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Alpha Slayer [Deleted]

Status
Not open for further replies.
Joined
Feb 26, 2015
Messages
822
how do I get it to work in slayer tower? your other bot works great the only thing Is it breaksdown at getting the reward and just spam clicks markus

@Aria

It sometimes does that, it should sort itself out in less than a minute.
 
Pushed small update, changes below:

LRC monsters supported
"None" setting added for potions and prayers
 
Joined
Nov 3, 2013
Messages
2,389
Can't wait until this goes premium. Would be awesome for when I start my road to max cape with only premium bots.

Also, does/will this support Legacy combat and the Legacy interface? I can't stand that EoC stuff :confused:
 
Joined
Feb 26, 2015
Messages
822
Can't wait until this goes premium. Would be awesome for when I start my road to max cape with only premium bots.

Also, does/will this support Legacy combat and the Legacy interface? I can't stand that EoC stuff :confused:

It should support legacy, although I haven't tested it yet.
 
Joined
Dec 17, 2014
Messages
836
It should support legacy, although I haven't tested it yet.

please fix your slayer tower script. and no it doesn't fix itself when it gets to markus. Just spent the last six hours spam clicking him.
 
Joined
Feb 26, 2015
Messages
822
please fix your slayer tower script. and no it doesn't fix itself when it gets to markus. Just spent the last six hours spam clicking him.

I pushed it at 2 am last night and ran it for a couple hours to make sure it was working, but the fix isn't live yet. You're going to have to wait until Cloud comes on and approves the update.
 
Joined
Dec 17, 2014
Messages
836
I pushed it at 2 am last night and ran it for a couple hours to make sure it was working, but the fix isn't live yet. You're going to have to wait until Cloud comes on and approves the update.

thanks very much, hopefully Im not banned
 
Joined
Feb 26, 2015
Messages
822
Another update has been pushed.

-Ascension Creatures are now supported.

Some bug fixes were pushed.
 
Joined
Apr 6, 2015
Messages
250
Hopefully these bugfixes will allow me to start the script, looking forward to try once it has been updated.
 
Joined
Dec 17, 2014
Messages
836
Cloud still hasn't pushed, live is behind by 3 revisions.

Ok sweet thanks hopefully its up by the time I wake up. I'll give you a good 10 hour proggy tomorrow if everything is working
 
