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AIO Farming

Joined
Apr 8, 2024
Messages
9
Anyway you could add some auto-stop feature when the bot gets stuck? The bot got stuck trying to click the boat to dive at the digsite island for about an hour today

Code:
16:43:15 [INFO ] [    DashboardService] Session started StartSession[id=717e89ad-4ede-4de8-b41b-98fdd4269f12, pricePerHour=8.0, version=2.2.4] gson: {}
16:43:15 [INFO ] [    DashboardService] Body Code: {"id":"717e89ad-4ede-4de8-b41b-98fdd4269f12","pricePerHour":8,"version":"2.2.4"}
16:43:15 [INFO ] [    DashboardService] Response Code: 200
16:43:15 [INFO ] [    DashboardService] Response Body: { "status": 200 }
16:44:21 [INFO ] [             Farming] Script state: BANKING
16:44:21 [INFO ] [          iIiiIIIiIi] Item: [\bSpade\b$], max: 1 min: 1, missingQuantity: 1
16:44:22 [INFO ] [          iIiiIIIiIi] Deposit all items except [Skills necklace\([1-8]\), \bSpade\b$, \b(?:Rune|Divine rune) pouch\b, Bottomless, Law rune, Air rune, Dust rune, Mist rune, Smoke rune, Earth rune, Dust rune, Mud rune, Lava rune]
16:44:23 [INFO ] [             Farming] Script state: BANKING
16:44:23 [INFO ] [          iIiiIIIiIi] Item: [\bSpade\b$], max: 1 min: 1, missingQuantity: 1
16:44:23 [INFO ] [          iIiiIIIiIi] Item: [\bSpade\b$], max: 1 min: 1, missingQuantity: 1
16:44:24 [INFO ] [          iIiiIIIiIi] Item: [\bSpade\b$], max: 1 min: 1, missingQuantity: 1
16:44:24 [INFO ] [          iIiiIIIiIi] Withdrawal items [Skills necklace\([1-8]\), \bSpade\b$, \b(?:Rune|Divine rune) pouch\b, Bottomless, Law rune, Air rune, Dust rune, Mist rune, Smoke rune, Earth rune, Dust rune, Mud rune, Lava rune]
16:44:24 [INFO ] [          iiIIiiIiIi] [Required(itemName=\bSpade\b$, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false, noteItems=false), Optional(itemName=\b(?:Rune|Divine rune) pouch\b, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false), Optional(itemName=Bottomless, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false)]
16:44:24 [INFO ] [             Farming] Script state: BANKING
16:44:25 [INFO ] [          iIiiIIIiIi] Banking Complete
16:44:25 [INFO ] [             Farming] Script state: CONTRACT
16:44:29 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:44:29 [INFO ] [          Iiiiiiiiii] Banking...
16:44:29 [INFO ] [          iIiiIIIiIi] Item: [Coins], max: 10000 min: 200, missingQuantity: 10000
16:44:29 [INFO ] [          iIiiIIIiIi] Item: [Dragon axe$], max: 1 min: 1, missingQuantity: 1
16:44:30 [INFO ] [          iIiiIIIiIi] [Required(itemName=Coins, minQuant=200, maxQuant=10000, stackable=true, canWear=false, forcefullyWear=false, noteItems=false), Required(itemName=Dragon axe$, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false, noteItems=false), Optional(itemName=Bottomless, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false), Optional(itemName=Magic secateurs, minQuant=1, maxQuant=1, stackable=false, canWear=true, forcefullyWear=true)]
16:44:30 [INFO ] [          iIiiIIIiIi] Opening bank
16:44:36 [INFO ] [             Farming] Script state: BANKING
16:44:36 [INFO ] [          iIiiIIIiIi] Item: [Coins], max: 10000 min: 200, missingQuantity: 10000
16:44:36 [INFO ] [          iIiiIIIiIi] Item: [Dragon axe$], max: 1 min: 1, missingQuantity: 1
16:44:36 [INFO ] [          iIiiIIIiIi] [Required(itemName=Coins, minQuant=200, maxQuant=10000, stackable=true, canWear=false, forcefullyWear=false, noteItems=false), Required(itemName=Dragon axe$, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false, noteItems=false), Optional(itemName=Bottomless, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false), Optional(itemName=Magic secateurs, minQuant=1, maxQuant=1, stackable=false, canWear=true, forcefullyWear=true)]
16:44:36 [INFO ] [          iIiiIIIiIi] Opening bank
16:44:38 [INFO ] [             Farming] Script state: BANKING
16:44:38 [INFO ] [          iIiiIIIiIi] Item: [Coins], max: 10000 min: 200, missingQuantity: 10000
16:44:38 [INFO ] [          iIiiIIIiIi] Item: [Dragon axe$], max: 1 min: 1, missingQuantity: 1
16:44:38 [INFO ] [          iIiiIIIiIi] Item: [Coins], max: 10000 min: 200, missingQuantity: 10000
16:44:38 [INFO ] [          iIiiIIIiIi] Item: [Dragon axe$], max: 1 min: 1, missingQuantity: 1
16:44:38 [INFO ] [          iIiiIIIiIi] Item: [Coins], max: 10000 min: 200, missingQuantity: 10000
16:44:38 [INFO ] [          iIiiIIIiIi] Item: [Dragon axe$], max: 1 min: 1, missingQuantity: 1
16:44:38 [INFO ] [          iIiiIIIiIi] Withdrawal items [\bSpade\b$, \b(?:Rune|Divine rune) pouch\b, Coins, Dragon axe$, Bottomless, Skills necklace\([1-8]\), Magic secateurs, Law rune, Air rune, Dust rune, Mist rune, Smoke rune, Earth rune, Dust rune, Mud rune, Lava rune]
16:44:38 [INFO ] [          iiIIiiIiIi] [Required(itemName=Coins, minQuant=200, maxQuant=10000, stackable=true, canWear=false, forcefullyWear=false, noteItems=false), Required(itemName=Dragon axe$, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false, noteItems=false), Optional(itemName=Bottomless, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false), Optional(itemName=Magic secateurs, minQuant=1, maxQuant=1, stackable=false, canWear=true, forcefullyWear=true)]
16:44:39 [INFO ] [         InputDialog] Entering '10k' into the dialog
16:44:42 [INFO ] [             Farming] Script state: BANKING
16:44:43 [INFO ] [          iIiiIIIiIi] Wearing items
16:44:43 [INFO ] [             Farming] Script state: BANKING
16:44:44 [INFO ] [          iIiiIIIiIi] Banking Complete
16:44:44 [INFO ] [             Farming] Script state: CONTRACT
16:44:44 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:44:44 [INFO ] [          Iiiiiiiiii] Walking to Guildmaster Jane
16:44:44 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:44:44 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(1249, 3727, 0)
16:44:44 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1250, 3729, 0) with destination Coordinate(1249, 3727, 0)
16:44:45 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(1249, 3727, 0) clearing traversal data
16:44:45 [INFO ] [             Farming] Script state: CONTRACT
16:44:45 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:44:45 [INFO ] [          Iiiiiiiiii] Walking to Guildmaster Jane
16:44:45 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:44:45 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(1249, 3727, 0)
16:44:46 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1250, 3729, 0) with destination Coordinate(1249, 3727, 0)
16:44:46 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(1249, 3727, 0) clearing traversal data
16:44:46 [INFO ] [             Farming] Script state: CONTRACT
16:44:46 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:44:46 [INFO ] [          Iiiiiiiiii] Interacting with Guildmaster Jane [Contract]
16:44:49 [INFO ] [             Farming] Script state: CONTRACT
16:44:49 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:44:49 [INFO ] [          Iiiiiiiiii] Chatting with Guildmaster Jane
16:44:49 [INFO ] [          ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[217, 5])
16:44:50 [INFO ] [             Farming] Script state: CONTRACT
16:44:50 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:44:50 [INFO ] [          Iiiiiiiiii] Chatting with Guildmaster Jane
16:44:50 [INFO ] [             Farming] Script state: CONTRACT
16:44:50 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:44:51 [INFO ] [          Iiiiiiiiii] Doing farm contract [Dwarfweed]
16:44:51 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:44:51 [INFO ] [             Farming] Script state: CONTRACT
16:44:51 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:44:52 [INFO ] [          Iiiiiiiiii] Doing farm contract [Dwarfweed]
16:44:52 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:44:52 [INFO ] [             Farming] Script state: CONTRACT
16:44:52 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:44:52 [INFO ] [          Iiiiiiiiii] Doing farm contract [Dwarfweed]
16:44:52 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:44:55 [INFO ] [             Farming] Script state: CONTRACT
16:44:55 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:44:55 [INFO ] [          Iiiiiiiiii] Doing farm contract [Dwarfweed]
16:44:55 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:44:55 [INFO ] [             Farming] Script state: CONTRACT
16:44:55 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:44:56 [INFO ] [          Iiiiiiiiii] Doing farm contract [Dwarfweed]
16:44:56 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:44:56 [INFO ] [             Farming] Script state: CONTRACT
16:44:56 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:44:56 [INFO ] [          Iiiiiiiiii] Doing farm contract [Dwarfweed]
16:44:56 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:44:56 [INFO ] [             Farming] Script state: CONTRACT
16:44:56 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:44:56 [INFO ] [          Iiiiiiiiii] Doing farm contract [Dwarfweed]
16:44:56 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:44:57 [INFO ] [             Farming] Script state: CONTRACT
16:44:57 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:44:57 [INFO ] [          Iiiiiiiiii] Doing farm contract [Dwarfweed]
16:44:57 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:44:57 [INFO ] [             Farming] Script state: CONTRACT
16:44:57 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:44:57 [INFO ] [          Iiiiiiiiii] Doing farm contract [Dwarfweed]
16:44:57 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:44:57 [INFO ] [             Farming] Script state: CONTRACT
16:44:57 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:44:58 [INFO ] [          Iiiiiiiiii] Doing farm contract [Dwarfweed]
16:44:58 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:44:58 [INFO ] [             Farming] Script state: CONTRACT
16:44:58 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:44:58 [INFO ] [          Iiiiiiiiii] Doing farm contract [Dwarfweed]
16:44:58 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:44:58 [INFO ] [             Farming] Script state: CONTRACT
16:44:58 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:44:58 [INFO ] [          Iiiiiiiiii] Doing farm contract [Dwarfweed]
16:44:58 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:44:59 [INFO ] [             Farming] Script state: CONTRACT
16:44:59 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:44:59 [INFO ] [          Iiiiiiiiii] Doing farm contract [Dwarfweed]
16:44:59 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:44:59 [INFO ] [             Farming] Script state: CONTRACT
16:44:59 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:44:59 [INFO ] [          Iiiiiiiiii] Doing farm contract [Dwarfweed]
16:44:59 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:44:59 [INFO ] [             Farming] Script state: CONTRACT
16:44:59 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:00 [INFO ] [          Iiiiiiiiii] Doing farm contract [Dwarfweed]
16:45:00 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:45:06 [INFO ] [             Farming] Script state: CONTRACT
16:45:06 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:07 [INFO ] [          Iiiiiiiiii] Interacting with Guildmaster Jane [Contract]
16:45:10 [INFO ] [             Farming] Script state: CONTRACT
16:45:10 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:10 [INFO ] [          Iiiiiiiiii] Cleaning herbs
16:45:18 [INFO ] [             Farming] Script state: CONTRACT
16:45:18 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:18 [INFO ] [          Iiiiiiiiii] Noting items with Leprechaun
16:45:20 [INFO ] [             Farming] Script state: CONTRACT
16:45:20 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:21 [INFO ] [          Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:21 [INFO ] [          ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[193, 0, 2])
16:45:21 [INFO ] [             Farming] Script state: CONTRACT
16:45:21 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:22 [INFO ] [          Iiiiiiiiii] Interacting with Guildmaster Jane [Contract]
16:45:25 [INFO ] [             Farming] Script state: CONTRACT
16:45:25 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:26 [INFO ] [          Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:26 [INFO ] [          ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[217, 5])
16:45:26 [INFO ] [             Farming] Script state: CONTRACT
16:45:26 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:26 [INFO ] [          Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:26 [INFO ] [          ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[231, 5])
16:45:27 [INFO ] [             Farming] Script state: CONTRACT
16:45:27 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:27 [INFO ] [          Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:27 [INFO ] [          ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[193, 0, 2])
16:45:27 [INFO ] [             Farming] Script state: CONTRACT
16:45:27 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:28 [INFO ] [          Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:28 [INFO ] [          ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[231, 5])
16:45:28 [INFO ] [             Farming] Script state: CONTRACT
16:45:28 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:28 [INFO ] [          Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:28 [INFO ] [          ChatDialog] Selecting ChatDialog.Option(InterfaceComponent=InterfaceComponent[219, 1, 1], index=1, text=Yes please.)
16:45:28 [INFO ] [          IIiIIIIiII] forceSkipContract is set to false now
16:45:28 [INFO ] [             Farming] Script state: CONTRACT
16:45:28 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:29 [INFO ] [          Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:29 [INFO ] [          ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[217, 5])
16:45:29 [INFO ] [             Farming] Script state: CONTRACT
16:45:29 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:29 [INFO ] [          Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:29 [INFO ] [          ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[231, 5])
16:45:30 [INFO ] [             Farming] Script state: CONTRACT
16:45:30 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:30 [INFO ] [          Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:30 [INFO ] [          ChatDialog] Selecting ChatDialog.Option(InterfaceComponent=InterfaceComponent[219, 1, 3], index=3, text=Hard Contract (Requires 85 Farming))
16:45:30 [INFO ] [             Farming] Script state: CONTRACT
16:45:30 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:31 [INFO ] [          Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:31 [INFO ] [          ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[217, 5])
16:45:32 [INFO ] [             Farming] Script state: CONTRACT
16:45:32 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:32 [INFO ] [          Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:32 [INFO ] [          ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[231, 5])
16:45:33 [INFO ] [             Farming] Script state: CONTRACT
16:45:33 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:33 [INFO ] [          Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:33 [INFO ] [          ChatDialog] Selecting ChatDialog.Option(InterfaceComponent=InterfaceComponent[219, 1, 1], index=1, text=Do you have anything easier?)
16:45:33 [INFO ] [             Farming] Script state: CONTRACT
16:45:33 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:34 [INFO ] [          Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:34 [INFO ] [          ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[217, 5])
16:45:34 [INFO ] [             Farming] Script state: CONTRACT
16:45:34 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:34 [INFO ] [          Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:34 [INFO ] [          ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[231, 5])
16:45:35 [INFO ] [             Farming] Script state: CONTRACT
16:45:35 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:35 [INFO ] [          Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:35 [INFO ] [          ChatDialog] Selecting ChatDialog.Option(InterfaceComponent=InterfaceComponent[219, 1, 1], index=1, text=Yes please.)
16:45:35 [INFO ] [          IIiIIIIiII] forceSkipContract is set to false now
16:45:35 [INFO ] [             Farming] Script state: CONTRACT
16:45:35 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:35 [INFO ] [          Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:35 [INFO ] [          ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[231, 5])
16:45:36 [INFO ] [             Farming] Script state: CONTRACT
16:45:36 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:36 [INFO ] [          Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:36 [INFO ] [          ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[231, 5])
16:45:36 [INFO ] [             Farming] Script state: CONTRACT
16:45:36 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:37 [INFO ] [          Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:37 [INFO ] [          ChatDialog] Selecting ChatDialog.Option(InterfaceComponent=InterfaceComponent[219, 1, 1], index=1, text=Do you have anything easier?)
16:45:37 [INFO ] [             Farming] Script state: CONTRACT
16:45:37 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:37 [INFO ] [          Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:37 [INFO ] [          ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[217, 5])
16:45:38 [INFO ] [             Farming] Script state: CONTRACT
16:45:38 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:38 [INFO ] [          Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:38 [INFO ] [          ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[231, 5])
16:45:38 [INFO ] [             Farming] Script state: CONTRACT
16:45:38 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:38 [INFO ] [          Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:38 [INFO ] [          ChatDialog] Selecting ChatDialog.Option(InterfaceComponent=InterfaceComponent[219, 1, 1], index=1, text=Yes please.)
16:45:39 [INFO ] [          IIiIIIIiII] forceSkipContract is set to false now
16:45:39 [INFO ] [             Farming] Script state: CONTRACT
16:45:39 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:39 [INFO ] [          Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:39 [INFO ] [          ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[231, 5])
16:45:39 [INFO ] [             Farming] Script state: CONTRACT
16:45:39 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:40 [INFO ] [          Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:40 [INFO ] [             Farming] Script state: CONTRACT
16:45:40 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:40 [INFO ] [          Iiiiiiiiii] Depositing Seed pack into bank
16:45:40 [INFO ] [             Farming] Script state: BANKING
16:45:41 [INFO ] [          iIiiIIIiIi] [Optional(itemName=Bottomless, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false)]
16:45:41 [INFO ] [          iIiiIIIiIi] Opening bank
16:45:47 [INFO ] [             Farming] Script state: BANKING
16:45:47 [INFO ] [          iIiiIIIiIi] Deposit all items except [\bSpade\b$, \b(?:Rune|Divine rune) pouch\b, Coins, Dragon axe$, Bottomless, Skills necklace\([1-8]\), Magic secateurs, Law rune, Air rune, Dust rune, Mist rune, Smoke rune, Earth rune, Dust rune, Mud rune, Lava rune]
16:45:48 [INFO ] [             Farming] Script state: BANKING
16:45:48 [INFO ] [          iIiiIIIiIi] Banking Complete
16:45:49 [INFO ] [             Farming] Script state: CONTRACT
16:45:49 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:49 [INFO ] [          Iiiiiiiiii] We're withdrawing the following seeds: [Optional(itemName=Volcanic ash, minQuant=50, maxQuant=50, stackable=true, canWear=false, forcefullyWear=false), Required(itemName=Toadflax seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false), Required(itemName=Toadflax seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false)]
16:45:49 [INFO ] [          Iiiiiiiiii] Fetching Seeds for our contract [Toadflax seed]
16:45:49 [INFO ] [          iIiIiiIIIi] Item: [Toadflax seed], max: 1 min: 1, missingQuantity: 1
16:45:49 [INFO ] [          iIiIiiIIIi] Opening Seed vault
16:45:53 [INFO ] [             Farming] Script state: CONTRACT
16:45:53 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:53 [INFO ] [          Iiiiiiiiii] Fetching Seeds for our contract [Toadflax seed]
16:45:53 [INFO ] [          iIiIiiIIIi] Item: [Toadflax seed], max: 1 min: 1, missingQuantity: 1
16:45:53 [INFO ] [          iIiIiiIIIi] Item: [Toadflax seed], max: 1 min: 1, missingQuantity: 1
16:45:53 [INFO ] [          iIiIiiIIIi] Item: [Toadflax seed], max: 1 min: 1, missingQuantity: 1
16:45:53 [INFO ] [          iIiIiiIIIi] Withdrawal items [[Volcanic ash], [Toadflax seed]]
16:45:53 [INFO ] [          iIIIIIIIII] [Optional(itemName=Volcanic ash, minQuant=50, maxQuant=50, stackable=true, canWear=false, forcefullyWear=false), Required(itemName=Toadflax seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false)]
16:45:54 [INFO ] [             Farming] Script state: CONTRACT
16:45:54 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:54 [INFO ] [          Iiiiiiiiii] Fetching Seeds for our contract [Toadflax seed]
16:45:54 [INFO ] [          iIiIiiIIIi] Banking Complete
16:45:55 [INFO ] [             Farming] Script state: CONTRACT
16:45:55 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:55 [INFO ] [          Iiiiiiiiii] We're withdrawing the following seeds: [Optional(itemName=Volcanic ash, minQuant=50, maxQuant=50, stackable=true, canWear=false, forcefullyWear=false), Required(itemName=Toadflax seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false), Required(itemName=Toadflax seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false)]
16:45:55 [INFO ] [          Iiiiiiiiii] Doing farm contract [Toadflax]
16:45:55 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:45:55 [INFO ] [          IiiiIiIiiI] Withdrawal compost from Leprechaun
16:46:11 [INFO ] [             Farming] Script state: CONTRACT
16:46:11 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:46:11 [INFO ] [          Iiiiiiiiii] We're withdrawing the following seeds: [Optional(itemName=Volcanic ash, minQuant=50, maxQuant=50, stackable=true, canWear=false, forcefullyWear=false), Required(itemName=Toadflax seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false), Required(itemName=Toadflax seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false)]
16:46:12 [INFO ] [          Iiiiiiiiii] Doing farm contract [Toadflax]
16:46:12 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:46:12 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:46:12 [INFO ] [          IiiiIiIiiI] Composting patch Herb
16:46:16 [INFO ] [             Farming] Script state: CONTRACT
16:46:16 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:46:16 [INFO ] [          Iiiiiiiiii] We're withdrawing the following seeds: [Optional(itemName=Volcanic ash, minQuant=50, maxQuant=50, stackable=true, canWear=false, forcefullyWear=false), Required(itemName=Toadflax seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false), Required(itemName=Toadflax seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false)]
16:46:16 [INFO ] [          Iiiiiiiiii] Doing farm contract [Toadflax]
16:46:16 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:46:16 [INFO ] [          IiiiIiIiiI] Planting seed Toadflax seed
16:46:19 [INFO ] [             Farming] Script state: CONTRACT
16:46:19 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:46:19 [INFO ] [          Iiiiiiiiii] Doing farm contract [Toadflax]
16:46:19 [INFO ] [          iiIIIiiiIi] Unable to find seeds in inventory for seed list: [Toadflax seed]
16:46:19 [INFO ] [          IiiiIiIiiI] Complete
16:46:19 [INFO ] [          iIiiiiIiii] Adding PatchState(produce=TOADFLAX, cropState=GROWING, stage=0) to timer with completion time in 4421 seconds
16:46:19 [INFO ] [          iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=4922, name=Herb, implementation=HERB)
16:46:19 [INFO ] [          iIiiiiIiii] Current active herb run tasks 0
16:46:20 [INFO ] [             Farming] Script state: CONTRACT
16:46:20 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:46:20 [INFO ] [          Iiiiiiiiii] Pre-planting for future contracts
16:46:20 [INFO ] [             Farming] Script state: CONTRACT
16:46:20 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:46:20 [INFO ] [          Iiiiiiiiii] Pre-planting for future contracts
16:46:20 [INFO ] [          iIiIIiIiIi] Compost state: Banking
16:46:27 [INFO ] [          iiIIiiIiIi] [Required(itemName=Volcanic ash, minQuant=50, maxQuant=50, stackable=false, canWear=false, forcefullyWear=false, noteItems=false)]
16:46:28 [INFO ] [         InputDialog] Entering '50' into the dialog
16:46:29 [INFO ] [             Farming] Script state: CONTRACT
16:46:29 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:46:30 [INFO ] [          Iiiiiiiiii] Pre-planting for future contracts
16:46:30 [INFO ] [          iIiIIiIiIi] Compost state: Opening compost bin
16:46:44 [INFO ] [             Farming] Script state: CONTRACT
16:46:44 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:46:45 [INFO ] [          Iiiiiiiiii] Pre-planting for future contracts
16:46:45 [INFO ] [          iIiIIiIiIi] Compost state: Making ultracompost
16:46:48 [INFO ] [             Farming] Script state: CONTRACT
16:46:48 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:46:48 [INFO ] [          Iiiiiiiiii] Pre-planting for future contracts
16:46:48 [INFO ] [          iIiIIiIiIi] Compost state: Withdrawing buckets
16:46:59 [INFO ] [         InputDialog] Entering '22' into the dialog
16:47:03 [INFO ] [             Farming] Script state: CONTRACT
16:47:03 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:47:04 [INFO ] [          Iiiiiiiiii] Pre-planting for future contracts
16:47:04 [INFO ] [          iIiIIiIiIi] Compost state: Collecting compost
16:47:59 [INFO ] [             Farming] Script state: CONTRACT
16:47:59 [INFO ] [          iiIIIiiiIi] Compost count: 22
16:48:00 [INFO ] [          Iiiiiiiiii] Pre-planting for future contracts
16:48:00 [INFO ] [          iIiIIiIiIi] Compost state: Deposit compost into Leprechaun
16:48:13 [INFO ] [             Farming] Script state: CONTRACT
16:48:13 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:48:13 [INFO ] [          Iiiiiiiiii] Pre-planting for future contracts
16:48:13 [INFO ] [          iIiIIiIiIi] Compost state: Withdrawing buckets
16:48:17 [INFO ] [         InputDialog] Entering '22' into the dialog
16:48:21 [INFO ] [             Farming] Script state: CONTRACT
16:48:22 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:48:22 [INFO ] [          Iiiiiiiiii] Pre-planting for future contracts
16:48:22 [INFO ] [          iIiIIiIiIi] Compost state: Collecting compost
16:48:43 [INFO ] [             Farming] Script state: CONTRACT
16:48:43 [INFO ] [          iiIIIiiiIi] Compost count: 8
16:48:43 [INFO ] [          Iiiiiiiiii] Pre-planting for future contracts
16:48:43 [INFO ] [          iIiIIiIiIi] Compost state: Deposit compost into Leprechaun
16:48:54 [INFO ] [             Farming] Script state: CONTRACT
16:48:54 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:48:55 [INFO ] [          Iiiiiiiiii] Pre-planting for future contracts
16:48:55 [INFO ] [          iIiIIiIiIi] Compost state: Banking
16:49:03 [INFO ] [          iiIIiiIiIi] [Required(itemName=^[A-Za-z]atermelon$, minQuant=1, maxQuant=29, stackable=false, canWear=false, forcefullyWear=false, noteItems=false)]
16:49:03 [INFO ] [         InputDialog] Entering '29' into the dialog
16:49:05 [INFO ] [             Farming] Script state: CONTRACT
16:49:05 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:49:05 [INFO ] [          Iiiiiiiiii] Pre-planting for future contracts
16:49:05 [INFO ] [          iIiIIiIiIi] Compost state: Filling compost bin
16:49:19 [INFO ] [             Farming] Script state: CONTRACT
16:49:19 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:49:19 [INFO ] [          Iiiiiiiiii] Pre-planting for future contracts
16:49:19 [INFO ] [          iIiIIiIiIi] Compost state: Filling compost bin
16:49:47 [INFO ] [             Farming] Script state: CONTRACT
16:49:47 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:49:47 [INFO ] [          Iiiiiiiiii] Pre-planting for future contracts
16:49:47 [INFO ] [          iIiIIiIiIi] Compost state: Banking
16:49:58 [INFO ] [          iiIIiiIiIi] [Required(itemName=^[A-Za-z]atermelon$, minQuant=1, maxQuant=7, stackable=false, canWear=false, forcefullyWear=false, noteItems=false)]
16:49:59 [INFO ] [         InputDialog] Entering '7' into the dialog
16:50:00 [INFO ] [             Farming] Script state: CONTRACT
16:50:00 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:50:00 [INFO ] [          Iiiiiiiiii] Pre-planting for future contracts
16:50:00 [INFO ] [          iIiIIiIiIi] Compost state: Filling compost bin
16:50:13 [INFO ] [             Farming] Script state: CONTRACT
16:50:13 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:50:13 [INFO ] [          Iiiiiiiiii] Pre-planting for future contracts
16:50:13 [INFO ] [          iIiIIiIiIi] Compost state: Filling compost bin
16:50:22 [INFO ] [             Farming] Script state: CONTRACT
16:50:22 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:50:22 [INFO ] [          Iiiiiiiiii] Pre-planting for future contracts
16:50:22 [INFO ] [          iIiIIiIiIi] Compost state: Closing compost bin
16:50:23 [INFO ] [             Farming] Script state: CONTRACT
16:50:23 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:50:24 [INFO ] [             Farming] Script state: BANKING
16:50:24 [INFO ] [          iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:50:24 [INFO ] [          iIiiIIIiIi] Item: [Ring of dueling\([1-8]\)], max: 1 min: 1, missingQuantity: 1
16:50:24 [INFO ] [          iIiiIIIiIi] Item: [Ardougne max cape|Ardougne cloak 1|Ardougne cloak 2|Ardougne cloak 3|Ardougne cloak 4], max: 1 min: 1, missingQuantity: 1
16:50:24 [INFO ] [          iIiiIIIiIi] Item: [Ectophial], max: 1 min: 1, missingQuantity: 1
16:50:24 [INFO ] [          iIiiIIIiIi] Traversing to bank
16:50:39 [INFO ] [             Farming] Script state: BANKING
16:50:39 [INFO ] [          iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:50:39 [INFO ] [          iIiiIIIiIi] Item: [Ring of dueling\([1-8]\)], max: 1 min: 1, missingQuantity: 1
16:50:39 [INFO ] [          iIiiIIIiIi] Item: [Ardougne max cape|Ardougne cloak 1|Ardougne cloak 2|Ardougne cloak 3|Ardougne cloak 4], max: 1 min: 1, missingQuantity: 1
16:50:39 [INFO ] [          iIiiIIIiIi] Item: [Ectophial], max: 1 min: 1, missingQuantity: 1
16:50:40 [INFO ] [          iIiiIIIiIi] [RequiredAny(listOfItems=[^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], minQuant=1, maxQuant=2147483647, stackable=true, canWear=false, forcefullyWear=false), OptionalAny(listOfItems=[^[A-Za-z]atermelon seed, ^[A-Za-z]nape grass seed], minQuant=3, maxQuant=2147483647, stackable=true, canWear=false, noteItems=false), OptionalAny(listOfItems=[^[A-Za-z]impwurt seed], minQuant=1, maxQuant=2147483647, stackable=true, canWear=false, noteItems=false), Required(itemName=Ring of dueling\([1-8]\), minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false, noteItems=false), Required(itemName=Ardougne max cape|Ardougne cloak 1|Ardougne cloak 2|Ardougne cloak 3|Ardougne cloak 4, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false, noteItems=false), Required(itemName=Ectophial, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false, noteItems=false), Optional(itemName=Bottomless, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false)]
16:50:40 [INFO ] [          iIiiIIIiIi] Opening bank
16:50:44 [INFO ] [             Farming] Script state: BANKING
16:50:44 [INFO ] [          iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:50:44 [INFO ] [          iIiiIIIiIi] Item: [Ring of dueling\([1-8]\)], max: 1 min: 1, missingQuantity: 1
16:50:44 [INFO ] [          iIiiIIIiIi] Item: [Ardougne max cape|Ardougne cloak 1|Ardougne cloak 2|Ardougne cloak 3|Ardougne cloak 4], max: 1 min: 1, missingQuantity: 1
16:50:44 [INFO ] [          iIiiIIIiIi] Item: [Ectophial], max: 1 min: 1, missingQuantity: 1
16:50:45 [INFO ] [          iIiiIIIiIi] Deposit all items except [\bSpade\b$, \b(?:Rune|Divine rune) pouch\b, ^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed, ^[A-Za-z]atermelon seed, ^[A-Za-z]nape grass seed, ^[A-Za-z]impwurt seed, Earth rune, Dust rune, Mud rune, Lava rune, Law rune, Air rune, Dust rune, Mist rune, Smoke rune, Ring of dueling\([1-8]\), Ardougne max cape|Ardougne cloak 1|Ardougne cloak 2|Ardougne cloak 3|Ardougne cloak 4, Water rune, Mist rune, Mud rune, Steam rune, Fire rune, Smoke rune, Steam rune, Lava rune, Ectophial, Magic secateurs, Bottomless]
16:50:45 [INFO ] [             Farming] Script state: BANKING
16:50:45 [INFO ] [          iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:50:45 [INFO ] [          iIiiIIIiIi] Item: [Ring of dueling\([1-8]\)], max: 1 min: 1, missingQuantity: 1
16:50:45 [INFO ] [          iIiiIIIiIi] Item: [Ardougne max cape|Ardougne cloak 1|Ardougne cloak 2|Ardougne cloak 3|Ardougne cloak 4], max: 1 min: 1, missingQuantity: 1
16:50:45 [INFO ] [          iIiiIIIiIi] Item: [Ectophial], max: 1 min: 1, missingQuantity: 1
16:50:46 [INFO ] [          iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:50:46 [INFO ] [          iIiiIIIiIi] Item: [Ring of dueling\([1-8]\)], max: 1 min: 1, missingQuantity: 1
16:50:46 [INFO ] [          iIiiIIIiIi] Item: [Ardougne max cape|Ardougne cloak 1|Ardougne cloak 2|Ardougne cloak 3|Ardougne cloak 4], max: 1 min: 1, missingQuantity: 1
16:50:46 [INFO ] [          iIiiIIIiIi] Item: [Ectophial], max: 1 min: 1, missingQuantity: 1
16:50:47 [INFO ] [          iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:50:47 [INFO ] [          iIiiIIIiIi] Item: [Ring of dueling\([1-8]\)], max: 1 min: 1, missingQuantity: 1
16:50:47 [INFO ] [          iIiiIIIiIi] Item: [Ardougne max cape|Ardougne cloak 1|Ardougne cloak 2|Ardougne cloak 3|Ardougne cloak 4], max: 1 min: 1, missingQuantity: 1
16:50:47 [INFO ] [          iIiiIIIiIi] Item: [Ectophial], max: 1 min: 1, missingQuantity: 1
16:50:47 [INFO ] [          iIiiIIIiIi] Withdrawal items [\bSpade\b$, \b(?:Rune|Divine rune) pouch\b, ^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed, ^[A-Za-z]atermelon seed, ^[A-Za-z]nape grass seed, ^[A-Za-z]impwurt seed, Earth rune, Dust rune, Mud rune, Lava rune, Law rune, Air rune, Dust rune, Mist rune, Smoke rune, Ring of dueling\([1-8]\), Ardougne max cape|Ardougne cloak 1|Ardougne cloak 2|Ardougne cloak 3|Ardougne cloak 4, Water rune, Mist rune, Mud rune, Steam rune, Fire rune, Smoke rune, Steam rune, Lava rune, Ectophial, Magic secateurs, Bottomless]
16:50:47 [INFO ] [          iiIIiiIiIi] [RequiredAny(listOfItems=[^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], minQuant=1, maxQuant=2147483647, stackable=true, canWear=false, forcefullyWear=false), OptionalAny(listOfItems=[^[A-Za-z]atermelon seed, ^[A-Za-z]nape grass seed], minQuant=3, maxQuant=2147483647, stackable=true, canWear=false, noteItems=false), OptionalAny(listOfItems=[^[A-Za-z]impwurt seed], minQuant=1, maxQuant=2147483647, stackable=true, canWear=false, noteItems=false), Required(itemName=Ring of dueling\([1-8]\), minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false, noteItems=false), Required(itemName=Ardougne max cape|Ardougne cloak 1|Ardougne cloak 2|Ardougne cloak 3|Ardougne cloak 4, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false, noteItems=false), Required(itemName=Ectophial, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false, noteItems=false), Optional(itemName=Bottomless, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false)]
16:50:50 [INFO ] [             Farming] Script state: BANKING
16:50:51 [INFO ] [          iIiiIIIiIi] Banking Complete
16:50:51 [INFO ] [             Farming] Script state: HERB_RUN
16:50:51 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:50:51 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Weiss]
16:50:52 [INFO ] [          iIIIIIIIii] Player region id is 9776
16:50:52 [INFO ] [          iiIiIiIiii] Starting house traversal
16:51:03 [INFO ] [          iIIIIIIIii] Typing key: 2 to teleport to destination
16:51:03 [INFO ] [          iIIIIIIIii] Player original region id is 11325
16:51:03 [INFO ] [          iIIIIIIIii] Player region id is 11325
16:51:03 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:51:03 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(2846, 3934, 0)
16:51:04 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2846, 3934, 0) with destination Coordinate(2846, 3934, 0)
16:51:04 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(2846, 3934, 0) clearing traversal data
16:51:04 [INFO ] [             Farming] Script state: HERB_RUN
16:51:04 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:51:04 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:51:04 [INFO ] [          IiIIIIIiIi] Withdrawal compost with patch [Weiss]
16:51:04 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:51:14 [INFO ] [             Farming] Script state: HERB_RUN
16:51:14 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:51:14 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:51:14 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:51:15 [INFO ] [             Farming] Script state: HERB_RUN
16:51:15 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:51:15 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:51:15 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:51:16 [INFO ] [             Farming] Script state: HERB_RUN
16:51:16 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:51:16 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:51:16 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:51:17 [INFO ] [             Farming] Script state: HERB_RUN
16:51:17 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:51:17 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:51:17 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:51:17 [INFO ] [             Farming] Script state: HERB_RUN
16:51:17 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:51:17 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:51:17 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:51:17 [INFO ] [             Farming] Script state: HERB_RUN
16:51:17 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:51:17 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:51:17 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:51:18 [INFO ] [             Farming] Script state: HERB_RUN
16:51:18 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:51:18 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:51:18 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:51:18 [INFO ] [             Farming] Script state: HERB_RUN
16:51:18 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:51:18 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:51:18 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:51:18 [INFO ] [             Farming] Script state: HERB_RUN
16:51:18 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:51:18 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:51:18 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:51:19 [INFO ] [             Farming] Script state: HERB_RUN
