigation.web.WebPathBuilder.buildTo(uqc:206)
at robot.IIIiIiiiiI.byte(pc:158)
at robot.iIiIIIiIii.execute(ga:127)
at com.runemate.game.api.script.framework.tree.TreeBot.onLoop(abc:12)
at com.runemate.game.api.script.framework.LoopingBot.run(cdc:73)
at com.runemate.game.api.script.framework.AbstractBot.start(mub:854)
at nul.IIIIIIiiIiiII.run(qpc:196)
Client issue. Simply update RM and it won't happen again!
 
Last edited:
Joined
May 5, 2017
Messages
78
Okay , ty , ive encountered also the same problem i described ... if some construction is blocking the camera to willderness itll get a stuck
 
Joined
Jun 9, 2015
Messages
3,716
Okay , ty , ive encountered also the same problem i described ... if some construction is blocking the camera to willderness itll get a stuck
Fixing it tonight, so next version will include a fix for this.
 
Joined
May 5, 2017
Messages
78
hey , i figured what was the error that i described : an error on loading configs , it loaded my custom settings for obstacles but it didnt marked the option of custom nor the automatic soo the bot wasnt doing any of then , a simple change made it! Also i've noticed a fall on profits , idk why
 
getting less then 1m hr with 91 rc =(
 
Joined
Jun 9, 2015
Messages
3,716
hey , i figured what was the error that i described : an error on loading configs , it loaded my custom settings for obstacles but it didnt marked the option of custom nor the automatic soo the bot wasnt doing any of then , a simple change made it! Also i've noticed a fall on profits , idk why
 
getting less then 1m hr with 91 rc =(
Next version should hopefully bring it back up as you were used to :)
 
Joined
May 5, 2017
Messages
78
getting a lot of that error ,
java.lang.NullPointerException
at nul.iiIIiIiiIiiii.getHighPrecisionPosition(bvb:118)
at nul.iiIIiIiiIiiii.getPosition(bvb:124)
at com.runemate.game.api.hybrid.entities.LocatableEntity.getPosition(fp:161)
at robot.IIiiiiiIii.long(dc:247)
at robot.iiiiiIiIIi.validate(eb:132)
at com.runemate.game.api.script.framework.tree.TreeBot.onLoop(ywb:78)
at com.runemate.game.api.script.framework.LoopingBot.run(xub:216)
at com.runemate.game.api.script.framework.AbstractBot.start(hwb:3640)
at nul.IIiiiIiiiiiIi.run(akc:124)
 
Joined
Jun 9, 2015
Messages
3,716
RobinPC updated Quantum Abyss Crafter with a new update entry:

Quantum Abyss Crafter v3.5.3.1 Released!

Quantum Abyss Crafter updated to v3.5.3.1.

Read the rest of this update entry...
 
getting a lot of that error ,
java.lang.NullPointerException
at nul.iiIIiIiiIiiii.getHighPrecisionPosition(bvb:118)
at nul.iiIIiIiiIiiii.getPosition(bvb:124)
at com.runemate.game.api.hybrid.entities.LocatableEntity.getPosition(fp:161)
at robot.IIiiiiiIii.long(dc:247)
at robot.iiiiiIiIIi.validate(eb:132)
at com.runemate.game.api.script.framework.tree.TreeBot.onLoop(ywb:78)
at com.runemate.game.api.script.framework.LoopingBot.run(xub:216)
at com.runemate.game.api.script.framework.AbstractBot.start(hwb:3640)
at nul.IIiiiIiiiiiIi.run(akc:124)
After the update as well?
 
Joined
Oct 13, 2017
Messages
19
Hi, just start using this , want ask about massive pouches, you planning to add them to rs3? would appreciate :) also would appreciate support for infinity outfit. Anyway good script, and somehow it charged 40 cents for 1 hour, but I guess it was because I started bot 4 times in row because 3 times was not able to manage it workl - till I find on bottom of screen is start button lul..
 
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