- Joined
- Jul 12, 2015
- Messages
- 60
Kudos for this @SlashnHax and congrats on the release! Impressive handling of the Icefiend boss as well - was pleasantly surprised when I got this boss.
To clarify, only C4 is supported right now? I looked through the update log and I wasn't able to ascertain for sure if C6 is supported. I tried to run it a few times on C6, and it didn't ever get past "Classifying Dungeon" - which is an issue I have had running it on C4 as well. Is there a way to manually "kick" it past this point? Once it starts it seems to run fine.
Also, I know you are working on core functionality updates right now, but I thought it might be a good idea to add Regeneration support at some point; this would allow for some "cheap" healing, which would help prevent deaths. It may also be a good idea to have the bot click on the backpack first thing; from what I have observed the Party interface comes up at the beginning of every dungeon, which prevents the bot from ever seeing the Inventory, and ultimately making it unable to eat. I am not certain for sure how the mechanics of the bot work (if it will, at some point, click it) but I do know that I have checked on it and had multiple deaths, and it was still on the party interface.
All-in-all though, this is absolutely brilliant!
To clarify, only C4 is supported right now? I looked through the update log and I wasn't able to ascertain for sure if C6 is supported. I tried to run it a few times on C6, and it didn't ever get past "Classifying Dungeon" - which is an issue I have had running it on C4 as well. Is there a way to manually "kick" it past this point? Once it starts it seems to run fine.
Also, I know you are working on core functionality updates right now, but I thought it might be a good idea to add Regeneration support at some point; this would allow for some "cheap" healing, which would help prevent deaths. It may also be a good idea to have the bot click on the backpack first thing; from what I have observed the Party interface comes up at the beginning of every dungeon, which prevents the bot from ever seeing the Inventory, and ultimately making it unable to eat. I am not certain for sure how the mechanics of the bot work (if it will, at some point, click it) but I do know that I have checked on it and had multiple deaths, and it was still on the party interface.
All-in-all though, this is absolutely brilliant!
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