16:51:19 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:51:19 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:51:19 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:51:19 [INFO ] [             Farming] Script state: HERB_RUN
16:51:19 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:51:19 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:51:19 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:51:23 [INFO ] [             Farming] Script state: HERB_RUN
16:51:23 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:51:23 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:51:23 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:51:23 [INFO ] [          IiiiIiIiiI] Composting patch Herb
16:51:26 [INFO ] [             Farming] Script state: HERB_RUN
16:51:26 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:51:26 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:51:26 [INFO ] [          IiIIIIIiIi] Cleaning inventory herbs with patch [Weiss]
16:51:31 [INFO ] [             Farming] Script state: HERB_RUN
16:51:31 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:51:31 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:51:31 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:51:31 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:51:31 [INFO ] [          IiiiIiIiiI] Composting patch Herb
16:51:34 [INFO ] [             Farming] Script state: HERB_RUN
16:51:34 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:51:34 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:51:34 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:51:34 [INFO ] [          IiiiIiIiiI] Planting seed Ranarr seed
16:51:37 [INFO ] [             Farming] Script state: BANKING
16:51:37 [INFO ] [          iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:51:37 [INFO ] [          iIiiIIIiIi] Traversing to bank
16:51:48 [INFO ] [             Farming] Script state: BANKING
16:51:48 [INFO ] [          iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:51:49 [INFO ] [          iIiiIIIiIi] [RequiredAny(listOfItems=[^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], minQuant=1, maxQuant=2147483647, stackable=true, canWear=false, forcefullyWear=false), Optional(itemName=Bottomless, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false)]
16:51:49 [INFO ] [          iIiiIIIiIi] Opening bank
16:51:53 [INFO ] [             Farming] Script state: BANKING
16:51:53 [INFO ] [          iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:51:53 [INFO ] [          iIiiIIIiIi] Deposit all items except [\bSpade\b$, \b(?:Rune|Divine rune) pouch\b, ^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed, ^[A-Za-z]atermelon seed, ^[A-Za-z]nape grass seed, ^[A-Za-z]impwurt seed, Fire rune, Smoke rune, Steam rune, Lava rune, Law rune, Air rune, Dust rune, Mist rune, Smoke rune, Ring of dueling\([1-8]\), Ectophial, Earth rune, Dust rune, Mud rune, Lava rune, Magic secateurs, Water rune, Mist rune, Mud rune, Steam rune, Ardougne max cape|Ardougne cloak 1|Ardougne cloak 2|Ardougne cloak 3|Ardougne cloak 4, Bottomless]
16:51:54 [INFO ] [             Farming] Script state: BANKING
16:51:54 [INFO ] [          iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:51:55 [INFO ] [          iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:51:55 [INFO ] [          iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:51:55 [INFO ] [          iIiiIIIiIi] Withdrawal items [\bSpade\b$, \b(?:Rune|Divine rune) pouch\b, ^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed, ^[A-Za-z]atermelon seed, ^[A-Za-z]nape grass seed, ^[A-Za-z]impwurt seed, Fire rune, Smoke rune, Steam rune, Lava rune, Law rune, Air rune, Dust rune, Mist rune, Smoke rune, Ring of dueling\([1-8]\), Ectophial, Earth rune, Dust rune, Mud rune, Lava rune, Magic secateurs, Water rune, Mist rune, Mud rune, Steam rune, Ardougne max cape|Ardougne cloak 1|Ardougne cloak 2|Ardougne cloak 3|Ardougne cloak 4, Bottomless]
16:51:55 [INFO ] [          iiIIiiIiIi] [RequiredAny(listOfItems=[^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], minQuant=1, maxQuant=2147483647, stackable=true, canWear=false, forcefullyWear=false), Optional(itemName=Bottomless, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false)]
16:51:56 [INFO ] [             Farming] Script state: BANKING
16:51:57 [INFO ] [          iIiiIIIiIi] Banking Complete
16:51:57 [INFO ] [             Farming] Script state: HERB_RUN
16:51:57 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:51:58 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Weiss]
16:51:58 [INFO ] [          iIIIIIIIii] Player region id is 9776
16:51:58 [INFO ] [          iiIiIiIiii] Starting house traversal
16:52:10 [INFO ] [          iIIIIIIIii] Typing key: 2 to teleport to destination
16:52:10 [INFO ] [          iIIIIIIIii] Player original region id is 11325
16:52:11 [INFO ] [          iIIIIIIIii] Player region id is 11325
16:52:11 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:52:11 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(2846, 3934, 0)
16:52:11 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2846, 3934, 0) with destination Coordinate(2846, 3934, 0)
16:52:11 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(2846, 3934, 0) clearing traversal data
16:52:11 [INFO ] [             Farming] Script state: HERB_RUN
16:52:11 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:52:11 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:52:11 [INFO ] [          IiiiIiIiiI] Complete
16:52:11 [INFO ] [          iIiiiiIiii] Adding PatchState(produce=RANARR, cropState=GROWING, stage=0) to timer with completion time in 4189 seconds
16:52:11 [INFO ] [          iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=11325, name=Herb, implementation=HERB)
16:52:11 [INFO ] [          iIiiiiIiii] Current active herb run tasks 1
16:52:12 [INFO ] [             Farming] Script state: HERB_RUN
16:52:12 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:52:12 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:52:12 [INFO ] [          iiIIIIiIIi] Complete
16:52:12 [INFO ] [             Farming] Script state: HERB_RUN
16:52:12 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:52:12 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:52:12 [INFO ] [          IIIiIIiIII] Complete
16:52:12 [INFO ] [             Farming] Script state: HERB_RUN
16:52:12 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:52:12 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:52:13 [INFO ] [          IIIiIIiIII] Complete
16:52:13 [INFO ] [          IiIIIiIIII] Removing compost listener for region Weiss
16:52:13 [INFO ] [             Farming] Script state: HERB_RUN
16:52:13 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:52:13 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Monastery]
16:52:14 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:52:14 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(2617, 3223, 0)
16:52:14 [WARN ] [          Navigation] Failed to resolve subgraph of Vertex[x=2931, y=4717, z=2]
16:52:14 [INFO ] [          iiIiIiIiii] Generated path with distance: 16
16:52:14 [INFO ] [          iiIiIiIiii] Stepping to BasicItemTeleport(position=Coordinate(2606, 3219, 0),item=SpriteItem(name:Ardougne cloak 3, quantity: 1, index: 7,  origin: INVENTORY)) with destination Coordinate(2617, 3223, 0)
16:52:17 [INFO ] [             Farming] Script state: HERB_RUN
16:52:17 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:52:17 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:52:17 [INFO ] [          iiIIIIiIIi] Complete
16:52:18 [INFO ] [             Farming] Script state: HERB_RUN
16:52:18 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:52:18 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:52:18 [INFO ] [          iIiiiiiiiI] Harvesting plant Bush
16:52:46 [INFO ] [             Farming] Script state: HERB_RUN
16:52:46 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:52:46 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:52:46 [INFO ] [          iiIIIiiiIi] Unable to find seeds in inventory for seed list: []
16:52:46 [INFO ] [          iIiiiiiiiI] Complete
16:52:47 [INFO ] [          iIiiiiIiii] Adding PatchState(produce=WHITEBERRIES, cropState=EMPTY_PRODUCE, stage=0) to timer with completion time in 4153 seconds
16:52:47 [INFO ] [          iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=10290, name=Bush, implementation=BUSH)
16:52:47 [INFO ] [          iIiiiiIiii] Current active herb run tasks 2
16:52:47 [INFO ] [             Farming] Script state: HERB_RUN
16:52:47 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:52:47 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:52:48 [INFO ] [          IIIiIIiIII] Complete
16:52:48 [INFO ] [             Farming] Script state: HERB_RUN
16:52:48 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:52:48 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:52:48 [INFO ] [          IIIiIIiIII] Complete
16:52:48 [INFO ] [          IiIIIiIIII] Removing compost listener for region Ardougne
16:52:48 [INFO ] [          iiIiIiIiii] Cleared traversal data
16:52:48 [INFO ] [             Farming] Script state: HERB_RUN
16:52:48 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:52:48 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:52:49 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:52:52 [INFO ] [             Farming] Script state: HERB_RUN
16:52:52 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:52:52 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:52:53 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:52:53 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:52:53 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(3603, 3527, 0)
16:52:53 [INFO ] [          iiIiIiIiii] Using predefined path Path[Coordinate(3659, 3523, 0) -> Coordinate(3658, 3528, 0) -> Coordinate(3653, 3530, 0) -> Coordinate(3648, 3532, 0) -> Coordinate(3642, 3533, 0) -> Coordinate(3635, 3534, 0) -> Coordinate(3628, 3534, 0) -> Coordinate(3623, 3534, 0) -> Coordinate(3617, 3534, 0) -> Coordinate(3612, 3533, 0) -> Coordinate(3607, 3532, 0) -> Coordinate(3603, 3528, 0)]
16:52:53 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3653, 3530, 0) with destination Coordinate(3603, 3527, 0)
16:52:53 [INFO ] [             Farming] Script state: HERB_RUN
16:52:53 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:52:53 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:52:54 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:52:54 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:52:54 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3648, 3532, 0) with destination Coordinate(3603, 3527, 0)
16:52:54 [INFO ] [             Farming] Script state: HERB_RUN
16:52:54 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:52:54 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:52:55 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:52:55 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:52:55 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3648, 3532, 0) with destination Coordinate(3603, 3527, 0)
16:52:56 [INFO ] [             Farming] Script state: HERB_RUN
16:52:56 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:52:56 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:52:57 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:52:57 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:52:57 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3642, 3533, 0) with destination Coordinate(3603, 3527, 0)
16:52:57 [INFO ] [             Farming] Script state: HERB_RUN
16:52:57 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:52:57 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:52:58 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:52:58 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:52:58 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3642, 3533, 0) with destination Coordinate(3603, 3527, 0)
16:52:58 [INFO ] [             Farming] Script state: HERB_RUN
16:52:58 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:52:58 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:52:59 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:52:59 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:52:59 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3635, 3534, 0) with destination Coordinate(3603, 3527, 0)
16:53:00 [INFO ] [             Farming] Script state: HERB_RUN
16:53:00 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:53:00 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:53:00 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:53:00 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:53:01 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3635, 3534, 0) with destination Coordinate(3603, 3527, 0)
16:53:01 [INFO ] [             Farming] Script state: HERB_RUN
16:53:01 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:53:01 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:53:02 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:53:02 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:53:02 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3628, 3534, 0) with destination Coordinate(3603, 3527, 0)
16:53:02 [INFO ] [             Farming] Script state: HERB_RUN
16:53:02 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:53:02 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:53:03 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:53:03 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:53:03 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3623, 3534, 0) with destination Coordinate(3603, 3527, 0)
16:53:03 [INFO ] [             Farming] Script state: HERB_RUN
16:53:03 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:53:03 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:53:04 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:53:04 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:53:04 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3623, 3534, 0) with destination Coordinate(3603, 3527, 0)
16:53:05 [INFO ] [             Farming] Script state: HERB_RUN
16:53:05 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:53:05 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:53:06 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:53:06 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:53:06 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3617, 3534, 0) with destination Coordinate(3603, 3527, 0)
16:53:06 [INFO ] [             Farming] Script state: HERB_RUN
16:53:06 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:53:06 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:53:07 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:53:07 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:53:07 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3612, 3533, 0) with destination Coordinate(3603, 3527, 0)
16:53:07 [INFO ] [             Farming] Script state: HERB_RUN
16:53:07 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:53:07 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:53:08 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:53:08 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:53:09 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3607, 3532, 0) with destination Coordinate(3603, 3527, 0)
16:53:09 [INFO ] [             Farming] Script state: HERB_RUN
16:53:09 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:53:09 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:53:10 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:53:10 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:53:10 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3603, 3528, 0) with destination Coordinate(3603, 3527, 0)
16:53:10 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(3603, 3528, 0) clearing traversal data
16:53:10 [INFO ] [             Farming] Script state: HERB_RUN
16:53:10 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:53:10 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:53:11 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:53:11 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:53:11 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(3603, 3527, 0)
16:53:11 [INFO ] [          iiIiIiIiii] Using predefined path Path[Coordinate(3659, 3523, 0) -> Coordinate(3658, 3528, 0) -> Coordinate(3653, 3530, 0) -> Coordinate(3648, 3532, 0) -> Coordinate(3642, 3533, 0) -> Coordinate(3635, 3534, 0) -> Coordinate(3628, 3534, 0) -> Coordinate(3623, 3534, 0) -> Coordinate(3617, 3534, 0) -> Coordinate(3612, 3533, 0) -> Coordinate(3607, 3532, 0) -> Coordinate(3603, 3528, 0)]
16:53:11 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3603, 3528, 0) with destination Coordinate(3603, 3527, 0)
16:53:11 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(3603, 3528, 0) clearing traversal data
16:53:11 [INFO ] [             Farming] Script state: HERB_RUN
16:53:11 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:53:11 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:53:11 [INFO ] [          IiIIIIIiIi] Withdrawal compost with patch [Morytania]
16:53:11 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:53:20 [INFO ] [         InputDialog] Entering '4' into the dialog
16:53:24 [INFO ] [             Farming] Script state: HERB_RUN
16:53:24 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:53:24 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:53:24 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:53:25 [INFO ] [             Farming] Script state: HERB_RUN
16:53:25 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:53:25 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:53:25 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:53:29 [INFO ] [             Farming] Script state: HERB_RUN
16:53:29 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:53:29 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:53:29 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:53:29 [INFO ] [             Farming] Script state: HERB_RUN
16:53:29 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:53:29 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:53:29 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:53:30 [INFO ] [             Farming] Script state: HERB_RUN
16:53:30 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:53:30 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:53:30 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:53:30 [INFO ] [             Farming] Script state: HERB_RUN
16:53:30 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:53:30 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:53:30 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:53:31 [INFO ] [             Farming] Script state: HERB_RUN
16:53:31 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:53:31 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:53:31 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:53:31 [INFO ] [             Farming] Script state: HERB_RUN
16:53:31 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:53:31 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:53:31 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:53:31 [INFO ] [             Farming] Script state: HERB_RUN
16:53:31 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:53:31 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:53:31 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:53:32 [INFO ] [             Farming] Script state: HERB_RUN
16:53:32 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:53:32 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:53:32 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:53:32 [INFO ] [             Farming] Script state: HERB_RUN
16:53:32 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:53:32 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:53:32 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:53:32 [INFO ] [             Farming] Script state: HERB_RUN
16:53:32 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:53:32 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:53:32 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:53:33 [INFO ] [             Farming] Script state: HERB_RUN
16:53:33 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:53:33 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:53:33 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:53:37 [INFO ] [             Farming] Script state: HERB_RUN
16:53:37 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:53:37 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:53:37 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:53:37 [INFO ] [          IiiiIiIiiI] Composting patch Herb
16:53:39 [INFO ] [             Farming] Script state: HERB_RUN
16:53:39 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:53:39 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:53:39 [INFO ] [          IiiiIiIiiI] Planting seed Cadantine seed
16:53:42 [INFO ] [             Farming] Script state: BANKING
16:53:42 [INFO ] [          iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:53:43 [INFO ] [          iIiiIIIiIi] Traversing to bank
16:53:56 [INFO ] [             Farming] Script state: BANKING
16:53:56 [INFO ] [          iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:53:57 [INFO ] [          iIiiIIIiIi] [RequiredAny(listOfItems=[^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], minQuant=1, maxQuant=2147483647, stackable=true, canWear=false, forcefullyWear=false), Optional(itemName=Bottomless, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false)]
16:53:57 [INFO ] [          iIiiIIIiIi] Opening bank
16:54:00 [INFO ] [             Farming] Script state: BANKING
16:54:00 [INFO ] [          iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:54:01 [INFO ] [          iIiiIIIiIi] Deposit all items except [\bSpade\b$, \b(?:Rune|Divine rune) pouch\b, ^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed, ^[A-Za-z]atermelon seed, ^[A-Za-z]nape grass seed, ^[A-Za-z]impwurt seed, Earth rune, Dust rune, Mud rune, Lava rune, Law rune, Bottomless, Air rune, Dust rune, Mist rune, Smoke rune, Ring of dueling\([1-8]\), Magic secateurs, Water rune, Mist rune, Mud rune, Steam rune, Ectophial, Fire rune, Smoke rune, Steam rune, Lava rune]
16:54:01 [INFO ] [             Farming] Script state: BANKING
16:54:01 [INFO ] [          iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:54:02 [INFO ] [          iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:54:02 [INFO ] [          iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:54:03 [INFO ] [          iIiiIIIiIi] Withdrawal items [\bSpade\b$, \b(?:Rune|Divine rune) pouch\b, ^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed, ^[A-Za-z]atermelon seed, ^[A-Za-z]nape grass seed, ^[A-Za-z]impwurt seed, Earth rune, Dust rune, Mud rune, Lava rune, Law rune, Bottomless, Air rune, Dust rune, Mist rune, Smoke rune, Ring of dueling\([1-8]\), Magic secateurs, Water rune, Mist rune, Mud rune, Steam rune, Ectophial, Fire rune, Smoke rune, Steam rune, Lava rune]
16:54:03 [INFO ] [          iiIIiiIiIi] [RequiredAny(listOfItems=[^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], minQuant=1, maxQuant=2147483647, stackable=true, canWear=false, forcefullyWear=false), Optional(itemName=Bottomless, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false)]
16:54:03 [INFO ] [             Farming] Script state: BANKING
16:54:05 [INFO ] [          iIiiIIIiIi] Banking Complete
16:54:05 [INFO ] [             Farming] Script state: HERB_RUN
16:54:05 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:54:05 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:54:06 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:54:09 [INFO ] [             Farming] Script state: HERB_RUN
16:54:09 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:54:09 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:54:09 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:54:09 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:54:09 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(3603, 3527, 0)
16:54:09 [INFO ] [          iiIiIiIiii] Using predefined path Path[Coordinate(3659, 3523, 0) -> Coordinate(3658, 3528, 0) -> Coordinate(3653, 3530, 0) -> Coordinate(3648, 3532, 0) -> Coordinate(3642, 3533, 0) -> Coordinate(3635, 3534, 0) -> Coordinate(3628, 3534, 0) -> Coordinate(3623, 3534, 0) -> Coordinate(3617, 3534, 0) -> Coordinate(3612, 3533, 0) -> Coordinate(3607, 3532, 0) -> Coordinate(3603, 3528, 0)]
16:54:10 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3653, 3530, 0) with destination Coordinate(3603, 3527, 0)
16:54:10 [INFO ] [             Farming] Script state: HERB_RUN
16:54:10 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:54:10 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:54:11 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:54:11 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:54:11 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3648, 3532, 0) with destination Coordinate(3603, 3527, 0)
16:54:11 [INFO ] [             Farming] Script state: HERB_RUN
16:54:11 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:54:11 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:54:12 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:54:12 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:54:12 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3648, 3532, 0) with destination Coordinate(3603, 3527, 0)
16:54:13 [INFO ] [             Farming] Script state: HERB_RUN
16:54:13 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:54:13 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:54:13 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:54:13 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:54:14 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3642, 3533, 0) with destination Coordinate(3603, 3527, 0)
16:54:14 [INFO ] [             Farming] Script state: HERB_RUN
16:54:14 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:54:14 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:54:15 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:54:15 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:54:15 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3642, 3533, 0) with destination Coordinate(3603, 3527, 0)
16:54:15 [INFO ] [             Farming] Script state: HERB_RUN
16:54:15 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:54:15 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:54:16 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:54:16 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:54:16 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3635, 3534, 0) with destination Coordinate(3603, 3527, 0)
16:54:16 [INFO ] [             Farming] Script state: HERB_RUN
16:54:16 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:54:16 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:54:17 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:54:17 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:54:17 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3635, 3534, 0) with destination Coordinate(3603, 3527, 0)
16:54:18 [INFO ] [             Farming] Script state: HERB_RUN
16:54:18 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:54:18 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:54:19 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:54:19 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:54:19 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3628, 3534, 0) with destination Coordinate(3603, 3527, 0)
16:54:19 [INFO ] [             Farming] Script state: HERB_RUN
16:54:19 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:54:19 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:54:20 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:54:20 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:54:20 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3623, 3534, 0) with destination Coordinate(3603, 3527, 0)
16:54:20 [INFO ] [             Farming] Script state: HERB_RUN
16:54:20 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:54:20 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:54:21 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:54:21 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:54:21 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3623, 3534, 0) with destination Coordinate(3603, 3527, 0)
16:54:21 [INFO ] [             Farming] Script state: HERB_RUN
16:54:22 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:54:22 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:54:22 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:54:22 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:54:23 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3617, 3534, 0) with destination Coordinate(3603, 3527, 0)
16:54:23 [INFO ] [             Farming] Script state: HERB_RUN
16:54:23 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:54:23 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:54:24 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:54:24 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:54:24 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3612, 3533, 0) with destination Coordinate(3603, 3527, 0)
16:54:24 [INFO ] [             Farming] Script state: HERB_RUN
16:54:24 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:54:24 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:54:25 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:54:25 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:54:25 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3607, 3532, 0) with destination Coordinate(3603, 3527, 0)
16:54:26 [INFO ] [             Farming] Script state: HERB_RUN
16:54:26 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:54:26 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:54:26 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:54:26 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:54:27 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3603, 3528, 0) with destination Coordinate(3603, 3527, 0)
16:54:27 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(3603, 3528, 0) clearing traversal data
16:54:27 [INFO ] [             Farming] Script state: HERB_RUN
16:54:27 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:54:27 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:54:28 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:54:28 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:54:28 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(3603, 3527, 0)
16:54:28 [INFO ] [          iiIiIiIiii] Using predefined path Path[Coordinate(3659, 3523, 0) -> Coordinate(3658, 3528, 0) -> Coordinate(3653, 3530, 0) -> Coordinate(3648, 3532, 0) -> Coordinate(3642, 3533, 0) -> Coordinate(3635, 3534, 0) -> Coordinate(3628, 3534, 0) -> Coordinate(3623, 3534, 0) -> Coordinate(3617, 3534, 0) -> Coordinate(3612, 3533, 0) -> Coordinate(3607, 3532, 0) -> Coordinate(3603, 3528, 0)]
16:54:28 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3603, 3528, 0) with destination Coordinate(3603, 3527, 0)
16:54:28 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(3603, 3528, 0) clearing traversal data
16:54:28 [INFO ] [             Farming] Script state: HERB_RUN
16:54:28 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:54:28 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:54:28 [INFO ] [          IiIIIIIiIi] Withdrawal compost with patch [Morytania]
16:54:28 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:54:36 [INFO ] [         InputDialog] Entering '3' into the dialog
16:54:40 [INFO ] [             Farming] Script state: HERB_RUN
16:54:40 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:54:40 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:54:41 [INFO ] [          IiiiIiIiiI] Complete
16:54:41 [INFO ] [          iIiiiiIiii] Adding PatchState(produce=CADANTINE, cropState=GROWING, stage=0) to timer with completion time in 4039 seconds
16:54:41 [INFO ] [          iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=14391, name=Herb, implementation=HERB)
16:54:41 [INFO ] [          iIiiiiIiii] Current active herb run tasks 3
16:54:41 [INFO ] [             Farming] Script state: HERB_RUN
16:54:41 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:54:41 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:54:41 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:54:41 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:54:41 [INFO ] [          IIIiIIiIII] Composting patch North
16:54:45 [INFO ] [             Farming] Script state: HERB_RUN
16:54:45 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:54:45 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:54:45 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:54:45 [INFO ] [          IIIiIIiIII] Planting seed Watermelon seed
16:54:48 [INFO ] [             Farming] Script state: HERB_RUN
16:54:48 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:54:48 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:54:49 [INFO ] [          IIIiIIiIII] Dropping buckets
16:54:50 [INFO ] [             Farming] Script state: HERB_RUN
16:54:50 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:54:50 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:54:50 [INFO ] [          IIIiIIiIII] Complete
16:54:50 [INFO ] [          iIiiiiIiii] Adding PatchState(produce=WATERMELON, cropState=GROWING, stage=0) to timer with completion time in 4630 seconds
16:54:50 [INFO ] [          iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=14391, name=North, implementation=ALLOTMENT)
16:54:50 [INFO ] [          iIiiiiIiii] Current active herb run tasks 4
16:54:50 [INFO ] [             Farming] Script state: HERB_RUN
16:54:50 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:54:50 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:54:50 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:54:50 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:54:50 [INFO ] [          IIIiIIiIII] Composting patch South
16:54:55 [INFO ] [             Farming] Script state: HERB_RUN
16:54:55 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:54:55 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:54:55 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:54:55 [INFO ] [          IIIiIIiIII] Planting seed Watermelon seed
16:54:58 [INFO ] [             Farming] Script state: HERB_RUN
16:54:58 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:54:58 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:54:58 [INFO ] [          IIIiIIiIII] Dropping buckets
16:54:59 [INFO ] [             Farming] Script state: HERB_RUN
16:54:59 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:54:59 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:00 [INFO ] [          IIIiIIiIII] Complete
16:55:00 [INFO ] [          iIiiiiIiii] Adding PatchState(produce=WATERMELON, cropState=GROWING, stage=0) to timer with completion time in 4620 seconds
16:55:00 [INFO ] [          iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=14391, name=South, implementation=ALLOTMENT)
16:55:00 [INFO ] [          iIiiiiIiii] Current active herb run tasks 5
16:55:00 [INFO ] [             Farming] Script state: HERB_RUN
16:55:00 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:00 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:00 [INFO ] [          iiIIIIiIIi] Harvesting plant Flower
16:55:04 [INFO ] [             Farming] Script state: HERB_RUN
16:55:04 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:04 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:04 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:04 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:04 [INFO ] [          iiIIIIiIIi] Composting patch Flower
16:55:06 [INFO ] [             Farming] Script state: HERB_RUN
16:55:06 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:55:06 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:55:07 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:55:07 [INFO ] [          iiIIIIiIIi] Planting seed Limpwurt seed
16:55:10 [INFO ] [             Farming] Script state: HERB_RUN
16:55:10 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:55:10 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:55:10 [INFO ] [          iiIIIIiIIi] Noting items with Leprechaun [Patch]
16:55:13 [INFO ] [             Farming] Script state: HERB_RUN
16:55:13 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:55:13 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:55:13 [INFO ] [          iiIIIIiIIi] Complete
16:55:13 [INFO ] [          iIiiiiIiii] Adding PatchState(produce=LIMPWURT, cropState=GROWING, stage=0) to timer with completion time in 1307 seconds
16:55:13 [INFO ] [          iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=14391, name=Flower, implementation=FLOWER)
16:55:13 [INFO ] [          iIiiiiIiii] Current active herb run tasks 6
16:55:13 [INFO ] [          IiIIIiIIII] Removing compost listener for region Morytania
16:55:13 [INFO ] [             Farming] Script state: HERB_RUN
16:55:13 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:55:13 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Troll Stronghold]
16:55:14 [INFO ] [          iIiIiIIiII] Player region id is 14391
16:55:14 [INFO ] [          iiIiIiIiii] Starting house traversal
16:55:27 [INFO ] [          iIiIiIIiII] Typing key: 1 to teleport to destination
16:55:27 [INFO ] [          iIiIiIIiII] Player original region id is 11321
16:55:28 [INFO ] [          iIiIiIIiII] Player region id is 11321
16:55:28 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:55:28 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:55:28 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(2827, 3691, 0)
16:55:28 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2827, 3691, 0) with destination Coordinate(2827, 3691, 0)
16:55:28 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(2827, 3691, 0) clearing traversal data
16:55:29 [INFO ] [             Farming] Script state: HERB_RUN
16:55:29 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:55:29 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Troll Stronghold]
16:55:29 [INFO ] [          iIiIiIIiII] Player region id is 11321
16:55:29 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:55:29 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:55:29 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(2827, 3691, 0)
16:55:30 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2827, 3691, 0) with destination Coordinate(2827, 3691, 0)
16:55:30 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(2827, 3691, 0) clearing traversal data
16:55:30 [INFO ] [             Farming] Script state: HERB_RUN
16:55:30 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:55:30 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:55:30 [INFO ] [          IiIIIIIiIi] Withdrawal compost with patch [Troll Stronghold]
16:55:30 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:55:40 [INFO ] [             Farming] Script state: HERB_RUN
16:55:40 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:40 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:40 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:55:41 [INFO ] [             Farming] Script state: HERB_RUN
16:55:41 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:41 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:41 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:55:41 [INFO ] [             Farming] Script state: HERB_RUN
16:55:41 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:41 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:41 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:55:45 [INFO ] [             Farming] Script state: HERB_RUN
16:55:45 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:45 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:45 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:55:45 [INFO ] [             Farming] Script state: HERB_RUN