Joined
Jun 14, 2015
Messages
17
Code:
java.lang.NullPointerException
    at java.util.Hashtable.put(Hashtable.java:459)
    at java.util.Properties.setProperty(Properties.java:166)
    at com.runemate.game.api.hybrid.util.io.ManagedProperties.setProperty(pcc:214)
    at Slayer.Controller.savePrayerSettings(Controller.java:1074)
    at Slayer.Controller.saveSettings(Controller.java:1246)
    at Slayer.Controller.access$000(Controller.java:46)
    at Slayer.Controller$1.handle(Controller.java:247)
    at Slayer.Controller$1.handle(Controller.java:244)
    at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:86)
    at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:238)
    at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:191)
    at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEventDispatcher.java:59)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74)
    at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:49)
    at javafx.event.Event.fireEvent(Event.java:198)
    at javafx.scene.Node.fireEvent(Node.java:8390)
    at javafx.scene.control.Button.fire(Button.java:185)
    at com.sun.javafx.scene.control.behavior.ButtonBehavior.mouseReleased(ButtonBehavior.java:182)
    at com.sun.javafx.scene.control.skin.BehaviorSkinBase$1.handle(BehaviorSkinBase.java:96)
    at com.sun.javafx.scene.control.skin.BehaviorSkinBase$1.handle(BehaviorSkinBase.java:89)
    at com.sun.javafx.event.CompositeEventHandler$NormalEventHandlerRecord.handleBubblingEvent(CompositeEventHandler.java:218)
    at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:80)
    at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:238)
    at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:191)
    at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEventDispatcher.java:59)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74)
    at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:54)
    at javafx.event.Event.fireEvent(Event.java:198)
    at javafx.scene.Scene$MouseHandler.process(Scene.java:3758)
    at javafx.scene.Scene$MouseHandler.access$1500(Scene.java:3486)
    at javafx.scene.Scene.impl_processMouseEvent(Scene.java:1762)
    at javafx.scene.Scene$ScenePeerListener.mouseEvent(Scene.java:2495)
    at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(GlassViewEventHandler.java:350)
    at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(GlassViewEventHandler.java:275)
    at java.security.AccessController.doPrivileged(Native Method)
    at com.sun.javafx.tk.quantum.GlassViewEventHandler.lambda$handleMouseEvent$350(GlassViewEventHandler.java:385)
    at com.sun.javafx.tk.quantum.GlassViewEventHandler$$Lambda$249/1813650354.get(Unknown Source)
    at com.sun.javafx.tk.quantum.QuantumToolkit.runWithoutRenderLock(QuantumToolkit.java:404)
    at com.sun.javafx.tk.quantum.GlassViewEventHandler.handleMouseEvent(GlassViewEventHandler.java:384)
    at com.sun.glass.ui.View.handleMouseEvent(View.java:555)
    at com.sun.glass.ui.View.notifyMouse(View.java:927)
Code:
java.lang.NullPointerException
    at java.util.Hashtable.put(Hashtable.java:459)
    at java.util.Properties.setProperty(Properties.java:166)
    at com.runemate.game.api.hybrid.util.io.ManagedProperties.setProperty(pcc:214)
    at Slayer.Controller.savePrayerSettings(Controller.java:1074)
    at Slayer.Controller.saveSettings(Controller.java:1246)
    at Slayer.Controller.access$000(Controller.java:46)
    at Slayer.Controller$1.handle(Controller.java:247)
    at Slayer.Controller$1.handle(Controller.java:244)
    at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:86)
    at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:238)
    at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:191)
    at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEventDispatcher.java:59)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74)
    at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:49)
    at javafx.event.Event.fireEvent(Event.java:198)
    at javafx.scene.Node.fireEvent(Node.java:8390)
    at javafx.scene.control.Button.fire(Button.java:185)
    at com.sun.javafx.scene.control.behavior.ButtonBehavior.mouseReleased(ButtonBehavior.java:182)
    at com.sun.javafx.scene.control.skin.BehaviorSkinBase$1.handle(BehaviorSkinBase.java:96)
    at com.sun.javafx.scene.control.skin.BehaviorSkinBase$1.handle(BehaviorSkinBase.java:89)
    at com.sun.javafx.event.CompositeEventHandler$NormalEventHandlerRecord.handleBubblingEvent(CompositeEventHandler.java:218)
    at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:80)
    at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:238)
    at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:191)
    at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEventDispatcher.java:59)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74)
    at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:54)
    at javafx.event.Event.fireEvent(Event.java:198)
    at javafx.scene.Scene$MouseHandler.process(Scene.java:3758)
    at javafx.scene.Scene$MouseHandler.access$1500(Scene.java:3486)
    at javafx.scene.Scene.impl_processMouseEvent(Scene.java:1762)
    at javafx.scene.Scene$ScenePeerListener.mouseEvent(Scene.java:2495)
    at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(GlassViewEventHandler.java:350)
    at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(GlassViewEventHandler.java:275)
    at java.security.AccessController.doPrivileged(Native Method)
    at com.sun.javafx.tk.quantum.GlassViewEventHandler.lambda$handleMouseEvent$350(GlassViewEventHandler.java:385)
    at com.sun.javafx.tk.quantum.GlassViewEventHandler$$Lambda$249/1813650354.get(Unknown Source)
    at com.sun.javafx.tk.quantum.QuantumToolkit.runWithoutRenderLock(QuantumToolkit.java:404)
    at com.sun.javafx.tk.quantum.GlassViewEventHandler.handleMouseEvent(GlassViewEventHandler.java:384)
    at com.sun.glass.ui.View.handleMouseEvent(View.java:555)
    at com.sun.glass.ui.View.notifyMouse(View.java:927)

I have everything filled in but it wont start, "error saving settings for the slayer task tab!"
 
Joined
Feb 26, 2015
Messages
822
I have everything filled in but it wont start, "error saving settings for the slayer task tab!"

You left some of the textfields, like amount to drink prayer potions at empty.

An update has been pushed.

Changes:

Adamant Dragons are now supported.
 
Last edited:
Joined
Apr 6, 2015
Messages
250
Am I the only one here who experience the issue where the bot opens bank and stops upon start?
 
