12:07:12 [DEBUG] [ Menu] Clicking '^Use$' '^Special Attack$' on InterfaceComponent [160, 35]
12:07:13 [INFO ] [ NightmareZone] Equipping loadout
12:07:13 [INFO ] [ ControlPanelTab] Opening INVENTORY
12:07:13 [DEBUG] [ Menu] Clicking '^Equip|Wear|Wield|Carry$' 'null' on SpriteItem(name:Dragon scimitar, quantity: 1, index: 0, origin: INVENTORY)
12:07:15 [INFO ] [ NightmareZone] Attacking The Kendal
12:07:15 [DEBUG] [ Menu] Clicking '^Attack$' 'null' on The Kendal(level: 70, position: 16112, 2407, 3)
12:07:15 [DEBUG] [ MenuItem] Desired target was The Kendal(level: 70, position: 16112, 2407, 3) but actual target was InterfaceComponent [149, 0, 0]
12:07:15 [DEBUG] [ MenuItem] Desired target was The Kendal(level: 70, position: 16112, 2407, 3) but actual target was InterfaceComponent [149, 0, 0]
12:07:15 [DEBUG] [ MenuItem] Desired target was The Kendal(level: 70, position: 16112, 2407, 3) but actual target was InterfaceComponent [149, 0, 0]
12:07:15 [DEBUG] [ MenuItem] Desired target was The Kendal(level: 70, position: 16112, 2407, 3) but actual target was InterfaceComponent [149, 0, 0]
12:07:15 [TRACE] [ RemoteModel] Determining interaction point of The Kendal(level: 70, position: 16112, 2407, 3) using remote model
12:07:15 [TRACE] [ RemoteModel] Selecting point InteractablePoint(282, 177)
12:07:16 [INFO ] [ Absorption] Establishing new upper threshold 972, lower at 317
12:07:16 [INFO ] [ NightmareZone] Drinking Absorption potion
12:07:16 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (4), quantity: 1, index: 19, origin: INVENTORY)
12:07:16 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (4), quantity: 1, index: 19, origin: INVENTORY)
12:07:16 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (4), quantity: 1, index: 19, origin: INVENTORY)
12:07:17 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 19, origin: INVENTORY)
12:07:17 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 19, origin: INVENTORY)
12:07:18 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (2), quantity: 1, index: 19, origin: INVENTORY)
12:07:18 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (2), quantity: 1, index: 19, origin: INVENTORY)
12:07:18 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (1), quantity: 1, index: 19, origin: INVENTORY)
12:07:18 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (1), quantity: 1, index: 19, origin: INVENTORY)
12:07:19 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (4), quantity: 1, index: 20, origin: INVENTORY)
12:07:19 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (4), quantity: 1, index: 20, origin: INVENTORY)
12:07:19 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (4), quantity: 1, index: 20, origin: INVENTORY)
12:07:20 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 20, origin: INVENTORY)
12:07:20 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 20, origin: INVENTORY)
12:07:20 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 20, origin: INVENTORY)
12:07:21 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (2), quantity: 1, index: 20, origin: INVENTORY)
12:07:21 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (1), quantity: 1, index: 20, origin: INVENTORY)
12:07:21 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (1), quantity: 1, index: 20, origin: INVENTORY)
12:07:22 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (4), quantity: 1, index: 21, origin: INVENTORY)
12:07:22 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (4), quantity: 1, index: 21, origin: INVENTORY)
12:07:22 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 21, origin: INVENTORY)
12:07:23 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 21, origin: INVENTORY)
12:07:23 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (2), quantity: 1, index: 21, origin: INVENTORY)
12:07:23 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (2), quantity: 1, index: 21, origin: INVENTORY)
12:07:23 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (1), quantity: 1, index: 21, origin: INVENTORY)
12:07:24 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (1), quantity: 1, index: 21, origin: INVENTORY)
12:07:24 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (4), quantity: 1, index: 22, origin: INVENTORY)
12:07:25 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:25 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:25 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:26 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:26 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:26 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:27 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:27 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:27 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:28 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:28 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:28 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:29 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:29 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:29 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:30 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:30 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:30 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:31 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:31 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:31 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:31 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:32 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:32 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:33 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:33 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:33 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:34 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:34 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:34 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:35 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:35 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:35 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:36 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:36 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:36 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:37 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:37 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:37 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:38 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:38 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:38 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:39 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:39 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:39 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:40 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:40 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:40 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:41 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:41 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:41 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:42 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:42 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:42 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:43 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:43 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:43 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:44 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:44 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:44 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:45 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:45 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:45 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:46 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:07:46 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:08:14 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:08:15 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:08:15 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:08:15 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:08:15 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:08:16 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:08:16 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:08:17 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:08:17 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:08:17 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:08:17 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:08:18 [DEBUG] [ Menu] Clicking '^Drink$' 'null' on SpriteItem(name:Absorption (3), quantity: 1, index: 22, origin: INVENTORY)
12:08:28 [INFO ] [ Prayer] Deactivating Rapid Heal
12:08:28 [INFO ] [ Prayer] Deactivating Rapid Heal
12:08:49 [INFO ] [ NightmareZone] Start button pressed...
12:08:49 [INFO ] [ NightmareZone] Configuration validated!
12:08:49 [INFO ] [ NightmareZone] Updating settings...
12:08:49 [INFO ] [ NightmareZone] Snapshot: com.runemate.bot.nmz.config.IIIiiIIiiI@5e975ad2
12:08:49 [INFO ] [ NightmareZone] Removing existing prayer handler
12:08:49 [INFO ] [ NightmareZone] Registering new prayer handler
12:08:49 [WARN ] [ Loadout] Equipment loadout already has an item with key 'Pattern: ^Helm ?of ?neitiznot$', skipping this item