03:39:52 DEBUG Local player has animation -1 and 12 Bruma remaining.
03:39:54 DEBUG CHECK Combat
03:39:54 DEBUG Feeding GameObject Burning brazier [1638, 3997, 0] to the BrazierFactory with actions [Feed]
03:39:54 TRACE Assigning Brazier a state of GOOD
03:39:54 DEBUG CHECK Waiting
03:39:54 DEBUG CHECK Eating
03:39:54 DEBUG CHECK Chopping
03:39:54 DEBUG CHECK Fletching
03:39:54 DEBUG CHECK Brazier
03:39:54 DEBUG Brazier Supplied: Brazier({GameObject=Burning brazier [1638, 3997, 0]}, {State=GOOD})
03:39:54 DEBUG Executing node: Feed
03:39:54 DEBUG Local player has animation -1 and 12 Bruma remaining.
03:39:56 DEBUG Already Feeding Brazier...
03:39:57 INFO Feeding Brazier
03:39:58 DEBUG [ItemEvent] 1 Bruma kindling removed
03:39:58 DEBUG [ItemEvent] 1 Bruma kindling removed
03:39:58 DEBUG [ItemEvent] 1 Bruma kindling removed
03:39:58 DEBUG [ItemEvent] 1 Bruma kindling removed
03:39:58 DEBUG [ItemEvent] 1 Bruma kindling removed
03:39:58 DEBUG [ItemEvent] 1 Bruma kindling removed
03:39:58 DEBUG [ItemEvent] 1 Bruma kindling removed
03:39:58 DEBUG [ItemEvent] 1 Bruma kindling removed
03:39:58 DEBUG [ItemEvent] 1 Bruma kindling removed
03:39:58 DEBUG [ItemEvent] 1 Bruma kindling removed
03:39:58 DEBUG [ItemEvent] 1 Bruma kindling removed
03:39:58 DEBUG [ItemEvent] 1 Bruma kindling removed
03:39:59 DEBUG CHECK Combat
03:39:59 DEBUG Feeding GameObject Brazier [1638, 3997, 0] to the BrazierFactory with actions [Light]
03:39:59 TRACE Assigning Brazier a state of UNLIT
03:40:00 DEBUG CHECK Combat
03:40:00 DEBUG Feeding GameObject Brazier [1638, 3997, 0] to the BrazierFactory with actions [Light]
03:40:00 TRACE Assigning Brazier a state of UNLIT
03:40:01 DEBUG CHECK Combat
03:40:01 DEBUG Feeding GameObject Brazier [1638, 3997, 0] to the BrazierFactory with actions [Light]
03:40:01 TRACE Assigning Brazier a state of UNLIT
03:40:01 DEBUG CHECK Combat
03:40:02 DEBUG Feeding GameObject Brazier [1638, 3997, 0] to the BrazierFactory with actions [Light]
03:40:02 TRACE Assigning Brazier a state of UNLIT
03:40:02 DEBUG CHECK Combat
03:40:02 DEBUG Feeding GameObject Brazier [1638, 3997, 0] to the BrazierFactory with actions [Light]
03:40:02 TRACE Assigning Brazier a state of UNLIT
03:40:03 DEBUG CHECK Combat
03:40:03 DEBUG Feeding GameObject Brazier [1638, 3997, 0] to the BrazierFactory with actions [Light]
03:40:03 TRACE Assigning Brazier a state of UNLIT
03:40:03 DEBUG CHECK Combat
03:40:04 DEBUG Feeding GameObject Brazier [1638, 3997, 0] to the BrazierFactory with actions [Light]
03:40:04 TRACE Assigning Brazier a state of UNLIT
03:40:04 DEBUG CHECK Combat
03:40:04 DEBUG Feeding GameObject Brazier [1638, 3997, 0] to the BrazierFactory with actions [Light]
03:40:04 TRACE Assigning Brazier a state of UNLIT
03:40:05 DEBUG CHECK Combat
03:40:05 DEBUG Feeding GameObject Brazier [1638, 3997, 0] to the BrazierFactory with actions [Light]
03:40:05 TRACE Assigning Brazier a state of UNLIT
03:40:05 DEBUG CHECK Combat
03:40:06 DEBUG Feeding GameObject Brazier [1638, 3997, 0] to the BrazierFactory with actions [Light]
03:40:06 TRACE Assigning Brazier a state of UNLIT
03:40:06 DEBUG CHECK Combat
03:40:07 DEBUG Feeding GameObject Brazier [1638, 3997, 0] to the BrazierFactory with actions [Light]
03:40:07 TRACE Assigning Brazier a state of UNLIT
03:40:07 DEBUG CHECK Combat
03:40:08 DEBUG Feeding GameObject Brazier [1638, 3997, 0] to the BrazierFactory with actions [Light]
03:40:08 TRACE Assigning Brazier a state of UNLIT
03:40:08 DEBUG CHECK Combat
03:40:08 DEBUG Feeding GameObject Brazier [1638, 3997, 0] to the BrazierFactory with actions [Light]
03:40:08 TRACE Assigning Brazier a state of UNLIT
03:40:09 DEBUG CHECK Combat
03:40:09 DEBUG Feeding GameObject Brazier [1638, 3997, 0] to the BrazierFactory with actions [Light]
03:40:09 TRACE Assigning Brazier a state of UNLIT
03:40:09 DEBUG CHECK Combat
03:40:10 DEBUG Feeding GameObject Brazier [1638, 3997, 0] to the BrazierFactory with actions [Light]
03:40:10 TRACE Assigning Brazier a state of UNLIT
03:40:10 DEBUG CHECK Combat
03:40:10 DEBUG Feeding GameObject Brazier [1638, 3997, 0] to the BrazierFactory with actions [Light]
03:40:10 TRACE Assigning Brazier a state of UNLIT
03:40:11 DEBUG CHECK Combat
03:40:11 DEBUG Feeding GameObject Brazier [1638, 3997, 0] to the BrazierFactory with actions [Light]
03:40:11 TRACE Assigning Brazier a state of UNLIT
03:40:12 DEBUG CHECK Combat
03:40:12 DEBUG Feeding GameObject Brazier [1638, 3997, 0] to the BrazierFactory with actions [Light]
03:40:12 TRACE Assigning Brazier a state of UNLIT
03:40:12 DEBUG CHECK Combat
03:40:13 DEBUG Feeding GameObject Brazier [1638, 3997, 0] to the BrazierFactory with actions [Light]
03:40:13 TRACE Assigning Brazier a state of UNLIT
03:40:13 DEBUG CHECK Combat
03:40:13 DEBUG Feeding GameObject Brazier [1638, 3997, 0] to the BrazierFactory with actions [Light]
03:40:13 TRACE Assigning Brazier a state of UNLIT