16:43:15 [INFO ] [ DashboardService] Session started StartSession[id=717e89ad-4ede-4de8-b41b-98fdd4269f12, pricePerHour=8.0, version=2.2.4] gson: {}
16:43:15 [INFO ] [ DashboardService] Body Code: {"id":"717e89ad-4ede-4de8-b41b-98fdd4269f12","pricePerHour":8,"version":"2.2.4"}
16:43:15 [INFO ] [ DashboardService] Response Code: 200
16:43:15 [INFO ] [ DashboardService] Response Body: { "status": 200 }
16:44:21 [INFO ] [ Farming] Script state: BANKING
16:44:21 [INFO ] [ iIiiIIIiIi] Item: [\bSpade\b$], max: 1 min: 1, missingQuantity: 1
16:44:22 [INFO ] [ iIiiIIIiIi] Deposit all items except [Skills necklace\([1-8]\), \bSpade\b$, \b(?:Rune|Divine rune) pouch\b, Bottomless, Law rune, Air rune, Dust rune, Mist rune, Smoke rune, Earth rune, Dust rune, Mud rune, Lava rune]
16:44:23 [INFO ] [ Farming] Script state: BANKING
16:44:23 [INFO ] [ iIiiIIIiIi] Item: [\bSpade\b$], max: 1 min: 1, missingQuantity: 1
16:44:23 [INFO ] [ iIiiIIIiIi] Item: [\bSpade\b$], max: 1 min: 1, missingQuantity: 1
16:44:24 [INFO ] [ iIiiIIIiIi] Item: [\bSpade\b$], max: 1 min: 1, missingQuantity: 1
16:44:24 [INFO ] [ iIiiIIIiIi] Withdrawal items [Skills necklace\([1-8]\), \bSpade\b$, \b(?:Rune|Divine rune) pouch\b, Bottomless, Law rune, Air rune, Dust rune, Mist rune, Smoke rune, Earth rune, Dust rune, Mud rune, Lava rune]
16:44:24 [INFO ] [ iiIIiiIiIi] [Required(itemName=\bSpade\b$, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false, noteItems=false), Optional(itemName=\b(?:Rune|Divine rune) pouch\b, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false), Optional(itemName=Bottomless, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false)]
16:44:24 [INFO ] [ Farming] Script state: BANKING
16:44:25 [INFO ] [ iIiiIIIiIi] Banking Complete
16:44:25 [INFO ] [ Farming] Script state: CONTRACT
16:44:29 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:44:29 [INFO ] [ Iiiiiiiiii] Banking...
16:44:29 [INFO ] [ iIiiIIIiIi] Item: [Coins], max: 10000 min: 200, missingQuantity: 10000
16:44:29 [INFO ] [ iIiiIIIiIi] Item: [Dragon axe$], max: 1 min: 1, missingQuantity: 1
16:44:30 [INFO ] [ iIiiIIIiIi] [Required(itemName=Coins, minQuant=200, maxQuant=10000, stackable=true, canWear=false, forcefullyWear=false, noteItems=false), Required(itemName=Dragon axe$, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false, noteItems=false), Optional(itemName=Bottomless, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false), Optional(itemName=Magic secateurs, minQuant=1, maxQuant=1, stackable=false, canWear=true, forcefullyWear=true)]
16:44:30 [INFO ] [ iIiiIIIiIi] Opening bank
16:44:36 [INFO ] [ Farming] Script state: BANKING
16:44:36 [INFO ] [ iIiiIIIiIi] Item: [Coins], max: 10000 min: 200, missingQuantity: 10000
16:44:36 [INFO ] [ iIiiIIIiIi] Item: [Dragon axe$], max: 1 min: 1, missingQuantity: 1
16:44:36 [INFO ] [ iIiiIIIiIi] [Required(itemName=Coins, minQuant=200, maxQuant=10000, stackable=true, canWear=false, forcefullyWear=false, noteItems=false), Required(itemName=Dragon axe$, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false, noteItems=false), Optional(itemName=Bottomless, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false), Optional(itemName=Magic secateurs, minQuant=1, maxQuant=1, stackable=false, canWear=true, forcefullyWear=true)]
16:44:36 [INFO ] [ iIiiIIIiIi] Opening bank
16:44:38 [INFO ] [ Farming] Script state: BANKING
16:44:38 [INFO ] [ iIiiIIIiIi] Item: [Coins], max: 10000 min: 200, missingQuantity: 10000
16:44:38 [INFO ] [ iIiiIIIiIi] Item: [Dragon axe$], max: 1 min: 1, missingQuantity: 1
16:44:38 [INFO ] [ iIiiIIIiIi] Item: [Coins], max: 10000 min: 200, missingQuantity: 10000
16:44:38 [INFO ] [ iIiiIIIiIi] Item: [Dragon axe$], max: 1 min: 1, missingQuantity: 1
16:44:38 [INFO ] [ iIiiIIIiIi] Item: [Coins], max: 10000 min: 200, missingQuantity: 10000
16:44:38 [INFO ] [ iIiiIIIiIi] Item: [Dragon axe$], max: 1 min: 1, missingQuantity: 1
16:44:38 [INFO ] [ iIiiIIIiIi] Withdrawal items [\bSpade\b$, \b(?:Rune|Divine rune) pouch\b, Coins, Dragon axe$, Bottomless, Skills necklace\([1-8]\), Magic secateurs, Law rune, Air rune, Dust rune, Mist rune, Smoke rune, Earth rune, Dust rune, Mud rune, Lava rune]
16:44:38 [INFO ] [ iiIIiiIiIi] [Required(itemName=Coins, minQuant=200, maxQuant=10000, stackable=true, canWear=false, forcefullyWear=false, noteItems=false), Required(itemName=Dragon axe$, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false, noteItems=false), Optional(itemName=Bottomless, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false), Optional(itemName=Magic secateurs, minQuant=1, maxQuant=1, stackable=false, canWear=true, forcefullyWear=true)]
16:44:39 [INFO ] [ InputDialog] Entering '10k' into the dialog
16:44:42 [INFO ] [ Farming] Script state: BANKING
16:44:43 [INFO ] [ iIiiIIIiIi] Wearing items
16:44:43 [INFO ] [ Farming] Script state: BANKING
16:44:44 [INFO ] [ iIiiIIIiIi] Banking Complete
16:44:44 [INFO ] [ Farming] Script state: CONTRACT
16:44:44 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:44:44 [INFO ] [ Iiiiiiiiii] Walking to Guildmaster Jane
16:44:44 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:44:44 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(1249, 3727, 0)
16:44:44 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1250, 3729, 0) with destination Coordinate(1249, 3727, 0)
16:44:45 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(1249, 3727, 0) clearing traversal data
16:44:45 [INFO ] [ Farming] Script state: CONTRACT
16:44:45 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:44:45 [INFO ] [ Iiiiiiiiii] Walking to Guildmaster Jane
16:44:45 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:44:45 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(1249, 3727, 0)
16:44:46 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1250, 3729, 0) with destination Coordinate(1249, 3727, 0)
16:44:46 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(1249, 3727, 0) clearing traversal data
16:44:46 [INFO ] [ Farming] Script state: CONTRACT
16:44:46 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:44:46 [INFO ] [ Iiiiiiiiii] Interacting with Guildmaster Jane [Contract]
16:44:49 [INFO ] [ Farming] Script state: CONTRACT
16:44:49 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:44:49 [INFO ] [ Iiiiiiiiii] Chatting with Guildmaster Jane
16:44:49 [INFO ] [ ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[217, 5])
16:44:50 [INFO ] [ Farming] Script state: CONTRACT
16:44:50 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:44:50 [INFO ] [ Iiiiiiiiii] Chatting with Guildmaster Jane
16:44:50 [INFO ] [ Farming] Script state: CONTRACT
16:44:50 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:44:51 [INFO ] [ Iiiiiiiiii] Doing farm contract [Dwarfweed]
16:44:51 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:44:51 [INFO ] [ Farming] Script state: CONTRACT
16:44:51 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:44:52 [INFO ] [ Iiiiiiiiii] Doing farm contract [Dwarfweed]
16:44:52 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:44:52 [INFO ] [ Farming] Script state: CONTRACT
16:44:52 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:44:52 [INFO ] [ Iiiiiiiiii] Doing farm contract [Dwarfweed]
16:44:52 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:44:55 [INFO ] [ Farming] Script state: CONTRACT
16:44:55 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:44:55 [INFO ] [ Iiiiiiiiii] Doing farm contract [Dwarfweed]
16:44:55 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:44:55 [INFO ] [ Farming] Script state: CONTRACT
16:44:55 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:44:56 [INFO ] [ Iiiiiiiiii] Doing farm contract [Dwarfweed]
16:44:56 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:44:56 [INFO ] [ Farming] Script state: CONTRACT
16:44:56 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:44:56 [INFO ] [ Iiiiiiiiii] Doing farm contract [Dwarfweed]
