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Prime Wintertodt [Deleted]

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Client Developer
Joined
Oct 12, 2015
Messages
3,745
Party updated Prime Wintertodt - Sale! with a new update entry:

Prime Wintertodt - Sale! v1.2.0 Released!

Prime Wintertodt - Sale! updated to v1.2.0.

Big round of updates here:
-Fixed an issue where incapacitated pyromancers would not be detected.
-Fixed a bug where the bot would sometimes incorrectly calculate how much time it had left and wait in the middle.
-Added an option to afk in a safespot after reaching 500 points.
-Massively improved logic with regards to fletching/burning to get to 500 points ASAP.
-Various new PlayerSense values added to improve account safety
-Added a feature to select pre-defined Regex patterns for easier support for foods such as cakes and Saradomin brews
-Sped up spam-clicking before the fight in most cases
-Removed some unnecessary debug

Read the rest of this update entry...
 
Last edited:
ok
Joined
Feb 25, 2017
Messages
252
What's it going to be hourly and when will it switch to hourly rates?
 
Client Developer
Joined
Oct 12, 2015
Messages
3,745
What's it going to be hourly and when will it switch to hourly rates?

Maybe 0.06 or 0.07? It doesn't take long to get 99 FMing so it's kinda hard to balance the cost.
 
Removing the "Sale" title - be aware the reduced price ends Friday 18:00PM GMT.
 
I think, actually, it'll be 8-9c/h, given how quickly you can get to 99 FM and still make profit from it.
 
Joined
May 3, 2015
Messages
484
Still doesnt try to get to 500 points when it has enough logs to burn in inventory.
 
Joined
Jan 23, 2017
Messages
391
00:14:57 [ INFO ] Entering the Doors of Dinh
00:14:59 [ INFO ] Retreating to bank
00:15:00 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:16:44 [ INFO ] Waiting until next spawn, not enough time to reach 500 points.
00:17:38 [ ERROR ] Failed to assigned: Burning brazier [1638, 3997, 0]
00:17:38 [ ERROR ] Brazier actions: []
00:17:40 [ ERROR ] Failed to assigned: Brazier [1638, 3997, 0]
00:17:40 [ ERROR ] Brazier actions: []
00:19:15 [ INFO ] Retreating to bank
00:19:15 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:16 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:17 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:17 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:18 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:22 [ INFO ] Walking to doors
00:19:25 [ INFO ] Entering the Doors of Dinh
00:19:30 [ INFO ] Retreating to bank
00:19:30 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:31 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:32 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:32 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:36 [ INFO ] Entering the Doors of Dinh
00:19:42 [ INFO ] Retreating to bank
00:19:42 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:43 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:44 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:45 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:45 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:45 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:45 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:50 [ INFO ] Walking to doors
00:19:52 [ INFO ] Entering the Doors of Dinh
00:19:56 [ INFO ] Retreating to bank
00:19:56 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:57 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:20:02 [ INFO ] Walking to doors
00:20:05 [ INFO ] Entering the Doors of Dinh
00:20:07 [ INFO ] Retreating to bank
00:20:08 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:20:09 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:20:10 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:22:16 [ INFO ] Waiting until next spawn, not enough time to reach 500 points.
00:25:14 [ INFO ] Retreating to bank
00:25:14 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:15 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:20 [ INFO ] Walking to doors
00:25:22 [ INFO ] Entering the Doors of Dinh
00:25:26 [ INFO ] Retreating to bank
00:25:26 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:28 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:28 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:29 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:29 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:29 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:30 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:30 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:30 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:34 [ INFO ] Entering the Doors of Dinh
00:25:38 [ INFO ] Retreating to bank
00:25:39 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:40 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:41 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:41 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:42 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:42 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:47 [ INFO ] Entering the Doors of Dinh
00:25:55 [ INFO ] Retreating to bank
00:25:55 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:56 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:57 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:57 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:26:01 [ INFO ] Entering the Doors of Dinh
00:26:10 [ INFO ] Retreating to bank
00:26:10 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:26:11 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:26:12 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:26:16 [ INFO ] Entering the Doors of Dinh
00:26:21 [ INFO ] Retreating to bank
00:26:21 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:26:22 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:26:23 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:26:23 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:26:23 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:26:28 [ INFO ] Entering the Doors of Dinh
00:26:34 [ INFO ] Retreating to bank
00:26:34 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:26:35 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:26:36 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:26:36 [ WARN ] RegionPath was null, reverting to BresenhamPath
Bot not doing anything
 