16:55:45 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:45 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:45 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:55:45 [INFO ] [             Farming] Script state: HERB_RUN
16:55:45 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:45 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:45 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:55:46 [INFO ] [             Farming] Script state: HERB_RUN
16:55:46 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:46 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:46 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:55:46 [INFO ] [             Farming] Script state: HERB_RUN
16:55:46 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:46 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:46 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:55:47 [INFO ] [             Farming] Script state: HERB_RUN
16:55:47 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:47 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:47 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:55:47 [INFO ] [             Farming] Script state: HERB_RUN
16:55:47 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:47 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:47 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:55:47 [INFO ] [             Farming] Script state: HERB_RUN
16:55:47 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:47 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:47 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:55:48 [INFO ] [             Farming] Script state: HERB_RUN
16:55:48 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:48 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:48 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:55:54 [INFO ] [             Farming] Script state: HERB_RUN
16:55:54 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:54 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:54 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:55:54 [INFO ] [          IiiiIiIiiI] Composting patch Herb
16:55:56 [INFO ] [             Farming] Script state: HERB_RUN
16:55:56 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:55:56 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:55:56 [INFO ] [          IiiiIiIiiI] Planting seed Irit seed
16:55:59 [INFO ] [             Farming] Script state: HERB_RUN
16:55:59 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:55:59 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:55:59 [INFO ] [          IiIIIIIiIi] Cleaning inventory herbs with patch [Troll Stronghold]
16:56:06 [INFO ] [             Farming] Script state: HERB_RUN
16:56:06 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:06 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:06 [INFO ] [          IiiiIiIiiI] Noting items with Leprechaun [Patch]
16:56:10 [INFO ] [             Farming] Script state: HERB_RUN
16:56:10 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:10 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:11 [INFO ] [          IiiiIiIiiI] Complete
16:56:11 [INFO ] [          iIiiiiIiii] Adding PatchState(produce=IRIT, cropState=GROWING, stage=0) to timer with completion time in 3949 seconds
16:56:11 [INFO ] [          iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=11321, name=Herb, implementation=HERB)
16:56:11 [INFO ] [          iIiiiiIiii] Current active herb run tasks 7
16:56:11 [INFO ] [             Farming] Script state: HERB_RUN
16:56:11 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:11 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:11 [INFO ] [          IIIiIIiIII] Complete
16:56:11 [INFO ] [             Farming] Script state: HERB_RUN
16:56:11 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:11 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:11 [INFO ] [          IIIiIIiIII] Complete
16:56:12 [INFO ] [             Farming] Script state: HERB_RUN
16:56:12 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:12 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:12 [INFO ] [          iiIIIIiIIi] Complete
16:56:12 [INFO ] [          IiIIIiIIII] Removing compost listener for region Troll Stronghold
16:56:12 [INFO ] [             Farming] Script state: HERB_RUN
16:56:12 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:12 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:13 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:56:13 [INFO ] [     ControlPanelTab] Opening MAGIC
16:56:13 [INFO ] [          iIIIIIiIii] Using Spell teleport ARDOUGNE_TELEPORT
16:56:16 [INFO ] [     ControlPanelTab] Opening INVENTORY
16:56:16 [INFO ] [             Farming] Script state: HERB_RUN
16:56:16 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:16 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:17 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:56:17 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:56:17 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(2668, 3375, 0)
16:56:17 [INFO ] [          iiIiIiIiii] Using predefined path Path[Coordinate(2661, 3308, 0) -> Coordinate(2658, 3312, 0) -> Coordinate(2654, 3315, 0) -> Coordinate(2650, 3319, 0) -> Coordinate(2648, 3324, 0) -> Coordinate(2647, 3329, 0) -> Coordinate(2643, 3333, 0) -> Coordinate(2638, 3337, 0) -> Coordinate(2635, 3341, 0) -> Coordinate(2635, 3346, 0) -> Coordinate(2635, 3351, 0) -> Coordinate(2635, 3356, 0) -> Coordinate(2635, 3361, 0) -> Coordinate(2635, 3367, 0) -> Coordinate(2636, 3372, 0) -> Coordinate(2640, 3374, 0) -> Coordinate(2644, 3375, 0) -> Coordinate(2646, 3380, 0) -> Coordinate(2651, 3382, 0) -> Coordinate(2655, 3382, 0) -> Coordinate(2660, 3379, 0) -> Coordinate(2665, 3376, 0)]
16:56:17 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2658, 3312, 0) with destination Coordinate(2668, 3375, 0)
16:56:17 [INFO ] [             Farming] Script state: HERB_RUN
16:56:17 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:17 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:18 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:56:18 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:56:18 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2658, 3312, 0) with destination Coordinate(2668, 3375, 0)
16:56:19 [INFO ] [             Farming] Script state: HERB_RUN
16:56:19 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:19 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:20 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:56:20 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:56:20 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2654, 3315, 0) with destination Coordinate(2668, 3375, 0)
16:56:20 [INFO ] [             Farming] Script state: HERB_RUN
16:56:20 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:20 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:21 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:56:21 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:56:21 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2654, 3315, 0) with destination Coordinate(2668, 3375, 0)
16:56:21 [INFO ] [             Farming] Script state: HERB_RUN
16:56:21 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:21 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:22 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:56:22 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:56:22 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2648, 3324, 0) with destination Coordinate(2668, 3375, 0)
16:56:23 [INFO ] [             Farming] Script state: HERB_RUN
16:56:23 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:23 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:23 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:56:23 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:56:24 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2648, 3324, 0) with destination Coordinate(2668, 3375, 0)
16:56:24 [INFO ] [             Farming] Script state: HERB_RUN
16:56:24 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:24 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:25 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:56:25 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:56:25 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2647, 3329, 0) with destination Coordinate(2668, 3375, 0)
16:56:25 [INFO ] [             Farming] Script state: HERB_RUN
16:56:25 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:25 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:26 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:56:26 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:56:26 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2643, 3333, 0) with destination Coordinate(2668, 3375, 0)
16:56:26 [INFO ] [             Farming] Script state: HERB_RUN
16:56:26 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:26 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:27 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:56:27 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:56:27 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2638, 3337, 0) with destination Coordinate(2668, 3375, 0)
16:56:28 [INFO ] [             Farming] Script state: HERB_RUN
16:56:28 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:28 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:29 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:56:29 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:56:29 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2635, 3341, 0) with destination Coordinate(2668, 3375, 0)
16:56:29 [INFO ] [             Farming] Script state: HERB_RUN
16:56:29 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:29 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:30 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:56:30 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:56:30 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2635, 3346, 0) with destination Coordinate(2668, 3375, 0)
16:56:30 [INFO ] [             Farming] Script state: HERB_RUN
16:56:30 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:30 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:31 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:56:31 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:56:31 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2635, 3351, 0) with destination Coordinate(2668, 3375, 0)
16:56:32 [INFO ] [             Farming] Script state: HERB_RUN
16:56:32 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:32 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:33 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:56:33 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:56:33 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2635, 3351, 0) with destination Coordinate(2668, 3375, 0)
16:56:33 [INFO ] [             Farming] Script state: HERB_RUN
16:56:33 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:33 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:34 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:56:34 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:56:34 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2635, 3356, 0) with destination Coordinate(2668, 3375, 0)
16:56:34 [INFO ] [             Farming] Script state: HERB_RUN
16:56:34 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:34 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:35 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:56:35 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:56:35 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2635, 3361, 0) with destination Coordinate(2668, 3375, 0)
16:56:36 [INFO ] [             Farming] Script state: HERB_RUN
16:56:36 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:36 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:36 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:56:37 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:56:37 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2635, 3367, 0) with destination Coordinate(2668, 3375, 0)
16:56:37 [INFO ] [             Farming] Script state: HERB_RUN
16:56:37 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:37 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:38 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:56:38 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:56:38 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2635, 3367, 0) with destination Coordinate(2668, 3375, 0)
16:56:38 [INFO ] [             Farming] Script state: HERB_RUN
16:56:38 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:38 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:39 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:56:39 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:56:39 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2640, 3374, 0) with destination Coordinate(2668, 3375, 0)
16:56:39 [INFO ] [             Farming] Script state: HERB_RUN
16:56:39 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:39 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:40 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:56:40 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:56:40 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2644, 3375, 0) with destination Coordinate(2668, 3375, 0)
16:56:41 [INFO ] [             Farming] Script state: HERB_RUN
16:56:41 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:41 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:42 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:56:42 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:56:42 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2644, 3375, 0) with destination Coordinate(2668, 3375, 0)
16:56:42 [INFO ] [             Farming] Script state: HERB_RUN
16:56:42 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:42 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:43 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:56:43 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:56:43 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2646, 3380, 0) with destination Coordinate(2668, 3375, 0)
16:56:43 [INFO ] [             Farming] Script state: HERB_RUN
16:56:43 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:43 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:44 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:56:44 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:56:44 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2651, 3382, 0) with destination Coordinate(2668, 3375, 0)
16:56:45 [INFO ] [             Farming] Script state: HERB_RUN
16:56:45 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:45 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:45 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:56:45 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:56:46 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2655, 3382, 0) with destination Coordinate(2668, 3375, 0)
16:56:46 [INFO ] [             Farming] Script state: HERB_RUN
16:56:46 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:46 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:47 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:56:47 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:56:47 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2655, 3382, 0) with destination Coordinate(2668, 3375, 0)
16:56:47 [INFO ] [             Farming] Script state: HERB_RUN
16:56:47 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:47 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:48 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:56:48 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:56:48 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2660, 3379, 0) with destination Coordinate(2668, 3375, 0)
16:56:48 [INFO ] [             Farming] Script state: HERB_RUN
16:56:48 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:48 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:49 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:56:49 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:56:49 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2665, 3376, 0) with destination Coordinate(2668, 3375, 0)
16:56:50 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(2665, 3376, 0) clearing traversal data
16:56:50 [INFO ] [             Farming] Script state: HERB_RUN
16:56:50 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:50 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:51 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:56:51 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:56:51 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(2668, 3375, 0)
16:56:51 [INFO ] [          iiIiIiIiii] Using predefined path Path[Coordinate(2661, 3308, 0) -> Coordinate(2658, 3312, 0) -> Coordinate(2654, 3315, 0) -> Coordinate(2650, 3319, 0) -> Coordinate(2648, 3324, 0) -> Coordinate(2647, 3329, 0) -> Coordinate(2643, 3333, 0) -> Coordinate(2638, 3337, 0) -> Coordinate(2635, 3341, 0) -> Coordinate(2635, 3346, 0) -> Coordinate(2635, 3351, 0) -> Coordinate(2635, 3356, 0) -> Coordinate(2635, 3361, 0) -> Coordinate(2635, 3367, 0) -> Coordinate(2636, 3372, 0) -> Coordinate(2640, 3374, 0) -> Coordinate(2644, 3375, 0) -> Coordinate(2646, 3380, 0) -> Coordinate(2651, 3382, 0) -> Coordinate(2655, 3382, 0) -> Coordinate(2660, 3379, 0) -> Coordinate(2665, 3376, 0)]
16:56:51 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2665, 3376, 0) with destination Coordinate(2668, 3375, 0)
16:56:51 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(2665, 3376, 0) clearing traversal data
16:56:51 [INFO ] [             Farming] Script state: HERB_RUN
16:56:51 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:51 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:52 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:56:52 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:56:52 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(2668, 3375, 0)
16:56:52 [INFO ] [          iiIiIiIiii] Using predefined path Path[Coordinate(2661, 3308, 0) -> Coordinate(2658, 3312, 0) -> Coordinate(2654, 3315, 0) -> Coordinate(2650, 3319, 0) -> Coordinate(2648, 3324, 0) -> Coordinate(2647, 3329, 0) -> Coordinate(2643, 3333, 0) -> Coordinate(2638, 3337, 0) -> Coordinate(2635, 3341, 0) -> Coordinate(2635, 3346, 0) -> Coordinate(2635, 3351, 0) -> Coordinate(2635, 3356, 0) -> Coordinate(2635, 3361, 0) -> Coordinate(2635, 3367, 0) -> Coordinate(2636, 3372, 0) -> Coordinate(2640, 3374, 0) -> Coordinate(2644, 3375, 0) -> Coordinate(2646, 3380, 0) -> Coordinate(2651, 3382, 0) -> Coordinate(2655, 3382, 0) -> Coordinate(2660, 3379, 0) -> Coordinate(2665, 3376, 0)]
16:56:52 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2665, 3376, 0) with destination Coordinate(2668, 3375, 0)
16:56:52 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(2665, 3376, 0) clearing traversal data
16:56:52 [INFO ] [             Farming] Script state: HERB_RUN
16:56:52 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:52 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:56:52 [INFO ] [          IiIIIIIiIi] Withdrawal compost with patch [Ardougne]
16:56:52 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:57:02 [INFO ] [         InputDialog] Entering '4' into the dialog
16:57:06 [INFO ] [             Farming] Script state: HERB_RUN
16:57:06 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:06 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:06 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:57:07 [INFO ] [             Farming] Script state: HERB_RUN
16:57:07 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:07 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:07 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:57:09 [INFO ] [             Farming] Script state: HERB_RUN
16:57:09 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:09 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:09 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:57:10 [INFO ] [             Farming] Script state: HERB_RUN
16:57:10 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:10 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:10 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:57:10 [INFO ] [             Farming] Script state: HERB_RUN
16:57:10 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:10 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:10 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:57:10 [INFO ] [             Farming] Script state: HERB_RUN
16:57:10 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:10 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:10 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:57:11 [INFO ] [             Farming] Script state: HERB_RUN
16:57:11 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:11 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:11 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:57:11 [INFO ] [             Farming] Script state: HERB_RUN
16:57:11 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:11 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:11 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:57:12 [INFO ] [             Farming] Script state: HERB_RUN
16:57:12 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:12 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:12 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:57:12 [INFO ] [             Farming] Script state: HERB_RUN
16:57:12 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:12 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:12 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:57:12 [INFO ] [             Farming] Script state: HERB_RUN
16:57:12 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:12 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:12 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:57:13 [INFO ] [             Farming] Script state: HERB_RUN
16:57:13 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:13 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:13 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:57:13 [INFO ] [             Farming] Script state: HERB_RUN
16:57:13 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:13 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:13 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:57:14 [INFO ] [             Farming] Script state: HERB_RUN
16:57:14 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:14 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:14 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:57:14 [INFO ] [             Farming] Script state: HERB_RUN
16:57:14 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:14 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:14 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:57:19 [INFO ] [             Farming] Script state: HERB_RUN
16:57:19 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:19 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:19 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:57:19 [INFO ] [          IiiiIiIiiI] Composting patch Herb
16:57:22 [INFO ] [             Farming] Script state: HERB_RUN
16:57:22 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:57:22 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:57:22 [INFO ] [          IiiiIiIiiI] Planting seed Irit seed
16:57:25 [INFO ] [             Farming] Script state: HERB_RUN
16:57:25 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:57:25 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:57:25 [INFO ] [          IiIIIIIiIi] Cleaning inventory herbs with patch [Ardougne]
16:57:32 [INFO ] [             Farming] Script state: HERB_RUN
16:57:32 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:57:32 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:57:32 [INFO ] [          IiiiIiIiiI] Noting items with Leprechaun [Patch]
16:57:35 [INFO ] [             Farming] Script state: HERB_RUN
16:57:35 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:57:35 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:57:35 [INFO ] [          IiiiIiIiiI] Complete
16:57:35 [INFO ] [          iIiiiiIiii] Adding PatchState(produce=IRIT, cropState=GROWING, stage=0) to timer with completion time in 3865 seconds
16:57:35 [INFO ] [          iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=10548, name=Herb, implementation=HERB)
16:57:35 [INFO ] [          iIiiiiIiii] Current active herb run tasks 8
16:57:36 [INFO ] [             Farming] Script state: HERB_RUN
16:57:36 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:57:36 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:57:36 [INFO ] [          iiIIIIiIIi] Harvesting plant Flower
16:57:42 [INFO ] [             Farming] Script state: HERB_RUN
16:57:42 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:57:42 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:57:42 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:57:42 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:57:42 [INFO ] [          iiIIIIiIIi] Composting patch Flower
16:57:45 [INFO ] [             Farming] Script state: HERB_RUN
16:57:45 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:57:45 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:57:45 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:57:45 [INFO ] [          iiIIIIiIIi] Planting seed Limpwurt seed
16:57:49 [INFO ] [             Farming] Script state: HERB_RUN
16:57:49 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:57:49 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:57:49 [INFO ] [          iiIIIIiIIi] Noting items with Leprechaun [Patch]
16:57:53 [INFO ] [             Farming] Script state: HERB_RUN
16:57:53 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:57:53 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:57:53 [INFO ] [          iiIIIIiIIi] Complete
16:57:53 [INFO ] [          iIiiiiIiii] Adding PatchState(produce=LIMPWURT, cropState=GROWING, stage=0) to timer with completion time in 1147 seconds
16:57:53 [INFO ] [          iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=10548, name=Flower, implementation=FLOWER)
16:57:53 [INFO ] [          iIiiiiIiii] Current active herb run tasks 9
16:57:54 [INFO ] [             Farming] Script state: HERB_RUN
16:57:54 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:57:54 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:57:54 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:57:54 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:57:54 [INFO ] [          IIIiIIiIII] Composting patch North
16:57:57 [INFO ] [             Farming] Script state: HERB_RUN
16:57:57 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:57:57 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:57:58 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:57:58 [INFO ] [          IIIiIIiIII] Planting seed Watermelon seed
16:58:01 [INFO ] [             Farming] Script state: HERB_RUN
16:58:01 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:58:01 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:58:01 [INFO ] [          IIIiIIiIII] Dropping buckets
16:58:02 [INFO ] [             Farming] Script state: HERB_RUN
16:58:02 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:58:02 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:58:03 [INFO ] [          IIIiIIiIII] Complete
16:58:03 [INFO ] [          iIiiiiIiii] Adding PatchState(produce=WATERMELON, cropState=GROWING, stage=0) to timer with completion time in 4437 seconds
16:58:03 [INFO ] [          iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=10548, name=North, implementation=ALLOTMENT)
16:58:03 [INFO ] [          iIiiiiIiii] Current active herb run tasks 10
16:58:03 [INFO ] [             Farming] Script state: HERB_RUN
16:58:03 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:58:03 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:58:03 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:58:03 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:58:03 [INFO ] [          IIIiIIiIII] Composting patch South
16:58:10 [INFO ] [             Farming] Script state: HERB_RUN
16:58:10 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:10 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:10 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:10 [INFO ] [          IIIiIIiIII] Planting seed Watermelon seed
16:58:13 [INFO ] [             Farming] Script state: HERB_RUN
16:58:13 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:13 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:13 [INFO ] [          IIIiIIiIII] Dropping buckets
16:58:14 [INFO ] [             Farming] Script state: HERB_RUN
16:58:14 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:14 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:15 [INFO ] [          IIIiIIiIII] Complete
16:58:15 [INFO ] [          iIiiiiIiii] Adding PatchState(produce=WATERMELON, cropState=GROWING, stage=0) to timer with completion time in 4425 seconds
16:58:15 [INFO ] [          iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=10548, name=South, implementation=ALLOTMENT)
16:58:15 [INFO ] [          iIiiiiIiii] Current active herb run tasks 11
16:58:15 [INFO ] [          IiIIIiIIII] Removing compost listener for region Ardougne
16:58:15 [INFO ] [             Farming] Script state: HERB_RUN
16:58:15 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:15 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:16 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:58:16 [INFO ] [     ControlPanelTab] Opening MAGIC
16:58:16 [INFO ] [          iiiiIIIIII] Using Spell teleport FALADOR_TELEPORT
16:58:19 [INFO ] [     ControlPanelTab] Opening INVENTORY
16:58:19 [INFO ] [             Farming] Script state: HERB_RUN
16:58:19 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:19 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:20 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:58:20 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:58:20 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(3056, 3310, 0)
16:58:20 [INFO ] [          iiIiIiIiii] Using predefined path Path[Coordinate(2965, 3382, 0) -> Coordinate(2970, 3380, 0) -> Coordinate(2975, 3379, 0) -> Coordinate(2980, 3377, 0) -> Coordinate(2984, 3374, 0) -> Coordinate(2988, 3371, 0) -> Coordinate(2992, 3369, 0) -> Coordinate(2996, 3365, 0) -> Coordinate(3001, 3362, 0) -> Coordinate(3005, 3359, 0) -> Coordinate(3005, 3355, 0) -> Coordinate(3006, 3351, 0) -> Coordinate(3006, 3347, 0) -> Coordinate(3006, 3341, 0) -> Coordinate(3006, 3336, 0) -> Coordinate(3006, 3330, 0) -> Coordinate(3006, 3325, 0) -> Coordinate(3007, 3321, 0) -> Coordinate(3013, 3319, 0) -> Coordinate(3021, 3319, 0) -> Coordinate(3026, 3317, 0) -> Coordinate(3033, 3317, 0) -> Coordinate(3037, 3317, 0) -> Coordinate(3042, 3318, 0) -> Coordinate(3047, 3317, 0) -> Coordinate(3053, 3316, 0) -> Coordinate(3055, 3313, 0) -> Coordinate(3056, 3310, 0)]
16:58:20 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2975, 3379, 0) with destination Coordinate(3056, 3310, 0)
16:58:20 [INFO ] [             Farming] Script state: HERB_RUN
16:58:20 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:20 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:21 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:58:21 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:58:21 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2975, 3379, 0) with destination Coordinate(3056, 3310, 0)
16:58:22 [INFO ] [             Farming] Script state: HERB_RUN
16:58:22 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:22 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:23 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:58:23 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:58:23 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2980, 3377, 0) with destination Coordinate(3056, 3310, 0)
16:58:23 [INFO ] [             Farming] Script state: HERB_RUN
16:58:23 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:23 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:24 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:58:24 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:58:24 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2984, 3374, 0) with destination Coordinate(3056, 3310, 0)
16:58:24 [INFO ] [             Farming] Script state: HERB_RUN
16:58:24 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:24 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:25 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:58:25 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:58:25 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2988, 3371, 0) with destination Coordinate(3056, 3310, 0)
16:58:26 [INFO ] [             Farming] Script state: HERB_RUN
16:58:26 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:26 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:26 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:58:26 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:58:27 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2992, 3369, 0) with destination Coordinate(3056, 3310, 0)
16:58:27 [INFO ] [             Farming] Script state: HERB_RUN
16:58:27 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:27 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:28 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:58:28 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:58:28 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2996, 3365, 0) with destination Coordinate(3056, 3310, 0)
16:58:28 [INFO ] [             Farming] Script state: HERB_RUN
16:58:28 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:28 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:29 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:58:29 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:58:29 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2996, 3365, 0) with destination Coordinate(3056, 3310, 0)
16:58:29 [INFO ] [             Farming] Script state: HERB_RUN
16:58:29 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:29 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:30 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:58:30 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:58:30 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3001, 3362, 0) with destination Coordinate(3056, 3310, 0)
16:58:31 [INFO ] [             Farming] Script state: HERB_RUN
16:58:31 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:31 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:32 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:58:32 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:58:32 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3005, 3355, 0) with destination Coordinate(3056, 3310, 0)
16:58:32 [INFO ] [             Farming] Script state: HERB_RUN
16:58:32 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:32 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:33 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:58:33 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:58:33 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3006, 3351, 0) with destination Coordinate(3056, 3310, 0)
16:58:33 [INFO ] [             Farming] Script state: HERB_RUN
16:58:33 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:33 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:34 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:58:34 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:58:35 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3006, 3347, 0) with destination Coordinate(3056, 3310, 0)
16:58:35 [INFO ] [             Farming] Script state: HERB_RUN
16:58:35 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:35 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:36 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:58:36 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:58:36 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3006, 3341, 0) with destination Coordinate(3056, 3310, 0)
16:58:36 [INFO ] [             Farming] Script state: HERB_RUN
16:58:36 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:36 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:37 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:58:37 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:58:37 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3006, 3336, 0) with destination Coordinate(3056, 3310, 0)
16:58:37 [INFO ] [             Farming] Script state: HERB_RUN
16:58:37 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:37 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:38 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:58:38 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:58:38 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3006, 3336, 0) with destination Coordinate(3056, 3310, 0)
16:58:39 [INFO ] [             Farming] Script state: HERB_RUN
16:58:39 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:39 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:40 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:58:40 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:58:40 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3006, 3330, 0) with destination Coordinate(3056, 3310, 0)
16:58:40 [INFO ] [             Farming] Script state: HERB_RUN
16:58:40 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:40 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:41 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:58:41 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:58:41 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3006, 3325, 0) with destination Coordinate(3056, 3310, 0)
16:58:41 [INFO ] [             Farming] Script state: HERB_RUN
16:58:41 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:41 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:42 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:58:42 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:58:42 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3007, 3321, 0) with destination Coordinate(3056, 3310, 0)
16:58:43 [INFO ] [             Farming] Script state: HERB_RUN
16:58:43 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:43 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:44 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:58:44 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:58:44 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3013, 3319, 0) with destination Coordinate(3056, 3310, 0)
16:58:44 [INFO ] [             Farming] Script state: HERB_RUN
16:58:44 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:44 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:45 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:58:45 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:58:45 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3013, 3319, 0) with destination Coordinate(3056, 3310, 0)
16:58:45 [INFO ] [             Farming] Script state: HERB_RUN
16:58:45 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:45 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:46 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:58:46 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:58:46 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3021, 3319, 0) with destination Coordinate(3056, 3310, 0)
16:58:47 [INFO ] [             Farming] Script state: HERB_RUN
16:58:47 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:47 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:47 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:58:47 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:58:48 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3026, 3317, 0) with destination Coordinate(3056, 3310, 0)