16:44:56 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:44:56 [INFO ] [ Farming] Script state: CONTRACT
16:44:56 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:44:56 [INFO ] [ Iiiiiiiiii] Doing farm contract [Dwarfweed]
16:44:56 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:44:57 [INFO ] [ Farming] Script state: CONTRACT
16:44:57 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:44:57 [INFO ] [ Iiiiiiiiii] Doing farm contract [Dwarfweed]
16:44:57 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:44:57 [INFO ] [ Farming] Script state: CONTRACT
16:44:57 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:44:57 [INFO ] [ Iiiiiiiiii] Doing farm contract [Dwarfweed]
16:44:57 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:44:57 [INFO ] [ Farming] Script state: CONTRACT
16:44:57 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:44:58 [INFO ] [ Iiiiiiiiii] Doing farm contract [Dwarfweed]
16:44:58 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:44:58 [INFO ] [ Farming] Script state: CONTRACT
16:44:58 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:44:58 [INFO ] [ Iiiiiiiiii] Doing farm contract [Dwarfweed]
16:44:58 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:44:58 [INFO ] [ Farming] Script state: CONTRACT
16:44:58 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:44:58 [INFO ] [ Iiiiiiiiii] Doing farm contract [Dwarfweed]
16:44:58 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:44:59 [INFO ] [ Farming] Script state: CONTRACT
16:44:59 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:44:59 [INFO ] [ Iiiiiiiiii] Doing farm contract [Dwarfweed]
16:44:59 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:44:59 [INFO ] [ Farming] Script state: CONTRACT
16:44:59 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:44:59 [INFO ] [ Iiiiiiiiii] Doing farm contract [Dwarfweed]
16:44:59 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:44:59 [INFO ] [ Farming] Script state: CONTRACT
16:44:59 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:00 [INFO ] [ Iiiiiiiiii] Doing farm contract [Dwarfweed]
16:45:00 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:45:06 [INFO ] [ Farming] Script state: CONTRACT
16:45:06 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:07 [INFO ] [ Iiiiiiiiii] Interacting with Guildmaster Jane [Contract]
16:45:10 [INFO ] [ Farming] Script state: CONTRACT
16:45:10 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:10 [INFO ] [ Iiiiiiiiii] Cleaning herbs
16:45:18 [INFO ] [ Farming] Script state: CONTRACT
16:45:18 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:18 [INFO ] [ Iiiiiiiiii] Noting items with Leprechaun
16:45:20 [INFO ] [ Farming] Script state: CONTRACT
16:45:20 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:21 [INFO ] [ Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:21 [INFO ] [ ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[193, 0, 2])
16:45:21 [INFO ] [ Farming] Script state: CONTRACT
16:45:21 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:22 [INFO ] [ Iiiiiiiiii] Interacting with Guildmaster Jane [Contract]
16:45:25 [INFO ] [ Farming] Script state: CONTRACT
16:45:25 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:26 [INFO ] [ Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:26 [INFO ] [ ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[217, 5])
16:45:26 [INFO ] [ Farming] Script state: CONTRACT
16:45:26 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:26 [INFO ] [ Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:26 [INFO ] [ ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[231, 5])
16:45:27 [INFO ] [ Farming] Script state: CONTRACT
16:45:27 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:27 [INFO ] [ Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:27 [INFO ] [ ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[193, 0, 2])
16:45:27 [INFO ] [ Farming] Script state: CONTRACT
16:45:27 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:28 [INFO ] [ Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:28 [INFO ] [ ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[231, 5])
16:45:28 [INFO ] [ Farming] Script state: CONTRACT
16:45:28 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:28 [INFO ] [ Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:28 [INFO ] [ ChatDialog] Selecting ChatDialog.Option(InterfaceComponent=InterfaceComponent[219, 1, 1], index=1, text=Yes please.)
16:45:28 [INFO ] [ IIiIIIIiII] forceSkipContract is set to false now
16:45:28 [INFO ] [ Farming] Script state: CONTRACT
16:45:28 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:29 [INFO ] [ Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:29 [INFO ] [ ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[217, 5])
16:45:29 [INFO ] [ Farming] Script state: CONTRACT
16:45:29 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:29 [INFO ] [ Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:29 [INFO ] [ ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[231, 5])
16:45:30 [INFO ] [ Farming] Script state: CONTRACT
16:45:30 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:30 [INFO ] [ Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:30 [INFO ] [ ChatDialog] Selecting ChatDialog.Option(InterfaceComponent=InterfaceComponent[219, 1, 3], index=3, text=Hard Contract (Requires 85 Farming))
16:45:30 [INFO ] [ Farming] Script state: CONTRACT
16:45:30 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:31 [INFO ] [ Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:31 [INFO ] [ ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[217, 5])
16:45:32 [INFO ] [ Farming] Script state: CONTRACT
16:45:32 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:32 [INFO ] [ Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:32 [INFO ] [ ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[231, 5])
16:45:33 [INFO ] [ Farming] Script state: CONTRACT
16:45:33 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:33 [INFO ] [ Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:33 [INFO ] [ ChatDialog] Selecting ChatDialog.Option(InterfaceComponent=InterfaceComponent[219, 1, 1], index=1, text=Do you have anything easier?)
16:45:33 [INFO ] [ Farming] Script state: CONTRACT
16:45:33 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:34 [INFO ] [ Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:34 [INFO ] [ ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[217, 5])
16:45:34 [INFO ] [ Farming] Script state: CONTRACT
16:45:34 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:34 [INFO ] [ Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:34 [INFO ] [ ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[231, 5])
16:45:35 [INFO ] [ Farming] Script state: CONTRACT
16:45:35 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:35 [INFO ] [ Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:35 [INFO ] [ ChatDialog] Selecting ChatDialog.Option(InterfaceComponent=InterfaceComponent[219, 1, 1], index=1, text=Yes please.)
16:45:35 [INFO ] [ IIiIIIIiII] forceSkipContract is set to false now
16:45:35 [INFO ] [ Farming] Script state: CONTRACT
16:45:35 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:35 [INFO ] [ Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:35 [INFO ] [ ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[231, 5])
16:45:36 [INFO ] [ Farming] Script state: CONTRACT
16:45:36 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:36 [INFO ] [ Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:36 [INFO ] [ ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[231, 5])
16:45:36 [INFO ] [ Farming] Script state: CONTRACT
16:45:36 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:37 [INFO ] [ Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:37 [INFO ] [ ChatDialog] Selecting ChatDialog.Option(InterfaceComponent=InterfaceComponent[219, 1, 1], index=1, text=Do you have anything easier?)
