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Prime Pest Control [Deleted]

Status
Not open for further replies.
Joined
Nov 5, 2018
Messages
5
Ok i want my credits back. Ran it for 8 hours while away from my computer, came back and it was stuck on login screen with the world switch menu open and i had 68 points so i'd say it only ran for 3 hours MAX. I noticed that when i start the script it wants to pull up the world switch menu and gets stuck unless i manually close out of it. Tried to run it again for another 4 hours and i came back and it was stuck with the after-game dialogue box open (the one saying how many points u got from the match), checked my points and i only had 4 more points than when i started which means it literally sat there in game doing nothing for hours. This is OSRS btw.
 
Joined
Nov 18, 2018
Messages
4
Today 11/25/2018 bot got stuck. Something along the lines of finding crossing gangplank. But ive used it about 10-12 hours this weekend and no other issues that Im aware of.
 
Client Developer
Joined
Oct 12, 2015
Messages
3,763
Today 11/25/2018 bot got stuck. Something along the lines of finding crossing gangplank. But ive used it about 10-12 hours this weekend and no other issues that Im aware of.

Ok i want my credits back. Ran it for 8 hours while away from my computer, came back and it was stuck on login screen with the world switch menu open and i had 68 points so i'd say it only ran for 3 hours MAX. I noticed that when i start the script it wants to pull up the world switch menu and gets stuck unless i manually close out of it. Tried to run it again for another 4 hours and i came back and it was stuck with the after-game dialogue box open (the one saying how many points u got from the match), checked my points and i only had 4 more points than when i started which means it literally sat there in game doing nothing for hours. This is OSRS btw.

The login screen thing is a client issue as far as I'm aware - I'll provide a refund though if can supply the log files for the session to confirm. The weird thing about that dialog box is whist it's open the game is kind of "paused" - I've yet to find a concrete way of breaking out of that pause that wouldn't make it really easy to detect.
 
Joined
Nov 18, 2018
Messages
4
No problem man. I've already ran it for a few more hours and that same issue hasn't happened again.
 
Joined
Oct 18, 2017
Messages
19
Hey Party, loving the bot but i've had trouble with some of the pathing on it. Running the mid/high lvl preset and it stops running to the outside of the walls to the portals to attack and ends up not getting enough activity..

Below i've got a snippet of just before it stopped up until i saw it.