Also that working in and out of the doors bug still happened
 
00:28:26 [ INFO ] Waiting until next spawn, not enough time to reach 500 points.
00:30:19 [ INFO ] Retreating to bank
00:30:19 [ INFO ] Walking to bank
00:30:19 [ INFO ] Retreating to bank
00:30:20 [ INFO ] Walking to bank
00:30:20 [ INFO ] Retreating to bank
00:30:20 [ INFO ] Walking to bank
00:30:20 [ INFO ] Retreating to bank
00:30:20 [ INFO ] Walking to bank
00:30:21 [ INFO ] Retreating to bank
00:30:21 [ INFO ] Walking to bank
00:30:21 [ INFO ] Opening Bank
00:30:28 [ INFO ] Depositing unwanted items
00:30:29 [ INFO ] Closing Bank
00:30:33 [ INFO ] Walking to doors
00:30:38 [ INFO ] Entering the Doors of Dinh
00:30:40 [ INFO ] Retreating to bank
00:30:41 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:30:42 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:30:47 [ INFO ] Walking to doors
00:30:49 [ INFO ] Entering the Doors of Dinh
00:30:52 [ INFO ] Retreating to bank
00:30:52 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:30:53 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:30:54 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:30:55 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:30:55 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:01 [ INFO ] Entering the Doors of Dinh
00:31:08 [ INFO ] Retreating to bank
00:31:08 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:10 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:15 [ INFO ] Entering the Doors of Dinh
00:31:20 [ INFO ] Retreating to bank
00:31:21 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:22 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:22 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:23 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:23 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:28 [ INFO ] Entering the Doors of Dinh
00:31:34 [ INFO ] Retreating to bank
00:31:34 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:36 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:52 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:54 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:54 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:54 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:55 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:55 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:55 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:56 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:56 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:57 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:57 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:57 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:58 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:58 [ WARN ] RegionPath was null, reverting to BresenhamPath
 
Client Developer
Joined
Oct 12, 2015
Messages
3,745
Still doesnt try to get to 500 points when it has enough logs to burn in inventory.

Can you provide logs please?

00:14:57 [ INFO ] Entering the Doors of Dinh
00:14:59 [ INFO ] Retreating to bank
00:15:00 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:16:44 [ INFO ] Waiting until next spawn, not enough time to reach 500 points.
00:17:38 [ ERROR ] Failed to assigned: Burning brazier [1638, 3997, 0]
00:17:38 [ ERROR ] Brazier actions: []
00:17:40 [ ERROR ] Failed to assigned: Brazier [1638, 3997, 0]
00:17:40 [ ERROR ] Brazier actions: []
00:19:15 [ INFO ] Retreating to bank
00:19:15 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:16 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:17 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:17 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:18 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:22 [ INFO ] Walking to doors
00:19:25 [ INFO ] Entering the Doors of Dinh
00:19:30 [ INFO ] Retreating to bank
00:19:30 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:31 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:32 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:32 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:36 [ INFO ] Entering the Doors of Dinh
00:19:42 [ INFO ] Retreating to bank
00:19:42 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:43 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:44 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:45 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:45 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:45 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:45 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:50 [ INFO ] Walking to doors
00:19:52 [ INFO ] Entering the Doors of Dinh
00:19:56 [ INFO ] Retreating to bank
00:19:56 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:19:57 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:20:02 [ INFO ] Walking to doors
00:20:05 [ INFO ] Entering the Doors of Dinh
00:20:07 [ INFO ] Retreating to bank
00:20:08 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:20:09 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:20:10 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:22:16 [ INFO ] Waiting until next spawn, not enough time to reach 500 points.
00:25:14 [ INFO ] Retreating to bank
00:25:14 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:15 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:20 [ INFO ] Walking to doors
00:25:22 [ INFO ] Entering the Doors of Dinh
00:25:26 [ INFO ] Retreating to bank
00:25:26 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:28 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:28 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:29 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:29 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:29 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:30 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:30 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:30 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:34 [ INFO ] Entering the Doors of Dinh
00:25:38 [ INFO ] Retreating to bank
00:25:39 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:40 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:41 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:41 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:42 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:42 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:47 [ INFO ] Entering the Doors of Dinh
00:25:55 [ INFO ] Retreating to bank
00:25:55 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:56 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:57 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:25:57 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:26:01 [ INFO ] Entering the Doors of Dinh
00:26:10 [ INFO ] Retreating to bank
00:26:10 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:26:11 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:26:12 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:26:16 [ INFO ] Entering the Doors of Dinh
00:26:21 [ INFO ] Retreating to bank
00:26:21 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:26:22 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:26:23 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:26:23 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:26:23 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:26:28 [ INFO ] Entering the Doors of Dinh
00:26:34 [ INFO ] Retreating to bank
00:26:34 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:26:35 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:26:36 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:26:36 [ WARN ] RegionPath was null, reverting to BresenhamPath
Bot not doing anything
 
