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Alpha Abyss Runecrafter [Deleted]

Status
Not open for further replies.
RuneMate Staff
Joined
Oct 2, 2015
Messages
3,235
As others have reported, this is running quite slowly.

It waits after crossing the Wilderness wall and is frequently attacked by skeletons. Same with waiting to teleport at the mage to enter the abyss.

Please see attached log files from console:

Code:
[Debug] RuneMate Version: 2.2.7
[Debug] Java Version: 8u77 x64 (Oracle Corporation)
[Debug] Operating System: Windows 10 x64
(00:00:00) Creating trackers
{}
Created.
{}
Loaded GUI
Grid hgap=5.0, vgap=5.0, alignment=TOP_LEFT
(00:00:00) Starting Alpha Abyss Runecrafter
(00:00:00) Starting up
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Start button clicked
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(00:00:18) Opening bank
(00:00:25) Banking
(00:00:29) Equipping items
(00:00:29) Banking
(00:00:41) Walking to wilderness
Generating path
Time to generate path: 4117
Generating path
Time to generate path: 3008
(00:01:02) Walking to Mage of Zamorak
Generating path
Time to generate path: 3281
Generating path
Time to generate path: 3187
Generating path
Time to generate path: 2671
Generating path
Time to generate path: 2331
(00:01:21) Interacting with Mage of Zamorak
Looking for obstacles
Time to look for obstacles: 133
Time to check visibility: 145
(00:01:27) Going through Gap
Interacting with obstacle
Interacted with obstacle: 783
(00:01:40) Interacting with the Dark Mage
Generating path
Time to generate path: 1609
(00:02:27) Going through rift
Generating path
Time to generate path: 1947
(00:02:37) Interacting with altar
Unexpected item handler has been activated!
(00:02:48) Teleporting to Edgeville
(00:02:55) Walking to bank
(00:02:59) Opening bank
(00:03:03) Banking
(00:03:15) Walking to wilderness
Generating path
Time to generate path: 3740
Generating path
Time to generate path: 3384
Generating path
Time to generate path: 2905
(00:03:40) Walking to Mage of Zamorak
Generating path
Time to generate path: 2973
Generating path
Time to generate path: 3352
Generating path
Time to generate path: 2655
Generating path
Time to generate path: 2386
(00:03:57) Interacting with Mage of Zamorak
Looking for obstacles
Time to look for obstacles: 128
Time to check visibility: 145
(00:04:05) Going through Rock
Interacting with obstacle
Interacted with obstacle: 1782
(00:04:21) Going through rift
Generating path
Time to generate path: 2171
Generating path
Time to generate path: 2220
(00:04:34) Interacting with altar
Unexpected item handler has been activated!
(00:04:49) Teleporting to Edgeville
(00:04:56) Walking to bank
(00:05:01) Opening bank
(00:05:05) Banking
(00:05:17) Walking to wilderness
Generating path
Time to generate path: 3499
Generating path
Time to generate path: 3149
(00:05:37) Walking to Mage of Zamorak
Generating path
Time to generate path: 3160
Generating path
Time to generate path: 3398
Generating path
Time to generate path: 2957
Generating path
Time to generate path: 2282
(00:05:55) Interacting with Mage of Zamorak
Looking for obstacles
Time to look for obstacles: 125
Time to check visibility: 136
(00:06:02) Going through Rock
Interacting with obstacle
Interacted with obstacle: 549
(00:06:19) Going through rift
Generating path
Time to generate path: 2176
Generating path
Time to generate path: 2156


[code]
[/spoiler]
 
Joined
Feb 26, 2015
Messages
822
As others have reported, this is running quite slowly.

It waits after crossing the Wilderness wall and is frequently attacked by skeletons. Same with waiting to teleport at the mage to enter the abyss.