16:58:48 [INFO ] [             Farming] Script state: HERB_RUN
16:58:48 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:48 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:49 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:58:49 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:58:49 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3026, 3317, 0) with destination Coordinate(3056, 3310, 0)
16:58:49 [INFO ] [             Farming] Script state: HERB_RUN
16:58:49 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:49 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:50 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:58:50 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:58:50 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3033, 3317, 0) with destination Coordinate(3056, 3310, 0)
16:58:50 [INFO ] [             Farming] Script state: HERB_RUN
16:58:50 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:50 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:51 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:58:51 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:58:51 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3037, 3317, 0) with destination Coordinate(3056, 3310, 0)
16:58:52 [INFO ] [             Farming] Script state: HERB_RUN
16:58:52 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:52 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:53 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:58:53 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:58:53 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3042, 3318, 0) with destination Coordinate(3056, 3310, 0)
16:58:53 [INFO ] [             Farming] Script state: HERB_RUN
16:58:53 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:53 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:54 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:58:54 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:58:54 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3042, 3318, 0) with destination Coordinate(3056, 3310, 0)
16:58:54 [INFO ] [             Farming] Script state: HERB_RUN
16:58:54 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:54 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:55 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:58:55 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:58:55 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3047, 3317, 0) with destination Coordinate(3056, 3310, 0)
16:58:56 [INFO ] [             Farming] Script state: HERB_RUN
16:58:56 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:56 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:57 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:58:57 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:58:57 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3053, 3316, 0) with destination Coordinate(3056, 3310, 0)
16:58:57 [INFO ] [             Farming] Script state: HERB_RUN
16:58:57 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:57 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:58 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:58:58 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:58:58 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3056, 3310, 0) with destination Coordinate(3056, 3310, 0)
16:58:58 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(3056, 3310, 0) clearing traversal data
16:58:58 [INFO ] [             Farming] Script state: HERB_RUN
16:58:58 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:58:58 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:59 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
16:58:59 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
16:58:59 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(3056, 3310, 0)
16:58:59 [INFO ] [          iiIiIiIiii] Using predefined path Path[Coordinate(2965, 3382, 0) -> Coordinate(2970, 3380, 0) -> Coordinate(2975, 3379, 0) -> Coordinate(2980, 3377, 0) -> Coordinate(2984, 3374, 0) -> Coordinate(2988, 3371, 0) -> Coordinate(2992, 3369, 0) -> Coordinate(2996, 3365, 0) -> Coordinate(3001, 3362, 0) -> Coordinate(3005, 3359, 0) -> Coordinate(3005, 3355, 0) -> Coordinate(3006, 3351, 0) -> Coordinate(3006, 3347, 0) -> Coordinate(3006, 3341, 0) -> Coordinate(3006, 3336, 0) -> Coordinate(3006, 3330, 0) -> Coordinate(3006, 3325, 0) -> Coordinate(3007, 3321, 0) -> Coordinate(3013, 3319, 0) -> Coordinate(3021, 3319, 0) -> Coordinate(3026, 3317, 0) -> Coordinate(3033, 3317, 0) -> Coordinate(3037, 3317, 0) -> Coordinate(3042, 3318, 0) -> Coordinate(3047, 3317, 0) -> Coordinate(3053, 3316, 0) -> Coordinate(3055, 3313, 0) -> Coordinate(3056, 3310, 0)]
16:58:59 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3056, 3310, 0) with destination Coordinate(3056, 3310, 0)
16:58:59 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(3056, 3310, 0) clearing traversal data
16:59:00 [INFO ] [             Farming] Script state: HERB_RUN
16:59:00 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:59:00 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:59:00 [INFO ] [          IiIIIIIiIi] Withdrawal compost with patch [Falador]
16:59:00 [INFO ] [          iiIIIiiiIi] Compost count: 0
16:59:08 [INFO ] [         InputDialog] Entering '4' into the dialog
16:59:12 [INFO ] [             Farming] Script state: HERB_RUN
16:59:12 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:59:12 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:59:12 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:59:12 [INFO ] [          iiIIIiiiIi] Compost count: 4
16:59:12 [INFO ] [          IIIiIIiIII] Composting patch North
16:59:16 [INFO ] [             Farming] Script state: HERB_RUN
16:59:16 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:59:16 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:59:16 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:59:16 [INFO ] [          IIIiIIiIII] Planting seed Watermelon seed
16:59:20 [INFO ] [             Farming] Script state: HERB_RUN
16:59:20 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:59:20 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:59:20 [INFO ] [          IIIiIIiIII] Dropping buckets
16:59:21 [INFO ] [             Farming] Script state: HERB_RUN
16:59:21 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:59:21 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:59:21 [INFO ] [          IIIiIIiIII] Complete
16:59:21 [INFO ] [          iIiiiiIiii] Adding PatchState(produce=WATERMELON, cropState=GROWING, stage=0) to timer with completion time in 4359 seconds
16:59:21 [INFO ] [          iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=12083, name=North, implementation=ALLOTMENT)
16:59:21 [INFO ] [          iIiiiiIiii] Current active herb run tasks 12
16:59:22 [INFO ] [             Farming] Script state: HERB_RUN
16:59:22 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:59:22 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:59:22 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:59:22 [INFO ] [          iiIIIiiiIi] Compost count: 3
16:59:22 [INFO ] [          IIIiIIiIII] Composting patch South
16:59:27 [INFO ] [             Farming] Script state: HERB_RUN
16:59:27 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:59:27 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:59:27 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:59:27 [INFO ] [          IIIiIIiIII] Planting seed Watermelon seed
16:59:31 [INFO ] [             Farming] Script state: HERB_RUN
16:59:31 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:59:31 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:59:31 [INFO ] [          IIIiIIiIII] Dropping buckets
16:59:32 [INFO ] [             Farming] Script state: HERB_RUN
16:59:32 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:59:32 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:59:33 [INFO ] [          IIIiIIiIII] Complete
16:59:33 [INFO ] [          iIiiiiIiii] Adding PatchState(produce=WATERMELON, cropState=GROWING, stage=0) to timer with completion time in 4347 seconds
16:59:33 [INFO ] [          iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=12083, name=South, implementation=ALLOTMENT)
16:59:33 [INFO ] [          iIiiiiIiii] Current active herb run tasks 13
16:59:33 [INFO ] [             Farming] Script state: HERB_RUN
16:59:33 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:59:33 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:59:33 [INFO ] [          iiIIIIiIIi] Harvesting plant Flower
16:59:38 [INFO ] [             Farming] Script state: HERB_RUN
16:59:38 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:59:38 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:59:38 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:59:38 [INFO ] [          iiIIIiiiIi] Compost count: 2
16:59:38 [INFO ] [          iiIIIIiIIi] Composting patch Flower
16:59:41 [INFO ] [             Farming] Script state: HERB_RUN
16:59:41 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:59:41 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:59:41 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:59:41 [INFO ] [          iiIIIIiIIi] Planting seed Limpwurt seed
16:59:44 [INFO ] [             Farming] Script state: HERB_RUN
16:59:44 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:59:44 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:59:45 [INFO ] [          iiIIIIiIIi] Noting items with Leprechaun [Patch]
16:59:48 [INFO ] [             Farming] Script state: HERB_RUN
16:59:48 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:59:48 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:59:48 [INFO ] [          iiIIIIiIIi] Complete
16:59:48 [INFO ] [          iIiiiiIiii] Adding PatchState(produce=LIMPWURT, cropState=GROWING, stage=0) to timer with completion time in 1032 seconds
16:59:48 [INFO ] [          iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=12083, name=Flower, implementation=FLOWER)
16:59:48 [INFO ] [          iIiiiiIiii] Current active herb run tasks 14
16:59:48 [INFO ] [             Farming] Script state: HERB_RUN
16:59:48 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:59:48 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:59:48 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:59:50 [INFO ] [             Farming] Script state: HERB_RUN
16:59:50 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:59:50 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:59:50 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:59:52 [INFO ] [             Farming] Script state: HERB_RUN
16:59:52 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:59:52 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:59:52 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:59:53 [INFO ] [             Farming] Script state: HERB_RUN
16:59:53 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:59:53 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:59:53 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:59:53 [INFO ] [             Farming] Script state: HERB_RUN
16:59:53 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:59:53 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:59:53 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:59:53 [INFO ] [             Farming] Script state: HERB_RUN
16:59:53 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:59:53 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:59:53 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:59:54 [INFO ] [             Farming] Script state: HERB_RUN
16:59:54 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:59:54 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:59:54 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:59:54 [INFO ] [             Farming] Script state: HERB_RUN
16:59:54 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:59:54 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:59:54 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:59:54 [INFO ] [             Farming] Script state: HERB_RUN
16:59:54 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:59:54 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:59:54 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:59:55 [INFO ] [             Farming] Script state: HERB_RUN
16:59:55 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:59:55 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:59:55 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:59:55 [INFO ] [             Farming] Script state: HERB_RUN
16:59:55 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:59:55 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:59:55 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
16:59:56 [INFO ] [             Farming] Script state: HERB_RUN
16:59:56 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:59:56 [INFO ] [          iiIIIiiiIi] Compost count: 1
16:59:56 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:00:02 [INFO ] [             Farming] Script state: HERB_RUN
17:00:02 [INFO ] [          iiIIIiiiIi] Compost count: 1
17:00:02 [INFO ] [          iiIIIiiiIi] Compost count: 1
17:00:02 [INFO ] [          iiIIIiiiIi] Compost count: 1
17:00:02 [INFO ] [          IiiiIiIiiI] Composting patch Herb
17:00:05 [INFO ] [             Farming] Script state: HERB_RUN
17:00:05 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:00:05 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:00:05 [INFO ] [          IiiiIiIiiI] Planting seed Irit seed
17:00:08 [INFO ] [             Farming] Script state: HERB_RUN
17:00:08 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:00:08 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:00:08 [INFO ] [          IiIIIIIiIi] Cleaning inventory herbs with patch [Falador]
17:00:15 [INFO ] [             Farming] Script state: HERB_RUN
17:00:15 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:00:15 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:00:15 [INFO ] [          IiiiIiIiiI] Noting items with Leprechaun [Patch]
17:00:19 [INFO ] [             Farming] Script state: HERB_RUN
17:00:19 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:00:19 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:00:19 [INFO ] [          IiiiIiIiiI] Complete
17:00:19 [INFO ] [          iIiiiiIiii] Adding PatchState(produce=IRIT, cropState=GROWING, stage=0) to timer with completion time in 4901 seconds
17:00:19 [INFO ] [          iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=12083, name=Herb, implementation=HERB)
17:00:19 [INFO ] [          iIiiiiIiii] Current active herb run tasks 15
17:00:19 [INFO ] [          IiIIIiIIII] Removing compost listener for region Falador
17:00:19 [INFO ] [             Farming] Script state: HERB_RUN
17:00:19 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:00:19 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Al-Kharid]
17:00:20 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:00:20 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:00:20 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(3315, 3205, 0)
17:00:20 [WARN ] [          Navigation] Failed to resolve subgraph of Vertex[x=2931, y=4717, z=2]
17:00:21 [INFO ] [          iiIiIiIiii] Generated path with distance: 39
17:00:21 [INFO ] [          iiIiIiIiii] Stepping to DialogItemTeleportVertex(position=Coordinate(3315, 3235, 0),action=Rub,option=PvP Arena,item=SpriteItem(name:Ring of dueling(3), quantity: 1, index: 6,  origin: INVENTORY)) with destination Coordinate(3315, 3205, 0)
17:00:21 [INFO ] [          ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[193, 0, 2])
17:00:22 [INFO ] [             Farming] Script state: HERB_RUN
17:00:22 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:00:22 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Al-Kharid]
17:00:23 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:00:23 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:00:23 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(3315, 3205, 0)
17:00:23 [WARN ] [          Navigation] Failed to resolve subgraph of Vertex[x=2931, y=4717, z=2]
17:00:24 [INFO ] [          iiIiIiIiii] Generated path with distance: 39
17:00:24 [INFO ] [          iiIiIiIiii] Stepping to DialogItemTeleportVertex(position=Coordinate(3315, 3235, 0),action=Rub,option=PvP Arena,item=SpriteItem(name:Ring of dueling(3), quantity: 1, index: 6,  origin: INVENTORY)) with destination Coordinate(3315, 3205, 0)
17:00:25 [INFO ] [             Farming] Script state: HERB_RUN
17:00:25 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:00:25 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Al-Kharid]
17:00:26 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:00:26 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:00:26 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(3315, 3205, 0)
17:00:26 [WARN ] [          Navigation] Failed to resolve subgraph of Vertex[x=2931, y=4717, z=2]
17:00:27 [INFO ] [          iiIiIiIiii] Generated path with distance: 39
17:00:27 [INFO ] [          iiIiIiIiii] Stepping to DialogItemTeleportVertex(position=Coordinate(3315, 3235, 0),action=Rub,option=PvP Arena,item=SpriteItem(name:Ring of dueling(3), quantity: 1, index: 6,  origin: INVENTORY)) with destination Coordinate(3315, 3205, 0)
17:00:27 [INFO ] [          ChatDialog] Selecting ChatDialog.Option(InterfaceComponent=InterfaceComponent[219, 1, 1], index=1, text=Al Kharid PvP Arena.)
17:00:28 [INFO ] [             Farming] Script state: HERB_RUN
17:00:28 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:00:28 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Al-Kharid]
17:00:29 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:00:29 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:00:29 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(3315, 3205, 0)
17:00:29 [WARN ] [          Navigation] Failed to resolve subgraph of Vertex[x=2931, y=4717, z=2]
17:00:30 [INFO ] [          iiIiIiIiii] Generated path with distance: 39
17:00:30 [INFO ] [          iiIiIiIiii] Stepping to DialogItemTeleportVertex(position=Coordinate(3315, 3235, 0),action=Rub,option=PvP Arena,item=SpriteItem(name:Ring of dueling(3), quantity: 1, index: 6,  origin: INVENTORY)) with destination Coordinate(3315, 3205, 0)
17:00:33 [INFO ] [             Farming] Script state: HERB_RUN
17:00:33 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:00:33 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Al-Kharid]
17:00:34 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:00:34 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:00:34 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(3315, 3205, 0)
17:00:35 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3309, 3226, 0) with destination Coordinate(3315, 3205, 0)
17:00:36 [INFO ] [             Farming] Script state: HERB_RUN
17:00:36 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:00:36 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Al-Kharid]
17:00:37 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:00:37 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:00:37 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(3315, 3205, 0)
17:00:37 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3309, 3222, 0) with destination Coordinate(3315, 3205, 0)
17:00:38 [INFO ] [             Farming] Script state: HERB_RUN
17:00:38 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:00:38 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Al-Kharid]
17:00:39 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:00:39 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:00:39 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(3315, 3205, 0)
17:00:39 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3309, 3220, 0) with destination Coordinate(3315, 3205, 0)
17:00:39 [INFO ] [             Farming] Script state: HERB_RUN
17:00:39 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:00:39 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Al-Kharid]
17:00:40 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:00:40 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:00:40 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(3315, 3205, 0)
17:00:40 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3309, 3216, 0) with destination Coordinate(3315, 3205, 0)
17:00:40 [INFO ] [             Farming] Script state: HERB_RUN
17:00:40 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:00:40 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Al-Kharid]
17:00:41 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:00:41 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:00:41 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(3315, 3205, 0)
17:00:41 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3308, 3212, 0) with destination Coordinate(3315, 3205, 0)
17:00:41 [INFO ] [             Farming] Script state: HERB_RUN
17:00:41 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:00:41 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Al-Kharid]
17:00:42 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:00:42 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:00:42 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(3315, 3205, 0)
17:00:43 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3311, 3209, 0) with destination Coordinate(3315, 3205, 0)
17:00:43 [INFO ] [             Farming] Script state: HERB_RUN
17:00:43 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:00:43 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Al-Kharid]
17:00:44 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:00:44 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:00:44 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(3315, 3205, 0)
17:00:44 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3314, 3206, 0) with destination Coordinate(3315, 3205, 0)
17:00:44 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(3315, 3205, 0) clearing traversal data
17:00:45 [INFO ] [             Farming] Script state: HERB_RUN
17:00:45 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:00:45 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Al-Kharid]
17:00:45 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:00:45 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:00:45 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(3315, 3205, 0)
17:00:46 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3315, 3205, 0) with destination Coordinate(3315, 3205, 0)
17:00:46 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(3315, 3205, 0) clearing traversal data
17:00:46 [INFO ] [             Farming] Script state: HERB_RUN
17:00:46 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:00:46 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:00:46 [INFO ] [          IIIiIIiIII] Complete
17:00:46 [INFO ] [             Farming] Script state: HERB_RUN
17:00:46 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:00:46 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:00:46 [INFO ] [          iiIIIIiIIi] Complete
17:00:46 [INFO ] [             Farming] Script state: HERB_RUN
17:00:47 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:00:47 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:00:47 [INFO ] [          IIIiIIiIII] Complete
17:00:47 [INFO ] [             Farming] Script state: HERB_RUN
17:00:47 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:00:47 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:00:47 [INFO ] [          iIiiIiiIii] Harvesting plant Cactus
17:01:18 [INFO ] [             Farming] Script state: HERB_RUN
17:01:18 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:01:18 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:01:18 [INFO ] [          iiIIIiiiIi] Unable to find seeds in inventory for seed list: []
17:01:18 [INFO ] [          iIiiIiiIii] Complete
17:01:20 [INFO ] [          iIiiiiIiii] Adding PatchState(produce=POTATO_CACTUS, cropState=EMPTY_PRODUCE, stage=0) to timer with completion time in 1840 seconds
17:01:20 [INFO ] [          iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=13106, name=Cactus, implementation=CACTUS)
17:01:20 [INFO ] [          iIiiiiIiii] Current active herb run tasks 16
17:01:20 [INFO ] [          IiIIIiIIII] Removing compost listener for region Al Kharid
17:01:20 [INFO ] [             Farming] Script state: HERB_RUN
17:01:20 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:01:20 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Catherby]
17:01:21 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:01:21 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(2811, 3464, 0)
17:01:22 [WARN ] [          Navigation] Failed to resolve subgraph of Vertex[x=2931, y=4717, z=2]
17:01:22 [INFO ] [          iiIiIiIiii] Generated path with distance: 70
17:01:22 [INFO ] [          iiIiIiIiii] Stepping to SpellTeleportVertex(spell=CAMELOT_TELEPORT) with destination Coordinate(2811, 3464, 0)
17:01:22 [INFO ] [               Magic] Activating CAMELOT_TELEPORT with action Cast
17:01:22 [INFO ] [     ControlPanelTab] Opening MAGIC
17:01:25 [INFO ] [     ControlPanelTab] Opening INVENTORY
17:01:25 [INFO ] [             Farming] Script state: HERB_RUN
17:01:25 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:01:25 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Catherby]
17:01:26 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:01:28 [INFO ] [          iiIiIiIiii] Stepping to BasicVertex(position=Coordinate(2770, 3478, 0)) with destination Coordinate(2811, 3464, 0)
17:01:30 [INFO ] [             Farming] Script state: HERB_RUN
17:01:30 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:01:30 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Catherby]
17:01:31 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:01:31 [INFO ] [          iiIiIiIiii] Stepping to BasicVertex(position=Coordinate(2771, 3478, 0)) with destination Coordinate(2811, 3464, 0)
17:01:31 [INFO ] [             Farming] Script state: HERB_RUN
17:01:31 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:01:31 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Catherby]
17:01:32 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:01:33 [INFO ] [          iiIiIiIiii] Stepping to BasicVertex(position=Coordinate(2776, 3478, 0)) with destination Coordinate(2811, 3464, 0)
17:01:33 [INFO ] [             Farming] Script state: HERB_RUN
17:01:33 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:01:33 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Catherby]
17:01:34 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:01:35 [INFO ] [          iiIiIiIiii] Stepping to BasicVertex(position=Coordinate(2785, 3475, 0)) with destination Coordinate(2811, 3464, 0)
17:01:37 [INFO ] [             Farming] Script state: HERB_RUN
17:01:37 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:01:37 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Catherby]
17:01:38 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:01:39 [INFO ] [          iiIiIiIiii] Stepping to BasicVertex(position=Coordinate(2795, 3472, 0)) with destination Coordinate(2811, 3464, 0)
17:01:40 [INFO ] [             Farming] Script state: HERB_RUN
17:01:40 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:01:40 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Catherby]
17:01:41 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:01:41 [INFO ] [          iiIiIiIiii] Stepping to BasicVertex(position=Coordinate(2801, 3471, 0)) with destination Coordinate(2811, 3464, 0)
17:01:41 [WARN ] [             WebPath] Failed to resolve next vertex after analyzing 48 candidates, resetting scan index
17:01:43 [INFO ] [             Farming] Script state: HERB_RUN
17:01:43 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:01:43 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Catherby]
17:01:44 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:01:46 [INFO ] [          iiIiIiIiii] Stepping to BasicVertex(position=Coordinate(2804, 3467, 0)) with destination Coordinate(2811, 3464, 0)
17:01:48 [INFO ] [             Farming] Script state: HERB_RUN
17:01:48 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:01:48 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Catherby]
17:01:49 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:01:50 [INFO ] [          iiIiIiIiii] Stepping to BasicVertex(position=Coordinate(2807, 3465, 0)) with destination Coordinate(2811, 3464, 0)
17:01:52 [INFO ] [          iiIiIiIiii] We've reached our destination... BasicVertex(position=Coordinate(2811, 3465, 0)) clearing traversal data
17:01:52 [INFO ] [             Farming] Script state: HERB_RUN
17:01:52 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:01:52 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Catherby]
17:01:53 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:01:53 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(2811, 3464, 0)
17:01:53 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2811, 3464, 0) with destination Coordinate(2811, 3464, 0)
17:01:53 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(2811, 3464, 0) clearing traversal data
17:01:53 [INFO ] [             Farming] Script state: HERB_RUN
17:01:53 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:01:53 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Catherby]
17:01:54 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:01:54 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(2811, 3464, 0)
17:01:54 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(2811, 3464, 0) with destination Coordinate(2811, 3464, 0)
17:01:54 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(2811, 3464, 0) clearing traversal data
17:01:54 [INFO ] [             Farming] Script state: HERB_RUN
17:01:54 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:01:54 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:01:54 [INFO ] [          IiIIIIIiIi] Withdrawal compost with patch [Catherby]
17:01:54 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:02:01 [INFO ] [         InputDialog] Entering '4' into the dialog
17:02:05 [INFO ] [             Farming] Script state: HERB_RUN
17:02:05 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:05 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:05 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:02:06 [INFO ] [             Farming] Script state: HERB_RUN
17:02:06 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:06 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:06 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:02:07 [INFO ] [             Farming] Script state: HERB_RUN
17:02:08 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:08 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:08 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:02:08 [INFO ] [             Farming] Script state: HERB_RUN
17:02:08 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:08 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:08 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:02:09 [INFO ] [             Farming] Script state: HERB_RUN
17:02:09 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:09 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:09 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:02:09 [INFO ] [             Farming] Script state: HERB_RUN
17:02:09 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:09 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:09 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:02:09 [INFO ] [             Farming] Script state: HERB_RUN
17:02:09 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:09 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:09 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:02:10 [INFO ] [             Farming] Script state: HERB_RUN
17:02:10 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:10 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:10 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:02:10 [INFO ] [             Farming] Script state: HERB_RUN
17:02:10 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:10 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:10 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:02:10 [INFO ] [             Farming] Script state: HERB_RUN
17:02:10 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:10 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:10 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:02:11 [INFO ] [             Farming] Script state: HERB_RUN
17:02:11 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:11 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:11 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:02:11 [INFO ] [             Farming] Script state: HERB_RUN
17:02:11 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:11 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:11 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:02:11 [INFO ] [             Farming] Script state: HERB_RUN
17:02:11 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:11 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:11 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:02:12 [INFO ] [             Farming] Script state: HERB_RUN
17:02:12 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:12 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:12 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:02:12 [INFO ] [             Farming] Script state: HERB_RUN
17:02:12 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:12 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:12 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:02:17 [INFO ] [             Farming] Script state: HERB_RUN
17:02:17 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:17 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:17 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:02:17 [INFO ] [          IiiiIiIiiI] Composting patch Herb
17:02:20 [INFO ] [             Farming] Script state: HERB_RUN
17:02:20 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:02:20 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:02:20 [INFO ] [          IiiiIiIiiI] Planting seed Irit seed
17:02:23 [INFO ] [             Farming] Script state: HERB_RUN
17:02:23 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:02:23 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:02:23 [INFO ] [          IiIIIIIiIi] Cleaning inventory herbs with patch [Catherby]
17:02:29 [INFO ] [             Farming] Script state: HERB_RUN
17:02:29 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:02:29 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:02:30 [INFO ] [          IiiiIiIiiI] Noting items with Leprechaun [Patch]
17:02:32 [INFO ] [             Farming] Script state: HERB_RUN
17:02:32 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:02:32 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:02:32 [INFO ] [          IiiiIiIiiI] Complete
17:02:32 [INFO ] [          iIiiiiIiii] Adding PatchState(produce=IRIT, cropState=GROWING, stage=0) to timer with completion time in 4768 seconds
17:02:32 [INFO ] [          iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=11062, name=Herb, implementation=HERB)
17:02:32 [INFO ] [          iIiiiiIiii] Current active herb run tasks 17
17:02:33 [INFO ] [             Farming] Script state: HERB_RUN
17:02:33 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:02:33 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:02:33 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:02:33 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:02:33 [INFO ] [          IIIiIIiIII] Composting patch South
17:02:37 [INFO ] [             Farming] Script state: HERB_RUN
17:02:37 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:02:37 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:02:37 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:02:37 [INFO ] [          IIIiIIiIII] Planting seed Watermelon seed
17:02:41 [INFO ] [             Farming] Script state: HERB_RUN
17:02:41 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:02:41 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:02:41 [INFO ] [          iiIIIiiiIi] Unable to find seeds in inventory for seed list: [^[A-Za-z]atermelon seed, ^[A-Za-z]nape grass seed]
17:02:41 [INFO ] [          IIIiIIiIII] Complete
17:02:41 [INFO ] [          iIiiiiIiii] Adding PatchState(produce=WATERMELON, cropState=GROWING, stage=0) to timer with completion time in 4759 seconds
17:02:41 [INFO ] [          iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=11062, name=South, implementation=ALLOTMENT)
17:02:41 [INFO ] [          iIiiiiIiii] Current active herb run tasks 18
17:02:41 [INFO ] [             Farming] Script state: HERB_RUN
17:02:41 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:02:41 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:02:41 [INFO ] [          iiIIIIiIIi] Harvesting plant Flower
17:02:46 [INFO ] [             Farming] Script state: HERB_RUN
17:02:46 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:02:46 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:02:46 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:02:46 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:02:46 [INFO ] [          iiIIIIiIIi] Composting patch Flower
17:02:49 [INFO ] [             Farming] Script state: HERB_RUN
17:02:49 [INFO ] [          iiIIIiiiIi] Compost count: 1
17:02:49 [INFO ] [          iiIIIiiiIi] Compost count: 1
17:02:49 [INFO ] [          iiIIIiiiIi] Compost count: 1
17:02:49 [INFO ] [          iiIIIIiIIi] Planting seed Limpwurt seed
17:02:52 [INFO ] [             Farming] Script state: HERB_RUN
17:02:52 [INFO ] [          iiIIIiiiIi] Compost count: 1
17:02:52 [INFO ] [          iiIIIiiiIi] Compost count: 1
17:02:52 [INFO ] [          iiIIIIiIIi] Noting items with Leprechaun [Patch]
17:02:55 [INFO ] [             Farming] Script state: HERB_RUN
17:02:55 [INFO ] [          iiIIIiiiIi] Compost count: 1
17:02:55 [INFO ] [          iiIIIiiiIi] Compost count: 1
17:02:56 [INFO ] [          iiIIIIiIIi] Complete
17:02:56 [INFO ] [          iIiiiiIiii] Adding PatchState(produce=LIMPWURT, cropState=GROWING, stage=1) to timer with completion time in 844 seconds
17:02:56 [INFO ] [          iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=11062, name=Flower, implementation=FLOWER)
17:02:56 [INFO ] [          iIiiiiIiii] Current active herb run tasks 19
17:02:56 [INFO ] [             Farming] Script state: HERB_RUN
17:02:56 [INFO ] [          iiIIIiiiIi] Compost count: 1
17:02:56 [INFO ] [          iiIIIiiiIi] Compost count: 1
17:02:56 [INFO ] [          iiIIIiiiIi] Unable to find seeds in inventory for seed list: [^[A-Za-z]atermelon seed, ^[A-Za-z]nape grass seed]
17:02:56 [INFO ] [          IIIiIIiIII] Complete
17:02:56 [INFO ] [          IiIIIiIIII] Removing compost listener for region Catherby
17:02:56 [INFO ] [             Farming] Script state: HERB_RUN
17:02:56 [INFO ] [          iiIIIiiiIi] Compost count: 1
17:02:56 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Kourend]
17:02:57 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:02:57 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:02:57 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(1736, 3555, 0)
17:02:57 [WARN ] [          Navigation] Failed to resolve subgraph of Vertex[x=2931, y=4717, z=2]
17:03:00 [INFO ] [          iiIiIiIiii] Generated path with distance: 45
17:03:00 [INFO ] [          iiIiIiIiii] Stepping to SpellTeleportVertex(spell=TELEPORT_OUTSIDE_HOUSE) with destination Coordinate(1736, 3555, 0)
17:03:00 [INFO ] [               Magic] Activating TELEPORT_OUTSIDE_HOUSE with action Outside
17:03:00 [INFO ] [     ControlPanelTab] Opening MAGIC
17:03:04 [INFO ] [     ControlPanelTab] Opening INVENTORY
17:03:04 [INFO ] [             Farming] Script state: HERB_RUN
17:03:04 [INFO ] [          iiIIIiiiIi] Compost count: 1
17:03:04 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Kourend]
