00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\Tyler\RuneMate\logs\05-03 06-31-36 - Prime Wintertodt.txt
00:00:00 INFO Logging level can be adjusted in the Preferences tab.
00:00:00 WARN SettingsRegistry has not been loaded properly
00:00:00 DEBUG [PlayerSense] key="p_fatigue_factor" value=0
00:00:00 DEBUG [PlayerSense] key="p_prediction_delay" value=273
00:00:00 DEBUG [PlayerSense] key="p_camera_while_stepping" value=0.12558526599161327
00:00:00 DEBUG [PlayerSense] key="p_common_modifier" value=1.060288141357329
00:00:00 DEBUG [PlayerSense] key="p_afk_breaking" value=0.6713097689280164
00:00:00 DEBUG [PlayerSense] key="p_actionbar_spam_chance" value=0.5092329947409755
00:00:00 DEBUG [PlayerSense] key="p_break_spacing_min_2" value=43
00:00:00 DEBUG [PlayerSense] key="p_break_spacing_max_2" value=172
00:00:00 DEBUG [PlayerSense] key="p_break_duration_min_2" value=3
00:00:00 DEBUG [PlayerSense] key="p_break_duration_max_2" value=25
00:00:00 DEBUG [PlayerSense] key="p_antipattern_spacing" value=27
00:00:00 DEBUG [PlayerSense] key="p_idling_average" value=76
00:00:00 DEBUG [PlayerSense] key="p_area_roaming_precision" value=7.657926983554632
00:00:00 DEBUG [PlayerSense] key="p_shift_drop_mouse_moving_timeout_average" value=157.2108350331139
00:00:00 DEBUG [PlayerSense] key="p_shift_drop_release_delay" value=683.2363964841979
00:00:00 DEBUG [PlayerSense] key="p_drop_order" value=0
00:00:00 DEBUG [PlayerSense] key="p_fast_mouse_click_delay_average" value=35.82580907009398
00:00:00 DEBUG [PlayerSense] key="p_fast_key_press_delay_average" value=59.22883665310026
00:00:00 DEBUG [PlayerSense] key="p_enter_amount_number" value=44
00:00:00 DEBUG [PlayerSense] key="p_minimum_run_energy" value=27
00:00:00 DEBUG [PlayerSense] key="p_minimum_entity_visibility" value=70.42002901631676
00:00:00 DEBUG UI loaded in 6 milliseconds
00:00:00 DEBUG file:/C:/Users/Tyler/RuneMate/bots/storage/PrimeWintertodt/primera.css
00:00:00 INFO Initialising bot-specific PlayerSense variables
00:00:00 DEBUG Login Handler has been activated!
00:00:00 INFO Waiting for start...
00:00:02 DEBUG Executing: Empty Leaf.
00:00:03 DEBUG Interface Closer - Play Button has been activated!
00:00:04 DEBUG [ItemEvent] 1 Tinderbox added
00:00:04 DEBUG [ItemEvent] 1 Knife added
00:00:04 DEBUG [ItemEvent] 1 Supply crate added
00:00:04 DEBUG [ItemEvent] 1 Monkfish added
00:00:04 DEBUG [ItemEvent] 1 Monkfish added
00:00:09 DEBUG Executing: Empty Leaf.
00:00:09 DEBUG Executing: Empty Leaf.
00:00:09 DEBUG Executing: Empty Leaf.
00:00:10 DEBUG Executing: Empty Leaf.
00:00:10 DEBUG Executing: Empty Leaf.
00:00:10 DEBUG Executing: Empty Leaf.
00:00:10 DEBUG Executing: Empty Leaf.
00:00:10 DEBUG Executing: Empty Leaf.
00:00:11 DEBUG Executing: Empty Leaf.
00:00:11 DEBUG Executing: Empty Leaf.
00:00:11 DEBUG Executing: Empty Leaf.
00:00:11 DEBUG Executing: Empty Leaf.
00:00:11 DEBUG Executing: Empty Leaf.
00:00:12 DEBUG Executing: Empty Leaf.
00:00:12 DEBUG Executing: Empty Leaf.
00:00:12 DEBUG Executing: Empty Leaf.
00:00:12 DEBUG Executing: Empty Leaf.
00:00:12 DEBUG Executing: Empty Leaf.
00:00:13 DEBUG Executing: Empty Leaf.
00:00:13 DEBUG Executing: Empty Leaf.
00:00:13 DEBUG Executing: Empty Leaf.
00:00:13 DEBUG Executing: Empty Leaf.