16:45:37 [INFO ] [ Farming] Script state: CONTRACT
16:45:37 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:37 [INFO ] [ Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:37 [INFO ] [ ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[217, 5])
16:45:38 [INFO ] [ Farming] Script state: CONTRACT
16:45:38 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:38 [INFO ] [ Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:38 [INFO ] [ ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[231, 5])
16:45:38 [INFO ] [ Farming] Script state: CONTRACT
16:45:38 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:38 [INFO ] [ Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:38 [INFO ] [ ChatDialog] Selecting ChatDialog.Option(InterfaceComponent=InterfaceComponent[219, 1, 1], index=1, text=Yes please.)
16:45:39 [INFO ] [ IIiIIIIiII] forceSkipContract is set to false now
16:45:39 [INFO ] [ Farming] Script state: CONTRACT
16:45:39 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:39 [INFO ] [ Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:39 [INFO ] [ ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[231, 5])
16:45:39 [INFO ] [ Farming] Script state: CONTRACT
16:45:39 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:40 [INFO ] [ Iiiiiiiiii] Chatting with Guildmaster Jane
16:45:40 [INFO ] [ Farming] Script state: CONTRACT
16:45:40 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:40 [INFO ] [ Iiiiiiiiii] Depositing Seed pack into bank
16:45:40 [INFO ] [ Farming] Script state: BANKING
16:45:41 [INFO ] [ iIiiIIIiIi] [Optional(itemName=Bottomless, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false)]
16:45:41 [INFO ] [ iIiiIIIiIi] Opening bank
16:45:47 [INFO ] [ Farming] Script state: BANKING
16:45:47 [INFO ] [ iIiiIIIiIi] Deposit all items except [\bSpade\b$, \b(?:Rune|Divine rune) pouch\b, Coins, Dragon axe$, Bottomless, Skills necklace\([1-8]\), Magic secateurs, Law rune, Air rune, Dust rune, Mist rune, Smoke rune, Earth rune, Dust rune, Mud rune, Lava rune]
16:45:48 [INFO ] [ Farming] Script state: BANKING
16:45:48 [INFO ] [ iIiiIIIiIi] Banking Complete
16:45:49 [INFO ] [ Farming] Script state: CONTRACT
16:45:49 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:49 [INFO ] [ Iiiiiiiiii] We're withdrawing the following seeds: [Optional(itemName=Volcanic ash, minQuant=50, maxQuant=50, stackable=true, canWear=false, forcefullyWear=false), Required(itemName=Toadflax seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false), Required(itemName=Toadflax seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false)]
16:45:49 [INFO ] [ Iiiiiiiiii] Fetching Seeds for our contract [Toadflax seed]
16:45:49 [INFO ] [ iIiIiiIIIi] Item: [Toadflax seed], max: 1 min: 1, missingQuantity: 1
16:45:49 [INFO ] [ iIiIiiIIIi] Opening Seed vault
16:45:53 [INFO ] [ Farming] Script state: CONTRACT
16:45:53 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:53 [INFO ] [ Iiiiiiiiii] Fetching Seeds for our contract [Toadflax seed]
16:45:53 [INFO ] [ iIiIiiIIIi] Item: [Toadflax seed], max: 1 min: 1, missingQuantity: 1
16:45:53 [INFO ] [ iIiIiiIIIi] Item: [Toadflax seed], max: 1 min: 1, missingQuantity: 1
16:45:53 [INFO ] [ iIiIiiIIIi] Item: [Toadflax seed], max: 1 min: 1, missingQuantity: 1
16:45:53 [INFO ] [ iIiIiiIIIi] Withdrawal items [[Volcanic ash], [Toadflax seed]]
16:45:53 [INFO ] [ iIIIIIIIII] [Optional(itemName=Volcanic ash, minQuant=50, maxQuant=50, stackable=true, canWear=false, forcefullyWear=false), Required(itemName=Toadflax seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false)]
16:45:54 [INFO ] [ Farming] Script state: CONTRACT
16:45:54 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:54 [INFO ] [ Iiiiiiiiii] Fetching Seeds for our contract [Toadflax seed]
16:45:54 [INFO ] [ iIiIiiIIIi] Banking Complete
16:45:55 [INFO ] [ Farming] Script state: CONTRACT
16:45:55 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:55 [INFO ] [ Iiiiiiiiii] We're withdrawing the following seeds: [Optional(itemName=Volcanic ash, minQuant=50, maxQuant=50, stackable=true, canWear=false, forcefullyWear=false), Required(itemName=Toadflax seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false), Required(itemName=Toadflax seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false)]
16:45:55 [INFO ] [ Iiiiiiiiii] Doing farm contract [Toadflax]
16:45:55 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:45:55 [INFO ] [ IiiiIiIiiI] Withdrawal compost from Leprechaun
16:46:11 [INFO ] [ Farming] Script state: CONTRACT
16:46:11 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:46:11 [INFO ] [ Iiiiiiiiii] We're withdrawing the following seeds: [Optional(itemName=Volcanic ash, minQuant=50, maxQuant=50, stackable=true, canWear=false, forcefullyWear=false), Required(itemName=Toadflax seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false), Required(itemName=Toadflax seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false)]
16:46:12 [INFO ] [ Iiiiiiiiii] Doing farm contract [Toadflax]
16:46:12 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:46:12 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:46:12 [INFO ] [ IiiiIiIiiI] Composting patch Herb
16:46:16 [INFO ] [ Farming] Script state: CONTRACT
16:46:16 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:46:16 [INFO ] [ Iiiiiiiiii] We're withdrawing the following seeds: [Optional(itemName=Volcanic ash, minQuant=50, maxQuant=50, stackable=true, canWear=false, forcefullyWear=false), Required(itemName=Toadflax seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false), Required(itemName=Toadflax seed, minQuant=1, maxQuant=1, stackable=true, canWear=false, forcefullyWear=false, noteItems=false)]
16:46:16 [INFO ] [ Iiiiiiiiii] Doing farm contract [Toadflax]
16:46:16 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:46:16 [INFO ] [ IiiiIiIiiI] Planting seed Toadflax seed
16:46:19 [INFO ] [ Farming] Script state: CONTRACT
16:46:19 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:46:19 [INFO ] [ Iiiiiiiiii] Doing farm contract [Toadflax]
16:46:19 [INFO ] [ iiIIIiiiIi] Unable to find seeds in inventory for seed list: [Toadflax seed]
16:46:19 [INFO ] [ IiiiIiIiiI] Complete
16:46:19 [INFO ] [ iIiiiiIiii] Adding PatchState(produce=TOADFLAX, cropState=GROWING, stage=0) to timer with completion time in 4421 seconds
16:46:19 [INFO ] [ iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=4922, name=Herb, implementation=HERB)
16:46:19 [INFO ] [ iIiiiiIiii] Current active herb run tasks 0
16:46:20 [INFO ] [ Farming] Script state: CONTRACT
16:46:20 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:46:20 [INFO ] [ Iiiiiiiiii] Pre-planting for future contracts
16:46:20 [INFO ] [ Farming] Script state: CONTRACT
16:46:20 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:46:20 [INFO ] [ Iiiiiiiiii] Pre-planting for future contracts
16:46:20 [INFO ] [ iIiIIiIiIi] Compost state: Banking
16:46:27 [INFO ] [ iiIIiiIiIi] [Required(itemName=Volcanic ash, minQuant=50, maxQuant=50, stackable=false, canWear=false, forcefullyWear=false, noteItems=false)]
16:46:28 [INFO ] [ InputDialog] Entering '50' into the dialog
16:46:29 [INFO ] [ Farming] Script state: CONTRACT
16:46:29 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:46:30 [INFO ] [ Iiiiiiiiii] Pre-planting for future contracts
16:46:30 [INFO ] [ iIiIIiIiIi] Compost state: Opening compost bin
16:46:44 [INFO ] [ Farming] Script state: CONTRACT
16:46:44 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:46:45 [INFO ] [ Iiiiiiiiii] Pre-planting for future contracts
16:46:45 [INFO ] [ iIiIIiIiIi] Compost state: Making ultracompost
16:46:48 [INFO ] [ Farming] Script state: CONTRACT
16:46:48 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:46:48 [INFO ] [ Iiiiiiiiii] Pre-planting for future contracts
16:46:48 [INFO ] [ iIiIIiIiIi] Compost state: Withdrawing buckets
16:46:59 [INFO ] [ InputDialog] Entering '22' into the dialog
16:47:03 [INFO ] [ Farming] Script state: CONTRACT
16:47:03 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:47:04 [INFO ] [ Iiiiiiiiii] Pre-planting for future contracts
16:47:04 [INFO ] [ iIiIIiIiIi] Compost state: Collecting compost
16:47:59 [INFO ] [ Farming] Script state: CONTRACT
16:47:59 [INFO ] [ iiIIIiiiIi] Compost count: 22
16:48:00 [INFO ] [ Iiiiiiiiii] Pre-planting for future contracts
16:48:00 [INFO ] [ iIiIIiIiIi] Compost state: Deposit compost into Leprechaun
16:48:13 [INFO ] [ Farming] Script state: CONTRACT
16:48:13 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:48:13 [INFO ] [ Iiiiiiiiii] Pre-planting for future contracts