17:03:05 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:03:05 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:03:06 [INFO ] [          iiIiIiIiii] Stepping to BasicVertex(position=Coordinate(1743, 3530, 0)) with destination Coordinate(1736, 3555, 0)
17:03:08 [INFO ] [             Farming] Script state: HERB_RUN
17:03:08 [INFO ] [          iiIIIiiiIi] Compost count: 1
17:03:08 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Kourend]
17:03:09 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:03:09 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:03:09 [INFO ] [          iiIiIiIiii] Stepping to BasicVertex(position=Coordinate(1743, 3534, 0)) with destination Coordinate(1736, 3555, 0)
17:03:10 [INFO ] [             Farming] Script state: HERB_RUN
17:03:10 [INFO ] [          iiIIIiiiIi] Compost count: 1
17:03:10 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Kourend]
17:03:11 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:03:11 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:03:12 [INFO ] [          iiIiIiIiii] Stepping to BasicVertex(position=Coordinate(1743, 3541, 0)) with destination Coordinate(1736, 3555, 0)
17:03:13 [INFO ] [             Farming] Script state: HERB_RUN
17:03:13 [INFO ] [          iiIIIiiiIi] Compost count: 1
17:03:13 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Kourend]
17:03:14 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:03:14 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:03:14 [INFO ] [          iiIiIiIiii] Stepping to BasicVertex(position=Coordinate(1743, 3548, 0)) with destination Coordinate(1736, 3555, 0)
17:03:16 [INFO ] [             Farming] Script state: HERB_RUN
17:03:16 [INFO ] [          iiIIIiiiIi] Compost count: 1
17:03:16 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Kourend]
17:03:17 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:03:17 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:03:17 [INFO ] [          iiIiIiIiii] Stepping to BasicVertex(position=Coordinate(1737, 3555, 0)) with destination Coordinate(1736, 3555, 0)
17:03:17 [INFO ] [          iiIiIiIiii] We've reached our destination... BasicVertex(position=Coordinate(1737, 3555, 0)) clearing traversal data
17:03:18 [INFO ] [             Farming] Script state: HERB_RUN
17:03:18 [INFO ] [          iiIIIiiiIi] Compost count: 1
17:03:18 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Kourend]
17:03:18 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:03:18 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:03:18 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(1736, 3555, 0)
17:03:19 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1736, 3555, 0) with destination Coordinate(1736, 3555, 0)
17:03:19 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(1736, 3555, 0) clearing traversal data
17:03:19 [INFO ] [             Farming] Script state: HERB_RUN
17:03:19 [INFO ] [          iiIIIiiiIi] Compost count: 1
17:03:19 [INFO ] [          iiIIIiiiIi] Compost count: 1
17:03:19 [INFO ] [          IiIIIIIiIi] Withdrawal compost with patch [Kourend]
17:03:19 [INFO ] [          iiIIIiiiIi] Compost count: 1
17:03:26 [INFO ] [         InputDialog] Entering '3' into the dialog
17:03:30 [INFO ] [             Farming] Script state: HERB_RUN
17:03:30 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:03:30 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:03:30 [INFO ] [          iiIIIIiIIi] Harvesting plant Flower
17:03:34 [INFO ] [             Farming] Script state: HERB_RUN
17:03:34 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:03:34 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:03:34 [INFO ] [          iiIIIIiIIi] Harvesting plant Flower
17:03:35 [INFO ] [             Farming] Script state: HERB_RUN
17:03:35 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:03:35 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:03:36 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:03:36 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:03:36 [INFO ] [          iiIIIIiIIi] Composting patch Flower
17:03:38 [INFO ] [             Farming] Script state: HERB_RUN
17:03:38 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:38 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:39 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:39 [INFO ] [          iiIIIIiIIi] Planting seed Limpwurt seed
17:03:42 [INFO ] [             Farming] Script state: HERB_RUN
17:03:42 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:42 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:42 [INFO ] [          iiIIIIiIIi] Noting items with Leprechaun [Patch]
17:03:45 [INFO ] [             Farming] Script state: HERB_RUN
17:03:45 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:45 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:45 [INFO ] [          iiIIIIiIIi] Complete
17:03:46 [INFO ] [          iIiiiiIiii] Adding PatchState(produce=LIMPWURT, cropState=GROWING, stage=0) to timer with completion time in 1094 seconds
17:03:46 [INFO ] [          iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=6967, name=Flower, implementation=FLOWER)
17:03:46 [INFO ] [          iIiiiiIiii] Current active herb run tasks 20
17:03:46 [INFO ] [             Farming] Script state: HERB_RUN
17:03:46 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:46 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:46 [INFO ] [          iiIIIiiiIi] Unable to find seeds in inventory for seed list: [^[A-Za-z]atermelon seed, ^[A-Za-z]nape grass seed]
17:03:46 [INFO ] [          IIIiIIiIII] Complete
17:03:46 [INFO ] [             Farming] Script state: HERB_RUN
17:03:46 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:46 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:46 [INFO ] [          iiIIIiiiIi] Unable to find seeds in inventory for seed list: [^[A-Za-z]atermelon seed, ^[A-Za-z]nape grass seed]
17:03:46 [INFO ] [          IIIiIIiIII] Complete
17:03:46 [INFO ] [             Farming] Script state: HERB_RUN
17:03:46 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:46 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:47 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:03:48 [INFO ] [             Farming] Script state: HERB_RUN
17:03:48 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:48 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:48 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:03:48 [INFO ] [             Farming] Script state: HERB_RUN
17:03:48 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:48 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:49 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:03:50 [INFO ] [             Farming] Script state: HERB_RUN
17:03:50 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:50 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:50 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:03:50 [INFO ] [             Farming] Script state: HERB_RUN
17:03:50 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:50 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:50 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:03:51 [INFO ] [             Farming] Script state: HERB_RUN
17:03:51 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:51 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:51 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:03:51 [INFO ] [             Farming] Script state: HERB_RUN
17:03:51 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:51 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:51 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:03:51 [INFO ] [             Farming] Script state: HERB_RUN
17:03:51 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:51 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:51 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:03:52 [INFO ] [             Farming] Script state: HERB_RUN
17:03:52 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:52 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:52 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:03:52 [INFO ] [             Farming] Script state: HERB_RUN
17:03:52 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:52 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:52 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:03:52 [INFO ] [             Farming] Script state: HERB_RUN
17:03:52 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:52 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:52 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:03:53 [INFO ] [             Farming] Script state: HERB_RUN
17:03:53 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:53 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:53 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:03:57 [INFO ] [             Farming] Script state: HERB_RUN
17:03:57 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:57 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:57 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:03:57 [INFO ] [          IiiiIiIiiI] Composting patch Herb
17:04:00 [INFO ] [             Farming] Script state: HERB_RUN
17:04:00 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:00 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:00 [INFO ] [          IiiiIiIiiI] Planting seed Irit seed
17:04:04 [INFO ] [             Farming] Script state: HERB_RUN
17:04:04 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:04 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:04 [INFO ] [          IiIIIIIiIi] Cleaning inventory herbs with patch [Kourend]
17:04:09 [INFO ] [             Farming] Script state: HERB_RUN
17:04:09 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:09 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:09 [INFO ] [          IiiiIiIiiI] Noting items with Leprechaun [Patch]
17:04:11 [INFO ] [             Farming] Script state: HERB_RUN
17:04:11 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:11 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:12 [INFO ] [          IiiiIiIiiI] Complete
17:04:12 [INFO ] [          iIiiiiIiii] Adding PatchState(produce=IRIT, cropState=GROWING, stage=0) to timer with completion time in 4668 seconds
17:04:12 [INFO ] [          iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=6967, name=Herb, implementation=HERB)
17:04:12 [INFO ] [          iIiiiiIiii] Current active herb run tasks 21
17:04:12 [INFO ] [          IiIIIiIIII] Removing compost listener for region Kourend
17:04:12 [INFO ] [             Farming] Script state: HERB_RUN
17:04:12 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:12 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:13 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:13 [INFO ] [     ControlPanelTab] Opening MAGIC
17:04:16 [INFO ] [     ControlPanelTab] Opening INVENTORY
17:04:17 [INFO ] [             Farming] Script state: HERB_RUN
17:04:17 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:17 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:18 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:18 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:04:18 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(1584, 3097, 0)
17:04:18 [INFO ] [          iiIiIiIiii] Using predefined path Path[Coordinate(1675, 3136, 0) -> Coordinate(1668, 3135, 0) -> Coordinate(1661, 3134, 0) -> Coordinate(1655, 3134, 0) -> Coordinate(1648, 3134, 0) -> Coordinate(1643, 3132, 0) -> Coordinate(1643, 3128, 0) -> Coordinate(1637, 3127, 0) -> Coordinate(1630, 3126, 0) -> Coordinate(1628, 3122, 0) -> Coordinate(1627, 3117, 0) -> Coordinate(1627, 3112, 0) -> Coordinate(1625, 3107, 0) -> Coordinate(1618, 3106, 0) -> Coordinate(1610, 3106, 0) -> Coordinate(1603, 3105, 0) -> Coordinate(1599, 3101, 0) -> Coordinate(1594, 3098, 0) -> Coordinate(1587, 3097, 0)]
17:04:18 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1668, 3135, 0) with destination Coordinate(1584, 3097, 0)
17:04:18 [INFO ] [             Farming] Script state: HERB_RUN
17:04:18 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:18 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:19 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:19 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:04:19 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1668, 3135, 0) with destination Coordinate(1584, 3097, 0)
17:04:20 [INFO ] [             Farming] Script state: HERB_RUN
17:04:20 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:20 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:21 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:21 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:04:21 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1668, 3135, 0) with destination Coordinate(1584, 3097, 0)
17:04:21 [INFO ] [             Farming] Script state: HERB_RUN
17:04:21 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:21 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:22 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:22 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:04:22 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1661, 3134, 0) with destination Coordinate(1584, 3097, 0)
17:04:22 [INFO ] [             Farming] Script state: HERB_RUN
17:04:22 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:22 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:23 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:23 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:04:23 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1655, 3134, 0) with destination Coordinate(1584, 3097, 0)
17:04:24 [INFO ] [             Farming] Script state: HERB_RUN
17:04:24 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:24 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:24 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:24 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:04:25 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1655, 3134, 0) with destination Coordinate(1584, 3097, 0)
17:04:25 [INFO ] [             Farming] Script state: HERB_RUN
17:04:25 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:25 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:26 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:26 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:04:26 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1648, 3134, 0) with destination Coordinate(1584, 3097, 0)
17:04:26 [INFO ] [             Farming] Script state: HERB_RUN
17:04:26 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:26 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:27 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:27 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:04:27 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1643, 3132, 0) with destination Coordinate(1584, 3097, 0)
17:04:27 [INFO ] [             Farming] Script state: HERB_RUN
17:04:27 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:27 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:28 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:28 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:04:28 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1643, 3128, 0) with destination Coordinate(1584, 3097, 0)
17:04:29 [INFO ] [             Farming] Script state: HERB_RUN
17:04:29 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:29 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:30 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:30 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:04:30 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1637, 3127, 0) with destination Coordinate(1584, 3097, 0)
17:04:30 [INFO ] [             Farming] Script state: HERB_RUN
17:04:30 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:30 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:31 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:31 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:04:31 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1637, 3127, 0) with destination Coordinate(1584, 3097, 0)
17:04:32 [INFO ] [             Farming] Script state: HERB_RUN
17:04:32 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:32 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:33 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:33 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:04:33 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1630, 3126, 0) with destination Coordinate(1584, 3097, 0)
17:04:33 [INFO ] [             Farming] Script state: HERB_RUN
17:04:33 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:33 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:34 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:34 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:04:34 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1628, 3122, 0) with destination Coordinate(1584, 3097, 0)
17:04:34 [INFO ] [             Farming] Script state: HERB_RUN
17:04:34 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:34 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:35 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:35 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:04:35 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1627, 3117, 0) with destination Coordinate(1584, 3097, 0)
17:04:36 [INFO ] [             Farming] Script state: HERB_RUN
17:04:36 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:36 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:36 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:36 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:04:37 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1627, 3117, 0) with destination Coordinate(1584, 3097, 0)
17:04:37 [INFO ] [             Farming] Script state: HERB_RUN
17:04:37 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:37 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:38 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:38 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:04:38 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1627, 3112, 0) with destination Coordinate(1584, 3097, 0)
17:04:38 [INFO ] [             Farming] Script state: HERB_RUN
17:04:38 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:38 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:39 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:39 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:04:39 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1625, 3107, 0) with destination Coordinate(1584, 3097, 0)
17:04:39 [INFO ] [             Farming] Script state: HERB_RUN
17:04:39 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:39 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:40 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:40 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:04:40 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1618, 3106, 0) with destination Coordinate(1584, 3097, 0)
17:04:41 [INFO ] [             Farming] Script state: HERB_RUN
17:04:41 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:41 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:42 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:42 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:04:42 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1618, 3106, 0) with destination Coordinate(1584, 3097, 0)
17:04:42 [INFO ] [             Farming] Script state: HERB_RUN
17:04:42 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:42 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:43 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:43 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:04:43 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1618, 3106, 0) with destination Coordinate(1584, 3097, 0)
17:04:43 [INFO ] [             Farming] Script state: HERB_RUN
17:04:43 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:43 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:44 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:44 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:04:44 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1610, 3106, 0) with destination Coordinate(1584, 3097, 0)
17:04:45 [INFO ] [             Farming] Script state: HERB_RUN
17:04:45 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:45 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:45 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:45 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:04:46 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1610, 3106, 0) with destination Coordinate(1584, 3097, 0)
17:04:46 [INFO ] [             Farming] Script state: HERB_RUN
17:04:46 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:46 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:47 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:47 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:04:47 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1603, 3105, 0) with destination Coordinate(1584, 3097, 0)
17:04:47 [INFO ] [             Farming] Script state: HERB_RUN
17:04:47 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:47 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:48 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:48 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:04:48 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1599, 3101, 0) with destination Coordinate(1584, 3097, 0)
17:04:48 [INFO ] [             Farming] Script state: HERB_RUN
17:04:48 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:48 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:49 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:49 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:04:49 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1599, 3101, 0) with destination Coordinate(1584, 3097, 0)
17:04:50 [INFO ] [             Farming] Script state: HERB_RUN
17:04:50 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:50 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:51 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:51 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:04:51 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1599, 3101, 0) with destination Coordinate(1584, 3097, 0)
17:04:51 [INFO ] [             Farming] Script state: HERB_RUN
17:04:51 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:51 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:52 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:52 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:04:52 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1594, 3098, 0) with destination Coordinate(1584, 3097, 0)
17:04:53 [INFO ] [             Farming] Script state: HERB_RUN
17:04:53 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:53 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:54 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:54 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:04:54 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1594, 3098, 0) with destination Coordinate(1584, 3097, 0)
17:04:54 [INFO ] [             Farming] Script state: HERB_RUN
17:04:54 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:54 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:55 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:55 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:04:55 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1594, 3098, 0) with destination Coordinate(1584, 3097, 0)
17:04:55 [INFO ] [             Farming] Script state: HERB_RUN
17:04:55 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:55 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:56 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:56 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:04:56 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1587, 3097, 0) with destination Coordinate(1584, 3097, 0)
17:04:56 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(1587, 3097, 0) clearing traversal data
17:04:56 [INFO ] [             Farming] Script state: HERB_RUN
17:04:56 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:56 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:57 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:57 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:04:57 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(1584, 3097, 0)
17:04:57 [INFO ] [          iiIiIiIiii] Using predefined path Path[Coordinate(1675, 3136, 0) -> Coordinate(1668, 3135, 0) -> Coordinate(1661, 3134, 0) -> Coordinate(1655, 3134, 0) -> Coordinate(1648, 3134, 0) -> Coordinate(1643, 3132, 0) -> Coordinate(1643, 3128, 0) -> Coordinate(1637, 3127, 0) -> Coordinate(1630, 3126, 0) -> Coordinate(1628, 3122, 0) -> Coordinate(1627, 3117, 0) -> Coordinate(1627, 3112, 0) -> Coordinate(1625, 3107, 0) -> Coordinate(1618, 3106, 0) -> Coordinate(1610, 3106, 0) -> Coordinate(1603, 3105, 0) -> Coordinate(1599, 3101, 0) -> Coordinate(1594, 3098, 0) -> Coordinate(1587, 3097, 0)]
17:04:58 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1587, 3097, 0) with destination Coordinate(1584, 3097, 0)
17:04:58 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(1587, 3097, 0) clearing traversal data
17:04:58 [INFO ] [             Farming] Script state: HERB_RUN
17:04:58 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:58 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:59 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:04:59 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:04:59 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(1584, 3097, 0)
17:04:59 [INFO ] [          iiIiIiIiii] Using predefined path Path[Coordinate(1675, 3136, 0) -> Coordinate(1668, 3135, 0) -> Coordinate(1661, 3134, 0) -> Coordinate(1655, 3134, 0) -> Coordinate(1648, 3134, 0) -> Coordinate(1643, 3132, 0) -> Coordinate(1643, 3128, 0) -> Coordinate(1637, 3127, 0) -> Coordinate(1630, 3126, 0) -> Coordinate(1628, 3122, 0) -> Coordinate(1627, 3117, 0) -> Coordinate(1627, 3112, 0) -> Coordinate(1625, 3107, 0) -> Coordinate(1618, 3106, 0) -> Coordinate(1610, 3106, 0) -> Coordinate(1603, 3105, 0) -> Coordinate(1599, 3101, 0) -> Coordinate(1594, 3098, 0) -> Coordinate(1587, 3097, 0)]
17:04:59 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1587, 3097, 0) with destination Coordinate(1584, 3097, 0)
17:04:59 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(1587, 3097, 0) clearing traversal data
17:04:59 [INFO ] [             Farming] Script state: HERB_RUN
17:04:59 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:04:59 [INFO ] [          IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:05:00 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:05:00 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:05:00 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(1584, 3097, 0)
17:05:00 [INFO ] [          iiIiIiIiii] Using predefined path Path[Coordinate(1675, 3136, 0) -> Coordinate(1668, 3135, 0) -> Coordinate(1661, 3134, 0) -> Coordinate(1655, 3134, 0) -> Coordinate(1648, 3134, 0) -> Coordinate(1643, 3132, 0) -> Coordinate(1643, 3128, 0) -> Coordinate(1637, 3127, 0) -> Coordinate(1630, 3126, 0) -> Coordinate(1628, 3122, 0) -> Coordinate(1627, 3117, 0) -> Coordinate(1627, 3112, 0) -> Coordinate(1625, 3107, 0) -> Coordinate(1618, 3106, 0) -> Coordinate(1610, 3106, 0) -> Coordinate(1603, 3105, 0) -> Coordinate(1599, 3101, 0) -> Coordinate(1594, 3098, 0) -> Coordinate(1587, 3097, 0)]
17:05:00 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(1587, 3097, 0) with destination Coordinate(1584, 3097, 0)
17:05:00 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(1587, 3097, 0) clearing traversal data
17:05:00 [INFO ] [             Farming] Script state: HERB_RUN
17:05:00 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:05:00 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:05:00 [INFO ] [          IiIIIIIiIi] Withdrawal compost with patch [Civitas illa Fortis]
17:05:00 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:05:07 [INFO ] [         InputDialog] Entering '2' into the dialog
17:05:11 [INFO ] [             Farming] Script state: HERB_RUN
17:05:11 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:05:11 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:05:11 [INFO ] [          iiIIIiiiIi] Unable to find seeds in inventory for seed list: [^[A-Za-z]atermelon seed, ^[A-Za-z]nape grass seed]
17:05:11 [INFO ] [          IIIiIIiIII] Complete
17:05:12 [INFO ] [             Farming] Script state: HERB_RUN
17:05:12 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:05:12 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:05:12 [INFO ] [          iiIIIIiIIi] Clearing plant Flower
17:05:21 [INFO ] [             Farming] Script state: HERB_RUN
17:05:21 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:05:21 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:05:21 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:05:21 [INFO ] [          iiIIIiiiIi] Compost count: 4
17:05:21 [INFO ] [          iiIIIIiIIi] Composting patch Flower
17:05:24 [INFO ] [             Farming] Script state: HERB_RUN
17:05:24 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:24 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:24 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:24 [INFO ] [          iiIIIIiIIi] Planting seed Limpwurt seed
17:05:28 [INFO ] [             Farming] Script state: HERB_RUN
17:05:28 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:28 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:28 [INFO ] [          iiIIIIiIIi] Dropping buckets
17:05:29 [INFO ] [             Farming] Script state: HERB_RUN
17:05:29 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:29 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:29 [INFO ] [          iiIIIIiIIi] Complete
17:05:29 [INFO ] [          iIiiiiIiii] Adding PatchState(produce=LIMPWURT, cropState=GROWING, stage=0) to timer with completion time in 1291 seconds
17:05:29 [INFO ] [          iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=6192, name=Flower, implementation=FLOWER)
17:05:29 [INFO ] [          iIiiiiIiii] Current active herb run tasks 22
17:05:29 [INFO ] [             Farming] Script state: HERB_RUN
17:05:29 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:29 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:30 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:05:31 [INFO ] [             Farming] Script state: HERB_RUN
17:05:31 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:31 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:31 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:05:31 [INFO ] [             Farming] Script state: HERB_RUN
17:05:31 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:31 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:31 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:05:36 [INFO ] [             Farming] Script state: HERB_RUN
17:05:36 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:36 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:36 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:05:37 [INFO ] [             Farming] Script state: HERB_RUN
17:05:37 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:37 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:37 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:05:37 [INFO ] [             Farming] Script state: HERB_RUN
17:05:37 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:37 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:37 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:05:37 [INFO ] [             Farming] Script state: HERB_RUN
17:05:37 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:37 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:37 [INFO ] [          IiIIIIIiIi] Cleaning inventory herbs with patch [Civitas illa Fortis]
17:05:41 [INFO ] [             Farming] Script state: HERB_RUN
17:05:41 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:41 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:41 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:05:41 [INFO ] [             Farming] Script state: HERB_RUN
17:05:41 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:41 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:41 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:05:42 [INFO ] [             Farming] Script state: HERB_RUN
17:05:42 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:42 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:42 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:05:42 [INFO ] [             Farming] Script state: HERB_RUN
17:05:42 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:42 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:42 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:05:42 [INFO ] [             Farming] Script state: HERB_RUN
17:05:42 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:42 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:42 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:05:43 [INFO ] [             Farming] Script state: HERB_RUN
17:05:43 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:43 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:43 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:05:43 [INFO ] [             Farming] Script state: HERB_RUN
17:05:43 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:43 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:43 [INFO ] [          IiiiIiIiiI] Harvesting plant Herb
17:05:44 [INFO ] [             Farming] Script state: HERB_RUN
17:05:44 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:44 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:44 [INFO ] [          iiIIIiiiIi] Compost count: 3
17:05:44 [INFO ] [          IiiiIiIiiI] Composting patch Herb
17:05:47 [INFO ] [             Farming] Script state: HERB_RUN
17:05:47 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:05:47 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:05:47 [INFO ] [          IiiiIiIiiI] Planting seed Irit seed
17:05:51 [INFO ] [             Farming] Script state: HERB_RUN
17:05:51 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:05:51 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:05:51 [INFO ] [          IiIIIIIiIi] Cleaning inventory herbs with patch [Civitas illa Fortis]
17:05:55 [INFO ] [             Farming] Script state: HERB_RUN
17:05:55 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:05:55 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:05:55 [INFO ] [       OSRSTraversal] Toggling run
17:05:56 [INFO ] [          IiiiIiIiiI] Noting items with Leprechaun [Patch]
17:06:00 [INFO ] [             Farming] Script state: HERB_RUN
17:06:00 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:06:00 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:06:00 [INFO ] [          IiiiIiIiiI] Complete
17:06:01 [INFO ] [          iIiiiiIiii] Adding PatchState(produce=IRIT, cropState=GROWING, stage=0) to timer with completion time in 4559 seconds
17:06:01 [INFO ] [          iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=6192, name=Herb, implementation=HERB)
17:06:01 [INFO ] [          iIiiiiIiii] Current active herb run tasks 23
17:06:01 [INFO ] [             Farming] Script state: HERB_RUN
17:06:01 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:06:01 [INFO ] [          iiIIIiiiIi] Compost count: 2
17:06:01 [INFO ] [          iiIIIiiiIi] Unable to find seeds in inventory for seed list: [^[A-Za-z]atermelon seed, ^[A-Za-z]nape grass seed]
17:06:01 [INFO ] [          IIIiIIiIII] Complete
17:06:01 [INFO ] [          IiIIIiIIII] Removing compost listener for region Civitas illa Fortis
17:06:01 [INFO ] [             Farming] Script state: BANKING
17:06:01 [INFO ] [          iIiiIIIiIi] Item: [Coins], max: 20000 min: 200, missingQuantity: 20000
17:06:01 [INFO ] [          iIiiIIIiIi] Item: [^[A-Za-z]ahogany sapling, ^[A-Za-z]eak sapling], max: 3 min: 2, missingQuantity: 3
17:06:02 [INFO ] [          iIiiIIIiIi] Traversing to bank
17:06:17 [INFO ] [             Farming] Script state: BANKING
17:06:17 [INFO ] [          iIiiIIIiIi] Item: [Coins], max: 20000 min: 200, missingQuantity: 20000
17:06:17 [INFO ] [          iIiiIIIiIi] Item: [^[A-Za-z]ahogany sapling, ^[A-Za-z]eak sapling], max: 3 min: 2, missingQuantity: 3
17:06:17 [INFO ] [          iIiiIIIiIi] [Optional(itemName=Bottomless, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false), Required(itemName=Coins, minQuant=200, maxQuant=20000, stackable=true, canWear=false, forcefullyWear=false, noteItems=false), RequiredAny(listOfItems=[^[A-Za-z]ahogany sapling, ^[A-Za-z]eak sapling], minQuant=2, maxQuant=3, stackable=false, canWear=false, forcefullyWear=false)]
17:06:17 [INFO ] [          iIiiIIIiIi] Opening bank
17:06:20 [INFO ] [             Farming] Script state: BANKING
17:06:20 [INFO ] [          iIiiIIIiIi] Item: [Coins], max: 20000 min: 200, missingQuantity: 20000
17:06:20 [INFO ] [          iIiiIIIiIi] Item: [^[A-Za-z]ahogany sapling, ^[A-Za-z]eak sapling], max: 3 min: 2, missingQuantity: 3
17:06:21 [INFO ] [          iIiiIIIiIi] Deposit all items except [Bottomless, Coins, \bSpade\b$, \b(?:Rune|Divine rune) pouch\b, Magic secateurs, ^[A-Za-z]ahogany sapling, ^[A-Za-z]eak sapling, Law rune, Air rune, Dust rune, Mist rune, Smoke rune, Earth rune, Dust rune, Mud rune, Lava rune]
17:06:21 [INFO ] [             Farming] Script state: BANKING
17:06:21 [INFO ] [          iIiiIIIiIi] Item: [Coins], max: 20000 min: 200, missingQuantity: 20000
17:06:21 [INFO ] [          iIiiIIIiIi] Item: [^[A-Za-z]ahogany sapling, ^[A-Za-z]eak sapling], max: 3 min: 2, missingQuantity: 3
17:06:22 [INFO ] [          iIiiIIIiIi] Item: [Coins], max: 20000 min: 200, missingQuantity: 20000
17:06:22 [INFO ] [          iIiiIIIiIi] Item: [^[A-Za-z]ahogany sapling, ^[A-Za-z]eak sapling], max: 3 min: 2, missingQuantity: 3
17:06:22 [INFO ] [          iIiiIIIiIi] Item: [Coins], max: 20000 min: 200, missingQuantity: 20000
17:06:22 [INFO ] [          iIiiIIIiIi] Item: [^[A-Za-z]ahogany sapling, ^[A-Za-z]eak sapling], max: 3 min: 2, missingQuantity: 3
17:06:22 [INFO ] [          iIiiIIIiIi] Withdrawal items [Bottomless, Coins, \bSpade\b$, \b(?:Rune|Divine rune) pouch\b, Magic secateurs, ^[A-Za-z]ahogany sapling, ^[A-Za-z]eak sapling, Law rune, Air rune, Dust rune, Mist rune, Smoke rune, Earth rune, Dust rune, Mud rune, Lava rune]
17:06:22 [INFO ] [          iiIIiiIiIi] [Optional(itemName=Bottomless, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false), Required(itemName=Coins, minQuant=200, maxQuant=20000, stackable=true, canWear=false, forcefullyWear=false, noteItems=false), RequiredAny(listOfItems=[^[A-Za-z]ahogany sapling, ^[A-Za-z]eak sapling], minQuant=2, maxQuant=3, stackable=false, canWear=false, forcefullyWear=false)]
17:06:23 [INFO ] [         InputDialog] Entering '20k' into the dialog
17:06:24 [INFO ] [         InputDialog] Entering '3' into the dialog
17:06:26 [INFO ] [             Farming] Script state: BANKING
17:06:26 [INFO ] [          iIiiIIIiIi] Banking Complete
17:06:26 [INFO ] [             Farming] Script state: TREE_RUN
17:06:26 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:26 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:26 [INFO ] [          iiIiIiIiii] Starting house traversal
17:06:39 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:39 [INFO ] [          IIiiIiIiiI] Using game object Magic Mushtree, pattern: Use
17:06:46 [INFO ] [             Farming] Script state: TREE_RUN
17:06:46 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:46 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:46 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:46 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:46 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(3709, 3836, 0)