Joined
Jun 14, 2015
Messages
17
Code:
java.lang.NullPointerException
    at java.util.Hashtable.put(Hashtable.java:459)
    at java.util.Properties.setProperty(Properties.java:166)
    at com.runemate.game.api.hybrid.util.io.ManagedProperties.setProperty(pcc:214)
    at Slayer.Controller.saveLootSettings(Controller.java:1137)
    at Slayer.Controller.saveSettings(Controller.java:1247)
    at Slayer.Controller.startScript(Controller.java:949)
    at Slayer.Controller.lambda$getStartButtonAction$62(Controller.java:957)
    at Slayer.Controller$$Lambda$458/532140310.handle(Unknown Source)
    at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:86)
    at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:238)
    at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:191)
    at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEventDispatcher.java:59)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74)
    at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:49)
    at javafx.event.Event.fireEvent(Event.java:198)
    at javafx.scene.Node.fireEvent(Node.java:8390)
    at javafx.scene.control.Button.fire(Button.java:185)
    at com.sun.javafx.scene.control.behavior.ButtonBehavior.mouseReleased(ButtonBehavior.java:182)
    at com.sun.javafx.scene.control.skin.BehaviorSkinBase$1.handle(BehaviorSkinBase.java:96)
    at com.sun.javafx.scene.control.skin.BehaviorSkinBase$1.handle(BehaviorSkinBase.java:89)
    at com.sun.javafx.event.CompositeEventHandler$NormalEventHandlerRecord.handleBubblingEvent(CompositeEventHandler.java:218)
    at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(CompositeEventHandler.java:80)
    at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:238)
    at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(EventHandlerManager.java:191)
    at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(CompositeEventDispatcher.java:59)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:58)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(BasicEventDispatcher.java:56)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(EventDispatchChainImpl.java:114)
    at com.sun.javafx.event.EventUtil.fireEventImpl(EventUtil.java:74)
    at com.sun.javafx.event.EventUtil.fireEvent(EventUtil.java:54)
    at javafx.event.Event.fireEvent(Event.java:198)
    at javafx.scene.Scene$MouseHandler.process(Scene.java:3758)
    at javafx.scene.Scene$MouseHandler.access$1500(Scene.java:3486)
    at javafx.scene.Scene.impl_processMouseEvent(Scene.java:1762)
    at javafx.scene.Scene$ScenePeerListener.mouseEvent(Scene.java:2495)
    at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(GlassViewEventHandler.java:350)
    at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(GlassViewEventHandler.java:275)
    at java.security.AccessController.doPrivileged(Native Method)
    at com.sun.javafx.tk.quantum.GlassViewEventHandler.lambda$handleMouseEvent$350(GlassViewEventHandler.java:385)
    at com.sun.javafx.tk.quantum.GlassViewEventHandler$$Lambda$244/279917142.get(Unknown Source)
    at com.sun.javafx.tk.quantum.QuantumToolkit.runWithoutRenderLock(QuantumToolkit.java:404)
    at com.sun.javafx.tk.quantum.GlassViewEventHandler.handleMouseEvent(GlassViewEventHandler.java:384)
    at com.sun.glass.ui.View.handleMouseEvent(View.java:555)
    at com.sun.glass.ui.View.notifyMouse(View.java:927)
Not sure if the code is different but I'm almost 100% sure everything has been filled, but still same error :/
 
Joined
Feb 26, 2015
Messages
822
An update will be pushed later today:

-CPU usage has been significantly lowered. Some things were being done inefficiently.
-The bot should be less confusing to set up. Some tooltips have been added to the GUI. Error messages are also more descriptive.
-You may now specify the combat style of an equipment setup. This will cause the bot to prefer rotating the camera to attack the next monster instead of moving to the next monster and then attacking it.

Many of these changes also apply to ContractSlayer.
 
Last edited:
Joined
Nov 18, 2013
Messages
120
Not sure what happened but now when I run the bot my memory jumps to over 4 gigs and my network just straight up fails. You might have a memory leak somewhere :x. I'm currently running z dungeon as well as ran my own bots and nothing like that is happening.
 