16:48:13 [INFO ] [ iIiIIiIiIi] Compost state: Withdrawing buckets
16:48:17 [INFO ] [ InputDialog] Entering '22' into the dialog
16:48:21 [INFO ] [ Farming] Script state: CONTRACT
16:48:22 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:48:22 [INFO ] [ Iiiiiiiiii] Pre-planting for future contracts
16:48:22 [INFO ] [ iIiIIiIiIi] Compost state: Collecting compost
16:48:43 [INFO ] [ Farming] Script state: CONTRACT
16:48:43 [INFO ] [ iiIIIiiiIi] Compost count: 8
16:48:43 [INFO ] [ Iiiiiiiiii] Pre-planting for future contracts
16:48:43 [INFO ] [ iIiIIiIiIi] Compost state: Deposit compost into Leprechaun
16:48:54 [INFO ] [ Farming] Script state: CONTRACT
16:48:54 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:48:55 [INFO ] [ Iiiiiiiiii] Pre-planting for future contracts
16:48:55 [INFO ] [ iIiIIiIiIi] Compost state: Banking
16:49:03 [INFO ] [ iiIIiiIiIi] [Required(itemName=^[A-Za-z]atermelon$, minQuant=1, maxQuant=29, stackable=false, canWear=false, forcefullyWear=false, noteItems=false)]
16:49:03 [INFO ] [ InputDialog] Entering '29' into the dialog
16:49:05 [INFO ] [ Farming] Script state: CONTRACT
16:49:05 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:49:05 [INFO ] [ Iiiiiiiiii] Pre-planting for future contracts
16:49:05 [INFO ] [ iIiIIiIiIi] Compost state: Filling compost bin
16:49:19 [INFO ] [ Farming] Script state: CONTRACT
16:49:19 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:49:19 [INFO ] [ Iiiiiiiiii] Pre-planting for future contracts
16:49:19 [INFO ] [ iIiIIiIiIi] Compost state: Filling compost bin
16:49:47 [INFO ] [ Farming] Script state: CONTRACT
16:49:47 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:49:47 [INFO ] [ Iiiiiiiiii] Pre-planting for future contracts
16:49:47 [INFO ] [ iIiIIiIiIi] Compost state: Banking
16:49:58 [INFO ] [ iiIIiiIiIi] [Required(itemName=^[A-Za-z]atermelon$, minQuant=1, maxQuant=7, stackable=false, canWear=false, forcefullyWear=false, noteItems=false)]
16:49:59 [INFO ] [ InputDialog] Entering '7' into the dialog
16:50:00 [INFO ] [ Farming] Script state: CONTRACT
16:50:00 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:50:00 [INFO ] [ Iiiiiiiiii] Pre-planting for future contracts
16:50:00 [INFO ] [ iIiIIiIiIi] Compost state: Filling compost bin
16:50:13 [INFO ] [ Farming] Script state: CONTRACT
16:50:13 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:50:13 [INFO ] [ Iiiiiiiiii] Pre-planting for future contracts
16:50:13 [INFO ] [ iIiIIiIiIi] Compost state: Filling compost bin
16:50:22 [INFO ] [ Farming] Script state: CONTRACT
16:50:22 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:50:22 [INFO ] [ Iiiiiiiiii] Pre-planting for future contracts
16:50:22 [INFO ] [ iIiIIiIiIi] Compost state: Closing compost bin
16:50:23 [INFO ] [ Farming] Script state: CONTRACT
16:50:23 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:50:24 [INFO ] [ Farming] Script state: BANKING
16:50:24 [INFO ] [ iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:50:24 [INFO ] [ iIiiIIIiIi] Item: [Ring of dueling\([1-8]\)], max: 1 min: 1, missingQuantity: 1
16:50:24 [INFO ] [ iIiiIIIiIi] Item: [Ardougne max cape|Ardougne cloak 1|Ardougne cloak 2|Ardougne cloak 3|Ardougne cloak 4], max: 1 min: 1, missingQuantity: 1
16:50:24 [INFO ] [ iIiiIIIiIi] Item: [Ectophial], max: 1 min: 1, missingQuantity: 1
16:50:24 [INFO ] [ iIiiIIIiIi] Traversing to bank
16:50:39 [INFO ] [ Farming] Script state: BANKING
16:50:39 [INFO ] [ iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:50:39 [INFO ] [ iIiiIIIiIi] Item: [Ring of dueling\([1-8]\)], max: 1 min: 1, missingQuantity: 1
16:50:39 [INFO ] [ iIiiIIIiIi] Item: [Ardougne max cape|Ardougne cloak 1|Ardougne cloak 2|Ardougne cloak 3|Ardougne cloak 4], max: 1 min: 1, missingQuantity: 1
16:50:39 [INFO ] [ iIiiIIIiIi] Item: [Ectophial], max: 1 min: 1, missingQuantity: 1
16:50:40 [INFO ] [ iIiiIIIiIi] [RequiredAny(listOfItems=[^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], minQuant=1, maxQuant=2147483647, stackable=true, canWear=false, forcefullyWear=false), OptionalAny(listOfItems=[^[A-Za-z]atermelon seed, ^[A-Za-z]nape grass seed], minQuant=3, maxQuant=2147483647, stackable=true, canWear=false, noteItems=false), OptionalAny(listOfItems=[^[A-Za-z]impwurt seed], minQuant=1, maxQuant=2147483647, stackable=true, canWear=false, noteItems=false), Required(itemName=Ring of dueling\([1-8]\), minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false, noteItems=false), Required(itemName=Ardougne max cape|Ardougne cloak 1|Ardougne cloak 2|Ardougne cloak 3|Ardougne cloak 4, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false, noteItems=false), Required(itemName=Ectophial, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false, noteItems=false), Optional(itemName=Bottomless, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false)]
16:50:40 [INFO ] [ iIiiIIIiIi] Opening bank
16:50:44 [INFO ] [ Farming] Script state: BANKING
16:50:44 [INFO ] [ iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:50:44 [INFO ] [ iIiiIIIiIi] Item: [Ring of dueling\([1-8]\)], max: 1 min: 1, missingQuantity: 1
16:50:44 [INFO ] [ iIiiIIIiIi] Item: [Ardougne max cape|Ardougne cloak 1|Ardougne cloak 2|Ardougne cloak 3|Ardougne cloak 4], max: 1 min: 1, missingQuantity: 1
16:50:44 [INFO ] [ iIiiIIIiIi] Item: [Ectophial], max: 1 min: 1, missingQuantity: 1
16:50:45 [INFO ] [ iIiiIIIiIi] Deposit all items except [\bSpade\b$, \b(?:Rune|Divine rune) pouch\b, ^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed, ^[A-Za-z]atermelon seed, ^[A-Za-z]nape grass seed, ^[A-Za-z]impwurt seed, Earth rune, Dust rune, Mud rune, Lava rune, Law rune, Air rune, Dust rune, Mist rune, Smoke rune, Ring of dueling\([1-8]\), Ardougne max cape|Ardougne cloak 1|Ardougne cloak 2|Ardougne cloak 3|Ardougne cloak 4, Water rune, Mist rune, Mud rune, Steam rune, Fire rune, Smoke rune, Steam rune, Lava rune, Ectophial, Magic secateurs, Bottomless]
16:50:45 [INFO ] [ Farming] Script state: BANKING
16:50:45 [INFO ] [ iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:50:45 [INFO ] [ iIiiIIIiIi] Item: [Ring of dueling\([1-8]\)], max: 1 min: 1, missingQuantity: 1
16:50:45 [INFO ] [ iIiiIIIiIi] Item: [Ardougne max cape|Ardougne cloak 1|Ardougne cloak 2|Ardougne cloak 3|Ardougne cloak 4], max: 1 min: 1, missingQuantity: 1
16:50:45 [INFO ] [ iIiiIIIiIi] Item: [Ectophial], max: 1 min: 1, missingQuantity: 1
16:50:46 [INFO ] [ iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:50:46 [INFO ] [ iIiiIIIiIi] Item: [Ring of dueling\([1-8]\)], max: 1 min: 1, missingQuantity: 1
16:50:46 [INFO ] [ iIiiIIIiIi] Item: [Ardougne max cape|Ardougne cloak 1|Ardougne cloak 2|Ardougne cloak 3|Ardougne cloak 4], max: 1 min: 1, missingQuantity: 1
16:50:46 [INFO ] [ iIiiIIIiIi] Item: [Ectophial], max: 1 min: 1, missingQuantity: 1
16:50:47 [INFO ] [ iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:50:47 [INFO ] [ iIiiIIIiIi] Item: [Ring of dueling\([1-8]\)], max: 1 min: 1, missingQuantity: 1
16:50:47 [INFO ] [ iIiiIIIiIi] Item: [Ardougne max cape|Ardougne cloak 1|Ardougne cloak 2|Ardougne cloak 3|Ardougne cloak 4], max: 1 min: 1, missingQuantity: 1
16:50:47 [INFO ] [ iIiiIIIiIi] Item: [Ectophial], max: 1 min: 1, missingQuantity: 1
16:50:47 [INFO ] [ iIiiIIIiIi] Withdrawal items [\bSpade\b$, \b(?:Rune|Divine rune) pouch\b, ^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed, ^[A-Za-z]atermelon seed, ^[A-Za-z]nape grass seed, ^[A-Za-z]impwurt seed, Earth rune, Dust rune, Mud rune, Lava rune, Law rune, Air rune, Dust rune, Mist rune, Smoke rune, Ring of dueling\([1-8]\), Ardougne max cape|Ardougne cloak 1|Ardougne cloak 2|Ardougne cloak 3|Ardougne cloak 4, Water rune, Mist rune, Mud rune, Steam rune, Fire rune, Smoke rune, Steam rune, Lava rune, Ectophial, Magic secateurs, Bottomless]
16:50:47 [INFO ] [ iiIIiiIiIi] [RequiredAny(listOfItems=[^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], minQuant=1, maxQuant=2147483647, stackable=true, canWear=false, forcefullyWear=false), OptionalAny(listOfItems=[^[A-Za-z]atermelon seed, ^[A-Za-z]nape grass seed], minQuant=3, maxQuant=2147483647, stackable=true, canWear=false, noteItems=false), OptionalAny(listOfItems=[^[A-Za-z]impwurt seed], minQuant=1, maxQuant=2147483647, stackable=true, canWear=false, noteItems=false), Required(itemName=Ring of dueling\([1-8]\), minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false, noteItems=false), Required(itemName=Ardougne max cape|Ardougne cloak 1|Ardougne cloak 2|Ardougne cloak 3|Ardougne cloak 4, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false, noteItems=false), Required(itemName=Ectophial, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false, noteItems=false), Optional(itemName=Bottomless, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false)]