17:06:46 [INFO ] [          iiIiIiIiii] Using predefined path Path[Coordinate(3679, 3868, 0) -> Coordinate(3680, 3864, 0) -> Coordinate(3681, 3857, 0) -> Coordinate(3681, 3851, 0) -> Coordinate(3681, 3846, 0) -> Coordinate(3688, 3844, 0) -> Coordinate(3693, 3843, 0) -> Coordinate(3700, 3843, 0) -> Coordinate(3705, 3838, 0) -> Coordinate(3708, 3836, 0)]
17:06:46 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3680, 3864, 0) with destination Coordinate(3709, 3836, 0)
17:06:47 [INFO ] [             Farming] Script state: TREE_RUN
17:06:47 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:47 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:47 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:47 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:47 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3680, 3864, 0) with destination Coordinate(3709, 3836, 0)
17:06:47 [INFO ] [             Farming] Script state: TREE_RUN
17:06:47 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:47 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:47 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:47 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:47 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3680, 3864, 0) with destination Coordinate(3709, 3836, 0)
17:06:47 [INFO ] [             Farming] Script state: TREE_RUN
17:06:47 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:47 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:47 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:47 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:47 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3680, 3864, 0) with destination Coordinate(3709, 3836, 0)
17:06:47 [INFO ] [             Farming] Script state: TREE_RUN
17:06:47 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:47 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:47 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:47 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:48 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3681, 3857, 0) with destination Coordinate(3709, 3836, 0)
17:06:48 [INFO ] [             Farming] Script state: TREE_RUN
17:06:48 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:48 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:48 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:48 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:48 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3681, 3857, 0) with destination Coordinate(3709, 3836, 0)
17:06:48 [INFO ] [             Farming] Script state: TREE_RUN
17:06:48 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:48 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:48 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:48 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:48 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3681, 3857, 0) with destination Coordinate(3709, 3836, 0)
17:06:48 [INFO ] [             Farming] Script state: TREE_RUN
17:06:48 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:48 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:48 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:48 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:49 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3681, 3857, 0) with destination Coordinate(3709, 3836, 0)
17:06:49 [INFO ] [             Farming] Script state: TREE_RUN
17:06:49 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:49 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:49 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:49 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:49 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3681, 3857, 0) with destination Coordinate(3709, 3836, 0)
17:06:49 [INFO ] [             Farming] Script state: TREE_RUN
17:06:49 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:49 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:49 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:49 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:49 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3681, 3857, 0) with destination Coordinate(3709, 3836, 0)
17:06:49 [INFO ] [             Farming] Script state: TREE_RUN
17:06:49 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:49 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:49 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:49 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:49 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3681, 3857, 0) with destination Coordinate(3709, 3836, 0)
17:06:50 [INFO ] [             Farming] Script state: TREE_RUN
17:06:50 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:50 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:50 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:50 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:50 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3681, 3851, 0) with destination Coordinate(3709, 3836, 0)
17:06:50 [INFO ] [             Farming] Script state: TREE_RUN
17:06:50 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:50 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:50 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:50 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:50 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3681, 3851, 0) with destination Coordinate(3709, 3836, 0)
17:06:50 [INFO ] [             Farming] Script state: TREE_RUN
17:06:50 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:50 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:50 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:50 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:50 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3681, 3851, 0) with destination Coordinate(3709, 3836, 0)
17:06:51 [INFO ] [             Farming] Script state: TREE_RUN
17:06:51 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:51 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:51 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:51 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:51 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3681, 3851, 0) with destination Coordinate(3709, 3836, 0)
17:06:51 [INFO ] [             Farming] Script state: TREE_RUN
17:06:51 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:51 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:51 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:51 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:51 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3681, 3851, 0) with destination Coordinate(3709, 3836, 0)
17:06:51 [INFO ] [             Farming] Script state: TREE_RUN
17:06:51 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:51 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:51 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:51 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:51 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3681, 3846, 0) with destination Coordinate(3709, 3836, 0)
17:06:52 [INFO ] [             Farming] Script state: TREE_RUN
17:06:52 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:52 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:52 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:52 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:52 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3681, 3846, 0) with destination Coordinate(3709, 3836, 0)
17:06:52 [INFO ] [             Farming] Script state: TREE_RUN
17:06:52 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:52 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:52 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:52 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:52 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3681, 3846, 0) with destination Coordinate(3709, 3836, 0)
17:06:52 [INFO ] [             Farming] Script state: TREE_RUN
17:06:52 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:52 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:52 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:52 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:52 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3688, 3844, 0) with destination Coordinate(3709, 3836, 0)
17:06:52 [INFO ] [             Farming] Script state: TREE_RUN
17:06:52 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:52 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:52 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:52 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:53 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3688, 3844, 0) with destination Coordinate(3709, 3836, 0)
17:06:53 [INFO ] [             Farming] Script state: TREE_RUN
17:06:53 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:53 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:53 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:53 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:53 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3688, 3844, 0) with destination Coordinate(3709, 3836, 0)
17:06:53 [INFO ] [             Farming] Script state: TREE_RUN
17:06:53 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:53 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:53 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:53 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:53 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3688, 3844, 0) with destination Coordinate(3709, 3836, 0)
17:06:53 [INFO ] [             Farming] Script state: TREE_RUN
17:06:53 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:53 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:53 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:53 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:54 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3688, 3844, 0) with destination Coordinate(3709, 3836, 0)
17:06:54 [INFO ] [             Farming] Script state: TREE_RUN
17:06:54 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:54 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:54 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:54 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:54 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3688, 3844, 0) with destination Coordinate(3709, 3836, 0)
17:06:54 [INFO ] [             Farming] Script state: TREE_RUN
17:06:54 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:54 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:54 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:54 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:54 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3693, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:54 [INFO ] [             Farming] Script state: TREE_RUN
17:06:54 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:54 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:54 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:54 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:54 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3693, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:55 [INFO ] [             Farming] Script state: TREE_RUN
17:06:55 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:55 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:55 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:55 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:55 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3693, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:55 [INFO ] [             Farming] Script state: TREE_RUN
17:06:55 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:55 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:55 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:55 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:55 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3693, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:55 [INFO ] [             Farming] Script state: TREE_RUN
17:06:55 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:55 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:55 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:55 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:55 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3693, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:56 [INFO ] [             Farming] Script state: TREE_RUN
17:06:56 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:56 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:56 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:56 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:56 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3693, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:56 [INFO ] [             Farming] Script state: TREE_RUN
17:06:56 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:56 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:56 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:56 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:56 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3693, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:56 [INFO ] [             Farming] Script state: TREE_RUN
17:06:56 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:56 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:56 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:56 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:56 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3693, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:56 [INFO ] [             Farming] Script state: TREE_RUN
17:06:56 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:56 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:56 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:56 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:57 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3693, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:57 [INFO ] [             Farming] Script state: TREE_RUN
17:06:57 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:57 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:57 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:57 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:57 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3693, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:57 [INFO ] [             Farming] Script state: TREE_RUN
17:06:57 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:57 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:57 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:57 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:57 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3693, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:57 [INFO ] [             Farming] Script state: TREE_RUN
17:06:57 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:57 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:57 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:57 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:57 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3700, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:58 [INFO ] [             Farming] Script state: TREE_RUN
17:06:58 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:58 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:58 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:58 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:58 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3700, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:58 [INFO ] [             Farming] Script state: TREE_RUN
17:06:58 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:58 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:58 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:58 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:58 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3700, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:58 [INFO ] [             Farming] Script state: TREE_RUN
17:06:58 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:58 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:58 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:58 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:58 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3700, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:59 [INFO ] [             Farming] Script state: TREE_RUN
17:06:59 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:59 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:59 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:59 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:59 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3700, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:59 [INFO ] [             Farming] Script state: TREE_RUN
17:06:59 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:59 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:59 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:59 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:59 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3700, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:59 [INFO ] [             Farming] Script state: TREE_RUN
17:06:59 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:59 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:59 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:59 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:59 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3705, 3838, 0) with destination Coordinate(3709, 3836, 0)
17:06:59 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(3708, 3836, 0) clearing traversal data
17:06:59 [INFO ] [             Farming] Script state: TREE_RUN
17:06:59 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:06:59 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:59 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:06:59 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:06:59 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(3709, 3836, 0)
17:06:59 [INFO ] [          iiIiIiIiii] Using predefined path Path[Coordinate(3679, 3868, 0) -> Coordinate(3680, 3864, 0) -> Coordinate(3681, 3857, 0) -> Coordinate(3681, 3851, 0) -> Coordinate(3681, 3846, 0) -> Coordinate(3688, 3844, 0) -> Coordinate(3693, 3843, 0) -> Coordinate(3700, 3843, 0) -> Coordinate(3705, 3838, 0) -> Coordinate(3708, 3836, 0)]
17:07:00 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3705, 3838, 0) with destination Coordinate(3709, 3836, 0)
17:07:00 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(3708, 3836, 0) clearing traversal data
17:07:00 [INFO ] [             Farming] Script state: TREE_RUN
17:07:00 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:07:00 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:07:00 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:07:00 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:07:00 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(3709, 3836, 0)
17:07:00 [INFO ] [          iiIiIiIiii] Using predefined path Path[Coordinate(3679, 3868, 0) -> Coordinate(3680, 3864, 0) -> Coordinate(3681, 3857, 0) -> Coordinate(3681, 3851, 0) -> Coordinate(3681, 3846, 0) -> Coordinate(3688, 3844, 0) -> Coordinate(3693, 3843, 0) -> Coordinate(3700, 3843, 0) -> Coordinate(3705, 3838, 0) -> Coordinate(3708, 3836, 0)]
17:07:00 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3705, 3838, 0) with destination Coordinate(3709, 3836, 0)
17:07:00 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(3708, 3836, 0) clearing traversal data
17:07:00 [INFO ] [             Farming] Script state: TREE_RUN
17:07:00 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:07:00 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:07:00 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:07:00 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:07:00 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(3709, 3836, 0)
17:07:00 [INFO ] [          iiIiIiIiii] Using predefined path Path[Coordinate(3679, 3868, 0) -> Coordinate(3680, 3864, 0) -> Coordinate(3681, 3857, 0) -> Coordinate(3681, 3851, 0) -> Coordinate(3681, 3846, 0) -> Coordinate(3688, 3844, 0) -> Coordinate(3693, 3843, 0) -> Coordinate(3700, 3843, 0) -> Coordinate(3705, 3838, 0) -> Coordinate(3708, 3836, 0)]
17:07:00 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3705, 3838, 0) with destination Coordinate(3709, 3836, 0)
17:07:00 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(3708, 3836, 0) clearing traversal data
17:07:00 [INFO ] [             Farming] Script state: TREE_RUN
17:07:00 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:07:00 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:07:00 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:07:00 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:07:00 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(3709, 3836, 0)
17:07:00 [INFO ] [          iiIiIiIiii] Using predefined path Path[Coordinate(3679, 3868, 0) -> Coordinate(3680, 3864, 0) -> Coordinate(3681, 3857, 0) -> Coordinate(3681, 3851, 0) -> Coordinate(3681, 3846, 0) -> Coordinate(3688, 3844, 0) -> Coordinate(3693, 3843, 0) -> Coordinate(3700, 3843, 0) -> Coordinate(3705, 3838, 0) -> Coordinate(3708, 3836, 0)]
17:07:00 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3708, 3836, 0) with destination Coordinate(3709, 3836, 0)
17:07:01 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(3708, 3836, 0) clearing traversal data
17:07:01 [INFO ] [             Farming] Script state: TREE_RUN
17:07:01 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:07:01 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:07:01 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:07:01 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:07:01 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(3709, 3836, 0)
17:07:01 [INFO ] [          iiIiIiIiii] Using predefined path Path[Coordinate(3679, 3868, 0) -> Coordinate(3680, 3864, 0) -> Coordinate(3681, 3857, 0) -> Coordinate(3681, 3851, 0) -> Coordinate(3681, 3846, 0) -> Coordinate(3688, 3844, 0) -> Coordinate(3693, 3843, 0) -> Coordinate(3700, 3843, 0) -> Coordinate(3705, 3838, 0) -> Coordinate(3708, 3836, 0)]
17:07:01 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3708, 3836, 0) with destination Coordinate(3709, 3836, 0)
17:07:01 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(3708, 3836, 0) clearing traversal data
17:07:01 [INFO ] [             Farming] Script state: TREE_RUN
17:07:01 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:07:01 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:07:01 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:07:01 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:07:01 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(3709, 3836, 0)
17:07:01 [INFO ] [          iiIiIiIiii] Using predefined path Path[Coordinate(3679, 3868, 0) -> Coordinate(3680, 3864, 0) -> Coordinate(3681, 3857, 0) -> Coordinate(3681, 3851, 0) -> Coordinate(3681, 3846, 0) -> Coordinate(3688, 3844, 0) -> Coordinate(3693, 3843, 0) -> Coordinate(3700, 3843, 0) -> Coordinate(3705, 3838, 0) -> Coordinate(3708, 3836, 0)]
17:07:01 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3708, 3836, 0) with destination Coordinate(3709, 3836, 0)
17:07:01 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(3708, 3836, 0) clearing traversal data
17:07:01 [INFO ] [             Farming] Script state: TREE_RUN
17:07:01 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:07:01 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:07:01 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:07:01 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:07:01 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(3709, 3836, 0)
17:07:01 [INFO ] [          iiIiIiIiii] Using predefined path Path[Coordinate(3679, 3868, 0) -> Coordinate(3680, 3864, 0) -> Coordinate(3681, 3857, 0) -> Coordinate(3681, 3851, 0) -> Coordinate(3681, 3846, 0) -> Coordinate(3688, 3844, 0) -> Coordinate(3693, 3843, 0) -> Coordinate(3700, 3843, 0) -> Coordinate(3705, 3838, 0) -> Coordinate(3708, 3836, 0)]
17:07:01 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3708, 3836, 0) with destination Coordinate(3709, 3836, 0)
17:07:02 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(3708, 3836, 0) clearing traversal data
17:07:02 [INFO ] [             Farming] Script state: TREE_RUN
17:07:02 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:07:02 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:07:02 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:07:02 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:07:02 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(3709, 3836, 0)
17:07:02 [INFO ] [          iiIiIiIiii] Using predefined path Path[Coordinate(3679, 3868, 0) -> Coordinate(3680, 3864, 0) -> Coordinate(3681, 3857, 0) -> Coordinate(3681, 3851, 0) -> Coordinate(3681, 3846, 0) -> Coordinate(3688, 3844, 0) -> Coordinate(3693, 3843, 0) -> Coordinate(3700, 3843, 0) -> Coordinate(3705, 3838, 0) -> Coordinate(3708, 3836, 0)]
17:07:02 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3708, 3836, 0) with destination Coordinate(3709, 3836, 0)
17:07:02 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(3708, 3836, 0) clearing traversal data
17:07:02 [INFO ] [             Farming] Script state: TREE_RUN
17:07:02 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:07:02 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:07:02 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:07:02 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:07:02 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(3709, 3836, 0)
17:07:02 [INFO ] [          iiIiIiIiii] Using predefined path Path[Coordinate(3679, 3868, 0) -> Coordinate(3680, 3864, 0) -> Coordinate(3681, 3857, 0) -> Coordinate(3681, 3851, 0) -> Coordinate(3681, 3846, 0) -> Coordinate(3688, 3844, 0) -> Coordinate(3693, 3843, 0) -> Coordinate(3700, 3843, 0) -> Coordinate(3705, 3838, 0) -> Coordinate(3708, 3836, 0)]
17:07:02 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3708, 3836, 0) with destination Coordinate(3709, 3836, 0)
17:07:02 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(3708, 3836, 0) clearing traversal data
17:07:02 [INFO ] [             Farming] Script state: TREE_RUN
17:07:02 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:07:02 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:07:02 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:07:02 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:07:02 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(3709, 3836, 0)
17:07:02 [INFO ] [          iiIiIiIiii] Using predefined path Path[Coordinate(3679, 3868, 0) -> Coordinate(3680, 3864, 0) -> Coordinate(3681, 3857, 0) -> Coordinate(3681, 3851, 0) -> Coordinate(3681, 3846, 0) -> Coordinate(3688, 3844, 0) -> Coordinate(3693, 3843, 0) -> Coordinate(3700, 3843, 0) -> Coordinate(3705, 3838, 0) -> Coordinate(3708, 3836, 0)]
17:07:02 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3708, 3836, 0) with destination Coordinate(3709, 3836, 0)
17:07:02 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(3708, 3836, 0) clearing traversal data
17:07:03 [INFO ] [             Farming] Script state: TREE_RUN
17:07:03 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:07:03 [INFO ] [          iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:07:03 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:07:03 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:07:03 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(3709, 3836, 0)
17:07:03 [INFO ] [          iiIiIiIiii] Using predefined path Path[Coordinate(3679, 3868, 0) -> Coordinate(3680, 3864, 0) -> Coordinate(3681, 3857, 0) -> Coordinate(3681, 3851, 0) -> Coordinate(3681, 3846, 0) -> Coordinate(3688, 3844, 0) -> Coordinate(3693, 3843, 0) -> Coordinate(3700, 3843, 0) -> Coordinate(3705, 3838, 0) -> Coordinate(3708, 3836, 0)]
17:07:03 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3708, 3836, 0) with destination Coordinate(3709, 3836, 0)
17:07:03 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(3708, 3836, 0) clearing traversal data
17:07:03 [INFO ] [             Farming] Script state: TREE_RUN
17:07:03 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:07:03 [INFO ] [          IIIiiiIiiI] Complete
17:07:03 [INFO ] [          iIiiiiIiii] Adding PatchState(produce=MAHOGANY, cropState=GROWING, stage=6) to timer with completion time in 48897 seconds
17:07:03 [INFO ] [          iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=14651, name=North, implementation=HARDWOOD_TREE)
17:07:03 [INFO ] [          iIiiiiIiii] Current active herb run tasks 23
17:07:03 [INFO ] [             Farming] Script state: TREE_RUN
17:07:03 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:07:03 [INFO ] [          IIIiiiIiiI] Complete
17:07:03 [INFO ] [          iIiiiiIiii] Adding PatchState(produce=MAHOGANY, cropState=GROWING, stage=6) to timer with completion time in 48897 seconds
17:07:03 [INFO ] [          iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=14651, name=South, implementation=HARDWOOD_TREE)
17:07:03 [INFO ] [          iIiiiiIiii] Current active herb run tasks 23
17:07:03 [INFO ] [             Farming] Script state: TREE_RUN
17:07:03 [INFO ] [          iiIIIiiiIi] Compost count: 0
17:07:04 [INFO ] [          IIIiiiIiiI] Complete
17:07:04 [INFO ] [          iIiiiiIiii] Adding PatchState(produce=MAHOGANY, cropState=GROWING, stage=6) to timer with completion time in 48896 seconds
17:07:04 [INFO ] [          iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=14907, name=East, implementation=HARDWOOD_TREE)
17:07:04 [INFO ] [          iIiiiiIiii] Current active herb run tasks 23
17:07:04 [INFO ] [          IiIIIiIIII] Removing compost listener for region Fossil Island
17:07:04 [INFO ] [             Farming] Script state: BANKING
17:07:04 [INFO ] [          iIiiIIIiIi] Item: [Seaweed spore], max: 2147483647 min: 1, missingQuantity: 2147483647
17:07:04 [INFO ] [          iIiiIIIiIi] Traversing to bank
17:07:18 [INFO ] [             Farming] Script state: BANKING
17:07:18 [INFO ] [          iIiiIIIiIi] Item: [Seaweed spore], max: 2147483647 min: 1, missingQuantity: 2147483647
17:07:18 [INFO ] [          iIiiIIIiIi] [Optional(itemName=Fishbowl helmet, minQuant=1, maxQuant=1, stackable=false, canWear=true, forcefullyWear=true), Optional(itemName=Diving apparatus, minQuant=1, maxQuant=1, stackable=false, canWear=true, forcefullyWear=true), Required(itemName=Seaweed spore, minQuant=1, maxQuant=2147483647, stackable=true, canWear=false, forcefullyWear=false, noteItems=false), Optional(itemName=Bottomless, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false)]
17:07:18 [INFO ] [          iIiiIIIiIi] Opening bank
17:07:21 [INFO ] [             Farming] Script state: BANKING
17:07:21 [INFO ] [          iIiiIIIiIi] Item: [Seaweed spore], max: 2147483647 min: 1, missingQuantity: 2147483647
17:07:22 [INFO ] [          iIiiIIIiIi] Deposit all items except [Fishbowl helmet, Diving apparatus, Seaweed spore, \bSpade\b$, \b(?:Rune|Divine rune) pouch\b, Magic secateurs, Bottomless, Law rune, Air rune, Dust rune, Mist rune, Smoke rune, Earth rune, Dust rune, Mud rune, Lava rune]
17:07:22 [INFO ] [             Farming] Script state: BANKING
17:07:22 [INFO ] [          iIiiIIIiIi] Item: [Seaweed spore], max: 2147483647 min: 1, missingQuantity: 2147483647
17:07:23 [INFO ] [          iIiiIIIiIi] Item: [Seaweed spore], max: 2147483647 min: 1, missingQuantity: 2147483647
17:07:23 [INFO ] [          iIiiIIIiIi] Item: [Seaweed spore], max: 2147483647 min: 1, missingQuantity: 2147483647
17:07:23 [INFO ] [          iIiiIIIiIi] Withdrawal items [Fishbowl helmet, Diving apparatus, Seaweed spore, \bSpade\b$, \b(?:Rune|Divine rune) pouch\b, Magic secateurs, Bottomless, Law rune, Air rune, Dust rune, Mist rune, Smoke rune, Earth rune, Dust rune, Mud rune, Lava rune]
17:07:23 [INFO ] [          iiIIiiIiIi] [Optional(itemName=Fishbowl helmet, minQuant=1, maxQuant=1, stackable=false, canWear=true, forcefullyWear=true), Optional(itemName=Diving apparatus, minQuant=1, maxQuant=1, stackable=false, canWear=true, forcefullyWear=true), Required(itemName=Seaweed spore, minQuant=1, maxQuant=2147483647, stackable=true, canWear=false, forcefullyWear=false, noteItems=false), Optional(itemName=Bottomless, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false)]
17:07:24 [INFO ] [             Farming] Script state: BANKING
17:07:25 [INFO ] [          iIiiIIIiIi] Wearing items
17:07:26 [INFO ] [             Farming] Script state: BANKING
17:07:27 [INFO ] [          iIiiIIIiIi] Deposit all items except [Fishbowl helmet, Diving apparatus, Seaweed spore, \bSpade\b$, \b(?:Rune|Divine rune) pouch\b, Magic secateurs, Bottomless, Law rune, Air rune, Dust rune, Mist rune, Smoke rune, Earth rune, Dust rune, Mud rune, Lava rune]
17:07:27 [INFO ] [             Farming] Script state: BANKING
17:07:28 [INFO ] [          iIiiIIIiIi] Banking Complete
17:07:28 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:07:28 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:07:29 [INFO ] [          iiIiIiIiii] Starting house traversal
17:07:41 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:07:41 [INFO ] [          IIiiIiIiiI] Using game object Magic Mushtree, pattern: Use
17:07:49 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:07:49 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:07:50 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:07:50 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:07:50 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(3732, 3893, 0)
17:07:50 [INFO ] [          iiIiIiIiii] Using predefined path Path[Coordinate(3680, 3869, 0) -> Coordinate(3685, 3871, 0) -> Coordinate(3689, 3872, 0) -> Coordinate(3693, 3874, 0) -> Coordinate(3698, 3875, 0) -> Coordinate(3703, 3877, 0) -> Coordinate(3707, 3879, 0) -> Coordinate(3712, 3882, 0) -> Coordinate(3716, 3885, 0) -> Coordinate(3720, 3888, 0) -> Coordinate(3724, 3890, 0) -> Coordinate(3728, 3891, 0) -> Coordinate(3732, 3893, 0)]
17:07:50 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3689, 3872, 0) with destination Coordinate(3732, 3893, 0)
17:07:50 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:07:50 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:07:51 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:07:51 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:07:51 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3689, 3872, 0) with destination Coordinate(3732, 3893, 0)
17:07:51 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:07:51 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:07:52 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:07:52 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:07:52 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3693, 3874, 0) with destination Coordinate(3732, 3893, 0)
17:07:52 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:07:52 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:07:53 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:07:53 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:07:53 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3698, 3875, 0) with destination Coordinate(3732, 3893, 0)
17:07:54 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:07:54 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:07:54 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:07:54 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:07:55 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3698, 3875, 0) with destination Coordinate(3732, 3893, 0)
17:07:55 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:07:55 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:07:56 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:07:56 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:07:56 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3703, 3877, 0) with destination Coordinate(3732, 3893, 0)
17:07:56 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:07:56 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:07:57 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:07:57 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:07:57 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3707, 3879, 0) with destination Coordinate(3732, 3893, 0)
17:07:57 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:07:57 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:07:58 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:07:58 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:07:58 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3712, 3882, 0) with destination Coordinate(3732, 3893, 0)
17:07:58 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:07:58 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:07:59 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:07:59 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:07:59 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3712, 3882, 0) with destination Coordinate(3732, 3893, 0)
17:08:00 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:08:00 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:01 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:08:01 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:08:01 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3716, 3885, 0) with destination Coordinate(3732, 3893, 0)
17:08:01 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:08:01 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:02 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:08:02 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:08:02 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3720, 3888, 0) with destination Coordinate(3732, 3893, 0)
17:08:02 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:08:02 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:03 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:08:03 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:08:04 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3724, 3890, 0) with destination Coordinate(3732, 3893, 0)
17:08:04 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:08:04 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:05 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:08:05 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:08:05 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3728, 3891, 0) with destination Coordinate(3732, 3893, 0)
17:08:05 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(3732, 3893, 0) clearing traversal data
17:08:05 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:08:05 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:06 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:08:06 [INFO ] [          iiIiIiIiii] Walking path... using teleports [true]
17:08:06 [INFO ] [          iiIiIiIiii] Regenerating our path to destination Coordinate(3732, 3893, 0)
17:08:06 [INFO ] [          iiIiIiIiii] Using predefined path Path[Coordinate(3680, 3869, 0) -> Coordinate(3685, 3871, 0) -> Coordinate(3689, 3872, 0) -> Coordinate(3693, 3874, 0) -> Coordinate(3698, 3875, 0) -> Coordinate(3703, 3877, 0) -> Coordinate(3707, 3879, 0) -> Coordinate(3712, 3882, 0) -> Coordinate(3716, 3885, 0) -> Coordinate(3720, 3888, 0) -> Coordinate(3724, 3890, 0) -> Coordinate(3728, 3891, 0) -> Coordinate(3732, 3893, 0)]
17:08:06 [INFO ] [          iiIiIiIiii] Stepping to Coordinate(3732, 3893, 0) with destination Coordinate(3732, 3893, 0)
17:08:06 [INFO ] [          iiIiIiIiii] We've reached our destination... Coordinate(3732, 3893, 0) clearing traversal data
17:08:07 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:08:07 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:07 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:08:08 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:08:11 [INFO ] [          ChatDialog] Selecting ChatDialog.Option(InterfaceComponent=InterfaceComponent[219, 1, 3], index=3, text=Row out to sea.)
