When waitiing for a game it just kept walking in and of the doors
00:00:00 [ DEBUG ] To enable verbose output, run Spectre with -verbose as a program argument
00:00:00 [ WARN ] SettingsRegistry has not been loaded properly
00:00:00 [ DEBUG ] [PlayerSense] key="p_fatigue_factor" value=0
00:00:00 [ DEBUG ] [PlayerSense] key="p_prediction_delay" value=197
00:00:00 [ DEBUG ] [PlayerSense] key="p_camera_while_stepping" value=0.21001367996988002
00:00:00 [ DEBUG ] [PlayerSense] key="p_common_modifier" value=0.9241489178508817
00:00:00 [ DEBUG ] [PlayerSense] key="p_afk_breaking" value=0.284687751768104
00:00:00 [ DEBUG ] [PlayerSense] key="p_actionbar_spam_chance" value=0.5868278971531391
00:00:00 [ DEBUG ] [PlayerSense] key="p_break_spacing_min" value=37
00:00:00 [ DEBUG ] [PlayerSense] key="p_break_spacing_max" value=133
00:00:00 [ DEBUG ] [PlayerSense] key="p_break_duration_min" value=5
00:00:00 [ DEBUG ] [PlayerSense] key="p_break_duration_max" value=35
00:00:00 [ DEBUG ] [PlayerSense] key="p_antipattern_spacing" value=13
00:00:00 [ DEBUG ] [PlayerSense] key="p_idling_average" value=144
00:00:00 [ DEBUG ] [PlayerSense] key="p_area_roaming_precision" value=6.19430784738227
00:00:00 [ DEBUG ] [PlayerSense] key="p_shift_drop_mouse_moving_timeout_average" value=335.5748570977445
00:00:00 [ DEBUG ] [PlayerSense] key="p_shift_drop_release_delay" value=487.30369346007484
00:00:00 [ DEBUG ] [PlayerSense] key="p_fast_mouse_click_delay_average" value=51.07364794540665
00:00:00 [ DEBUG ] [PlayerSense] key="p_fast_key_press_delay_average" value=56.23939612685364
00:00:00 [ DEBUG ] [PlayerSense] key="p_enter_amount_number" value=66
00:00:00 [ DEBUG ] [PlayerSense] key="p_minimum_run_energy" value=68
00:00:00 [ DEBUG ] [PlayerSense] key="p_minimum_entity_visibility" value=89.97154433977855
00:00:00 [ DEBUG ] UI loaded in 4 milliseconds
00:00:00 [ DEBUG ] file:/C:/Users/famil/RuneMate/bots/storage/PrimeWintertodtSale/primera.css
00:00:00 [ INFO ] Waiting for start...
00:00:18 [ DEBUG ] Start button pushed
00:00:18 [ INFO ] Starting
00:00:18 [ DEBUG ] successfully invoked start
00:00:20 [ INFO ] Waiting until next spawn, not enough time to reach 500 points.
00:00:59 [ ERROR ] Failed to assigned: Brazier [1638, 3997, 0]
00:00:59 [ ERROR ] Brazier actions: [Fix]
00:01:00 [ ERROR ] Failed to assigned: Brazier [1638, 3997, 0]
00:01:00 [ ERROR ] Brazier actions: [Fix]
00:01:00 [ ERROR ] Failed to assigned: Brazier [1638, 3997, 0]
00:01:00 [ ERROR ] Brazier actions: [Fix]
00:01:00 [ ERROR ] Failed to assigned: Brazier [1638, 3997, 0]
00:01:00 [ ERROR ] Brazier actions: [Fix]
00:01:01 [ ERROR ] Failed to assigned: Brazier [1638, 3997, 0]
00:01:01 [ ERROR ] Brazier actions: [Fix]
00:01:01 [ ERROR ] Failed to assigned: Brazier [1638, 3997, 0]
00:01:01 [ ERROR ] Brazier actions: [Fix]
00:01:01 [ ERROR ] Failed to assigned: Brazier [1638, 3997, 0]
00:01:01 [ ERROR ] Brazier actions: [Fix]
00:01:33 [ ERROR ] Failed to assigned: Brazier [1638, 3997, 0]
00:01:33 [ ERROR ] Brazier actions: [Fix]
00:01:33 [ ERROR ] Failed to assigned: Brazier [1638, 3997, 0]
00:01:33 [ ERROR ] Brazier actions: [Fix]
00:01:33 [ ERROR ] Failed to assigned: Brazier [1638, 3997, 0]
00:01:33 [ ERROR ] Brazier actions: [Fix]
00:01:34 [ ERROR ] Failed to assigned: Brazier [1638, 3997, 0]
00:01:34 [ ERROR ] Brazier actions: [Fix]
00:01:34 [ ERROR ] Failed to assigned: Brazier [1638, 3997, 0]
00:01:34 [ ERROR ] Brazier actions: [Fix]
00:01:34 [ ERROR ] Failed to assigned: Brazier [1638, 3997, 0]
00:01:34 [ ERROR ] Brazier actions: [Fix]
00:01:35 [ ERROR ] Failed to assigned: Brazier [1638, 3997, 0]
00:01:35 [ ERROR ] Brazier actions: [Fix]
00:02:30 [ INFO ] Walking to preferred side: Area[center=Coordinate(1620, 3993, 0),radius=8.0]
00:03:28 [ INFO ] Moving next to brazier
00:03:32 [ INFO ] Spam-clicking brazier
00:03:37 [ INFO ] Chopping roots
00:03:48 [ INFO ] Eating food
00:03:52 [ INFO ] Chopping roots
00:03:58 [ INFO ] Eating food
00:03:59 [ INFO ] Chopping roots
00:04:12 [ INFO ] Eating food
00:04:20 [ INFO ] Chopping roots
00:04:43 [ INFO ] Using knife on Bruma logs
00:04:47 [ INFO ] Fletching
00:04:51 [ INFO ] Eating food
00:04:53 [ INFO ] Fletching
00:04:54 [ INFO ] Using knife on Bruma logs
00:04:58 [ INFO ] Fletching
00:05:01 [ INFO ] Eating food
00:05:02 [ INFO ] Fletching
00:05:03 [ INFO ] Using knife on Bruma logs
00:05:07 [ INFO ] Fletching
00:05:31 [ INFO ] Eating food