16:50:50 [INFO ] [ Farming] Script state: BANKING
16:50:51 [INFO ] [ iIiiIIIiIi] Banking Complete
16:50:51 [INFO ] [ Farming] Script state: HERB_RUN
16:50:51 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:50:51 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Weiss]
16:50:52 [INFO ] [ iIIIIIIIii] Player region id is 9776
16:50:52 [INFO ] [ iiIiIiIiii] Starting house traversal
16:51:03 [INFO ] [ iIIIIIIIii] Typing key: 2 to teleport to destination
16:51:03 [INFO ] [ iIIIIIIIii] Player original region id is 11325
16:51:03 [INFO ] [ iIIIIIIIii] Player region id is 11325
16:51:03 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:51:03 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(2846, 3934, 0)
16:51:04 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2846, 3934, 0) with destination Coordinate(2846, 3934, 0)
16:51:04 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(2846, 3934, 0) clearing traversal data
16:51:04 [INFO ] [ Farming] Script state: HERB_RUN
16:51:04 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:51:04 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:51:04 [INFO ] [ IiIIIIIiIi] Withdrawal compost with patch [Weiss]
16:51:04 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:51:14 [INFO ] [ Farming] Script state: HERB_RUN
16:51:14 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:51:14 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:51:14 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:51:15 [INFO ] [ Farming] Script state: HERB_RUN
16:51:15 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:51:15 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:51:15 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:51:16 [INFO ] [ Farming] Script state: HERB_RUN
16:51:16 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:51:16 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:51:16 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:51:17 [INFO ] [ Farming] Script state: HERB_RUN
16:51:17 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:51:17 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:51:17 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:51:17 [INFO ] [ Farming] Script state: HERB_RUN
16:51:17 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:51:17 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:51:17 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:51:17 [INFO ] [ Farming] Script state: HERB_RUN
16:51:17 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:51:17 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:51:17 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:51:18 [INFO ] [ Farming] Script state: HERB_RUN
16:51:18 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:51:18 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:51:18 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:51:18 [INFO ] [ Farming] Script state: HERB_RUN
16:51:18 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:51:18 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:51:18 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:51:18 [INFO ] [ Farming] Script state: HERB_RUN
16:51:18 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:51:18 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:51:18 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:51:19 [INFO ] [ Farming] Script state: HERB_RUN
16:51:19 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:51:19 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:51:19 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:51:19 [INFO ] [ Farming] Script state: HERB_RUN
16:51:19 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:51:19 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:51:19 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:51:23 [INFO ] [ Farming] Script state: HERB_RUN
16:51:23 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:51:23 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:51:23 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:51:23 [INFO ] [ IiiiIiIiiI] Composting patch Herb
16:51:26 [INFO ] [ Farming] Script state: HERB_RUN
16:51:26 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:51:26 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:51:26 [INFO ] [ IiIIIIIiIi] Cleaning inventory herbs with patch [Weiss]
16:51:31 [INFO ] [ Farming] Script state: HERB_RUN
16:51:31 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:51:31 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:51:31 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:51:31 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:51:31 [INFO ] [ IiiiIiIiiI] Composting patch Herb
16:51:34 [INFO ] [ Farming] Script state: HERB_RUN
16:51:34 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:51:34 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:51:34 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:51:34 [INFO ] [ IiiiIiIiiI] Planting seed Ranarr seed
16:51:37 [INFO ] [ Farming] Script state: BANKING
16:51:37 [INFO ] [ iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:51:37 [INFO ] [ iIiiIIIiIi] Traversing to bank
16:51:48 [INFO ] [ Farming] Script state: BANKING
16:51:48 [INFO ] [ iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:51:49 [INFO ] [ iIiiIIIiIi] [RequiredAny(listOfItems=[^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], minQuant=1, maxQuant=2147483647, stackable=true, canWear=false, forcefullyWear=false), Optional(itemName=Bottomless, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false)]
16:51:49 [INFO ] [ iIiiIIIiIi] Opening bank
16:51:53 [INFO ] [ Farming] Script state: BANKING
16:51:53 [INFO ] [ iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:51:53 [INFO ] [ iIiiIIIiIi] Deposit all items except [\bSpade\b$, \b(?:Rune|Divine rune) pouch\b, ^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed, ^[A-Za-z]atermelon seed, ^[A-Za-z]nape grass seed, ^[A-Za-z]impwurt seed, Fire rune, Smoke rune, Steam rune, Lava rune, Law rune, Air rune, Dust rune, Mist rune, Smoke rune, Ring of dueling\([1-8]\), Ectophial, Earth rune, Dust rune, Mud rune, Lava rune, Magic secateurs, Water rune, Mist rune, Mud rune, Steam rune, Ardougne max cape|Ardougne cloak 1|Ardougne cloak 2|Ardougne cloak 3|Ardougne cloak 4, Bottomless]
16:51:54 [INFO ] [ Farming] Script state: BANKING
16:51:54 [INFO ] [ iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:51:55 [INFO ] [ iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:51:55 [INFO ] [ iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:51:55 [INFO ] [ iIiiIIIiIi] Withdrawal items [\bSpade\b$, \b(?:Rune|Divine rune) pouch\b, ^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed, ^[A-Za-z]atermelon seed, ^[A-Za-z]nape grass seed, ^[A-Za-z]impwurt seed, Fire rune, Smoke rune, Steam rune, Lava rune, Law rune, Air rune, Dust rune, Mist rune, Smoke rune, Ring of dueling\([1-8]\), Ectophial, Earth rune, Dust rune, Mud rune, Lava rune, Magic secateurs, Water rune, Mist rune, Mud rune, Steam rune, Ardougne max cape|Ardougne cloak 1|Ardougne cloak 2|Ardougne cloak 3|Ardougne cloak 4, Bottomless]
16:51:55 [INFO ] [ iiIIiiIiIi] [RequiredAny(listOfItems=[^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], minQuant=1, maxQuant=2147483647, stackable=true, canWear=false, forcefullyWear=false), Optional(itemName=Bottomless, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false)]
16:51:56 [INFO ] [ Farming] Script state: BANKING
16:51:57 [INFO ] [ iIiiIIIiIi] Banking Complete
16:51:57 [INFO ] [ Farming] Script state: HERB_RUN
16:51:57 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:51:58 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Weiss]
16:51:58 [INFO ] [ iIIIIIIIii] Player region id is 9776
16:51:58 [INFO ] [ iiIiIiIiii] Starting house traversal
16:52:10 [INFO ] [ iIIIIIIIii] Typing key: 2 to teleport to destination
16:52:10 [INFO ] [ iIIIIIIIii] Player original region id is 11325
16:52:11 [INFO ] [ iIIIIIIIii] Player region id is 11325
16:52:11 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:52:11 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(2846, 3934, 0)
16:52:11 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2846, 3934, 0) with destination Coordinate(2846, 3934, 0)
16:52:11 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(2846, 3934, 0) clearing traversal data
16:52:11 [INFO ] [ Farming] Script state: HERB_RUN