Please see attached log files from console:

Code:
[Debug] RuneMate Version: 2.2.7
[Debug] Java Version: 8u77 x64 (Oracle Corporation)
[Debug] Operating System: Windows 10 x64
(00:00:00) Creating trackers
{}
Created.
{}
Loaded GUI
Grid hgap=5.0, vgap=5.0, alignment=TOP_LEFT
(00:00:00) Starting Alpha Abyss Runecrafter
(00:00:00) Starting up
22
22
22
22
22
22
22
22
22
22
22
22
22
22
22
22
22
22
22
22
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22
Start button clicked
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(00:00:18) Opening bank
(00:00:25) Banking
(00:00:29) Equipping items
(00:00:29) Banking
(00:00:41) Walking to wilderness
Generating path
Time to generate path: 4117
Generating path
Time to generate path: 3008
(00:01:02) Walking to Mage of Zamorak
Generating path
Time to generate path: 3281
Generating path
Time to generate path: 3187
Generating path
Time to generate path: 2671
Generating path
Time to generate path: 2331
(00:01:21) Interacting with Mage of Zamorak
Looking for obstacles
Time to look for obstacles: 133
Time to check visibility: 145
(00:01:27) Going through Gap
Interacting with obstacle
Interacted with obstacle: 783
(00:01:40) Interacting with the Dark Mage
Generating path
Time to generate path: 1609
(00:02:27) Going through rift
Generating path
Time to generate path: 1947
(00:02:37) Interacting with altar
Unexpected item handler has been activated!
(00:02:48) Teleporting to Edgeville
(00:02:55) Walking to bank
(00:02:59) Opening bank
(00:03:03) Banking
(00:03:15) Walking to wilderness
Generating path
Time to generate path: 3740
Generating path
Time to generate path: 3384
Generating path
Time to generate path: 2905
(00:03:40) Walking to Mage of Zamorak
Generating path
Time to generate path: 2973
Generating path
Time to generate path: 3352
Generating path
Time to generate path: 2655
Generating path
Time to generate path: 2386
(00:03:57) Interacting with Mage of Zamorak
Looking for obstacles
Time to look for obstacles: 128
Time to check visibility: 145
(00:04:05) Going through Rock
Interacting with obstacle
Interacted with obstacle: 1782
(00:04:21) Going through rift
Generating path
Time to generate path: 2171
Generating path
Time to generate path: 2220
(00:04:34) Interacting with altar
Unexpected item handler has been activated!
(00:04:49) Teleporting to Edgeville
(00:04:56) Walking to bank
(00:05:01) Opening bank
(00:05:05) Banking
(00:05:17) Walking to wilderness
Generating path
Time to generate path: 3499
Generating path
Time to generate path: 3149
(00:05:37) Walking to Mage of Zamorak
Generating path
Time to generate path: 3160
Generating path
Time to generate path: 3398
Generating path
Time to generate path: 2957
Generating path
Time to generate path: 2282
(00:05:55) Interacting with Mage of Zamorak
Looking for obstacles
Time to look for obstacles: 125
Time to check visibility: 136
(00:06:02) Going through Rock
Interacting with obstacle
Interacted with obstacle: 549
(00:06:19) Going through rift
Generating path
Time to generate path: 2176
Generating path
Time to generate path: 2156


[code]
[/spoiler]

Path generation takes 1/4-1/3 of the time on my PC.
 
RuneMate Staff
Joined
Oct 2, 2015
Messages
3,235
Path generation takes 1/4-1/3 of the time on my PC.

Not sure what else I can add. I don't seem to have issues on other bots and I'm following your setup guide

What can be done/tried from the user end to speed things up? Pretty frustrating to use at present.
 
Last edited:
Joined
Feb 26, 2015
Messages
822
Im considering to use this bot, is it up to date @Aria ?

It has always been working, though some people complained about slowness issues. I just uploaded an update that should hopefully fix the excessively slow generation of paths some users have been experiencing.
 
I've noticed the bot is being used, could whoever is using it please give feedback about the speed of path generation?
 
