00:41:50 DEBUG [BANK PRESET MERGER] Added -1 Magic notepaper to inventoryList.
00:41:50 DEBUG [BANK PRESET MERGER] Added 27 Shark to inventoryList.
00:41:50 DEBUG [BANK PRESET MERGER] Preset size: 28, Required item count 3, Items already in inventory
00:41:50 DEBUG [BANK PRESET MERGER] We need 3 extra inventory slots
00:41:50 DEBUG [BANK PRESET MERGER] Lowering amount of Shark from 27 to 24
00:41:50 DEBUG [BANK WITHDRAW]Total items to withdraw [Antifire (4), Dusty key, Magic notepaper, Shark]
00:41:50 DEBUG Withdrawing 1 Dusty key
00:41:53 DEBUG Withdrawing 24 Shark
00:41:59 DEBUG Withdrawing 24 Shark
00:42:03 DEBUG Withdrawing 24 Shark
00:42:04 DEBUG Withdrawing 24 Shark
00:42:07 DEBUG Withdrawing 2 Antifire (4)
00:42:12 DEBUG Withdrawing -1 stacked Magic notepaper
00:42:15 DEBUG Withdrawing -1 stacked Magic notepaper
00:42:15 WARN [Bank] Action not found in [Cancel]
00:42:16 DEBUG Withdrawing -1 stacked Magic notepaper
00:42:16 WARN [Bank] Action not found in [Cancel]
00:42:17 DEBUG Withdrawing -1 stacked Magic notepaper
00:42:17 WARN [Bank] Action not found in [Cancel]
00:42:17 DEBUG Withdrawing -1 stacked Magic notepaper
00:42:19 DEBUG Withdrawing -1 stacked Magic notepaper
00:42:22 DEBUG [BANK WITHDRAW]All items are withdrawn
00:42:22 DEBUG [BANK PRESET MERGER]Trying to create a new equipment preset for you
00:42:22 DEBUG [Equipment view] Getting gearMap: Melee crush and is available in gearlist [true]
00:42:22 DEBUG [Equipment view] Gearlist dropdown Set on action fired: from Melee crush to null
00:42:22 DEBUG [Equipment view] Gearlist dropdown had preset selected, but it had no name
00:42:22 DEBUG [Equipment view] Gearlist dropdown Set on action fired: from null to Melee crush
00:42:22 DEBUG [Equipment view] Gearlist dropdown has preset Melee crush selected. Loading gearset
00:42:22 DEBUG [Equipment view] Loading gearset for preset: Melee crush
00:42:22 DEBUG [Equipment view] Found gearset Melee crush in the presetMap
00:42:22 DEBUG Gear preset: {Weapon=ItemDefinition(id: 1305, name: Dragon longsword), Ring=ItemDefinition(id: 39808, name: Ring of fortune), Legs=ItemDefinition(id: 35562, name: Guthan's chainskirt (worn)), Cape=ItemDefinition(id: 9763, name: Magic cape (t)), Shield=ItemDefinition(id: 1540, name: Anti-dragon shield), Hand=null, Pocket=null, Head=ItemDefinition(id: 35559, name: Guthan's helm (worn)), Body=ItemDefinition(id: 35561, name: Guthan's platebody (worn)), Ammunition=null, Neck=ItemDefinition(id: 1712, name: Amulet of glory (4)), Feet=null, Aura=null}
00:42:22 DEBUG [BANK PRESET MERGER] Added Amulet of glory (4) to gearList.
