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Atlas Slayer [LITE] [Deleted]

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Jan 16, 2018
Messages
17
The abby demons thing (everything in ancient caverns) was an oversight and should be fixed in the next version (as I just finished a task there myself yesterday). And for ardy teleports I would just recommend taking something else. (Varrock TP should be reliable). For the potions I would have to test out myself, but can't do so for a few days

tried varorrock teleport and its the same thing (stuck on the bank booth ) on the west bank but it fix it self by teleporting to priff and bank there)
im just reporting this bugs to make the bot better for me its the best bot i ever seen so far and i assume it took you alot of work thank you sir
 
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tried varorrock teleport and its the same thing (stuck on the bank booth ) on the west bank but it fix it self by teleporting to priff and bank there)
im just reporting this bugs to make the bot better for me its the best bot i ever seen so far and i assume it took you a lot of work thank you sir

Well I can't really do much at the banking thing. For me (and others) in banks perfectly fine. It could be a runescape thing where you click the bank but it doesn't open because your in the standing space next to it, but that would be very hard to fix for every bank. Do you have a specific bank selected or did you select nearest?
And its great that you report the bugs, it's a beta for something :).
 
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Messages
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Well I can't really do much at the banking thing. For me (and others) in banks perfectly fine. It could be a runescape thing where you click the bank but it doesn't open because your in the standing space next to it, but that would be very hard to fix for every bank. Do you have a specific bank selected or did you select nearest?
And its great that you report the bugs, it's a beta for something :).
nearest atm ill try to change that :)
 
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Messages
3
First, nice bot nice Work, but some times the Bot use Magicpaper on my Sharks, or if i get again a Task with Dragons, he want a Shield and anti fire, shield is already equppied and sword too, and then the bots closes.
 
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First, nice bot nice Work, but some times the Bot use Magicpaper on my Sharks, or if i get again a Task with Dragons, he want a Shield and anti fire, shield is already equppied and sword too, and then the bots closes.
I recommend putting the value for notepaper higher then the value of sharks (or tell me at what value you have this setting). And for the dragon thing i will look into it. Is it possible for you to provide me with a log of when that happened? (Its in C:/Users/[USER]/Runemate/Logs. If you can't find it, please post the log when you encounter the problem again.
 
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Messages
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I recommend putting the value for notepaper higher then the value of sharks (or tell me at what value you have this setting). And for the dragon thing i will look into it. Is it possible for you to provide me with a log of when that happened? (Its in C:/Users/[USER]/Runemate/Logs. If you can't find it, please post the log when you encounter the problem again.
My Value is 3500