Joined
Aug 2, 2016
Messages
33
Hey im level 91 rc and thinking of paying to use this. i have a level 45 account with 42hp and 51 defence that i wass use this bot with but idk if its worth paying for in it current state. i tend to get hit a lot in the abbys. should i be wearing like full rune and glory? so i dont keep dying in abyss? or can i put like 1-2 lobsters in my preset 1 instead of pure essence, would it eat the food?
 
Also would i need to train mining,agility, firemaking, ect... to be able to bot at abyss? or do i just pick one and train that one skill really high so i dont fail?

Also about forinthry brac (5), if i set forinthry brac (5) in my preset and it withdraws one out every time it goes to the back, when it click on preset again it will just draw out another forinthry brac (5) not forinthry brac (1-4)
 
Last edited:
Joined
Feb 26, 2015
Messages
822
Hey im level 91 rc and thinking of paying to use this. i have a level 45 account with 42hp and 51 defence that i wass use this bot with but idk if its worth paying for in it current state. i tend to get hit a lot in the abbys. should i be wearing like full rune and glory? so i dont keep dying in abyss? or can i put like 1-2 lobsters in my preset 1 instead of pure essence, would it eat the food?
 
Also would i need to train mining,agility, firemaking, ect... to be able to bot at abyss? or do i just pick one and train that one skill really high so i dont fail?

Also about forinthry brac (5), if i set forinthry brac (5) in my preset and it withdraws one out every time it goes to the back, when it click on preset again it will just draw out another forinthry brac (5) not forinthry brac (1-4)

Full adamant is enough, you don't need food.
I recommend having at least level 30 in the fast to level skills.
Only have your inventory in your preset.
 
Joined
Aug 2, 2016
Messages
33
okay and does this support massive pouches?
 
this bot doesnt seem to work just eats my money, tried it 3 times now, set it up exactly as u say so spectre client wont break yet the bot doesnt even run just crashes then takes my $0.04. im doing everything right just crashes doesnt even try moving or move the mouse an inch, i dont thing the script even start just crashes. I dont know whats causing it but either ur bots complete broken and i wasted $5 so i can use this script or im doing something wrong? im wearing full rune (rune chain body).glory, forinithy bracelet have giant, large and small pouches in invent and on preset 1, rest of invent is pure essense. my pouches are also already filled up and i start the bot in edge bank with all this on me.
 
Joined
Feb 26, 2015
Messages
822
okay and does this support massive pouches?
 
this bot doesnt seem to work just eats my money, tried it 3 times now, set it up exactly as u say so spectre client wont break yet the bot doesnt even run just crashes then takes my $0.04. im doing everything right just crashes doesnt even try moving or move the mouse an inch, i dont thing the script even start just crashes. I dont know whats causing it but either ur bots complete broken and i wasted $5 so i can use this script or im doing something wrong? im wearing full rune (rune chain body).glory, forinithy bracelet have giant, large and small pouches in invent and on preset 1, rest of invent is pure essense. my pouches are also already filled up and i start the bot in edge bank with all this on me.

What do you mean by crashing? What does the error log say? I didn't get a notice of an error occurring.
 
Joined
Aug 2, 2016
Messages
33
it doesnt say anything im pretty sure, if tell me if i want to submit something to the owner but press cancle on it. but yeh tried it again same problem
 
Okay so finally got it to run without crashing, i just put everything in bank then opend the bank before pressing start. Anyways its really slow in they abyys, thats the only reason i die in there so u cant even bot this with a low level account. takes a good 30 secconds sometimes before it even decides to move, out side of abyys its pretty fast. Also messes up a lot when trying to fill pouches.
 
Joined
Feb 26, 2015
Messages
822
Alpha Abyss RC and Alpha Portables have both been made free.

Development of both Alpha Abyss RC and Alpha Portables will resume within the next week.
 
it doesnt say anything im pretty sure, if tell me if i want to submit something to the owner but press cancle on it. but yeh tried it again same problem
 
Okay so finally got it to run without crashing, i just put everything in bank then opend the bank before pressing start. Anyways its really slow in they abyys, thats the only reason i die in there so u cant even bot this with a low level account. takes a good 30 secconds sometimes before it even decides to move, out side of abyys its pretty fast. Also messes up a lot when trying to fill pouches.