Code:
00:40:00 INFO    [Island Path] Next Vertex: Coordinate(8245, 2974, 0)
00:40:01 INFO    [Island Navigation] Building route to Coordinate(8246, 2973, 0)
00:40:01 INFO    [Island Navigation] Built IslandPath with length 9
00:40:01 INFO    [Island Path] Gates: LocatableEntityQueryResults[]
00:40:01 INFO    [Island Path] Next Vertex: Coordinate(8245, 2974, 0)
00:40:03 INFO    [Attack] Attacking Defiler
00:40:04 INFO    [WebServices] Update successful for pest-control
00:40:09 INFO    [Attack] Attacking Torcher
00:40:34 INFO    [Attack] Attacking Defiler
00:40:49 INFO    [Attack] Attacking Torcher
00:41:10 INFO    [Attack] Attacking Defiler
00:41:22 INFO    [Attack] Attacking Brawler
00:41:31 INFO    [Attack] Attacking Defiler
00:41:37 INFO    [Attack] Attacking Portal
00:41:54 INFO    [Navigation] Walking Path
00:41:55 INFO    [Island Navigation] Building route to Coordinate(8246, 2973, 0)
00:41:55 INFO    [Island Navigation] Built IslandPath with length 38
00:41:55 INFO    [Island Path] Gates: LocatableEntityQueryResults[Gate [8211, 2977, 0], Gate [8211, 2976, 0], Gate [8225, 2969, 0], Gate [8224, 2969, 0]]
00:41:56 INFO    [Island Path] Next Vertex: Coordinate(8240, 2987, 0)
00:41:57 INFO    [Island Navigation] Building route to Coordinate(8246, 2973, 0)
00:41:57 INFO    [Island Navigation] Built IslandPath with length 34
00:41:57 INFO    [Island Path] Gates: LocatableEntityQueryResults[Gate [8211, 2977, 0], Gate [8211, 2976, 0]]
00:41:59 INFO    [Island Path] Next Vertex: Coordinate(8243, 2985, 0)
00:41:59 INFO    [Island Navigation] Building route to Coordinate(8246, 2973, 0)
00:41:59 INFO    [Island Navigation] Built IslandPath with length 28
00:42:00 INFO    [Island Path] Gates: LocatableEntityQueryResults[Gate [8211, 2977, 0], Gate [8224, 2969, 0], Gate [8211, 2976, 0], Gate [8225, 2969, 0]]
00:42:02 INFO    [Island Path] Next Vertex: Coordinate(8245, 2974, 0)
00:42:03 INFO    [Island Navigation] Building route to Coordinate(8246, 2973, 0)
00:42:03 INFO    [Island Navigation] Built IslandPath with length 13
00:42:03 INFO    [Island Path] Gates: LocatableEntityQueryResults[Gate [8211, 2977, 0], Gate [8211, 2976, 0]]
00:42:04 INFO    [Island Path] Next Vertex: Coordinate(8244, 2974, 0)
00:42:04 INFO    [WebServices] Update successful for pest-control
00:42:06 INFO    [Attack] Attacking Spinner
00:42:16 INFO    [Attack] Attacking Portal
00:42:24 INFO    [Navigation] Walking Path
00:42:27 DEBUG    [Refresh] Refreshed with null
00:42:27 INFO    [Interact: Gangplank] Selecting ^Cross$
00:42:31 INFO    New Island based on Coordinate(11432, 3288, 0)
00:42:31 DEBUG    [Refresh] Refreshed with Island(Base Coordinate(11432, 3288, 0))
00:42:32 INFO    [Navigation] Walking Path
00:42:32 INFO    [Island Navigation] Building route to Coordinate(11510, 3357, 0)
00:42:32 INFO    [Island Navigation] Built IslandPath with length 37
00:42:32 INFO    [Island Path] Gates: LocatableEntityQueryResults[Gate [11475, 3361, 0], Gate [11475, 3360, 0], Gate [11488, 3353, 0], Gate [11502, 3361, 0], Gate [11489, 3353, 0], Gate [11502, 3360, 0]]
00:42:34 INFO    [Island Path] Next Vertex: Coordinate(11504, 3373, 0)
00:42:35 INFO    [Island Navigation] Building route to Coordinate(11510, 3357, 0)
00:42:35 INFO    [Island Navigation] Built IslandPath with length 37
00:42:35 INFO    [Island Path] Gates: LocatableEntityQueryResults[Gate [11475, 3361, 0], Gate [11475, 3360, 0], Gate [11488, 3353, 0], Gate [11502, 3361, 0], Gate [11489, 3353, 0], Gate [11502, 3360, 0]]
00:42:37 INFO    [Island Path] Next Vertex: Coordinate(11503, 3365, 0)
00:42:38 INFO    [Island Navigation] Building route to Coordinate(11510, 3357, 0)
00:42:38 INFO    [Island Navigation] Built IslandPath with length 29
00:42:38 INFO    [Island Path] Gates: LocatableEntityQueryResults[Gate [11475, 3361, 0], Gate [11475, 3360, 0], Gate [11488, 3353, 0], Gate [11502, 3361, 0], Gate [11489, 3353, 0], Gate [11502, 3360, 0]]
00:42:40 INFO    [Island Path] Next Vertex: Coordinate(11509, 3364, 0)
00:42:41 INFO    [Island Navigation] Building route to Coordinate(11510, 3357, 0)
00:42:41 INFO    [Island Navigation] Built IslandPath with length 21
00:42:41 INFO    [Island Path] Gates: LocatableEntityQueryResults[]
00:42:42 INFO    [Island Path] Next Vertex: Coordinate(11509, 3358, 0)
00:42:43 INFO    [Island Navigation] Building route to Coordinate(11510, 3357, 0)
00:42:43 INFO    [Island Navigation] Built IslandPath with length 10
00:42:43 INFO    [Island Path] Gates: LocatableEntityQueryResults[]
00:42:44 INFO    [Island Path] Next Vertex: Coordinate(11509, 3358, 0)
00:42:46 INFO    [Attack] Attacking Defiler
00:42:59 INFO    [Attack] Attacking Torcher
00:43:00 INFO    [Attack] Attacking Defiler
00:43:06 INFO    [Attack] Attacking Torcher
00:43:08 INFO    [Attack] Attacking Spinner
00:43:19 INFO    [Attack] Attacking Portal
00:43:47 INFO    [Navigation] Walking Path
00:43:47 INFO    [Island Navigation] Building route to Coordinate(11502, 3342, 0)
00:43:47 WARN    [Navigation] Failed to build RegionPath to Coordinate(11502, 3342, 0) (Base Coordinate(11432, 3288, 0)) using preset flags - using actual.
00:43:47 INFO    [Island Navigation] Built IslandPath with length 22
00:43:47 INFO    [Island Path] Gates: LocatableEntityQueryResults[Gate [11488, 3353, 0], Gate [11502, 3360, 0], Gate [11502, 3361, 0], Gate [11489, 3353, 0]]