00:41:50 DEBUG [BANK PRESET MERGER] Added -1 Magic notepaper to inventoryList.
00:41:50 DEBUG [BANK PRESET MERGER] Added 27 Shark to inventoryList.
00:41:50 DEBUG [BANK PRESET MERGER] Preset size: 28, Required item count 3, Items already in inventory
00:41:50 DEBUG [BANK PRESET MERGER] We need 3 extra inventory slots
00:41:50 DEBUG [BANK PRESET MERGER] Lowering amount of Shark from 27 to 24
00:41:50 DEBUG [BANK WITHDRAW]Total items to withdraw [Antifire (4), Dusty key, Magic notepaper, Shark]
00:41:50 DEBUG Withdrawing 1 Dusty key
00:41:53 DEBUG Withdrawing 24 Shark
00:41:59 DEBUG Withdrawing 24 Shark
00:42:03 DEBUG Withdrawing 24 Shark
00:42:04 DEBUG Withdrawing 24 Shark
00:42:07 DEBUG Withdrawing 2 Antifire (4)
00:42:12 DEBUG Withdrawing -1 stacked Magic notepaper
00:42:15 DEBUG Withdrawing -1 stacked Magic notepaper
00:42:15 WARN [Bank] Action not found in [Cancel]
00:42:16 DEBUG Withdrawing -1 stacked Magic notepaper
00:42:16 WARN [Bank] Action not found in [Cancel]
00:42:17 DEBUG Withdrawing -1 stacked Magic notepaper
00:42:17 WARN [Bank] Action not found in [Cancel]
00:42:17 DEBUG Withdrawing -1 stacked Magic notepaper
00:42:19 DEBUG Withdrawing -1 stacked Magic notepaper
00:42:22 DEBUG [BANK WITHDRAW]All items are withdrawn
00:42:22 DEBUG [BANK PRESET MERGER]Trying to create a new equipment preset for you
00:42:22 DEBUG [Equipment view] Getting gearMap: Melee crush and is available in gearlist [true]
00:42:22 DEBUG [Equipment view] Gearlist dropdown Set on action fired: from Melee crush to null
00:42:22 DEBUG [Equipment view] Gearlist dropdown had preset selected, but it had no name
00:42:22 DEBUG [Equipment view] Gearlist dropdown Set on action fired: from null to Melee crush
00:42:22 DEBUG [Equipment view] Gearlist dropdown has preset Melee crush selected. Loading gearset
00:42:22 DEBUG [Equipment view] Loading gearset for preset: Melee crush
00:42:22 DEBUG [Equipment view] Found gearset Melee crush in the presetMap
00:42:22 DEBUG Gear preset: {Weapon=ItemDefinition(id: 1305, name: Dragon longsword), Ring=ItemDefinition(id: 39808, name: Ring of fortune), Legs=ItemDefinition(id: 35562, name: Guthan's chainskirt (worn)), Cape=ItemDefinition(id: 9763, name: Magic cape (t)), Shield=ItemDefinition(id: 1540, name: Anti-dragon shield), Hand=null, Pocket=null, Head=ItemDefinition(id: 35559, name: Guthan's helm (worn)), Body=ItemDefinition(id: 35561, name: Guthan's platebody (worn)), Ammunition=null, Neck=ItemDefinition(id: 1712, name: Amulet of glory (4)), Feet=null, Aura=null}
00:42:22 DEBUG [BANK PRESET MERGER] Added Amulet of glory (4) to gearList.
00:42:22 DEBUG [BANK WITHDRAW]Equipment to withdraw: [Pair(Shield, Anti-dragon shield), Pair(Ring, Ring of fortune)]
00:42:22 DEBUG [BANK WITHDRAW] Nothing in common between preset and requirements
00:42:22 DEBUG [2H FIXER] Currently our preset contains 2H weapon: null
00:42:22 DEBUG [2H FIXER] Found Dragon Longsword and ammo none in player preferences
00:42:22 DEBUG [BANK WITHDRAW] Found alternative weapon Dragon Longsword for style Melee crush
00:42:22 INFO [BANK PRESET MERGER] Your current preset has a 2h weapon and the requirements include a shield. Assign a replacement in menu: Inventroy and gear > Advanced
00:42:22 DEBUG [BANK PRESET MERGER] Your current preset has a 2h weapon and the requirements include a shield. Assign a replacement in menu: Inventroy and gear > Advanced
00:47:35 DEBUG Refreshing killcount
00:47:35 DEBUG Current kills: 61, task size: 69
00:47:35 DEBUG New slayer Master