17:08:11 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:08:11 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:12 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:08:12 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:08:15 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:08:15 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:16 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:08:16 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:08:20 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:08:20 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:21 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:08:21 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:08:24 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:08:24 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:24 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:08:25 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:08:27 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:08:28 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:28 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:08:28 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:08:31 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:08:32 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:32 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:08:32 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:08:35 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:08:35 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:36 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:08:36 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:08:39 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:08:39 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:40 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:08:40 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:08:43 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:08:43 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:44 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:08:44 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:08:46 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:08:46 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:47 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:08:47 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:08:50 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:08:50 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:51 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:08:51 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:08:54 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:08:54 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:55 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:08:55 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:08:58 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:08:58 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:59 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:08:59 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:09:02 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:09:02 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:09:03 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:09:03 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:09:06 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:09:06 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:09:07 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:09:07 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:09:10 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:09:10 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:09:11 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:09:11 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:09:13 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:09:14 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:09:14 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:09:14 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:09:17 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:09:17 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:09:18 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:09:18 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:09:21 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:09:21 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:09:22 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:09:22 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:09:25 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:09:25 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:09:26 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:09:26 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:09:29 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:09:29 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:09:29 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:09:29 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:09:33 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:09:33 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:09:33 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:09:33 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:09:36 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:09:36 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:09:37 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:09:37 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:09:40 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:09:40 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:09:41 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:09:41 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:09:44 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:09:44 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:09:45 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:09:45 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:09:48 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:09:48 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:09:49 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:09:49 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:09:52 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:09:52 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:09:53 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:09:53 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:09:55 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:09:56 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:09:56 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:09:56 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:09:59 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:09:59 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:10:00 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:10:00 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:10:03 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:10:03 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:10:04 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:10:04 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:10:07 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:10:07 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:10:08 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:10:08 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:10:11 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:10:11 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:10:11 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:10:11 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:10:14 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:10:14 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:10:15 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:10:15 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:10:18 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:10:18 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:10:19 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:10:19 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:10:22 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:10:22 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:10:23 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:10:23 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:10:26 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:10:26 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:10:27 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:10:27 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:10:29 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:10:29 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:10:30 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:10:30 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:10:33 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:10:33 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:10:34 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:10:34 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:10:37 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:10:37 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:10:38 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:10:38 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:10:41 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:10:41 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:10:42 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:10:42 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:10:44 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:10:44 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:10:45 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:10:45 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:10:48 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:10:48 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:10:49 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:10:49 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:10:52 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:10:52 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:10:53 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:10:53 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:10:56 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:10:56 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:10:57 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:10:57 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:11:00 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:11:00 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:11:01 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:11:01 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:11:03 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:11:03 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:11:04 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:11:04 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:11:07 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:11:07 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:11:08 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:11:08 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:11:10 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:11:10 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:11:11 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:11:11 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:11:14 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:11:14 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:11:15 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:11:15 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:11:18 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:11:18 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:11:19 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:11:19 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:11:22 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:11:22 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:11:23 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:11:23 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:11:26 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:11:26 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:11:27 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:11:27 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:11:30 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:11:30 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:11:31 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:11:31 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:11:34 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:11:34 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:11:35 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:11:35 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:11:38 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:11:38 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:11:39 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:11:39 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:11:41 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:11:41 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:11:42 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:11:42 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:11:45 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:11:45 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:11:46 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:11:46 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:11:49 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:11:49 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:11:50 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:11:50 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:11:53 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:11:54 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:11:54 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:11:54 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:11:57 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:11:57 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:11:58 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:11:58 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:12:01 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:12:01 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:12:02 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:12:02 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:12:05 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:12:05 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:12:06 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:12:06 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:12:09 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:12:09 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:12:10 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:12:10 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:12:13 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:12:13 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:12:14 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:12:14 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:12:17 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:12:17 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:12:18 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:12:18 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:12:21 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:12:21 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:12:22 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:12:22 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:12:24 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:12:24 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:12:25 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:12:25 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:12:28 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:12:28 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:12:29 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:12:29 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:12:32 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:12:32 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:12:33 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:12:33 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:12:36 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:12:36 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:12:37 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:12:37 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:12:40 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:12:40 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:12:41 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:12:41 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:12:44 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:12:44 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:12:45 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:12:45 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:12:48 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:12:48 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:12:49 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:12:49 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:12:52 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:12:52 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:12:52 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:12:53 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:12:55 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:12:55 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:12:56 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:12:56 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:12:59 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:12:59 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:13:00 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:13:00 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:13:03 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:13:03 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:13:04 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:13:04 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:13:07 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:13:07 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:13:08 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:13:08 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:13:11 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:13:11 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:13:12 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:13:26 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:13:26 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:13:27 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:13:27 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:13:30 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:13:30 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:13:31 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:13:31 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:13:34 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:13:34 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:13:35 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:13:35 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:13:38 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:13:38 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:13:39 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:13:39 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:13:42 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:13:42 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:13:42 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:13:42 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:13:45 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:13:45 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:13:46 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:13:46 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:13:49 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:13:49 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:13:50 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:13:50 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:13:53 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:13:53 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:13:54 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:13:54 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:13:57 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:13:57 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:13:58 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:13:58 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:14:01 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:14:01 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:14:01 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:14:01 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:14:04 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:14:04 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:14:05 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:14:05 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:14:08 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:14:08 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:14:09 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:14:09 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:14:12 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:14:12 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:14:13 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:14:13 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:14:16 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:14:16 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:14:17 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:14:17 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:14:19 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:14:19 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:14:20 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:14:20 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:14:23 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:14:23 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:14:24 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:14:24 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:14:27 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:14:27 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:14:28 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:14:28 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:14:30 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:14:31 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:14:31 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:14:31 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:14:34 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:14:34 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:14:35 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:14:35 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:14:38 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:14:38 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:14:39 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:14:39 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:14:42 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:14:42 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:14:43 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:14:43 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:14:46 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:14:46 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:14:46 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:14:47 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:14:49 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:14:49 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:14:50 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:14:50 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:14:53 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:14:53 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:14:54 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:14:54 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:14:56 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:14:56 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:14:57 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:14:57 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:15:00 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:15:00 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:15:01 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:15:01 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:15:04 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:15:04 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:15:05 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:15:05 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:15:07 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:15:07 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:15:08 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:15:08 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:15:11 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:15:11 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:15:12 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:15:12 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:15:15 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:15:15 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:15:16 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:15:16 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:15:19 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:15:19 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:15:19 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:15:20 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:15:22 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:15:22 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:15:23 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:15:23 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:15:26 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:15:26 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:15:26 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:15:27 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:15:30 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:15:30 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:15:30 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:15:31 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:15:33 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:15:33 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:15:34 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:15:34 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:15:37 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:15:37 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:15:38 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:15:38 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:15:41 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:15:41 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:15:42 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:15:42 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:15:45 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:15:45 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:15:45 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:15:45 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:15:48 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:15:48 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:15:49 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:15:49 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:15:52 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:15:52 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:15:53 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:15:53 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:15:56 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:15:56 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:15:57 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:15:57 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:00 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:16:00 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:16:00 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:16:00 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:04 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:16:04 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:16:05 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:16:05 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:07 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:16:07 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:16:08 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:16:08 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:11 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:16:11 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:16:12 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:16:12 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:14 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:16:14 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:16:15 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:16:15 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:18 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:16:18 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:16:19 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:16:19 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:22 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:16:22 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:16:22 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:16:22 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:25 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:16:25 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:16:26 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:16:26 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:29 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:16:29 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:16:30 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:16:30 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:33 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:16:33 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:16:34 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:16:34 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:36 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:16:36 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:16:37 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:16:37 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:40 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:16:40 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:16:41 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:16:41 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:44 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:16:44 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:16:45 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:16:45 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:48 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:16:48 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:16:48 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:16:49 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:51 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:16:51 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:16:52 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:16:52 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:55 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:16:55 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:16:56 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:16:56 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:59 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:16:59 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:17:00 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:17:00 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:17:00 [INFO ] [             Farming] Patch FarmingPatch(regionId=11062, name=Flower, implementation=FLOWER) with HERB is ready for harvest! Notifying handler
17:17:00 [INFO ] [             Farming] Adding to queue Catherby
17:17:00 [INFO ] [             Farming] Patch FarmingPatch(regionId=14391, name=Flower, implementation=FLOWER) with HERB is ready for harvest! Notifying handler
17:17:00 [INFO ] [             Farming] Adding to queue Morytania
17:17:00 [INFO ] [             Farming] Patch FarmingPatch(regionId=12083, name=Flower, implementation=FLOWER) with HERB is ready for harvest! Notifying handler
17:17:00 [INFO ] [             Farming] Adding to queue Falador
17:17:00 [INFO ] [             Farming] Patch FarmingPatch(regionId=10548, name=Flower, implementation=FLOWER) with HERB is ready for harvest! Notifying handler
17:17:00 [INFO ] [             Farming] Adding to queue Ardougne
17:17:03 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:17:03 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:17:04 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:17:04 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:17:06 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:17:06 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:17:07 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:17:07 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:17:10 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:17:10 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:17:11 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:17:11 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:17:14 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:17:14 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:17:14 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:17:14 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:17:17 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:17:18 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:17:18 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:17:18 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:17:21 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:17:21 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:17:22 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:17:22 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:17:25 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:17:25 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:17:26 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:17:26 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:17:29 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:17:29 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:17:30 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:17:30 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:17:33 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:17:33 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:17:34 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:17:34 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:17:37 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:17:37 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:17:38 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:17:38 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:17:40 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:17:40 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:17:41 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:17:41 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:17:44 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:17:44 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:17:45 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:17:45 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:17:48 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:17:48 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:17:49 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:17:49 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:17:52 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:17:52 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:17:53 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:17:53 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:17:56 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:17:56 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:17:56 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:17:56 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:17:59 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:18:00 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:18:00 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:18:00 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:18:03 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:18:03 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:18:04 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:18:04 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:18:07 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:18:07 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:18:08 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:18:08 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:18:11 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:18:11 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:18:12 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:18:12 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:18:14 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:18:15 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:18:15 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:18:15 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:18:18 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:18:18 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:18:19 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:18:19 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:18:21 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:18:21 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:18:22 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:18:22 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:18:25 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:18:25 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:18:26 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:18:46 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:18:46 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:18:47 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:18:47 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:18:50 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:18:50 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:18:51 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:18:51 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:18:54 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:18:54 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:18:54 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:18:54 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:18:57 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:18:57 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:18:58 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:18:58 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:19:01 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:19:01 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:19:02 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:19:02 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:19:05 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:19:05 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:19:06 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:19:06 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:19:09 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:19:09 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:19:10 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:19:10 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:19:12 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:19:12 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:19:13 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:19:13 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:19:16 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:19:16 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:19:17 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:19:17 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:19:20 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:19:20 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:19:20 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:19:20 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:19:23 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:19:23 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:19:24 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:19:24 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:19:27 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:19:27 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:19:28 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:19:28 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:19:31 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:19:31 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:19:32 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:19:32 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:19:35 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:19:35 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:19:36 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:19:36 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:19:38 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:19:38 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:19:39 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:19:39 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:19:42 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:19:42 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:19:43 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:19:43 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:19:46 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:19:46 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:19:47 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:19:47 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:19:50 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:19:50 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:19:51 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:19:51 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:19:54 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:19:54 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:19:55 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:19:55 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:19:58 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:19:58 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:19:59 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:19:59 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:20:02 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:20:02 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:20:02 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:20:03 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:20:05 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:20:06 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:20:06 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:20:06 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:20:09 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:20:09 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:20:10 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:20:10 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:20:13 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:20:13 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:20:14 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:20:14 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:20:16 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:20:17 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:20:17 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:20:17 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:20:20 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:20:20 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:20:21 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:20:21 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:20:24 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:20:24 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:20:25 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:20:25 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:20:28 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:20:28 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:20:28 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:20:29 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:20:31 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:20:32 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:20:32 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:20:32 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:20:35 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:20:35 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:20:36 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:20:36 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:20:38 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:20:38 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:20:39 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:20:39 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:20:42 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:20:42 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:20:43 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:20:43 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:20:46 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:20:46 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:20:47 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:20:47 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:20:50 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:20:50 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:20:51 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:20:51 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:20:54 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:20:54 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:20:55 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:20:55 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:20:57 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:20:57 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:20:58 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:20:58 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:21:01 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:21:01 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:21:02 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:21:02 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:21:05 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:21:05 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:21:06 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:21:06 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:21:09 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:21:09 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:21:10 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:21:10 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:21:12 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:21:12 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:21:13 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:21:13 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:21:16 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:21:16 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:21:17 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:21:17 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:21:20 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:21:20 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:21:21 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:21:21 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:21:24 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:21:24 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:21:25 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:21:25 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:21:28 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:21:28 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:21:29 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:21:29 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:21:31 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:21:32 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:21:32 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:21:32 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:21:35 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:21:35 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:21:36 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:21:36 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:21:39 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:21:39 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:21:40 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:21:40 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:21:43 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:21:43 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:21:44 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:21:44 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:21:47 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:21:47 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:21:47 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:21:48 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:21:51 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:21:51 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:21:51 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:21:52 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:21:55 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:21:55 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:21:55 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:21:55 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:21:58 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:21:58 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:21:59 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:21:59 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:22:00 [INFO ] [             Farming] Patch FarmingPatch(regionId=6967, name=Flower, implementation=FLOWER) with HERB is ready for harvest! Notifying handler
17:22:00 [INFO ] [             Farming] Adding to queue Kourend
17:22:02 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:22:02 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:22:03 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:22:03 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:22:06 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:22:06 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:22:07 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:22:07 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:22:09 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:22:09 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:22:10 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:22:10 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:22:13 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:22:13 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:22:14 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:22:14 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:22:17 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:22:17 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:22:18 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:22:18 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:22:20 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:22:21 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:22:21 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:22:21 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:22:25 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:22:25 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:22:25 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:22:25 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:22:28 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:22:28 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:22:29 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:22:29 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:22:32 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:22:32 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:22:33 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:22:33 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:22:36 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:22:36 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:22:37 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:22:37 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:22:39 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:22:39 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:22:40 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:22:40 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:22:43 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:22:43 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:22:44 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:22:44 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:22:47 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:22:47 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:22:48 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:22:48 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:22:51 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:22:51 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:22:52 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:22:52 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:22:54 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:22:54 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:22:55 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:22:55 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:22:58 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:22:58 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:22:59 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:22:59 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:23:02 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:23:02 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:23:03 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:23:03 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:23:05 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:23:05 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:23:06 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:23:06 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:23:09 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:23:09 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:23:10 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:23:10 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:23:12 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:23:12 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:23:13 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:23:13 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:23:16 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:23:16 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:23:17 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:23:17 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:23:20 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:23:20 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:23:21 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:23:21 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:23:23 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:23:24 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:23:24 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:23:24 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:23:27 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:23:27 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:23:28 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:23:28 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:23:31 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:23:31 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:23:32 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:23:32 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:23:35 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:23:35 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:23:36 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:23:36 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:23:39 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:23:39 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:23:39 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:23:39 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:23:42 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:23:42 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:23:43 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:23:43 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:23:46 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:23:46 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:23:47 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:24:02 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:24:02 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:24:03 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:24:03 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:24:05 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:24:06 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:24:06 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:24:06 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:24:09 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:24:09 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:24:10 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:24:10 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:24:13 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:24:13 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:24:14 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:24:14 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:24:17 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:24:17 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:24:18 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:24:18 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:24:20 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:24:20 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:24:21 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:24:21 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:24:24 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:24:24 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:24:25 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:24:25 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:24:28 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:24:28 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:24:29 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:24:29 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:24:31 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:24:31 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:24:32 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:24:32 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:24:35 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:24:35 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:24:36 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:24:36 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:24:39 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:24:39 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:24:40 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:24:40 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:24:42 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:24:42 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:24:43 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:24:43 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:24:46 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:24:46 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:24:47 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:24:47 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:24:50 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:24:50 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:24:51 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:24:51 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:24:53 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:24:53 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:24:54 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:24:54 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:24:57 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:24:57 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:24:58 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:24:58 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:25:01 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:25:01 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:25:02 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:25:02 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:25:05 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:25:05 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:25:05 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:25:05 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:25:08 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:25:08 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:25:09 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:25:09 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:25:12 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:25:12 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:25:13 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:25:13 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:25:16 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:25:16 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:25:17 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:25:17 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:25:19 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:25:19 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:25:20 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:25:20 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:25:23 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:25:24 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:25:24 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:25:24 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:25:27 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:25:28 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:25:28 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:25:28 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:25:32 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:25:32 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:25:32 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:25:32 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:25:35 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:25:35 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:25:36 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:25:36 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:25:39 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:25:39 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:25:40 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:25:40 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:25:43 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:25:43 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:25:44 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:25:44 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:25:47 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:25:47 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:25:47 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:25:48 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:25:50 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:25:50 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:25:51 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:25:51 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:25:54 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:25:54 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:25:55 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:25:55 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:25:57 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:25:57 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:25:58 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:25:58 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:26:01 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:26:01 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:26:02 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:26:02 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:26:05 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:26:05 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:26:06 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:26:06 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:26:09 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:26:09 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:26:10 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:26:10 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:26:13 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:26:13 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:26:14 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:26:14 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:26:17 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:26:17 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:26:18 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:26:18 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:26:21 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:26:21 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:26:22 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:26:22 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:26:24 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:26:25 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:26:25 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:26:25 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:26:28 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:26:28 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:26:29 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:26:29 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:26:32 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:26:32 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:26:33 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:26:33 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:26:36 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:26:36 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:26:37 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:26:37 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:26:40 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:26:40 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:26:41 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:26:41 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:26:44 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:26:44 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:26:44 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:26:45 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:26:48 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:26:48 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:26:49 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:26:49 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:26:52 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:26:52 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:26:52 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:26:53 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:26:55 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:26:55 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:26:56 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:26:56 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:26:58 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:26:58 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:26:59 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:26:59 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:27:00 [INFO ] [             Farming] Patch FarmingPatch(regionId=6192, name=Flower, implementation=FLOWER) with HERB is ready for harvest! Notifying handler
17:27:00 [INFO ] [             Farming] Adding to queue Civitas illa Fortis
17:27:02 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:27:02 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:27:03 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:27:03 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:27:06 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:27:06 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:27:07 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:27:07 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:27:10 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:27:10 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:27:11 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:27:11 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:27:14 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:27:14 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:27:15 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:27:15 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:27:17 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:27:17 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:27:18 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:27:18 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:27:21 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:27:21 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:27:22 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:27:22 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:27:25 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:27:25 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:27:26 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:27:26 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:27:28 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:27:28 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:27:29 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:27:29 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:27:32 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:27:32 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:27:33 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:27:33 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:27:36 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:27:36 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:27:37 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:27:37 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:27:40 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:27:40 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:27:41 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:27:41 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:27:43 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:27:43 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:27:44 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:27:44 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:27:47 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:27:47 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:27:48 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:27:48 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:27:51 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:27:51 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:27:51 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:27:51 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:27:55 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:27:55 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:27:55 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:27:55 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:27:58 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:27:58 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:27:59 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:27:59 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:28:02 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:28:02 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:28:03 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:28:03 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:28:06 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:28:06 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:28:07 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:28:07 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:28:10 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:28:10 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:28:11 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:28:11 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:28:14 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:28:14 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:28:14 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:28:14 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:28:17 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:28:17 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:28:18 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:28:18 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:28:21 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:28:21 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:28:22 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:28:22 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:28:25 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:28:25 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:28:26 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:28:26 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:28:29 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:28:29 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:28:30 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:28:30 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:28:33 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:28:33 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:28:34 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:28:34 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:28:37 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:28:37 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:28:38 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:28:38 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:28:41 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:28:41 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:28:42 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:28:42 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:28:45 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:28:45 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:28:46 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:28:46 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:28:49 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:28:49 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:28:49 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:28:50 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:28:52 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:28:52 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:28:53 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:28:53 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:28:56 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:28:56 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:28:57 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:28:57 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:29:00 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:29:00 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:29:00 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:29:00 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:29:26 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:29:26 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:29:27 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:29:27 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:29:29 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:29:29 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:29:30 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:29:30 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:29:33 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:29:33 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:29:34 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:29:34 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:29:37 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:29:37 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:29:38 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:29:38 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:29:41 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:29:41 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:29:42 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:29:42 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:29:45 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:29:45 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:29:46 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:29:46 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:29:49 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:29:49 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:29:50 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:29:50 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:29:53 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:29:53 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:29:54 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:29:54 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:29:57 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:29:57 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:29:58 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:29:58 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:30:00 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:30:01 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:30:01 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:30:01 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:30:04 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:30:04 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:30:05 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:30:05 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:30:08 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:30:08 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:30:09 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:30:09 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:30:12 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:30:12 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:30:13 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:30:13 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:30:16 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:30:16 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:30:17 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:30:17 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:30:20 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:30:20 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:30:21 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:30:21 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:30:23 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:30:23 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:30:24 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:30:24 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:30:27 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:30:27 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:30:28 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:30:28 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:30:31 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:30:31 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:30:32 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:30:32 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:30:34 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:30:34 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:30:35 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:30:35 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:30:38 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:30:38 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:30:39 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:30:39 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:30:42 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:30:42 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:30:43 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:30:43 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:30:45 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:30:46 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:30:46 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:30:46 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:30:49 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:30:49 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:30:50 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:30:50 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:30:53 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:30:53 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:30:54 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:30:54 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:30:57 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:30:57 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:30:58 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:30:58 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:31:00 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:31:00 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:31:01 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:31:01 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:31:04 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:31:04 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:31:05 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:31:05 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:31:08 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:31:08 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:31:09 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:31:09 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:31:12 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:31:12 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:31:12 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:31:12 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:31:15 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:31:15 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:31:16 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:31:16 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:31:19 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:31:19 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:31:20 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:31:20 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:31:22 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:31:22 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:31:23 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:31:23 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:31:26 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:31:26 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:31:27 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:31:27 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:31:29 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:31:29 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:31:30 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:31:30 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:31:33 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:31:34 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:31:34 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:31:34 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:31:37 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:31:37 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:31:38 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:31:38 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:31:41 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:31:41 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:31:42 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:31:42 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:31:45 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:31:45 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:31:46 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:31:46 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:31:49 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:31:49 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:31:50 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:31:50 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:31:52 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:31:52 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:31:53 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:31:53 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:31:56 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:31:56 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:31:57 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:31:57 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:32:00 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:32:00 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:32:00 [INFO ] [             Farming] Patch FarmingPatch(regionId=13106, name=Cactus, implementation=CACTUS) with HERB is ready for harvest! Notifying handler
17:32:00 [INFO ] [             Farming] Adding to queue Al-Kharid