00:43:49 INFO    [Island Path] Next Vertex: Coordinate(11503, 3344, 0)
00:43:50 INFO    [Island Navigation] Building route to Coordinate(11502, 3342, 0)
00:43:50 WARN    [Navigation] Failed to build RegionPath to Coordinate(11502, 3342, 0) (Base Coordinate(11432, 3288, 0)) using preset flags - using actual.
00:43:50 INFO    [Island Navigation] Built IslandPath with length 22
00:43:50 INFO    [Island Path] Gates: LocatableEntityQueryResults[Gate [11488, 3353, 0], Gate [11502, 3360, 0], Gate [11502, 3361, 0], Gate [11489, 3353, 0]]
00:43:52 INFO    [Island Path] Next Vertex: Coordinate(11503, 3343, 0)
00:43:53 INFO    [Island Navigation] Building route to Coordinate(11502, 3342, 0)
00:43:53 WARN    [Navigation] Failed to build RegionPath to Coordinate(11502, 3342, 0) (Base Coordinate(11432, 3288, 0)) using preset flags - using actual.
00:43:53 INFO    [Island Navigation] Built IslandPath with length 16
00:43:53 INFO    [Island Path] Gates: LocatableEntityQueryResults[Gate [11488, 3353, 0], Gate [11502, 3360, 0], Gate [11502, 3361, 0], Gate [11489, 3353, 0]]
00:43:54 INFO    [Island Path] Next Vertex: Coordinate(11503, 3343, 0)
00:43:55 INFO    [Island Navigation] Building route to Coordinate(11502, 3342, 0)
00:43:55 INFO    [Island Navigation] Built IslandPath with length 8
00:43:55 INFO    [Island Path] Gates: LocatableEntityQueryResults[Gate [11502, 3361, 0], Gate [11489, 3353, 0], Gate [11502, 3360, 0], Gate [11488, 3353, 0]]
00:43:55 INFO    [Island Path] Next Vertex: Coordinate(11503, 3343, 0)
00:43:56 INFO    [Attack] Attacking Portal
00:43:59 INFO    [Attack] Attacking Spinner
00:44:04 INFO    [WebServices] Update successful for pest-control
00:44:30 INFO    [Navigation] Walking Path
00:44:31 INFO    [Island Navigation] Building route to Coordinate(11478, 3341, 0)
00:44:31 WARN    [Navigation] Failed to build RegionPath to Coordinate(11478, 3341, 0) (Base Coordinate(11432, 3288, 0)) using preset flags - using actual.
00:44:31 INFO    [Island Navigation] Built IslandPath with length 26
00:44:31 INFO    [Island Path] Gates: LocatableEntityQueryResults[]
00:44:33 INFO    [Island Path] Next Vertex: Coordinate(11489, 3342, 0)
00:44:34 INFO    [Island Navigation] Building route to Coordinate(11478, 3341, 0)
00:44:34 WARN    [Navigation] Failed to build RegionPath to Coordinate(11478, 3341, 0) (Base Coordinate(11432, 3288, 0)) using preset flags - using actual.
00:44:34 INFO    [Island Navigation] Built IslandPath with length 26
00:44:34 INFO    [Island Path] Gates: LocatableEntityQueryResults[]
00:44:36 INFO    [Island Path] Next Vertex: Coordinate(11487, 3342, 0)
00:44:37 INFO    [Island Navigation] Building route to Coordinate(11478, 3341, 0)
00:44:37 WARN    [Navigation] Failed to build RegionPath to Coordinate(11478, 3341, 0) (Base Coordinate(11432, 3288, 0)) using preset flags - using actual.
00:44:37 INFO    [Island Navigation] Built IslandPath with length 17
00:44:37 INFO    [Island Path] Gates: LocatableEntityQueryResults[]
00:44:39 INFO    [Island Path] Next Vertex: Coordinate(11481, 3341, 0)
00:44:40 INFO    [Island Navigation] Building route to Coordinate(11478, 3341, 0)
00:44:40 INFO    [Island Navigation] Built IslandPath with length 12
00:44:40 INFO    [Island Path] Gates: LocatableEntityQueryResults[]
00:44:41 INFO    [Island Path] Next Vertex: Coordinate(11480, 3342, 0)
00:44:42 INFO    [Island Navigation] Building route to Coordinate(11478, 3341, 0)
00:44:42 INFO    [Island Navigation] Built IslandPath with length 12
00:44:42 INFO    [Island Path] Gates: LocatableEntityQueryResults[]
00:44:44 INFO    [Island Path] Next Vertex: Coordinate(11480, 3342, 0)
00:44:44 INFO    [Attack] Attacking Spinner
00:44:45 INFO    [Navigation] Walking Path
00:44:47 DEBUG    [Refresh] Refreshed with null
00:44:47 INFO    [Interact: Gangplank] Selecting ^Cross$
00:44:53 INFO    New Island based on Coordinate(12377, 3676, 0)
00:44:53 DEBUG    [Refresh] Refreshed with Island(Base Coordinate(12377, 3676, 0))
00:44:53 INFO    [Navigation] Walking Path
00:44:53 INFO    [Island Navigation] Building route to Coordinate(12455, 3745, 0)
00:44:53 INFO    [Island Navigation] Built IslandPath with length 23
00:44:53 INFO    [Island Path] Gates: LocatableEntityQueryResults[Gate [12462, 3745, 0], Gate [12449, 3737, 0], Gate [12448, 3737, 0], Gate [12435, 3744, 0], Gate [12435, 3745, 0], Gate [12462, 3744, 0]]
00:44:55 INFO    [Island Path] Next Vertex: Coordinate(12454, 3749, 0)
00:44:56 INFO    [Island Navigation] Building route to Coordinate(12455, 3745, 0)
00:44:56 INFO    [Island Navigation] Built IslandPath with length 23
00:44:56 INFO    [Island Path] Gates: LocatableEntityQueryResults[Gate [12462, 3745, 0], Gate [12449, 3737, 0], Gate [12448, 3737, 0], Gate [12435, 3744, 0], Gate [12435, 3745, 0], Gate [12462, 3744, 0]]
00:44:58 INFO    [Island Path] Next Vertex: Coordinate(12454, 3746, 0)
00:44:59 INFO    [Island Navigation] Building route to Coordinate(12455, 3745, 0)
00:44:59 INFO    [Island Navigation] Built IslandPath with length 10
00:44:59 INFO    [Island Path] Gates: LocatableEntityQueryResults[Gate [12462, 3745, 0], Gate [12449, 3737, 0], Gate [12448, 3737, 0], Gate [12435, 3744, 0], Gate [12435, 3745, 0], Gate [12462, 3744, 0]]
00:45:00 INFO    [Island Path] Next Vertex: Coordinate(12455, 3746, 0)
 