Also that working in and out of the doors bug still happened
 
00:28:26 [ INFO ] Waiting until next spawn, not enough time to reach 500 points.
00:30:19 [ INFO ] Retreating to bank
00:30:19 [ INFO ] Walking to bank
00:30:19 [ INFO ] Retreating to bank
00:30:20 [ INFO ] Walking to bank
00:30:20 [ INFO ] Retreating to bank
00:30:20 [ INFO ] Walking to bank
00:30:20 [ INFO ] Retreating to bank
00:30:20 [ INFO ] Walking to bank
00:30:21 [ INFO ] Retreating to bank
00:30:21 [ INFO ] Walking to bank
00:30:21 [ INFO ] Opening Bank
00:30:28 [ INFO ] Depositing unwanted items
00:30:29 [ INFO ] Closing Bank
00:30:33 [ INFO ] Walking to doors
00:30:38 [ INFO ] Entering the Doors of Dinh
00:30:40 [ INFO ] Retreating to bank
00:30:41 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:30:42 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:30:47 [ INFO ] Walking to doors
00:30:49 [ INFO ] Entering the Doors of Dinh
00:30:52 [ INFO ] Retreating to bank
00:30:52 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:30:53 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:30:54 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:30:55 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:30:55 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:01 [ INFO ] Entering the Doors of Dinh
00:31:08 [ INFO ] Retreating to bank
00:31:08 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:10 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:15 [ INFO ] Entering the Doors of Dinh
00:31:20 [ INFO ] Retreating to bank
00:31:21 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:22 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:22 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:23 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:23 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:28 [ INFO ] Entering the Doors of Dinh
00:31:34 [ INFO ] Retreating to bank
00:31:34 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:36 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:52 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:54 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:54 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:54 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:55 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:55 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:55 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:56 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:56 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:57 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:57 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:57 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:58 [ WARN ] RegionPath was null, reverting to BresenhamPath
00:31:58 [ WARN ] RegionPath was null, reverting to BresenhamPath

Only seems to be happening to you... Not entirely sure what's causing it.
 
Joined
Dec 13, 2016
Messages
273
Hey party, just wanting to let you know that the work is much better now! Doesnt safe with the time and is fast. Theres something still with the thing it keeps saying looking for roots and retrieving to bank and it has a dialogue open where runescape asks if i want to lose my proggress or stay. doesnt move, but i manually made it cut so its botting again
 
Joined
Jan 23, 2017
Messages
391
Found a little problem when selecting jug of wine it g to monkfish and vise versa
 

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Joined
Mar 2, 2017
Messages
7
Ran for 7 hours without an issue.
Really decent exp/hour considering I started at 50.
34b58ae24b.png
 
Joined
Jan 23, 2017
Messages
391
Just a quick thing , When at around like 350-400 points the bot fletchs but the wintertodt is on like 5-15 % it still fletchs when it can esaly get 500 points but it dosent.... it just keeps fletching........... is it possible to make it so it get the 500 pts when the percentage is low cause i have lost loads of creats due to this
 
Joined
Mar 2, 2017
Messages
7
Glad to see it's working well for you guys. Just a reminder that the sale ends tonight!
Just putting it out there. For some reason, if I choose to kill more than 1 wintertodt per inventory, it WILL get the in-and-out door glitch. Only seems to happen when you mess with that setting.
 
Client Developer
Joined
Oct 12, 2015
Messages
3,745
Just a quick thing , When at around like 350-400 points the bot fletchs but the wintertodt is on like 5-15 % it still fletchs when it can esaly get 500 points but it dosent.... it just keeps fletching........... is it possible to make it so it get the 500 pts when the percentage is low cause i have lost loads of creats due to this

It'll require me hard-coding animation IDs, but it can be done. The logic is already there to do that, but when it's meant to be burning it continues to fletch because of the failing animation check.

Just putting it out there. For some reason, if I choose to kill more than 1 wintertodt per inventory, it WILL get the in-and-out door glitch. Only seems to happen when you mess with that setting.

It's probably a logical problem, a difference between food required for a single kill and food required for multiple kills. I'll do some debugging tonight.
 
Joined
Jan 23, 2017
Messages
391
 
It'll require me hard-coding animation IDs, but it can be done. The logic is already there to do that, but when it's meant to be burning it continues to fletch because of the failing animation check.
Yeah it be great if you fix this next push. Thanks
 
Last edited:
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