00:47:42 DEBUG Refreshing killcount
00:47:42 DEBUG Current kills: 61, task size: 69
00:47:42 DEBUG New slayer Master
01:41:46 DEBUG MONEYPOUCH: added: -10611060
01:41:48 DEBUG MONEYPOUCH: added: 10611060
01:41:51 DEBUG Refreshing killcount
01:41:51 DEBUG Text: Black dragons, enemy: Black dragons
01:41:51 INFO Getting task from IC: Black dragons
01:41:51 DEBUG Selecting new row
01:41:51 DEBUG Current kills: 61, task size: 69
01:41:51 DEBUG New slayer Master
01:41:59 DEBUG Refreshing killcount
01:41:59 DEBUG New slayer Master
01:41:59 DEBUG Text: Black dragons, enemy: Black dragons
01:41:59 INFO Getting task from IC: Black dragons
01:41:59 DEBUG Selecting new row
01:41:59 DEBUG Current kills: 61, task size: 69
01:41:59 DEBUG Banking is not open
01:42:00 INFO Currently targeted bank: Bank booth [3181, 3444, 0]
01:42:03 DEBUG Banking is not open
01:42:04 INFO Currently targeted bank: Bank booth [3181, 3444, 0]
01:42:09 INFO Failed to open bank
01:42:10 DEBUG Bank Pin has been activated!
01:42:19 DEBUG [BANK PRESET MERGER]Trying to create a new equipment preset for you
01:42:19 DEBUG [Equipment view] Getting gearMap: Melee crush and is available in gearlist [true]
01:42:19 DEBUG [Equipment view] Gearlist dropdown Set on action fired: from Melee crush to null
01:42:19 DEBUG [Equipment view] Gearlist dropdown had preset selected, but it had no name
01:42:19 DEBUG [Equipment view] Gearlist dropdown Set on action fired: from null to Melee crush
01:42:19 DEBUG [Equipment view] Gearlist dropdown has preset Melee crush selected. Loading gearset
01:42:19 DEBUG [Equipment view] Loading gearset for preset: Melee crush
01:42:19 DEBUG [Equipment view] Found gearset Melee crush in the presetMap
01:42:19 DEBUG Gear preset: {Weapon=ItemDefinition(id: 1305, name: Dragon longsword), Ring=ItemDefinition(id: 39808, name: Ring of fortune), Legs=ItemDefinition(id: 35562, name: Guthan's chainskirt (worn)), Cape=ItemDefinition(id: 9763, name: Magic cape (t)), Shield=ItemDefinition(id: 1540, name: Anti-dragon shield), Hand=null, Pocket=null, Head=ItemDefinition(id: 35559, name: Guthan's helm (worn)), Body=ItemDefinition(id: 35561, name: Guthan's platebody (worn)), Ammunition=null, Neck=ItemDefinition(id: 1712, name: Amulet of glory (4)), Feet=null, Aura=null}
01:42:20 DEBUG [BANK PRESET MERGER] Added Amulet of glory (4) to gearList.
01:42:20 DEBUG [BANK WITHDRAW]Equipment to withdraw: [Pair(Shield, Anti-dragon shield), Pair(Ring, Ring of fortune)]
01:42:20 DEBUG [BANK WITHDRAW] Nothing in common between preset and requirements
01:42:20 DEBUG [2H FIXER] Currently our preset contains 2H weapon: null
01:42:20 DEBUG [2H FIXER] Found Dragon Longsword and ammo none in player preferences
01:42:20 DEBUG [BANK WITHDRAW] Found alternative weapon Dragon Longsword for style Melee crush
01:42:20 INFO [BANK PRESET MERGER] Your current preset has a 2h weapon and the requirements include a shield. Assign a replacement in menu: Inventroy and gear > Advanced
01:42:20 DEBUG [BANK PRESET MERGER] Your current preset has a 2h weapon and the requirements include a shield. Assign a replacement in menu: Inventroy and gear > Advanced
01:42:36 DEBUG We earned 7840 exp in Slayer
01:42:36 DEBUG We earned 7771 exp in Attack
01:42:36 DEBUG We earned 7772 exp in Strength
01:42:36 DEBUG We earned 7693 exp in Constitution
01:42:36 DEBUG We earned a total of 23236 exp
01:42:36 DEBUG [DATACOLLECTION] We have earned 7840 slayerexp and 23236 combat exp while earning 2552 gp during our 102 min session
 