00:00:14 DEBUG Executing: Empty Leaf.
00:00:14 DEBUG Executing: Empty Leaf.
00:00:14 DEBUG Executing: Empty Leaf.
00:00:14 DEBUG Executing: Empty Leaf.
00:00:14 DEBUG Executing: Empty Leaf.
00:00:15 DEBUG Executing: Empty Leaf.
00:00:15 DEBUG Executing: Empty Leaf.
00:00:15 DEBUG Executing: Empty Leaf.
00:00:15 DEBUG Executing: Empty Leaf.
00:00:15 DEBUG Executing: Empty Leaf.
00:00:16 DEBUG Executing: Empty Leaf.
00:00:16 DEBUG Executing: Empty Leaf.
00:00:16 DEBUG Executing: Empty Leaf.
00:00:16 DEBUG Executing: Empty Leaf.
00:00:16 DEBUG Executing: Empty Leaf.
00:00:17 DEBUG Executing: Empty Leaf.
00:00:17 DEBUG Executing: Empty Leaf.
00:00:17 DEBUG Executing: Empty Leaf.
00:00:17 DEBUG Executing: Empty Leaf.
00:00:18 DEBUG Executing: Empty Leaf.
00:00:18 DEBUG Executing: Empty Leaf.
00:00:18 DEBUG Executing: Empty Leaf.
00:00:18 DEBUG Executing: Empty Leaf.
00:00:18 DEBUG Executing: Empty Leaf.
00:00:19 DEBUG Executing: Empty Leaf.
00:00:19 DEBUG Executing: Empty Leaf.
00:00:19 DEBUG Executing: Empty Leaf.
00:00:19 DEBUG Executing: Empty Leaf.
00:00:19 DEBUG Executing: Empty Leaf.
00:00:20 DEBUG Executing: Empty Leaf.
00:00:20 DEBUG Executing: Empty Leaf.
00:00:20 DEBUG Executing: Empty Leaf.
00:00:20 DEBUG Executing: Empty Leaf.
00:00:20 DEBUG Executing: Empty Leaf.
00:00:21 DEBUG Executing: Empty Leaf.
00:00:21 DEBUG Executing: Empty Leaf.
00:00:21 DEBUG Executing: Empty Leaf.
00:00:21 DEBUG Executing: Empty Leaf.
00:00:22 DEBUG Executing: Empty Leaf.
00:00:22 DEBUG Executing: Empty Leaf.
00:00:22 DEBUG Executing: Empty Leaf.
00:00:22 DEBUG Start button pushed
00:00:22 INFO Starting
00:00:22 DEBUG Food: Food(pattern=^Monkfish$, min_quantity=6, pref_quantity=6)
00:00:22 DEBUG Executing: Empty Leaf.
00:00:22 DEBUG successfully invoked start
00:00:32 INFO Retreating to bank
00:00:32 DEBUG Bank path:
00:00:32 DEBUG Path[Coordinate(1630, 3957, 0) -> Coordinate(1630, 3956, 0) -> Coordinate(1631, 3956, 0) -> Coordinate(1631, 3955, 0) -> Coordinate(1631, 3954, 0) -> Coordinate(1631, 3953, 0) -> Coordinate(1632, 3953, 0) -> Coordinate(1633, 3953, 0) -> Coordinate(1633, 3952, 0) -> Coordinate(1633, 3951, 0) -> Coordinate(1634, 3951, 0) -> Coordinate(1634, 3950, 0) -> Coordinate(1634, 3949, 0) -> Coordinate(1634, 3948, 0) -> Coordinate(1635, 3948, 0) -> Coordinate(1635, 3947, 0) -> Coordinate(1636, 3947, 0) -> Coordinate(1637, 3947, 0) -> Coordinate(1637, 3946, 0) -> Coordinate(1637, 3945, 0) -> Coordinate(1637, 3944, 0) -> Coordinate(1638, 3944, 0) -> Coordinate(1639, 3944, 0)]
00:00:32 INFO Walking to bank
00:00:33 INFO Retreating to bank
00:00:33 DEBUG Bank path:
00:00:33 INFO Walking to bank