16:52:11 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:52:11 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:52:11 [INFO ] [ IiiiIiIiiI] Complete
16:52:11 [INFO ] [ iIiiiiIiii] Adding PatchState(produce=RANARR, cropState=GROWING, stage=0) to timer with completion time in 4189 seconds
16:52:11 [INFO ] [ iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=11325, name=Herb, implementation=HERB)
16:52:11 [INFO ] [ iIiiiiIiii] Current active herb run tasks 1
16:52:12 [INFO ] [ Farming] Script state: HERB_RUN
16:52:12 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:52:12 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:52:12 [INFO ] [ iiIIIIiIIi] Complete
16:52:12 [INFO ] [ Farming] Script state: HERB_RUN
16:52:12 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:52:12 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:52:12 [INFO ] [ IIIiIIiIII] Complete
16:52:12 [INFO ] [ Farming] Script state: HERB_RUN
16:52:12 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:52:12 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:52:13 [INFO ] [ IIIiIIiIII] Complete
16:52:13 [INFO ] [ IiIIIiIIII] Removing compost listener for region Weiss
16:52:13 [INFO ] [ Farming] Script state: HERB_RUN
16:52:13 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:52:13 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Monastery]
16:52:14 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:52:14 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(2617, 3223, 0)
16:52:14 [WARN ] [ Navigation] Failed to resolve subgraph of Vertex[x=2931, y=4717, z=2]
16:52:14 [INFO ] [ iiIiIiIiii] Generated path with distance: 16
16:52:14 [INFO ] [ iiIiIiIiii] Stepping to BasicItemTeleport(position=Coordinate(2606, 3219, 0),item=SpriteItem(name:Ardougne cloak 3, quantity: 1, index: 7, origin: INVENTORY)) with destination Coordinate(2617, 3223, 0)
16:52:17 [INFO ] [ Farming] Script state: HERB_RUN
16:52:17 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:52:17 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:52:17 [INFO ] [ iiIIIIiIIi] Complete
16:52:18 [INFO ] [ Farming] Script state: HERB_RUN
16:52:18 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:52:18 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:52:18 [INFO ] [ iIiiiiiiiI] Harvesting plant Bush
16:52:46 [INFO ] [ Farming] Script state: HERB_RUN
16:52:46 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:52:46 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:52:46 [INFO ] [ iiIIIiiiIi] Unable to find seeds in inventory for seed list: []
16:52:46 [INFO ] [ iIiiiiiiiI] Complete
16:52:47 [INFO ] [ iIiiiiIiii] Adding PatchState(produce=WHITEBERRIES, cropState=EMPTY_PRODUCE, stage=0) to timer with completion time in 4153 seconds
16:52:47 [INFO ] [ iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=10290, name=Bush, implementation=BUSH)
16:52:47 [INFO ] [ iIiiiiIiii] Current active herb run tasks 2
16:52:47 [INFO ] [ Farming] Script state: HERB_RUN
16:52:47 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:52:47 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:52:48 [INFO ] [ IIIiIIiIII] Complete
16:52:48 [INFO ] [ Farming] Script state: HERB_RUN
16:52:48 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:52:48 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:52:48 [INFO ] [ IIIiIIiIII] Complete
16:52:48 [INFO ] [ IiIIIiIIII] Removing compost listener for region Ardougne
16:52:48 [INFO ] [ iiIiIiIiii] Cleared traversal data
16:52:48 [INFO ] [ Farming] Script state: HERB_RUN
16:52:48 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:52:48 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:52:49 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:52:52 [INFO ] [ Farming] Script state: HERB_RUN
16:52:52 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:52:52 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:52:53 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:52:53 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:52:53 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(3603, 3527, 0)
16:52:53 [INFO ] [ iiIiIiIiii] Using predefined path Path[Coordinate(3659, 3523, 0) -> Coordinate(3658, 3528, 0) -> Coordinate(3653, 3530, 0) -> Coordinate(3648, 3532, 0) -> Coordinate(3642, 3533, 0) -> Coordinate(3635, 3534, 0) -> Coordinate(3628, 3534, 0) -> Coordinate(3623, 3534, 0) -> Coordinate(3617, 3534, 0) -> Coordinate(3612, 3533, 0) -> Coordinate(3607, 3532, 0) -> Coordinate(3603, 3528, 0)]
16:52:53 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3653, 3530, 0) with destination Coordinate(3603, 3527, 0)
16:52:53 [INFO ] [ Farming] Script state: HERB_RUN
16:52:53 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:52:53 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:52:54 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:52:54 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:52:54 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3648, 3532, 0) with destination Coordinate(3603, 3527, 0)
16:52:54 [INFO ] [ Farming] Script state: HERB_RUN
16:52:54 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:52:54 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:52:55 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:52:55 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:52:55 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3648, 3532, 0) with destination Coordinate(3603, 3527, 0)
16:52:56 [INFO ] [ Farming] Script state: HERB_RUN
16:52:56 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:52:56 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:52:57 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:52:57 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:52:57 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3642, 3533, 0) with destination Coordinate(3603, 3527, 0)
16:52:57 [INFO ] [ Farming] Script state: HERB_RUN
16:52:57 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:52:57 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:52:58 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:52:58 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:52:58 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3642, 3533, 0) with destination Coordinate(3603, 3527, 0)
16:52:58 [INFO ] [ Farming] Script state: HERB_RUN
16:52:58 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:52:58 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:52:59 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:52:59 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:52:59 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3635, 3534, 0) with destination Coordinate(3603, 3527, 0)
16:53:00 [INFO ] [ Farming] Script state: HERB_RUN
16:53:00 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:53:00 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:53:00 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:53:00 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:53:01 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3635, 3534, 0) with destination Coordinate(3603, 3527, 0)
16:53:01 [INFO ] [ Farming] Script state: HERB_RUN
16:53:01 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:53:01 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:53:02 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:53:02 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:53:02 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3628, 3534, 0) with destination Coordinate(3603, 3527, 0)
16:53:02 [INFO ] [ Farming] Script state: HERB_RUN
16:53:02 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:53:02 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:53:03 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:53:03 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:53:03 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3623, 3534, 0) with destination Coordinate(3603, 3527, 0)
16:53:03 [INFO ] [ Farming] Script state: HERB_RUN
16:53:03 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:53:03 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:53:04 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:53:04 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:53:04 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3623, 3534, 0) with destination Coordinate(3603, 3527, 0)
16:53:05 [INFO ] [ Farming] Script state: HERB_RUN
16:53:05 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:53:05 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:53:06 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:53:06 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:53:06 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3617, 3534, 0) with destination Coordinate(3603, 3527, 0)