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My Value is 3500


00:41:50 DEBUG [BANK PRESET MERGER] Added -1 Magic notepaper to inventoryList.
00:41:50 DEBUG [BANK PRESET MERGER] Added 27 Shark to inventoryList.
00:41:50 DEBUG [BANK PRESET MERGER] Preset size: 28, Required item count 3, Items already in inventory
00:41:50 DEBUG [BANK PRESET MERGER] We need 3 extra inventory slots
00:41:50 DEBUG [BANK PRESET MERGER] Lowering amount of Shark from 27 to 24
00:41:50 DEBUG [BANK WITHDRAW]Total items to withdraw [Antifire (4), Dusty key, Magic notepaper, Shark]
00:41:50 DEBUG Withdrawing 1 Dusty key
00:41:53 DEBUG Withdrawing 24 Shark
00:41:59 DEBUG Withdrawing 24 Shark
00:42:03 DEBUG Withdrawing 24 Shark
00:42:04 DEBUG Withdrawing 24 Shark
00:42:07 DEBUG Withdrawing 2 Antifire (4)
00:42:12 DEBUG Withdrawing -1 stacked Magic notepaper
00:42:15 DEBUG Withdrawing -1 stacked Magic notepaper
00:42:15 WARN [Bank] Action not found in [Cancel]
00:42:16 DEBUG Withdrawing -1 stacked Magic notepaper
00:42:16 WARN [Bank] Action not found in [Cancel]
00:42:17 DEBUG Withdrawing -1 stacked Magic notepaper
00:42:17 WARN [Bank] Action not found in [Cancel]
00:42:17 DEBUG Withdrawing -1 stacked Magic notepaper
00:42:19 DEBUG Withdrawing -1 stacked Magic notepaper
00:42:22 DEBUG [BANK WITHDRAW]All items are withdrawn
00:42:22 DEBUG [BANK PRESET MERGER]Trying to create a new equipment preset for you
00:42:22 DEBUG [Equipment view] Getting gearMap: Melee crush and is available in gearlist [true]
00:42:22 DEBUG [Equipment view] Gearlist dropdown Set on action fired: from Melee crush to null
00:42:22 DEBUG [Equipment view] Gearlist dropdown had preset selected, but it had no name
00:42:22 DEBUG [Equipment view] Gearlist dropdown Set on action fired: from null to Melee crush
00:42:22 DEBUG [Equipment view] Gearlist dropdown has preset Melee crush selected. Loading gearset
00:42:22 DEBUG [Equipment view] Loading gearset for preset: Melee crush
00:42:22 DEBUG [Equipment view] Found gearset Melee crush in the presetMap
00:42:22 DEBUG Gear preset: {Weapon=ItemDefinition(id: 1305, name: Dragon longsword), Ring=ItemDefinition(id: 39808, name: Ring of fortune), Legs=ItemDefinition(id: 35562, name: Guthan's chainskirt (worn)), Cape=ItemDefinition(id: 9763, name: Magic cape (t)), Shield=ItemDefinition(id: 1540, name: Anti-dragon shield), Hand=null, Pocket=null, Head=ItemDefinition(id: 35559, name: Guthan's helm (worn)), Body=ItemDefinition(id: 35561, name: Guthan's platebody (worn)), Ammunition=null, Neck=ItemDefinition(id: 1712, name: Amulet of glory (4)), Feet=null, Aura=null}
00:42:22 DEBUG [BANK PRESET MERGER] Added Amulet of glory (4) to gearList.
00:42:22 DEBUG [BANK WITHDRAW]Equipment to withdraw: [Pair(Shield, Anti-dragon shield), Pair(Ring, Ring of fortune)]
00:42:22 DEBUG [BANK WITHDRAW] Nothing in common between preset and requirements
00:42:22 DEBUG [2H FIXER] Currently our preset contains 2H weapon: null
00:42:22 DEBUG [2H FIXER] Found Dragon Longsword and ammo none in player preferences
00:42:22 DEBUG [BANK WITHDRAW] Found alternative weapon Dragon Longsword for style Melee crush
00:42:22 INFO [BANK PRESET MERGER] Your current preset has a 2h weapon and the requirements include a shield. Assign a replacement in menu: Inventroy and gear > Advanced
00:42:22 DEBUG [BANK PRESET MERGER] Your current preset has a 2h weapon and the requirements include a shield. Assign a replacement in menu: Inventroy and gear > Advanced
00:47:35 DEBUG Refreshing killcount
00:47:35 DEBUG Current kills: 61, task size: 69
00:47:35 DEBUG New slayer Master
00:47:42 DEBUG Refreshing killcount