Joined
Oct 26, 2018
Messages
5
wast of my money. 3 times it stopped. 3 times payed for nothing. Last time it start finaly, but i think the free version is even better. So dont wast your money on this script
 
Joined
Nov 25, 2018
Messages
1
Been sat in a boat like a lemon for the past 6 hours, excellent bot if you like wasting your prime money and want your account banned for life. Waste of time.
 
Joined
Dec 13, 2018
Messages
1
The only difference between the FREE and the premium version is that the FREE version can only be used up to x hours a week.


Already brought 3 $ worth of this bot and only received 89 pest control points, just stops working and still drains your credits when you're out what a rip off. deffo will not be using again
 
Joined
Dec 6, 2018
Messages
2
Not sure what you have put into the updates, but nothing seems to have changed. I have run this multiple times this year and for my total of 15 hours running it has earnt me a total of 40ish tickets. Like others are saying gets stuck on dock "walking path"
 
Joined
Nov 15, 2018
Messages
45
so when you gona fix the door closing problem I mean it makes it really bot like walking in circles doing nothing lol
 
Client Developer
Joined
Oct 12, 2015
Messages
3,763
so when you gona fix the door closing problem I mean it makes it really bot like walking in circles doing nothing lol

What's the problem with it? Feel like I've missed a message.
 
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