Welcome!

By registering with us, you'll be able to discuss, share and private message with other members of our community.

Sign up now!

Alpha Safecracker [Deleted]

Status
Not open for further replies.
Joined
Feb 26, 2015
Messages
822
The Bot keeps getting stuck at the wildy obelisk by trying to teleport over and over to the wildy volcano. When I start the script in the rogue's castle safes after all the safes are looted the bot tries to teleport to yanille within the safes locations. it completely ignores my jennica's ring on the action bar in order to be able to teleport.
Something might have changed with the action bar, is the issue still happening? Sorry, I've been quite busy in the last few weeks with managing a large goldfarm.
 
Joined
Nov 25, 2016
Messages
168
Aria still happening if you pm me your discord I can work with you to fix it. Can even let u use an account if u need
 
Joined
Sep 29, 2018
Messages
64
Cant seem to get the bot working since the small update earlier today? It just gets stuck at "No safes available, waiting 1 minute". It does this for like 5 minutes and then stops completely. Just lost 0.30-.040$ on that.

I guess the bot needs a minor update or adjustment from the author? :)
 
Joined
Apr 30, 2019
Messages
1
bot isnt going to polliniveach by using the teleports. it isnt going to polliniveach at all actually. how can i fix?
 
Joined
Jun 14, 2019
Messages
6
Because of last couple comments I haven't bought the bot yet. Could it be possible for you add more teleport options to the routes and add a feature to customize your own route? Following these instructions could even boost experience rates even further.

Is the bot able to trade looted items to the npc's in thieves guild basement?
 
Joined
Mar 2, 2019
Messages
98
Because of last couple comments I haven't bought the bot yet. Could it be possible for you add more teleport options to the routes and add a feature to customize your own route? Following these instructions could even boost experience rates even further.

Is the bot able to trade looted items to the npc's in thieves guild basement?
bot can trade the loot in for pilfer points or coins, i was getting 700k exphr before the update when it worked flawlessly
 
The bot doesnt want to teleport anymore for me, i get this in the log:
Code:
00:00:00 INFO    Logger Initialised - this log file can be found at C:\Users\name\RuneMate\logs\Alpha Safecracker 6-14 23-43-53.log
00:00:00 INFO    Logging level can be adjusted in the Preferences tab.
00:00:00 DEBUG    Successfully loaded alphaUi
00:00:00 INFO    (00:00:00) Creating trackers
00:00:00 DEBUG    this.getAlphaUi() = Grid hgap=5.0, vgap=5.0, alignment=TOP_LEFT
00:00:00 DEBUG    Loaded GUI
00:00:00 INFO    (00:00:00) Starting Alpha Safecracker
00:00:00 INFO    (00:00:00) Starting up
00:00:02 INFO    Successfully applied settings.
00:00:03 INFO    (00:00:02) Active task: Yanille
00:00:03 INFO    (00:00:03) Teleporting to Lodestone.YANILLE
 
Joined
Sep 29, 2018
Messages
64
Would it be possible to have the Thieves' Guild teleport added? I think it would save some overall time.
 
Mine freezes at "teleporting to...". But if i manually press t it will teleport for some reason?
 
Joined
Nov 11, 2015
Messages
7
Lodestone teleportation is broken. Tried putting them on my action bar, still no go. Otherwise bot works perfectly.
 
Joined
Feb 18, 2018
Messages
13
Aria scripts are 99% flawless, however as many others stated, teleport is broken (I have teleport on action bar aswell) the wicked hood teleport works just fine
love your work bro keep it up !
 
Joined
Sep 29, 2018
Messages
64
I believe its the RuneMate client that needs an update, not the actual bot. Because the teleports seems to be bugged everytime RuneScape updates, but when RuneMate update their client after the RuneScape update, it seems to me that the teleport bug fixes itself. So i guess we will just have to wait
 
Joined
Feb 26, 2015
Messages
822
Lodestone.openInterface() is currently broken. Manually opening the Lodestone interface works, so I can tell that particular method is at fault here. Most areas have alternative means of teleportation, but unfortunately Yanille requires lodestone support.
 
Joined
Sep 29, 2018
Messages
64
Lodestone.openInterface() is currently broken. Manually opening the Lodestone interface works, so I can tell that particular method is at fault here. Most areas have alternative means of teleportation, but unfortunately Yanille requires lodestone support.
So will it be possible to fix it again? Or is that not an option
 
Joined
Feb 18, 2018
Messages
13
I just noticed few months ago you had the same bot, with the current issue (landstone teleport)
you also replied with cloud will fix it!
i will still use this bot with babysitting it until 120 but i hope you actually fix it ....
your bots are written perfectly however always have one small issue ...
the same goes to Airorb bot ...
 
Joined
Feb 26, 2015
Messages
822
I just noticed few months ago you had the same bot, with the current issue (landstone teleport)
you also replied with cloud will fix it!
i will still use this bot with babysitting it until 120 but i hope you actually fix it ....
your bots are written perfectly however always have one small issue ...
the same goes to Airorb bot ...
The lodestone issue was related to the API in both cases. I actually helped Cloud find what broke lodestones the first time around.
The air orb bot was designed for OSRS. I'm considering disabling RS3 support because a lot of complaints are from people using the RS3 version of the bot, which has slower webwalking. The income from air orbs in RS3 is also much less than the income from OSRS (10 cents worth of gp/hr in RS3, vs the ~30+ cents worth of gp/hr in OSRS).
 

m92

Joined
May 16, 2019
Messages
1
The lodestone issue was related to the API in both cases. I actually helped Cloud find what broke lodestones the first time around.
The air orb bot was designed for OSRS. I'm considering disabling RS3 support because a lot of complaints are from people using the RS3 version of the bot, which has slower webwalking. The income from air orbs in RS3 is also much less than the income from OSRS (10 cents worth of gp/hr in RS3, vs the ~30+ cents worth of gp/hr in OSRS).
throwing this out there, i seen that someone said(maybe it was you) that if you open the loadstone network it could find the tele it needed. do you think it would be possible to add ability bar support so we can move the teleports down. me personally whenever i do safecracking, or really anything legit i dont even open the loadstone network. i have all my teleports on a bar. throwing it out there. might help? no idea. haha.
 
Joined
Jun 14, 2019
Messages
6
Could you add a option to customize your route so that bot could work without using lodestones? It's basically unusable atm

Also yanille lodestone can be replaced with watchtower teleport (teleport to yanille if hard diary is completed)
Kandarin route could stop using burthorpe and instead use ardougne castle?
 
Status
Not open for further replies.
Top