00:42:22 DEBUG [BANK WITHDRAW]Equipment to withdraw: [Pair(Shield, Anti-dragon shield), Pair(Ring, Ring of fortune)]
00:42:22 DEBUG [BANK WITHDRAW] Nothing in common between preset and requirements
00:42:22 DEBUG [2H FIXER] Currently our preset contains 2H weapon: null
00:42:22 DEBUG [2H FIXER] Found Dragon Longsword and ammo none in player preferences
00:42:22 DEBUG [BANK WITHDRAW] Found alternative weapon Dragon Longsword for style Melee crush
00:42:22 INFO [BANK PRESET MERGER] Your current preset has a 2h weapon and the requirements include a shield. Assign a replacement in menu: Inventroy and gear > Advanced
00:42:22 DEBUG [BANK PRESET MERGER] Your current preset has a 2h weapon and the requirements include a shield. Assign a replacement in menu: Inventroy and gear > Advanced
00:47:35 DEBUG Refreshing killcount
00:47:35 DEBUG Current kills: 61, task size: 69
00:47:35 DEBUG New slayer Master
00:47:42 DEBUG Refreshing killcount
00:47:42 DEBUG Current kills: 61, task size: 69
00:47:42 DEBUG New slayer Master
01:41:46 DEBUG MONEYPOUCH: added: -10611060
01:41:48 DEBUG MONEYPOUCH: added: 10611060
01:41:51 DEBUG Refreshing killcount
01:41:51 DEBUG Text: Black dragons, enemy: Black dragons
01:41:51 INFO Getting task from IC: Black dragons
01:41:51 DEBUG Selecting new row
01:41:51 DEBUG Current kills: 61, task size: 69
01:41:51 DEBUG New slayer Master
01:41:59 DEBUG Refreshing killcount
01:41:59 DEBUG New slayer Master
01:41:59 DEBUG Text: Black dragons, enemy: Black dragons
01:41:59 INFO Getting task from IC: Black dragons
01:41:59 DEBUG Selecting new row
01:41:59 DEBUG Current kills: 61, task size: 69
01:41:59 DEBUG Banking is not open
01:42:00 INFO Currently targeted bank: Bank booth [3181, 3444, 0]
01:42:03 DEBUG Banking is not open
01:42:04 INFO Currently targeted bank: Bank booth [3181, 3444, 0]
01:42:09 INFO Failed to open bank
01:42:10 DEBUG Bank Pin has been activated!
01:42:19 DEBUG [BANK PRESET MERGER]Trying to create a new equipment preset for you
01:42:19 DEBUG [Equipment view] Getting gearMap: Melee crush and is available in gearlist [true]
01:42:19 DEBUG [Equipment view] Gearlist dropdown Set on action fired: from Melee crush to null
01:42:19 DEBUG [Equipment view] Gearlist dropdown had preset selected, but it had no name
01:42:19 DEBUG [Equipment view] Gearlist dropdown Set on action fired: from null to Melee crush
01:42:19 DEBUG [Equipment view] Gearlist dropdown has preset Melee crush selected. Loading gearset
01:42:19 DEBUG [Equipment view] Loading gearset for preset: Melee crush
01:42:19 DEBUG [Equipment view] Found gearset Melee crush in the presetMap
01:42:19 DEBUG Gear preset: {Weapon=ItemDefinition(id: 1305, name: Dragon longsword), Ring=ItemDefinition(id: 39808, name: Ring of fortune), Legs=ItemDefinition(id: 35562, name: Guthan's chainskirt (worn)), Cape=ItemDefinition(id: 9763, name: Magic cape (t)), Shield=ItemDefinition(id: 1540, name: Anti-dragon shield), Hand=null, Pocket=null, Head=ItemDefinition(id: 35559, name: Guthan's helm (worn)), Body=ItemDefinition(id: 35561, name: Guthan's platebody (worn)), Ammunition=null, Neck=ItemDefinition(id: 1712, name: Amulet of glory (4)), Feet=null, Aura=null}
01:42:20 DEBUG [BANK PRESET MERGER] Added Amulet of glory (4) to gearList.
01:42:20 DEBUG [BANK WITHDRAW]Equipment to withdraw: [Pair(Shield, Anti-dragon shield), Pair(Ring, Ring of fortune)]
01:42:20 DEBUG [BANK WITHDRAW] Nothing in common between preset and requirements
01:42:20 DEBUG [2H FIXER] Currently our preset contains 2H weapon: null
01:42:20 DEBUG [2H FIXER] Found Dragon Longsword and ammo none in player preferences
01:42:20 DEBUG [BANK WITHDRAW] Found alternative weapon Dragon Longsword for style Melee crush
01:42:20 INFO [BANK PRESET MERGER] Your current preset has a 2h weapon and the requirements include a shield. Assign a replacement in menu: Inventroy and gear > Advanced
01:42:20 DEBUG [BANK PRESET MERGER] Your current preset has a 2h weapon and the requirements include a shield. Assign a replacement in menu: Inventroy and gear > Advanced
01:42:36 DEBUG We earned 7840 exp in Slayer
01:42:36 DEBUG We earned 7771 exp in Attack
01:42:36 DEBUG We earned 7772 exp in Strength
01:42:36 DEBUG We earned 7693 exp in Constitution
01:42:36 DEBUG We earned a total of 23236 exp
01:42:36 DEBUG [DATACOLLECTION] We have earned 7840 slayerexp and 23236 combat exp while earning 2552 gp during our 102 min session