I've done some testing today with the bot store and local copy of the bot, and they both run at about the same speed, so I've eliminated server-side code obfuscation as a cause of the slowness. My bot also goes through the abyss within seconds, I'm never in danger of dying, even with 45 def and full addy.

PcY1M0d.png


A thread Bug - Why are all bots so slow??? stated that the issue some users may be experiencing is related to having a high ping to the RM servers, as some computations are apparently handled by the server. Perhaps that's the cause of the issue some people have been experiencing, where they have slow bot behavior while other people do not.
 
Joined
Aug 2, 2016
Messages
33
Alpha Abyss RC and Alpha Portables have both been made free.

Development of both Alpha Abyss RC and Alpha Portables will resume within the next week.
 


I've done some testing today with the bot store and local copy of the bot, and they both run at about the same speed, so I've eliminated server-side code obfuscation as a cause of the slowness. My bot also goes through the abyss within seconds, I'm never in danger of dying, even with 45 def and full addy.

PcY1M0d.png


A thread Bug - Why are all bots so slow??? stated that the issue some users may be experiencing is related to having a high ping to the RM servers, as some computations are apparently handled by the server. Perhaps that's the cause of the issue some people have been experiencing, where they have slow bot behavior while other people do not.

nah every other bot works like a charm, and so does this untill it enters the abyys then super slow, takes a good 30 secconds to move towards an obstical then pauses, moves mouse to the obstical then click, if it doesnt get through pauses again for a good 30 secconds. once its out of the abyss its so fast i cant even see it right click my flory and click on edgvil tele so thats not the case.
 
Joined
Feb 26, 2015
Messages
822
nah every other bot works like a charm, and so does this untill it enters the abyys then super slow, takes a good 30 secconds to move towards an obstical then pauses, moves mouse to the obstical then click, if it doesnt get through pauses again for a good 30 secconds. once its out of the abyss its so fast i cant even see it right click my flory and click on edgvil tele so thats not the case.

Can you run this bot with the console open and tell me how long it takes to go through the Abyss?
 

sZSK3Mt.png

12 hour and 20m profit proggy

To do:

Readd recovering from deaths and make sure pouch recovery works
 
Joined
Apr 4, 2015
Messages
19
I've tested this bot for a couple of hours, it's very well made. Everything works smooth, abyss navigation tends to be a bit slower and if you fail an obstacle it takes 5-10 seconds to try it again, not a big deal but I can imagine weaker accounts potentially dying to this. I've also seen it open up the Richard's wilderness cape shop, the bot doesn't close this shop screen and so it gets stuck trying to target the wilderness ditch while the shop screen is in front of it. This was due to an unlucky right click over the wilderness ditch while Richard ran in front and it took the option to open his shop.
 
Last edited:
Joined
Feb 26, 2015
Messages
822
I've tested this bot for a couple of hours, it's very well made. Everything works smooth, abyss navigation tends to be a bit slower and if you fail an obstacle it takes 5-10 seconds to try it again, not a big deal but I can imagine weaker accounts potentially dying to this. I've also seen it open up the Richard's wilderness cape shop, the bot doesn't close this shop screen and so it gets stuck trying to target the wilderness ditch while the shop screen is in front of it. This was due to an unlucky right click over the wilderness ditch while Richard ran in front and it took the option to open his shop.

I'll see what I can do about the Abyss.
I'll add a check to the wilderness cape shop in the unstuck method.

I won't be working on this bot much, though, as I got the account I was developing this bot on permed when I went for an 18 hour proggy a couple days ago (at least that proved the bot is stable)
I have other accounts, but I also don't want to change VPNs because I want to conserve IPs on the other game I'm botting on.
 
Joined
Aug 11, 2016
Messages
778
Epic bot!! Works SUPER fast. The only thing it can do better is that it shud only fill pouch once, instead of spamming it 2-3 times, and if it can find the objects quicker. Thanks for the epic bot
 
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