00:47:42 DEBUG Current kills: 61, task size: 69
00:47:42 DEBUG New slayer Master
01:41:46 DEBUG MONEYPOUCH: added: -10611060
01:41:48 DEBUG MONEYPOUCH: added: 10611060
01:41:51 DEBUG Refreshing killcount
01:41:51 DEBUG Text: Black dragons, enemy: Black dragons
01:41:51 INFO Getting task from IC: Black dragons
01:41:51 DEBUG Selecting new row
01:41:51 DEBUG Current kills: 61, task size: 69
01:41:51 DEBUG New slayer Master
01:41:59 DEBUG Refreshing killcount
01:41:59 DEBUG New slayer Master
01:41:59 DEBUG Text: Black dragons, enemy: Black dragons
01:41:59 INFO Getting task from IC: Black dragons
01:41:59 DEBUG Selecting new row
01:41:59 DEBUG Current kills: 61, task size: 69
01:41:59 DEBUG Banking is not open
01:42:00 INFO Currently targeted bank: Bank booth [3181, 3444, 0]
01:42:03 DEBUG Banking is not open
01:42:04 INFO Currently targeted bank: Bank booth [3181, 3444, 0]
01:42:09 INFO Failed to open bank
01:42:10 DEBUG Bank Pin has been activated!
01:42:19 DEBUG [BANK PRESET MERGER]Trying to create a new equipment preset for you
01:42:19 DEBUG [Equipment view] Getting gearMap: Melee crush and is available in gearlist [true]
01:42:19 DEBUG [Equipment view] Gearlist dropdown Set on action fired: from Melee crush to null
01:42:19 DEBUG [Equipment view] Gearlist dropdown had preset selected, but it had no name
01:42:19 DEBUG [Equipment view] Gearlist dropdown Set on action fired: from null to Melee crush
01:42:19 DEBUG [Equipment view] Gearlist dropdown has preset Melee crush selected. Loading gearset
01:42:19 DEBUG [Equipment view] Loading gearset for preset: Melee crush
01:42:19 DEBUG [Equipment view] Found gearset Melee crush in the presetMap
01:42:19 DEBUG Gear preset: {Weapon=ItemDefinition(id: 1305, name: Dragon longsword), Ring=ItemDefinition(id: 39808, name: Ring of fortune), Legs=ItemDefinition(id: 35562, name: Guthan's chainskirt (worn)), Cape=ItemDefinition(id: 9763, name: Magic cape (t)), Shield=ItemDefinition(id: 1540, name: Anti-dragon shield), Hand=null, Pocket=null, Head=ItemDefinition(id: 35559, name: Guthan's helm (worn)), Body=ItemDefinition(id: 35561, name: Guthan's platebody (worn)), Ammunition=null, Neck=ItemDefinition(id: 1712, name: Amulet of glory (4)), Feet=null, Aura=null}
01:42:20 DEBUG [BANK PRESET MERGER] Added Amulet of glory (4) to gearList.
01:42:20 DEBUG [BANK WITHDRAW]Equipment to withdraw: [Pair(Shield, Anti-dragon shield), Pair(Ring, Ring of fortune)]
01:42:20 DEBUG [BANK WITHDRAW] Nothing in common between preset and requirements
01:42:20 DEBUG [2H FIXER] Currently our preset contains 2H weapon: null
01:42:20 DEBUG [2H FIXER] Found Dragon Longsword and ammo none in player preferences
01:42:20 DEBUG [BANK WITHDRAW] Found alternative weapon Dragon Longsword for style Melee crush
01:42:20 INFO [BANK PRESET MERGER] Your current preset has a 2h weapon and the requirements include a shield. Assign a replacement in menu: Inventroy and gear > Advanced
01:42:20 DEBUG [BANK PRESET MERGER] Your current preset has a 2h weapon and the requirements include a shield. Assign a replacement in menu: Inventroy and gear > Advanced
01:42:36 DEBUG We earned 7840 exp in Slayer
01:42:36 DEBUG We earned 7771 exp in Attack
01:42:36 DEBUG We earned 7772 exp in Strength
01:42:36 DEBUG We earned 7693 exp in Constitution
01:42:36 DEBUG We earned a total of 23236 exp
01:42:36 DEBUG [DATACOLLECTION] We have earned 7840 slayerexp and 23236 combat exp while earning 2552 gp during our 102 min session
This doesn't seem to be the full log. I'd like a log from the session where you see the bot use magic notepaper. In any case i'll try to add a failsafe so it will never note food.
 