00:05:32 [ INFO ] Fletching
00:05:33 [ INFO ] Using knife on Bruma logs
00:05:39 [ INFO ] Fletching
00:05:55 [ INFO ] Using knife on Bruma logs
00:05:59 [ INFO ] Eating food
00:06:01 [ INFO ] Fletching
00:06:02 [ INFO ] Using knife on Bruma logs
00:06:06 [ INFO ] Feeding Brazier
00:06:12 [ INFO ] Maintaining brazier
00:06:13 [ INFO ] Feeding Brazier
00:06:25 [ INFO ] Retreating to bank
00:06:25 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:06:28 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:06:28 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:06:29 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:06:29 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:06:30 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:06:30 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:06:31 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:06:31 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:06:32 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:06:33 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:06:33 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:06:34 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:06:42 [ INFO ] Continuing dialog
00:06:44 [ INFO ] Retreating to bank
00:06:45 [ INFO ] Waiting until next spawn, not enough time to reach 500 points.
00:06:49 [ INFO ] Retreating to bank
00:06:49 [ INFO ] Walking to bank
00:06:49 [ INFO ] Retreating to bank
00:06:50 [ INFO ] Walking to bank
00:06:50 [ INFO ] Retreating to bank
00:06:50 [ INFO ] Walking to bank
00:06:50 [ INFO ] Retreating to bank
00:06:50 [ INFO ] Walking to bank
00:06:51 [ INFO ] Retreating to bank
00:06:51 [ INFO ] Walking to bank
00:06:51 [ INFO ] Retreating to bank
00:06:51 [ INFO ] Walking to bank
00:06:52 [ INFO ] Opening Bank
00:07:00 [ INFO ] Bank Pin has been activated!
00:07:07 [ INFO ] Withdrawing: ^Hammer$
00:07:14 [ INFO ] Withdrawing food
00:07:17 [ INFO ] Closing Bank
00:07:20 [ INFO ] Walking to doors
00:07:28 [ INFO ] Entering the Doors of Dinh
00:07:31 [ INFO ] Retreating to bank
00:07:31 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:07:33 [ INFO ] Waiting until next spawn, not enough time to reach 500 points.
00:07:44 [ INFO ] Retreating to bank
00:07:44 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:07:45 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:07:45 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:07:46 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:07:47 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:07:51 [ INFO ] Walking to doors
00:07:55 [ INFO ] Entering the Doors of Dinh
00:07:58 [ INFO ] Retreating to bank
00:07:58 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:08:00 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:08:00 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:08:00 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:08:05 [ INFO ] Walking to doors
00:08:19 [ INFO ] Entering the Doors of Dinh
00:08:21 [ INFO ] Retreating to bank
00:08:21 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:08:22 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:08:23 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:08:23 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:08:24 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:08:24 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:08:24 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:08:25 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:08:25 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:08:26 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:08:26 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:08:26 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:08:27 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:08:27 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:08:28 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:08:28 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:08:28 [ INFO ] Eating food
00:08:30 [ INFO ] Chopping roots
00:08:44 [ INFO ] Eating food
00:08:48 [ INFO ] Chopping roots
00:08:56 [ INFO ] Eating food
00:09:03 [ INFO ] Chopping roots
00:09:09 [ DEBUG ] Start button pushed
00:09:09 [ INFO ] Starting
00:09:09 [ DEBUG ] successfully invoked start
00:09:09 [ INFO ] Chopping roots
00:09:12 [ INFO ] Moving camera towards brazier
00:09:12 [ INFO ] Chopping roots
00:09:33 [ INFO ] Fletching