16:53:06 [INFO ] [ Farming] Script state: HERB_RUN
16:53:06 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:53:06 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:53:07 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:53:07 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:53:07 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3612, 3533, 0) with destination Coordinate(3603, 3527, 0)
16:53:07 [INFO ] [ Farming] Script state: HERB_RUN
16:53:07 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:53:07 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:53:08 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:53:08 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:53:09 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3607, 3532, 0) with destination Coordinate(3603, 3527, 0)
16:53:09 [INFO ] [ Farming] Script state: HERB_RUN
16:53:09 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:53:09 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:53:10 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:53:10 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:53:10 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3603, 3528, 0) with destination Coordinate(3603, 3527, 0)
16:53:10 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(3603, 3528, 0) clearing traversal data
16:53:10 [INFO ] [ Farming] Script state: HERB_RUN
16:53:10 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:53:10 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:53:11 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:53:11 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:53:11 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(3603, 3527, 0)
16:53:11 [INFO ] [ iiIiIiIiii] Using predefined path Path[Coordinate(3659, 3523, 0) -> Coordinate(3658, 3528, 0) -> Coordinate(3653, 3530, 0) -> Coordinate(3648, 3532, 0) -> Coordinate(3642, 3533, 0) -> Coordinate(3635, 3534, 0) -> Coordinate(3628, 3534, 0) -> Coordinate(3623, 3534, 0) -> Coordinate(3617, 3534, 0) -> Coordinate(3612, 3533, 0) -> Coordinate(3607, 3532, 0) -> Coordinate(3603, 3528, 0)]
16:53:11 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3603, 3528, 0) with destination Coordinate(3603, 3527, 0)
16:53:11 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(3603, 3528, 0) clearing traversal data
16:53:11 [INFO ] [ Farming] Script state: HERB_RUN
16:53:11 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:53:11 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:53:11 [INFO ] [ IiIIIIIiIi] Withdrawal compost with patch [Morytania]
16:53:11 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:53:20 [INFO ] [ InputDialog] Entering '4' into the dialog
16:53:24 [INFO ] [ Farming] Script state: HERB_RUN
16:53:24 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:53:24 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:53:24 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:53:25 [INFO ] [ Farming] Script state: HERB_RUN
16:53:25 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:53:25 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:53:25 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:53:29 [INFO ] [ Farming] Script state: HERB_RUN
16:53:29 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:53:29 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:53:29 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:53:29 [INFO ] [ Farming] Script state: HERB_RUN
16:53:29 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:53:29 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:53:29 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:53:30 [INFO ] [ Farming] Script state: HERB_RUN
16:53:30 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:53:30 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:53:30 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:53:30 [INFO ] [ Farming] Script state: HERB_RUN
16:53:30 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:53:30 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:53:30 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:53:31 [INFO ] [ Farming] Script state: HERB_RUN
16:53:31 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:53:31 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:53:31 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:53:31 [INFO ] [ Farming] Script state: HERB_RUN
16:53:31 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:53:31 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:53:31 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:53:31 [INFO ] [ Farming] Script state: HERB_RUN
16:53:31 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:53:31 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:53:31 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:53:32 [INFO ] [ Farming] Script state: HERB_RUN
16:53:32 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:53:32 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:53:32 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:53:32 [INFO ] [ Farming] Script state: HERB_RUN
16:53:32 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:53:32 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:53:32 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:53:32 [INFO ] [ Farming] Script state: HERB_RUN
16:53:32 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:53:32 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:53:32 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:53:33 [INFO ] [ Farming] Script state: HERB_RUN
16:53:33 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:53:33 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:53:33 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:53:37 [INFO ] [ Farming] Script state: HERB_RUN
16:53:37 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:53:37 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:53:37 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:53:37 [INFO ] [ IiiiIiIiiI] Composting patch Herb
16:53:39 [INFO ] [ Farming] Script state: HERB_RUN
16:53:39 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:53:39 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:53:39 [INFO ] [ IiiiIiIiiI] Planting seed Cadantine seed
16:53:42 [INFO ] [ Farming] Script state: BANKING
16:53:42 [INFO ] [ iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:53:43 [INFO ] [ iIiiIIIiIi] Traversing to bank
16:53:56 [INFO ] [ Farming] Script state: BANKING
16:53:56 [INFO ] [ iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:53:57 [INFO ] [ iIiiIIIiIi] [RequiredAny(listOfItems=[^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], minQuant=1, maxQuant=2147483647, stackable=true, canWear=false, forcefullyWear=false), Optional(itemName=Bottomless, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false)]
16:53:57 [INFO ] [ iIiiIIIiIi] Opening bank
16:54:00 [INFO ] [ Farming] Script state: BANKING
16:54:00 [INFO ] [ iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:54:01 [INFO ] [ iIiiIIIiIi] Deposit all items except [\bSpade\b$, \b(?:Rune|Divine rune) pouch\b, ^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed, ^[A-Za-z]atermelon seed, ^[A-Za-z]nape grass seed, ^[A-Za-z]impwurt seed, Earth rune, Dust rune, Mud rune, Lava rune, Law rune, Bottomless, Air rune, Dust rune, Mist rune, Smoke rune, Ring of dueling\([1-8]\), Magic secateurs, Water rune, Mist rune, Mud rune, Steam rune, Ectophial, Fire rune, Smoke rune, Steam rune, Lava rune]
16:54:01 [INFO ] [ Farming] Script state: BANKING
16:54:01 [INFO ] [ iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:54:02 [INFO ] [ iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:54:02 [INFO ] [ iIiiIIIiIi] Item: [^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], max: 2147483647 min: 1, missingQuantity: 2147483647
16:54:03 [INFO ] [ iIiiIIIiIi] Withdrawal items [\bSpade\b$, \b(?:Rune|Divine rune) pouch\b, ^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed, ^[A-Za-z]atermelon seed, ^[A-Za-z]nape grass seed, ^[A-Za-z]impwurt seed, Earth rune, Dust rune, Mud rune, Lava rune, Law rune, Bottomless, Air rune, Dust rune, Mist rune, Smoke rune, Ring of dueling\([1-8]\), Magic secateurs, Water rune, Mist rune, Mud rune, Steam rune, Ectophial, Fire rune, Smoke rune, Steam rune, Lava rune]
16:54:03 [INFO ] [ iiIIiiIiIi] [RequiredAny(listOfItems=[^[A-Za-z]anarr seed, ^[A-Za-z]adantine seed, ^[A-Za-z]antadyme seed, ^[A-Za-z]napdragon seed, ^[A-Za-z]vantoe seed, ^[A-Za-z]rit seed, ^[A-Za-z]wuarm seed, ^[A-Za-z]arralander seed, ^[A-Za-z]warf weed seed, ^[A-Za-z]orstol seed], minQuant=1, maxQuant=2147483647, stackable=true, canWear=false, forcefullyWear=false), Optional(itemName=Bottomless, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false)]
