Bot runs fine for about 3 games, then either starts to spin the camera non-stop or doesn't get back on the boat not sure what causes it, using pest hunter setting, nothing else.
00:00:00 INFO Configuring internal settings
00:00:00 DEBUG [ReflexManager] New loop delay determined at 0 minutes
00:00:00 DEBUG [ReflexManager] Generated fatigue at current interval is 126
00:00:00 DEBUG [HexisBot] Changing our delay from 0 to 126
00:00:00 INFO Waiting for the UI to start
00:00:05 INFO Waiting for the UI to start
00:00:09 DEBUG Hovered Gangplank [2658, 2639, 0] on the first attempt.
00:00:10 DEBUG Hovered Gangplank [2658, 2639, 0] on the first attempt.
00:00:11 INFO Waiting for the game to start
00:00:16 INFO Waiting for the game to start
00:00:21 INFO Waiting for the game to start
00:00:26 INFO Waiting for the game to start
00:00:31 INFO Waiting for the game to start
00:00:36 INFO Waiting for the game to start
00:00:41 INFO Waiting for the game to start
00:00:46 INFO Waiting for the game to start
00:00:51 INFO Waiting for the game to start
00:00:56 INFO Waiting for the game to start
00:01:01 INFO Waiting for the game to start
00:01:06 INFO Waiting for the game to start
00:01:11 INFO Waiting for the game to start
00:01:16 INFO Waiting for the game to start
00:01:21 INFO Waiting for the game to start
00:01:26 INFO Waiting for the game to start
00:01:31 INFO Waiting for the game to start
00:01:36 INFO Waiting for the game to start
00:01:41 INFO Waiting for the game to start
00:01:45 DEBUG Instance cached, Region base identified at Coordinate(6448, 1792, 0)
00:01:46 DEBUG Attempting to hover Coordinate.Minimap(6497, 1826, 0) since the target of InteractablePoint(700, 130) is less then 4 pixels away.
00:01:46 DEBUG Attempted to hover Coordinate.Minimap(6497, 1826, 0) since InteractablePoint(700, 130) was less than 4 pixels away (success: true)
00:01:46 INFO Walking to the Southwest portal
00:01:46 DEBUG Hovered Coordinate.Minimap(6497, 1826, 0) on the first attempt.
00:01:46 INFO Walking to the Southwest portal
00:01:46 DEBUG Hovered Coordinate.Minimap(6497, 1826, 0) on the first attempt.
00:01:46 INFO Walking to the Southwest portal
00:01:49 DEBUG Attempting to hover Gate [6496, 1817, 0] since the target of InteractablePoint(29, 270) is less then 4 pixels away.
00:01:49 DEBUG Attempted to hover Gate [6496, 1817, 0] since InteractablePoint(29, 270) was less than 4 pixels away (success: false)
00:01:49 DEBUG We're not hovering Gate [6496, 1817, 0] according to Interactable#isHovered() but our position does equal the desired target.
00:01:49 DEBUG Attempting to hover Gate [6496, 1817, 0] since the target of InteractablePoint(300, 204) is less then 4 pixels away.
00:01:50 DEBUG Attempted to hover Gate [6496, 1817, 0] since InteractablePoint(300, 204) was less than 4 pixels away (success: false)
00:01:50 DEBUG We're not hovering Gate [6496, 1817, 0] according to Interactable#isHovered() but our position does equal the desired target.
00:01:50 DEBUG Hovered Gate [6496, 1817, 0] on the first attempt.
00:01:50 DEBUG Hovered Gate [6496, 1817, 0] on the first attempt.
00:01:51 INFO Walking to the Southwest portal
00:01:51 DEBUG Hovered Gate [6496, 1817, 0] on the first attempt.
00:01:51 INFO Walking to the Southwest portal
00:01:51 INFO Walking to the Southwest portal
00:01:52 INFO Walking to the Southwest portal
00:01:52 INFO Walking to the Southwest portal
00:01:52 INFO Walking to the Southwest portal
00:01:54 INFO Walking to the Southwest portal
00:01:55 DEBUG Attempting to hover Coordinate.Minimap(6486, 1808, 0) since the target of InteractablePoint(765, 35) is less then 4 pixels away.
00:01:55 DEBUG Attempted to hover Coordinate.Minimap(6486, 1808, 0) since InteractablePoint(765, 35) was less than 4 pixels away (success: true)
00:01:55 INFO Walking to the Southwest portal
00:01:55 DEBUG Hovered Coordinate.Minimap(6486, 1807, 0) on the first attempt.
00:01:55 INFO Walking to the Southwest portal
00:01:55 DEBUG Hovered Coordinate.Minimap(6486, 1807, 0) on the first attempt.
00:01:55 INFO Walking to the Southwest portal
00:01:55 DEBUG Hovered Coordinate.Minimap(6486, 1807, 0) on the first attempt.
00:01:56 INFO Walking to the Southwest portal
00:01:58 DEBUG Attempting to hover Coordinate.Minimap(6486, 1805, 0) since the target of InteractablePoint(751, 59) is less then 4 pixels away.
00:01:58 DEBUG Attempted to hover Coordinate.Minimap(6486, 1805, 0) since InteractablePoint(751, 59) was less than 4 pixels away (success: true)
00:01:58 INFO Walking to the Southwest portal
00:01:58 DEBUG Attempting to hover Coordinate.Minimap(6486, 1805, 0) since the target of InteractablePoint(748, 64) is less then 4 pixels away.