17:32:01 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:32:01 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:32:03 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:32:03 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:32:04 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:32:04 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:32:07 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:32:07 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:32:08 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:32:08 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:32:11 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:32:11 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:32:12 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:32:12 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:32:15 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:32:15 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:32:16 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:32:16 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:32:19 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:32:19 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:32:20 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:32:20 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:32:23 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:32:23 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:32:24 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:32:24 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:32:27 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:32:27 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:32:27 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:32:28 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:32:30 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:32:30 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:32:31 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:32:31 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:32:34 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:32:34 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:32:35 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:32:35 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:32:37 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:32:37 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:32:38 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:32:38 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:32:41 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:32:41 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:32:42 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:32:42 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:32:45 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:32:45 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:32:45 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:32:46 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:32:48 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:32:48 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:32:49 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:32:49 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:32:52 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:32:52 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:32:53 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:32:53 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:32:56 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:32:56 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:32:57 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:32:57 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:33:00 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:33:00 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:33:01 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:33:01 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:33:04 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:33:04 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:33:05 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:33:05 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:33:08 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:33:08 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:33:08 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:33:08 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:33:11 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:33:11 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:33:12 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:33:12 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:33:15 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:33:15 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:33:16 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:33:16 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:33:19 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:33:19 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:33:20 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:33:20 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:33:23 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:33:23 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:33:24 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:33:24 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:33:26 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:33:26 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:33:27 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:33:27 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:33:30 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:33:30 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:33:31 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:33:31 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:33:34 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:33:34 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:33:35 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:33:35 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:33:38 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:33:38 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:33:39 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:33:39 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:33:41 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:33:42 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:33:42 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:33:42 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:33:45 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:33:45 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:33:46 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:33:46 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:33:49 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:33:49 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:33:50 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:33:50 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:33:53 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:33:53 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:33:53 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:33:54 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:33:56 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:33:56 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:33:57 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:33:57 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:34:00 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:34:00 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:34:00 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:34:01 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:34:03 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:34:03 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:34:04 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:34:04 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:34:07 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:34:07 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:34:08 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:34:08 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:34:11 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:34:11 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:34:12 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:34:12 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:34:14 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:34:14 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:34:15 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:34:15 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:34:18 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:34:18 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:34:19 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:34:19 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:34:22 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:34:22 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:34:22 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:34:23 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:34:26 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:34:26 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:34:27 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:35:05 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:35:05 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:35:06 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:35:06 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:35:09 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:35:09 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:35:10 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:35:10 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:35:13 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:35:13 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:35:13 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:35:14 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:35:16 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:35:16 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:35:17 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:35:17 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:35:20 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:35:20 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:35:21 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:35:21 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:35:24 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:35:24 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:35:25 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:35:25 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:35:28 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:35:28 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:35:29 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:35:29 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:35:32 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:35:32 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:35:32 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:35:32 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:35:35 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:35:35 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:35:36 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:35:36 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:35:39 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:35:39 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:35:40 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:35:40 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:35:42 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:35:42 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:35:43 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:35:43 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:35:46 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:35:46 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:35:47 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:35:47 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:35:50 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:35:50 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:35:51 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:35:51 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:35:53 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:35:54 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:35:54 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:35:54 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:35:57 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:35:57 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:35:58 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:35:58 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:36:01 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:36:01 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:36:02 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:36:02 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:36:05 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:36:05 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:36:06 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:36:06 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:36:08 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:36:08 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:36:09 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:36:09 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:36:12 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:36:12 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:36:13 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:36:13 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:36:16 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:36:16 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:36:17 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:36:17 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:36:20 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:36:20 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:36:21 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:36:21 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:36:24 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:36:24 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:36:24 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:36:25 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:36:27 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:36:27 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:36:28 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:36:28 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:36:31 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:36:31 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:36:32 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:36:32 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:36:35 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:36:35 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:36:36 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:36:36 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:36:38 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:36:38 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:36:39 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:36:39 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:36:42 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:36:42 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:36:43 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:36:43 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:36:45 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:36:45 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:36:46 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:36:46 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:36:49 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:36:49 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:36:50 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:36:50 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:36:53 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:36:53 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:36:54 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:36:54 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:36:56 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:36:56 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:36:57 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:36:57 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:37:00 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:37:00 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:37:01 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:37:01 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:37:04 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:37:04 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:37:05 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:37:05 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:37:08 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:37:08 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:37:09 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:37:09 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:37:12 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:37:12 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:37:13 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:37:13 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:37:15 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:37:15 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:37:16 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:37:16 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:37:19 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:37:19 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:37:20 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:37:20 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:37:23 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:37:23 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:37:24 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:37:24 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:37:27 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:37:27 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:37:28 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:37:28 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:37:30 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:37:30 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:37:31 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:37:31 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:37:34 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:37:34 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:37:35 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:37:35 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:37:38 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:37:38 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:37:38 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:37:39 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:37:41 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:37:41 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:37:42 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:37:42 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:37:45 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:37:45 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:37:46 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:37:46 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:37:49 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:37:49 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:37:50 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:37:50 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:37:53 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:37:53 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:37:54 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:37:54 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:37:57 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:37:57 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:37:57 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:37:58 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:38:01 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:38:01 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:38:01 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:38:01 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:38:04 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:38:04 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:38:05 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:38:05 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:38:08 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:38:08 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:38:09 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:38:09 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:38:11 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:38:11 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:38:12 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:38:12 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:38:15 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:38:15 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:38:16 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:38:16 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:38:19 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:38:19 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:38:20 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:38:20 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:38:23 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:38:23 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:38:24 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:38:24 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:38:27 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:38:27 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:38:28 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:38:28 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:38:31 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:38:31 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:38:32 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:38:32 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:38:35 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:38:35 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:38:36 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:38:36 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:38:39 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:38:39 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:38:40 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:38:40 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:38:42 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:38:42 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:38:43 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:38:43 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:38:46 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:38:46 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:38:47 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:38:47 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:38:50 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:38:50 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:38:51 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:38:51 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:38:54 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:38:54 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:38:55 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:38:55 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:38:58 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:38:58 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:38:59 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:38:59 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:39:02 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:39:02 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:39:02 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:39:02 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:39:05 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:39:05 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:39:06 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:39:06 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:39:09 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:39:09 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:39:10 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:39:10 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:39:13 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:39:13 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:39:14 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:39:14 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:39:17 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:39:17 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:39:17 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:39:18 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:39:20 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:39:20 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:39:21 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:39:21 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:39:24 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:39:24 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:39:25 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:39:25 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:39:28 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:39:28 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:39:29 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:39:29 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:39:32 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:39:32 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:39:33 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:39:33 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:39:35 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:39:36 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:39:36 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:39:36 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:39:39 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:39:39 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:39:40 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:39:40 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:39:43 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:39:43 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:39:44 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:39:44 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:39:47 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:39:47 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:39:47 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:39:47 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:39:50 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:39:50 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:39:51 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:39:51 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:39:54 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:39:54 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:39:55 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:39:55 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:39:57 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:39:57 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:39:58 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:39:58 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:40:01 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:40:01 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:40:02 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:40:02 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:40:04 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:40:04 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:40:05 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:40:22 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:40:23 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:40:23 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:40:24 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:40:27 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:40:27 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:40:27 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:40:27 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:40:30 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:40:31 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:40:31 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:40:31 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:40:34 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:40:34 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:40:35 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:40:35 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:40:38 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:40:38 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:40:39 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:40:39 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:40:42 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:40:42 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:40:43 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:40:43 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:40:46 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:40:46 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:40:46 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:40:46 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:40:49 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:40:49 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:40:50 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:40:50 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:40:53 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:40:53 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:40:54 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:40:54 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:40:57 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:40:57 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:40:58 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:40:58 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:41:00 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:41:00 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:41:01 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:41:01 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:41:04 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:41:04 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:41:05 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:41:05 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:41:08 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:41:08 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:41:09 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:41:09 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:41:12 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:41:12 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:41:13 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:41:13 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:41:16 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:41:16 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:41:17 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:41:17 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:41:20 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:41:20 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:41:20 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:41:21 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:41:23 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:41:23 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:41:24 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:41:24 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:41:27 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:41:27 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:41:28 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:41:28 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:41:30 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:41:30 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:41:31 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:41:31 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:41:34 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:41:34 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:41:35 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:41:35 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:41:38 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:41:38 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:41:39 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:41:39 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:41:42 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:41:42 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:41:43 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:41:43 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:41:46 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:41:46 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:41:47 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:41:47 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:41:50 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:41:50 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:41:51 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:41:51 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:41:54 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:41:54 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:41:55 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:41:55 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:41:57 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:41:58 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:41:58 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:41:58 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:42:01 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:42:01 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:42:02 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:42:02 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:42:05 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:42:05 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:42:06 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:42:06 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:42:09 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:42:09 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:42:09 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:42:09 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:42:12 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:42:12 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:42:13 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:42:13 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:42:16 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:42:16 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:42:17 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:42:17 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:42:20 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:42:20 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:42:21 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:42:21 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:42:24 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:42:24 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:42:25 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:42:25 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:42:28 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:42:28 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:42:28 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:42:28 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:42:31 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:42:31 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:42:32 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:42:32 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:42:35 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:42:35 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:42:36 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:42:36 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:42:39 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:42:39 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:42:40 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:42:40 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:42:43 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:42:43 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:42:44 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:42:44 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:42:47 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:42:47 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:42:47 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:42:47 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:42:50 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:42:50 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:42:51 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:42:51 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:42:54 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:42:54 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:42:55 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:42:55 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:42:58 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:42:58 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:42:59 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:42:59 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:43:01 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:43:01 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:43:02 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:43:02 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:43:05 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:43:05 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:43:06 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:43:06 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:43:09 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:43:10 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:43:10 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:43:10 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:43:13 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:43:13 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:43:14 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:43:14 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:43:17 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:43:17 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:43:18 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:43:18 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:43:21 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:43:21 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:43:21 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:43:21 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:43:24 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:43:24 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:43:25 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:43:25 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:43:28 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:43:28 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:43:29 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:43:29 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:43:32 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:43:32 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:43:33 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:43:33 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:43:35 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:43:35 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:43:36 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:43:36 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:43:39 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:43:39 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:43:40 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:43:40 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:43:43 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:43:43 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:43:44 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:43:44 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:43:47 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:43:47 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:43:48 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:43:48 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:43:50 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:43:50 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:43:51 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:43:51 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:43:54 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:43:54 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:43:55 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:43:55 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:43:57 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:43:57 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:43:58 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:43:58 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:44:01 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:44:01 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:44:02 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:44:02 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:44:05 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:44:05 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:44:06 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:44:06 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:44:09 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:44:09 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:44:10 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:44:10 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:44:12 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:44:12 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:44:13 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:44:13 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:44:16 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:44:16 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:44:17 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:44:17 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:44:20 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:44:20 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:44:21 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:44:21 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:44:23 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:44:23 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:44:24 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:44:24 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:44:27 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:44:27 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:44:28 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:44:28 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:44:31 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:44:31 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:44:32 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:44:32 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:44:35 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:44:35 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:44:36 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:44:36 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:44:39 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:44:39 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:44:39 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:44:39 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:44:42 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:44:42 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:44:43 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:44:43 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:44:46 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:44:46 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:44:47 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:44:47 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:44:50 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:44:50 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:44:51 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:44:51 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:44:53 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:44:53 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:44:54 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:44:54 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:44:57 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:44:57 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:44:58 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:44:58 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:45:01 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:45:01 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:45:02 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:45:02 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:45:05 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:45:05 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:45:05 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:45:06 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:45:08 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:45:08 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:45:09 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:45:09 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:45:12 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:45:12 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:45:13 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:45:13 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:45:16 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:45:16 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:45:17 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:45:17 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:45:20 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:45:20 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:45:20 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:45:21 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:45:49 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:45:49 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:45:49 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:45:49 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:45:52 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:45:52 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:45:53 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:45:53 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:45:56 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:45:56 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:45:57 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:45:57 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:00 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:46:00 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:46:01 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:46:01 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:04 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:46:04 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:46:04 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:46:05 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:08 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:46:08 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:46:08 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:46:08 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:11 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:46:11 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:46:12 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:46:12 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:15 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:46:15 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:46:16 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:46:16 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:19 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:46:19 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:46:20 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:46:20 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:22 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:46:22 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:46:23 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:46:23 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:26 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:46:26 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:46:27 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:46:27 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:30 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:46:30 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:46:31 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:46:31 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:33 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:46:34 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:46:34 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:46:34 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:37 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:46:37 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:46:38 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:46:38 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:41 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:46:41 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:46:42 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:46:42 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:44 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:46:44 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:46:45 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:46:45 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:48 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:46:48 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:46:49 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:46:49 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:52 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:46:52 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:46:53 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:46:53 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:55 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:46:55 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:46:56 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:46:56 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:59 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:46:59 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:47:00 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:47:00 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:47:02 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:47:02 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:47:03 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:47:03 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:47:06 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:47:06 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:47:07 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:47:07 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:47:10 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:47:10 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:47:11 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:47:11 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:47:14 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:47:14 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:47:15 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:47:15 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:47:18 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:47:18 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:47:19 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:47:19 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:47:22 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:47:22 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:47:23 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:47:23 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:47:26 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:47:26 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:47:27 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:47:27 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:47:30 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:47:30 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:47:30 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:47:30 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:47:33 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:47:33 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:47:34 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:47:34 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:47:36 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:47:36 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:47:37 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:47:37 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:47:40 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:47:40 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:47:41 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:47:41 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:47:44 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:47:44 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:47:45 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:47:45 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:47:48 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:47:48 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:47:49 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:47:49 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:47:51 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:47:51 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:47:52 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:47:52 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:47:55 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:47:55 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:47:56 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:47:56 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:47:59 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:47:59 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:48:00 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:48:00 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:48:03 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:48:03 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:48:04 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:48:04 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:48:08 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:48:08 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:48:08 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:48:08 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:48:11 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:48:11 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:48:12 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:48:12 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:48:15 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:48:15 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:48:16 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:48:16 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:48:19 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:48:19 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:48:20 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:48:20 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:48:23 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:48:23 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:48:24 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:48:24 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:48:27 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:48:27 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:48:28 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:48:28 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:48:30 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:48:30 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:48:31 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:48:31 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:48:34 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:48:34 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:48:35 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:48:35 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:48:38 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:48:38 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:48:39 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:48:39 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:48:42 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:48:42 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:48:43 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:48:43 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:48:46 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:48:46 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:48:46 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:48:47 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:48:49 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:48:50 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:48:50 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:48:50 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:48:53 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:48:53 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:48:54 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:48:54 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:48:57 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:48:57 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:48:58 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:48:58 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:49:00 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:49:01 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:49:01 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:49:01 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:49:04 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:49:04 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:49:05 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:49:05 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:49:08 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:49:08 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:49:09 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:49:09 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:49:12 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:49:12 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:49:13 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:49:13 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:49:16 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:49:16 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:49:17 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:49:17 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:49:20 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:49:20 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:49:21 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:49:21 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:49:24 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:49:24 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:49:24 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:49:24 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:49:27 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:49:27 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:49:28 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:49:28 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:49:31 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:49:31 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:49:32 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:49:32 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:49:35 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:49:35 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:49:36 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:49:36 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:49:39 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:49:39 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:49:40 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:49:40 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:49:42 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:49:43 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:49:43 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:49:43 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:49:46 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:49:46 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:49:47 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:49:47 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:49:50 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:49:50 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:49:51 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:49:51 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:49:54 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:49:54 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:49:55 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:49:55 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:49:58 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:49:58 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:49:59 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:49:59 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:50:02 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:50:02 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:50:03 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:50:03 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:50:05 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:50:05 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:50:06 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:50:06 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:50:09 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:50:09 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:50:10 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:50:10 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:50:12 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:50:12 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:50:13 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:50:13 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:50:16 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:50:17 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:50:17 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:50:17 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:50:20 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:50:20 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:50:21 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:50:21 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:50:24 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:50:24 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:50:25 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:50:25 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:50:27 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:50:27 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:50:28 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:50:28 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:50:31 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:50:31 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:50:32 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:50:32 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:50:35 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:50:35 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:50:35 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:50:35 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:50:38 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:50:38 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:50:39 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:50:39 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:50:42 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:50:42 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:50:43 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:50:43 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:50:45 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:50:45 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:50:46 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:50:46 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:51:01 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:51:01 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:51:02 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:51:02 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:51:05 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:51:05 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:51:05 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:51:05 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:51:08 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:51:08 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:51:09 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:51:09 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:51:12 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:51:12 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:51:13 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:51:13 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:51:16 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:51:16 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:51:17 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:51:17 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:51:20 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:51:20 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:51:20 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:51:20 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:51:23 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:51:23 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:51:24 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:51:24 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:51:27 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:51:27 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:51:28 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:51:28 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:51:30 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:51:30 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:51:31 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:51:31 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:51:34 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:51:34 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:51:35 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:51:35 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:51:38 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:51:38 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:51:39 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:51:39 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:51:42 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:51:42 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:51:43 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:51:43 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:51:46 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:51:46 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:51:47 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:51:47 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:51:50 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:51:50 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:51:51 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:51:51 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:51:54 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:51:54 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:51:54 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:51:55 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:51:57 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:51:58 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:51:58 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:51:58 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:52:01 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:52:01 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:52:02 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:52:02 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:52:05 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:52:05 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:52:06 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:52:06 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:52:09 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:52:09 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:52:10 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:52:10 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:52:13 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:52:13 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:52:14 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:52:14 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:52:16 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:52:16 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:52:17 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:52:17 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:52:20 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:52:20 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:52:21 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:52:21 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:52:24 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:52:24 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:52:25 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:52:25 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:52:28 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:52:28 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:52:29 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:52:29 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:52:32 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:52:32 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:52:32 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:52:33 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:52:35 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:52:35 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:52:36 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:52:36 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:52:39 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:52:39 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:52:40 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:52:40 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:52:43 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:52:43 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:52:44 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:52:44 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:52:46 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:52:46 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:52:47 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:52:47 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:52:50 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:52:50 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:52:51 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:52:51 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:52:54 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:52:54 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:52:55 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:52:55 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:52:58 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:52:58 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:52:59 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:52:59 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:53:02 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:53:02 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:53:03 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:53:03 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:53:05 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:53:05 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:53:06 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:53:06 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:53:09 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:53:09 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:53:10 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:53:10 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:53:13 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:53:13 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:53:14 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:53:14 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:53:16 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:53:16 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:53:17 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:53:17 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:53:19 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:53:20 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:53:20 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:53:20 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:53:23 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:53:23 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:53:24 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:53:24 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:53:27 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:53:27 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:53:28 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:53:28 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:53:31 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:53:31 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:53:32 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:53:32 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:53:35 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:53:35 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:53:36 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:53:36 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:53:39 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:53:39 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:53:40 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:53:40 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:53:43 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:53:43 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:53:43 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:53:43 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:53:46 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:53:46 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:53:47 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:53:47 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:53:50 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:53:50 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:53:51 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:53:51 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:53:54 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:53:54 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:53:54 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:53:55 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:53:57 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:53:57 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:53:58 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:53:58 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:54:01 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:54:01 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:54:02 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:54:02 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:54:05 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:54:05 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:54:06 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:54:06 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:54:09 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:54:09 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:54:10 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:54:10 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:54:12 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:54:12 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:54:13 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:54:13 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:54:16 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:54:16 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:54:17 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:54:17 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:54:19 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:54:19 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:54:20 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:54:20 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:54:23 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:54:23 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:54:24 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:54:24 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:54:27 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:54:27 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:54:28 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:54:28 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:54:31 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:54:31 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:54:31 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:54:32 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:54:35 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:54:35 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:54:35 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:54:35 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:54:38 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:54:38 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:54:39 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:54:39 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:54:42 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:54:42 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:54:43 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:54:43 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:54:45 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:54:45 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:54:46 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:54:46 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:54:49 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:54:49 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:54:50 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:54:50 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:54:53 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:54:53 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:54:54 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:54:54 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:54:57 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:54:57 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:54:58 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:54:58 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:55:01 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:55:01 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:55:02 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:55:02 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:55:04 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:55:04 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:55:05 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:55:05 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:55:08 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:55:08 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:55:09 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:55:09 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:55:12 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:55:12 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:55:13 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:55:13 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:55:16 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:55:16 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:55:17 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:55:17 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:55:20 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:55:20 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:55:21 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:55:21 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:55:24 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:55:24 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:55:24 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:55:25 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:55:27 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:55:27 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:55:28 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:55:28 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:55:31 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:55:31 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:55:32 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:55:32 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:55:34 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:55:34 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:55:35 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:55:35 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:55:38 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:55:38 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:55:39 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:55:39 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:55:42 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:55:42 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:55:43 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:55:43 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:55:46 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:55:46 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:55:47 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:55:47 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:55:50 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:55:50 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:55:51 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:55:51 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:55:53 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:55:53 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:55:54 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:55:54 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:55:57 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:55:57 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:55:58 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:55:58 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:56:21 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:56:21 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:56:22 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:56:22 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:56:24 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:56:25 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:56:25 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:56:25 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:56:28 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:56:28 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:56:29 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:56:29 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:56:32 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:56:32 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:56:33 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:56:33 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:56:36 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:56:36 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:56:36 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:56:36 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:56:39 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:56:39 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:56:40 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:56:40 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:56:43 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:56:43 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:56:44 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:56:44 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:56:47 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:56:47 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:56:47 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:56:47 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:56:51 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:56:51 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:56:52 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:56:52 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:56:54 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:56:54 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:56:55 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:56:55 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:56:58 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:56:58 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:56:59 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:56:59 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:57:01 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:57:01 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:57:02 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:57:02 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:57:05 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:57:05 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:57:06 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:57:06 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:57:08 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:57:08 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:57:09 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:57:09 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:57:12 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:57:12 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:57:13 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:57:13 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:57:16 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:57:16 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:57:16 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:57:16 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:57:19 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:57:19 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:57:20 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:57:20 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:57:23 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:57:23 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:57:24 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:57:24 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:57:27 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:57:27 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:57:28 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:57:28 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:57:31 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:57:31 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:57:32 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:57:32 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:57:35 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:57:35 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:57:36 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:57:36 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:57:38 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:57:38 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:57:39 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:57:39 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:57:42 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:57:42 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:57:43 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:57:43 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:57:46 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:57:46 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:57:47 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:57:47 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:57:50 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:57:50 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:57:51 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:57:51 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:57:54 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:57:54 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:57:54 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:57:55 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:57:57 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:57:57 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:57:58 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:57:58 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:01 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:58:01 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:58:02 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:58:02 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:04 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:58:04 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:58:05 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:58:05 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:08 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:58:08 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:58:09 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:58:09 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:12 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:58:12 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:58:13 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:58:13 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:16 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:58:16 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:58:16 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:58:16 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:20 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:58:20 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:58:20 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:58:20 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:23 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:58:23 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:58:24 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:58:24 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:27 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:58:27 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:58:28 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:58:28 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:31 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:58:31 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:58:32 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:58:32 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:34 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:58:34 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:58:35 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:58:35 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:38 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:58:38 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:58:38 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:58:38 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:41 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:58:41 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:58:42 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:58:42 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:45 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:58:45 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:58:45 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:58:45 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:48 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:58:48 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:58:49 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:58:49 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:52 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:58:52 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:58:53 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:58:53 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:56 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:58:56 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:58:57 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:58:57 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:59 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:58:59 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:59:00 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:59:00 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:59:03 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:59:03 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:59:04 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:59:04 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:59:07 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:59:07 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:59:08 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:59:08 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:59:11 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:59:11 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:59:11 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:59:11 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:59:14 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:59:14 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:59:15 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:59:15 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:59:18 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:59:18 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:59:18 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:59:18 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:59:21 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:59:21 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:59:22 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:59:22 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:59:25 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:59:25 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:59:26 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:59:26 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:59:29 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:59:29 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:59:30 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:59:30 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:59:33 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:59:33 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:59:34 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:59:34 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:59:37 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:59:37 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:59:38 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:59:38 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:59:41 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:59:41 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:59:42 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:59:42 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:59:44 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:59:44 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:59:45 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:59:45 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:59:48 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:59:49 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:59:49 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:59:50 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:59:53 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:59:53 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:59:53 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:59:53 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:59:56 [INFO ] [             Farming] Script state: SEAWEED_RUN
17:59:56 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:59:57 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
17:59:57 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
18:00:00 [INFO ] [             Farming] Script state: SEAWEED_RUN
18:00:00 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
18:00:00 [INFO ] [             Farming] Patch FarmingPatch(regionId=4922, name=Herb, implementation=HERB) with CONTRACT is ready for harvest! Notifying handler
18:00:01 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
18:00:01 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
18:00:04 [INFO ] [             Farming] Script state: SEAWEED_RUN
18:00:04 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
18:00:04 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
18:00:05 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
18:00:07 [INFO ] [             Farming] Script state: SEAWEED_RUN
18:00:08 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
18:00:08 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
18:00:08 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
18:00:11 [INFO ] [             Farming] Script state: SEAWEED_RUN
18:00:11 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
18:00:12 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
18:00:12 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
18:00:14 [INFO ] [             Farming] Script state: SEAWEED_RUN
18:00:15 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
18:00:15 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
18:00:15 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
18:00:18 [INFO ] [             Farming] Script state: SEAWEED_RUN
18:00:18 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
18:00:19 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
18:00:19 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
18:00:22 [INFO ] [             Farming] Script state: SEAWEED_RUN
18:00:22 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
18:00:23 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
18:00:23 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
18:00:26 [INFO ] [             Farming] Script state: SEAWEED_RUN
18:00:26 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
18:00:27 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
18:00:27 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
18:00:30 [INFO ] [             Farming] Script state: SEAWEED_RUN
18:00:30 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
18:00:31 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
18:00:31 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
18:00:34 [INFO ] [             Farming] Script state: SEAWEED_RUN
18:00:34 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
18:00:35 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
18:00:35 [INFO ] [          IiIIiiIiIi] Using game object Rowboat, pattern: Travel
18:00:41 [INFO ] [             Farming] Script state: SEAWEED_RUN
18:00:45 [INFO ] [          iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
18:00:46 [INFO ] [          iiIiIiIiii] needsTraversalOverride [true]
18:00:46 [INFO ] [          iIiIIIiIii] Using game object Rowboat, pattern: Dive
18:00:46 [INFO ] [          ChatDialog] Selecting ChatDialog.Option(InterfaceComponent=InterfaceComponent[219, 1, 1], index=1, text=Dive and walk on the seabed (deep water will mean death).)
18:00:48 [INFO ] [             Farming] Script state: SEAWEED_RUN
18:00:51 [INFO ] [          iIIiiiIIIi] Seaweed state: Harvesting Seaweed [NORTH]
18:01:39 [INFO ] [             Farming] Script state: SEAWEED_RUN
18:01:40 [INFO ] [          iIIiiiIIIi] Seaweed state: Noting items with Leprechaun
18:01:44 [INFO ] [             Farming] Script state: SEAWEED_RUN
18:01:44 [INFO ] [          iIIiiiIIIi] Seaweed state: Harvesting Seaweed [NORTH]
18:02:00 [INFO ] [             Farming] Patch FarmingPatch(regionId=11321, name=Herb, implementation=HERB) with HERB is ready for harvest! Notifying handler
18:02:00 [INFO ] [             Farming] Adding to queue Troll Stronghold
18:02:00 [INFO ] [             Farming] Patch FarmingPatch(regionId=14391, name=Herb, implementation=HERB) with HERB is ready for harvest! Notifying handler
18:02:00 [INFO ] [          IiIIIiIIII] Removing compost listener for region Morytania
18:02:00 [INFO ] [             Farming] Patch FarmingPatch(regionId=10290, name=Bush, implementation=BUSH) with HERB is ready for harvest! Notifying handler
18:02:00 [INFO ] [             Farming] Adding to queue Monastery
18:02:00 [INFO ] [             Farming] Patch FarmingPatch(regionId=10548, name=Herb, implementation=HERB) with HERB is ready for harvest! Notifying handler
18:02:00 [INFO ] [          IiIIIiIIII] Removing compost listener for region Ardougne
18:02:00 [INFO ] [             Farming] Patch FarmingPatch(regionId=11325, name=Herb, implementation=HERB) with HERB is ready for harvest! Notifying handler
18:02:00 [INFO ] [             Farming] Adding to queue Weiss


this has happened 3 or 4 times now but this time i wasn't nearby to unstuck it

EDIT: Author mentioned it was an issue with gpu plugin. I have now turned it off. Thank you
 
Last edited:
Joined
Jun 14, 2019
Messages
2
@rats unsure but it doesnt use con cape to teleport to hosi - it just sits there with menu open - can you review this as i currently have to manually click hosi house teleport in the con cape menu to continue the bot
 
Joined
May 19, 2023
Messages
260
@rats unsure but it doesnt use con cape to teleport to hosi - it just sits there with menu open - can you review this as i currently have to manually click hosi house teleport in the con cape menu to continue the bot
Sure I can have a look, unfortunately I don't have a cape myself. Has this ever worked for you? Can you please send me a photo of the interfaces?
 
Joined
Jun 14, 2019
Messages
2
Sure I can have a look, unfortunately I don't have a cape myself. Has this ever worked for you? Can you please send me a photo of the interfaces?
looks like it sorted itself out - really good script.

side notes:
if auto weed is on and a area has any sort of weed it bugs out apart from that really good script love using it
 
Joined
May 19, 2023
Messages
260
looks like it sorted itself out - really good script.

side notes:
if auto weed is on and a area has any sort of weed it bugs out apart from that really good script love using it
That expected, don't say you have autoweed and have locations with weeds
 
Joined
Aug 5, 2023
Messages
1
Would be great if you could add explorer's ring 2, ardy cloak 2 & trollheim teleport tablet as well. Can't do any runs because these are missing.
 
Joined
May 19, 2023
Messages
260
Would be great if you could add explorer's ring 2, ardy cloak 2 & trollheim teleport tablet as well. Can't do any runs because these are missing.
ardy cloak 2 & explorer's ring 2 have limited amount of daily teleports. No way to guard against people complaining because the cape doesn't have teleports and gets stuck. Level up your account, or use alternative teleport options
 
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