Joined
Feb 24, 2015
Messages
1,206
Code:
java.lang.NullPointerException
    at java.util.Hashtable.put(Unknown Source)
    at java.util.Properties.setProperty(Unknown Source)
    at com.runemate.game.api.hybrid.util.io.ManagedProperties.setProperty(cic:238)
    at Slayer.Controller.savePotionSettings(Controller.java:1050)
    at Slayer.Controller.saveSettings(Controller.java:1246)
    at Slayer.Controller.access$000(Controller.java:46)
    at Slayer.Controller$1.handle(Controller.java:247)
    at Slayer.Controller$1.handle(Controller.java:244)
    at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(Unknown Source)
    at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknown Source)
    at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknown Source)
    at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(Unknown Source)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
    at com.sun.javafx.event.EventUtil.fireEventImpl(Unknown Source)
    at com.sun.javafx.event.EventUtil.fireEvent(Unknown Source)
    at javafx.event.Event.fireEvent(Unknown Source)
    at javafx.scene.Node.fireEvent(Unknown Source)
    at javafx.scene.control.Button.fire(Unknown Source)
    at com.sun.javafx.scene.control.behavior.ButtonBehavior.mouseReleased(Unknown Source)
    at com.sun.javafx.scene.control.skin.BehaviorSkinBase$1.handle(Unknown Source)
    at com.sun.javafx.scene.control.skin.BehaviorSkinBase$1.handle(Unknown Source)
    at com.sun.javafx.event.CompositeEventHandler$NormalEventHandlerRecord.handleBubblingEvent(Unknown Source)
    at com.sun.javafx.event.CompositeEventHandler.dispatchBubblingEvent(Unknown Source)
    at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknown Source)
    at com.sun.javafx.event.EventHandlerManager.dispatchBubblingEvent(Unknown Source)
    at com.sun.javafx.event.CompositeEventDispatcher.dispatchBubblingEvent(Unknown Source)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
    at com.sun.javafx.event.BasicEventDispatcher.dispatchEvent(Unknown Source)
    at com.sun.javafx.event.EventDispatchChainImpl.dispatchEvent(Unknown Source)
    at com.sun.javafx.event.EventUtil.fireEventImpl(Unknown Source)
    at com.sun.javafx.event.EventUtil.fireEvent(Unknown Source)
    at javafx.event.Event.fireEvent(Unknown Source)
    at javafx.scene.Scene$MouseHandler.process(Unknown Source)
    at javafx.scene.Scene$MouseHandler.access$1500(Unknown Source)
    at javafx.scene.Scene.impl_processMouseEvent(Unknown Source)
    at javafx.scene.Scene$ScenePeerListener.mouseEvent(Unknown Source)
    at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(Unknown Source)
    at com.sun.javafx.tk.quantum.GlassViewEventHandler$MouseEventNotification.run(Unknown Source)
    at java.security.AccessController.doPrivileged(Native Method)
    at com.sun.javafx.tk.quantum.GlassViewEventHandler.lambda$handleMouseEvent$350(Unknown Source)
    at com.sun.javafx.tk.quantum.GlassViewEventHandler$$Lambda$241/826553854.get(Unknown Source)
    at com.sun.javafx.tk.quantum.QuantumToolkit.runWithoutRenderLock(Unknown Source)
    at com.sun.javafx.tk.quantum.GlassViewEventHandler.handleMouseEvent(Unknown Source)
    at com.sun.glass.ui.View.handleMouseEvent(Unknown Source)
    at com.sun.glass.ui.View.notifyMouse(Unknown Source)
    at com.sun.glass.ui.win.WinApplication._runLoop(Native Method)
    at com.sun.glass.ui.win.WinApplication.lambda$null$145(Unknown Source)
    at com.sun.glass.ui.win.WinApplication$$Lambda$43/145365276.run(Unknown Source)
    at java.lang.Thread.run(Unknown Source)
 
Joined
Feb 26, 2015
Messages
822
Update pushed last night:

-CPU usage has been significantly lowered and the memory leak has been fixed.
-The bot should be less confusing to set up. Some tooltips have been added to the GUI. Error messages are also more descriptive.
-You may now specify the combat style of an equipment setup. This will cause the bot to prefer rotating the camera to attack the next monster instead of moving to the next monster and then attacking it. You'll have to specify the combat style of each equipment setup manually, although old setups will still work. This increased slayer exp by about 10k/hr.
-The bot will now teleport to Falador and stop if 30 minutes pass without any slayer exp gained.
-Banking has been significantly improved.
-Error with Adamant Dragons has been fixed.
 
Pushed a small update that fixes some bugs and makes greater demons available for Sumona users. Some other tasks (like bronze dragons) for slayer masters besides Kuradal and Sumona have been added; you'll see them in the task list when the update is live, although there's no need to set settings for them yet since you won't be able to get them as tasks. I am about halfway done with adding every task.


Aside from tasks that are too complicated to add, the bot will not support doing these tasks:

cyclops - requires Warriors guild entry and has poor spawn
earth warrior - requires entering the Wilderness
molanisk - bad spawn
sea snake - bad spawn
wall beast - bad spawn
Scabarites - bad spawn
warped tortoises - bad spawn
spiritual mage - GWD
warped terrorbird - bad spawn
red dragon - too many bots
 
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