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Messages
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can you add at targeting so we can choose to use (soulsplit) or (protecting) prayer for every task ? its the same as when we chose the location but with prayer instead
 
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Messages
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Here's a few thoughts after a couple of hours of testing

> As far as I can tell, it does not seem to successfully turn in slayer contracts to Markus. The status changes once the task is over, but the bot freezes. I have tested 3 or 4 tasks and each one seems to yield the same result. If I pause it and turn it in manually it carries on fine after that.

> Would be cool to see support added for Regenerate. =)

> Could you add the lower lvl kalphites as an option for that task? I got them as a task from Chaeldar and noticed it went to the high lvl ones. Thought this would be a good option for lower lvl accounts.

> Lastly, would it be possible to add the option to create multiple profiles? For example take the existing options/configuration and wrap them in a unique profile; that way I could have a different setup for each account/character. I know that I can set different presets for gear and invent, so with a bit of configuration I could swing it. I just thought it would be cool to have a drop-down menu when you first start where you could pick a saved configuration and then you'd be presented with the options for that account. That way all of the settings would sync across all of my devices and I could have multiple characters running the bot at once each with their own unique setup. Just a thought.

All-in-all this thing is incredible! Excellent work!
 
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Here's a few thoughts after a couple of hours of testing

> As far as I can tell, it does not seem to successfully turn in slayer contracts to Markus. The status changes once the task is over, but the bot freezes. I have tested 3 or 4 tasks and each one seems to yield the same result. If I pause it and turn it in manually it carries on fine after that.

> Would be cool to see support added for Regenerate. =)

> Could you add the lower lvl kalphites as an option for that task? I got them as a task from Chaeldar and noticed it went to the high lvl ones. Thought this would be a good option for lower lvl accounts.

> Lastly, would it be possible to add the option to create multiple profiles? For example take the existing options/configuration and wrap them in a unique profile; that way I could have a different setup for each account/character. I know that I can set different presets for gear and invent, so with a bit of configuration I could swing it. I just thought it would be cool to have a drop-down menu when you first start where you could pick a saved configuration and then you'd be presented with the options for that account. That way all of the settings would sync across all of my devices and I could have multiple characters running the bot at once each with their own unique setup. Just a thought.

All-in-all this thing is incredible! Excellent work!
I should test turning in slayer contracts then. It used to work fine, but because the web was broken for slayer tower, I could have introduced errors with manually coding traversal. Can you tell me what tasks you tested in slayer tower? (cause I only manually coded a few)

Regenerate is hard to make a general feature because you'd need to find a safe spot. There is support for other healing skills like guthix blessing and ice assylum, but these are fairly high level

And you can have multiple profiles. In the settings tab you can save and load profiles to and from a jsonfile. This is still in an experimental stage, so you might encounter some hiccups with it. Also because this is still a beta and core mechanics in the bot change. Use of old data might cause weird situations.
 
can you add at targeting so we can choose to use (soulsplit) or (protecting) prayer for every task ? its the same as when we chose the location but with prayer instead
Adding more data to that tab will be a bit to much. I will probably allow the options to be used together. But i'd have to unlock soulsplit (again) to test it out first
 
Abides
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I should test turning in slayer contracts then. It used to work fine, but because the web was broken for slayer tower, I could have introduced errors with manually coding traversal. Can you tell me what tasks you tested in slayer tower? (cause I only manually coded a few)

Regenerate is hard to make a general feature because you'd need to find a safe spot. There is support for other healing skills like guthix blessing and ice assylum, but these are fairly high level

And you can have multiple profiles. In the settings tab you can save and load profiles to and from a jsonfile. This is still in an experimental stage, so you might encounter some hiccups with it. Also because this is still a beta and core mechanics in the bot change. Use of old data might cause weird situations.
 