00:01:58 DEBUG Attempted to hover Coordinate.Minimap(6486, 1805, 0) since InteractablePoint(748, 64) was less than 4 pixels away (success: true)
00:01:58 INFO Walking to the Southwest portal
00:02:00 DEBUG Hovered Spinner(level: 55, position: 6485, 1804, 0) on the first attempt.
00:02:00 DEBUG [CombatHandler] No tasks available to execute
00:02:00 DEBUG [CombatHandler] No tasks available to execute
00:02:01 DEBUG [CombatHandler] No tasks available to execute
00:02:01 DEBUG [CombatHandler] No tasks available to execute
00:02:01 DEBUG [CombatHandler] No tasks available to execute
00:02:01 INFO Killing Spinner
00:02:02 DEBUG Detected West dropped. Removing from list of shielded portals.
00:02:02 DEBUG Detected West dropped. Removing from list of shielded portals.
00:02:02 INFO Killing Spinner
00:02:04 INFO Killing Spinner
00:02:05 INFO Killing Spinner
00:02:07 INFO Killing Spinner
00:02:09 INFO Killing Spinner
00:02:11 INFO Killing Spinner
00:02:13 INFO Killing Spinner
00:02:15 INFO Killing Spinner
00:02:16 DEBUG Attempting to hover Spinner(level: 36, position: 6486, 1804, 0) since the target of InteractablePoint(398, 316) is less then 4 pixels away.
00:02:16 DEBUG Attempted to hover Spinner(level: 36, position: 6486, 1804, 0) since InteractablePoint(398, 316) was less than 4 pixels away (success: false)
00:02:16 DEBUG We're not hovering Spinner(level: 36, position: 6486, 1804, 0) according to Interactable#isHovered() but our position does equal the desired target.
00:02:17 DEBUG [CombatHandler] No tasks available to execute
00:02:17 DEBUG [CombatHandler] No tasks available to execute
00:02:17 DEBUG [CombatHandler] No tasks available to execute
00:02:17 DEBUG [CombatHandler] No tasks available to execute
00:02:17 DEBUG [CombatHandler] No tasks available to execute
00:02:17 DEBUG [CombatHandler] No tasks available to execute
00:02:17 DEBUG [CombatHandler] No tasks available to execute
00:02:17 DEBUG [CombatHandler] No tasks available to execute
00:02:18 DEBUG [CombatHandler] No tasks available to execute
00:02:18 DEBUG [CombatHandler] No tasks available to execute
00:02:18 INFO Killing Spinner
00:02:19 INFO Killing Spinner
00:02:21 INFO Killing Spinner
00:02:22 DEBUG Attempting to hover Shifter(level: 38, position: 6486, 1804, 0) since the target of InteractablePoint(405, 336) is less then 4 pixels away.
00:02:22 DEBUG Attempted to hover Shifter(level: 38, position: 6486, 1804, 0) since InteractablePoint(405, 336) was less than 4 pixels away (success: false)
00:02:22 DEBUG We're not hovering Shifter(level: 38, position: 6486, 1804, 0) according to Interactable#isHovered() but our position does equal the desired target.
00:02:22 DEBUG Hovered MenuItem{1 : "Attack" : "Shifter" : Shifter(level: 38, position: 6486, 1804, 0)} on the first attempt.
00:02:23 DEBUG [CombatHandler] No tasks available to execute
00:02:23 DEBUG [CombatHandler] No tasks available to execute
00:02:23 DEBUG [CombatHandler] No tasks available to execute
00:02:23 DEBUG [CombatHandler] No tasks available to execute
00:02:23 DEBUG [CombatHandler] No tasks available to execute
00:02:23 DEBUG [CombatHandler] No tasks available to execute
00:02:23 DEBUG [CombatHandler] No tasks available to execute
00:02:23 DEBUG [CombatHandler] No tasks available to execute
00:02:24 DEBUG [CombatHandler] No tasks available to execute
00:02:24 INFO Killing Shifter
00:02:25 INFO Killing Shifter
00:02:26 INFO Killing Shifter
00:02:28 INFO Killing Shifter
00:02:30 DEBUG Hovered Defiler(level: 50, position: 6487, 1805, 0) on the first attempt.
00:02:30 DEBUG Hovered MenuItem{1 : "Attack" : "Defiler" : Defiler(level: 50, position: 6487, 1805, 0)} on the first attempt.
00:02:30 DEBUG [CombatHandler] No tasks available to execute
00:02:30 DEBUG [CombatHandler] No tasks available to execute
00:02:31 DEBUG [CombatHandler] No tasks available to execute
00:02:31 DEBUG [CombatHandler] No tasks available to execute
00:02:31 DEBUG [CombatHandler] No tasks available to execute
00:02:31 DEBUG [CombatHandler] No tasks available to execute
00:02:31 DEBUG [CombatHandler] No tasks available to execute
00:02:31 DEBUG [CombatHandler] No tasks available to execute
00:02:31 DEBUG [CombatHandler] No tasks available to execute
00:02:31 DEBUG Detected Southeast dropped. Removing from list of shielded portals.
00:02:31 DEBUG Detected Southeast dropped. Removing from list of shielded portals.
00:02:32 INFO Killing Defiler
00:02:33 INFO Killing Defiler
00:02:35 INFO Killing Defiler
00:02:36 INFO Killing Defiler
00:02:38 INFO Killing Defiler
00:02:39 INFO Killing Defiler