00:00:33 DEBUG Path[Coordinate(1630, 3957, 0) -> Coordinate(1630, 3956, 0) -> Coordinate(1631, 3956, 0) -> Coordinate(1631, 3955, 0) -> Coordinate(1631, 3954, 0) -> Coordinate(1631, 3953, 0) -> Coordinate(1632, 3953, 0) -> Coordinate(1633, 3953, 0) -> Coordinate(1633, 3952, 0) -> Coordinate(1633, 3951, 0) -> Coordinate(1634, 3951, 0) -> Coordinate(1634, 3950, 0) -> Coordinate(1634, 3949, 0) -> Coordinate(1634, 3948, 0) -> Coordinate(1635, 3948, 0) -> Coordinate(1635, 3947, 0) -> Coordinate(1636, 3947, 0) -> Coordinate(1637, 3947, 0) -> Coordinate(1637, 3946, 0) -> Coordinate(1637, 3945, 0) -> Coordinate(1637, 3944, 0) -> Coordinate(1638, 3944, 0) -> Coordinate(1639, 3944, 0)]
00:00:34 INFO Retreating to bank
00:00:34 DEBUG Bank path:
00:00:34 INFO Walking to bank
00:00:34 DEBUG Path[Coordinate(1630, 3957, 0) -> Coordinate(1630, 3956, 0) -> Coordinate(1631, 3956, 0) -> Coordinate(1631, 3955, 0) -> Coordinate(1631, 3954, 0) -> Coordinate(1631, 3953, 0) -> Coordinate(1632, 3953, 0) -> Coordinate(1633, 3953, 0) -> Coordinate(1633, 3952, 0) -> Coordinate(1633, 3951, 0) -> Coordinate(1634, 3951, 0) -> Coordinate(1634, 3950, 0) -> Coordinate(1634, 3949, 0) -> Coordinate(1634, 3948, 0) -> Coordinate(1635, 3948, 0) -> Coordinate(1635, 3947, 0) -> Coordinate(1636, 3947, 0) -> Coordinate(1637, 3947, 0) -> Coordinate(1637, 3946, 0) -> Coordinate(1637, 3945, 0) -> Coordinate(1637, 3944, 0) -> Coordinate(1638, 3944, 0) -> Coordinate(1639, 3944, 0)]
00:00:35 INFO Healing up
00:00:37 DEBUG [ItemEvent] 1 Monkfish removed
00:00:37 INFO Opening Bank
00:00:44 DEBUG Bank Pin has been activated!
00:00:48 INFO Depositing unwanted items
00:00:50 DEBUG [ItemEvent] 1 Supply crate removed
00:00:51 INFO Withdrawing: ^Hammer$
00:00:54 DEBUG [ItemEvent] 1 Hammer added
00:00:55 DEBUG Attempting to withdraw: ^Monkfish$ x5
00:00:55 INFO Withdrawing food
00:01:00 DEBUG [ItemEvent] 1 Monkfish added
00:01:00 DEBUG [ItemEvent] 1 Monkfish added
00:01:00 DEBUG [ItemEvent] 1 Monkfish added
00:01:00 DEBUG [ItemEvent] 1 Monkfish added
00:01:00 DEBUG [ItemEvent] 1 Monkfish added
00:01:00 INFO Closing Bank
00:01:02 INFO Walking to doors
00:01:10 INFO Entering the Doors of Dinh
00:01:13 DEBUG CHECK Combat
00:01:13 INFO Walking to preferred side: WEST
00:01:13 DEBUG Walking region path:
00:01:13 DEBUG Path[Coordinate(1632, 3982, 0) -> Coordinate(1632, 3983, 0) -> Coordinate(1631, 3983, 0) -> Coordinate(1631, 3984, 0) -> Coordinate(1630, 3984, 0) -> Coordinate(1630, 3985, 0) -> Coordinate(1629, 3985, 0) -> Coordinate(1629, 3986, 0) -> Coordinate(1628, 3986, 0) -> Coordinate(1628, 3987, 0) -> Coordinate(1627, 3987, 0) -> Coordinate(1627, 3988, 0) -> Coordinate(1626, 3988, 0) -> Coordinate(1626, 3989, 0) -> Coordinate(1625, 3989, 0) -> Coordinate(1625, 3990, 0) -> Coordinate(1624, 3990, 0) -> Coordinate(1624, 3991, 0) -> Coordinate(1623, 3991, 0) -> Coordinate(1623, 3992, 0) -> Coordinate(1622, 3992, 0) -> Coordinate(1622, 3993, 0) -> Coordinate(1621, 3993, 0) -> Coordinate(1620, 3993, 0)]
00:01:14 DEBUG CHECK Combat
00:01:14 DEBUG CHECK Waiting
00:01:14 DEBUG CHECK Eating
00:01:14 DEBUG CHECK Chopping
00:01:15 DEBUG Interacting with roots.
00:01:16 DEBUG CHECK Combat