- Joined
- Mar 24, 2017
- Messages
- 341
just watched the bot attack the ardy knight and get killed by it, this is not premium script quality...
This is also the Lite version. The premium one doesn't attack the knight.
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Sign up now!just watched the bot attack the ardy knight and get killed by it, this is not premium script quality...
hardy har har so funny, you know what i mean and you know this lite version is the same as the other one with a time limit. i am talking about if i ever used the premium version...This is also the Lite version. The premium one doesn't attack the knight.
that's why it says "lite" it's not the paid version.just watched the bot attack the ardy knight and get killed by it, this is not premium bot quality... along with the constant clicking despite it being dazed this is probably very easy for jagex to detect
Thanks but this is rs3 which i can just equip a non combat item to prevent accidental attacksthat's why it says "lite" it's not the paid version.
most lite versions are limited not only in the time, but also in it's functions.
and i havn't had any issues with the bot attacking knights, goto your settings (ingame) and click the red joystick at the top right, and put both bars to "hidden"
like so;
Gyazo - b7aa13ad96ce3727b3d68b21d6fb375a.png
Prime Thieving Lite updated to v1.1.0.
Big update coming in 1.1.0, waiting for deployment
- Made the player stand in the correct position at all times for Knight thieving, meaning you won't get spam reported
1.1.0 live
What do you mean my plans for it, my plans are litterally, Wait for some one to ask me to add content, if it is something I think fits into the scope of the project I'll add it.I'd love to know what kind of plans you have for this bot, as well as if you have a Pyramid Plunder bot planned since savior doesn't seem to be working on it anymore.
Can you add pyramid plunder, if you think it fits the scope of the project?What do you mean my plans for it, my plans are litterally, Wait for some one to ask me to add content, if it is something I think fits into the scope of the project I'll add it.
As for Pyramid plunder, I'll ask @Savior but idk.
Its not a part of this project, it would be another project if savior isn't doing it. And is it osrs or rs3?Can you add pyramid plunder, if you think it fits the scope of the project?
at 70+ its 100k+ exp/h, and ardy knights are around 40-50k tops. :/
OSRS as alwaysIts not a part of this project, it would be another project if savior isn't doing it. And is it osrs or rs3?
What do you mean my plans for it, my plans are litterally, Wait for some one to ask me to add content, if it is something I think fits into the scope of the project I'll add it.
As for Pyramid plunder, I'll ask @Savior but idk.
Automatic luring would be a righteous pain in the asshole. Especially for them dogs at the fruit because you have to lure both of them which can be tedious.Okay, that answers my questions completely (not sarcasm)
My suggestion would be automatic luring at fruit stalls, if you find they turn out to be popular. If not, I'll just keep luring manually They're the best method I know of without requiring mousehops between 25-55 thieving.
I know, that's why I don't think it's worth adding unless you see a lot of fruit stall usage I'm fine with or without itAutomatic luring would be a righteous pain in the asshole. Especially for them dogs at the fruit because you have to lure both of them which can be tedious.
RS3 and OSRS PP are very similar, it would be good to add both because even on RS3 it's still a very good method.Its not a part of this project, it would be another project if savior isn't doing it. And is it osrs or rs3?
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