Adding more data to that tab will be a bit to much. I will probably allow the options to be used together. But i'd have to unlock soulsplit (again) to test it out first

I'm not sure which ones specifically, but I will keep a list and let you know. Afaik it was Bloodvelds and Abby Specs. Perhaps Infernal Mages too.

I figured those two were supported, so I will just have to TWW and get the butterfly.

I did see the save option, but I wasnt sure if that was to save just some settings, or if it saved all. I will expiriment with it and let you know how it works out! Thanks for the prompt response and assistance =)
 
Confirmed an Abby Specs task did not successfully turn in the contract.
 
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I'm not sure which ones specifically, but I will keep a list and let you know. Afaik it was Bloodvelds and Abby Specs. Perhaps Infernal Mages too.

I figured those two were supported, so I will just have to TWW and get the butterfly.

I did see the save option, but I wasnt sure if that was to save just some settings, or if it saved all. I will expiriment with it and let you know how it works out! Thanks for the prompt response and assistance =)
 
Confirmed an Abby Specs task did not successfully turn in the contract.
Can i have your log? And do you have for some reason your chatbox disabled? The bot has to read the message for it to turn in the contract. or maybe you have the option disabled in settings. In any case I'll try it out myself later
 
Abides
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Can i have your log? And do you have for some reason your chatbox disabled? The bot has to read the message for it to turn in the contract. or maybe you have the option disabled in settings. In any case I'll try it out myself later

Yeah, I have it hidden. That is likely the reason. I have adjusted my interface so I will let you know if that resolves it.
 
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Messages
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1-when ever u have a task in ancient cave the bot take ferocious ring from the bank and stuck there doing nothing ... (dont use ring to tele and dont use game;s necklace anymore)
2- still stuck at energy barrier in ancient cave :)
and btw when's the next update cant wait for it :D
 
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1-when ever u have a task in ancient cave the bot take ferocious ring from the bank and stuck there doing nothing ... (dont use ring to tele and dont use game;s necklace anymore)
2- still stuck at energy barrier in ancient cave :)
and btw when's the next update cant wait for it :D
Known issue, i've just had shit luck on getting a ferocious ring so can't test :p.
Energy barrier can't really figure that out. currently on abyssal task and it works fine

For future updates currently not much, finishing up exams, going to travel a bit next week and after I start full time internships. So we'll see :)
 
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Known issue, i've just had shit luck on getting a ferocious ring so can't test :p.
Energy barrier can't really figure that out. currently on abyssal task and it works fine

For future updates currently not much, finishing up exams, going to travel a bit next week and after I start full time internships. So we'll see :)



i have ferocious ring on me atm and i still have 6 dark beast task so my account is ready for testing just do (force banking and watch it doing nothing for hours) PM me if u wanna test it on my account :D i wont do this 6 dark beast task until u replay on this .
 
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hey , do i have to save nature rune on my inventory(preset) for it to alch or just keep it in bank ?
 
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Can you add for Fungal Mage that he using Niem oil?

No, fungal mages are ridiculously easy to kill. Not worth to spend time using niem oil

hey , do i have to save nature rune on my inventory(preset) for it to alch or just keep it in bank ?
You need to have nature runes in your preset (or a rune pouch, might work too). (And ferocious ring seemed to be a problem when fetching a new task. I think I fixed it with a silent update, you'd have to see/check. )

Also, for anyone saying stuff in crash reports. Just post your questions here, I cannot respond to crash reports.
 
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