16:54:03 [INFO ] [ Farming] Script state: BANKING
16:54:05 [INFO ] [ iIiiIIIiIi] Banking Complete
16:54:05 [INFO ] [ Farming] Script state: HERB_RUN
16:54:05 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:54:05 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:54:06 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:54:09 [INFO ] [ Farming] Script state: HERB_RUN
16:54:09 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:54:09 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:54:09 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:54:09 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:54:09 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(3603, 3527, 0)
16:54:09 [INFO ] [ iiIiIiIiii] Using predefined path Path[Coordinate(3659, 3523, 0) -> Coordinate(3658, 3528, 0) -> Coordinate(3653, 3530, 0) -> Coordinate(3648, 3532, 0) -> Coordinate(3642, 3533, 0) -> Coordinate(3635, 3534, 0) -> Coordinate(3628, 3534, 0) -> Coordinate(3623, 3534, 0) -> Coordinate(3617, 3534, 0) -> Coordinate(3612, 3533, 0) -> Coordinate(3607, 3532, 0) -> Coordinate(3603, 3528, 0)]
16:54:10 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3653, 3530, 0) with destination Coordinate(3603, 3527, 0)
16:54:10 [INFO ] [ Farming] Script state: HERB_RUN
16:54:10 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:54:10 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:54:11 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:54:11 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:54:11 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3648, 3532, 0) with destination Coordinate(3603, 3527, 0)
16:54:11 [INFO ] [ Farming] Script state: HERB_RUN
16:54:11 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:54:11 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:54:12 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:54:12 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:54:12 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3648, 3532, 0) with destination Coordinate(3603, 3527, 0)
16:54:13 [INFO ] [ Farming] Script state: HERB_RUN
16:54:13 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:54:13 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:54:13 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:54:13 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:54:14 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3642, 3533, 0) with destination Coordinate(3603, 3527, 0)
16:54:14 [INFO ] [ Farming] Script state: HERB_RUN
16:54:14 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:54:14 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:54:15 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:54:15 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:54:15 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3642, 3533, 0) with destination Coordinate(3603, 3527, 0)
16:54:15 [INFO ] [ Farming] Script state: HERB_RUN
16:54:15 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:54:15 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:54:16 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:54:16 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:54:16 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3635, 3534, 0) with destination Coordinate(3603, 3527, 0)
16:54:16 [INFO ] [ Farming] Script state: HERB_RUN
16:54:16 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:54:16 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:54:17 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:54:17 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:54:17 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3635, 3534, 0) with destination Coordinate(3603, 3527, 0)
16:54:18 [INFO ] [ Farming] Script state: HERB_RUN
16:54:18 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:54:18 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:54:19 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:54:19 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:54:19 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3628, 3534, 0) with destination Coordinate(3603, 3527, 0)
16:54:19 [INFO ] [ Farming] Script state: HERB_RUN
16:54:19 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:54:19 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:54:20 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:54:20 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:54:20 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3623, 3534, 0) with destination Coordinate(3603, 3527, 0)
16:54:20 [INFO ] [ Farming] Script state: HERB_RUN
16:54:20 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:54:20 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:54:21 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:54:21 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:54:21 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3623, 3534, 0) with destination Coordinate(3603, 3527, 0)
16:54:21 [INFO ] [ Farming] Script state: HERB_RUN
16:54:22 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:54:22 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:54:22 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:54:22 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:54:23 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3617, 3534, 0) with destination Coordinate(3603, 3527, 0)
16:54:23 [INFO ] [ Farming] Script state: HERB_RUN
16:54:23 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:54:23 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:54:24 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:54:24 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:54:24 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3612, 3533, 0) with destination Coordinate(3603, 3527, 0)
16:54:24 [INFO ] [ Farming] Script state: HERB_RUN
16:54:24 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:54:24 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:54:25 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:54:25 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:54:25 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3607, 3532, 0) with destination Coordinate(3603, 3527, 0)
16:54:26 [INFO ] [ Farming] Script state: HERB_RUN
16:54:26 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:54:26 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:54:26 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:54:26 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:54:27 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3603, 3528, 0) with destination Coordinate(3603, 3527, 0)
16:54:27 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(3603, 3528, 0) clearing traversal data
16:54:27 [INFO ] [ Farming] Script state: HERB_RUN
16:54:27 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:54:27 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Morytania]
16:54:28 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:54:28 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:54:28 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(3603, 3527, 0)
16:54:28 [INFO ] [ iiIiIiIiii] Using predefined path Path[Coordinate(3659, 3523, 0) -> Coordinate(3658, 3528, 0) -> Coordinate(3653, 3530, 0) -> Coordinate(3648, 3532, 0) -> Coordinate(3642, 3533, 0) -> Coordinate(3635, 3534, 0) -> Coordinate(3628, 3534, 0) -> Coordinate(3623, 3534, 0) -> Coordinate(3617, 3534, 0) -> Coordinate(3612, 3533, 0) -> Coordinate(3607, 3532, 0) -> Coordinate(3603, 3528, 0)]
16:54:28 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3603, 3528, 0) with destination Coordinate(3603, 3527, 0)
16:54:28 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(3603, 3528, 0) clearing traversal data
16:54:28 [INFO ] [ Farming] Script state: HERB_RUN
16:54:28 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:54:28 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:54:28 [INFO ] [ IiIIIIIiIi] Withdrawal compost with patch [Morytania]
16:54:28 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:54:36 [INFO ] [ InputDialog] Entering '3' into the dialog
16:54:40 [INFO ] [ Farming] Script state: HERB_RUN
16:54:40 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:54:40 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:54:41 [INFO ] [ IiiiIiIiiI] Complete
16:54:41 [INFO ] [ iIiiiiIiii] Adding PatchState(produce=CADANTINE, cropState=GROWING, stage=0) to timer with completion time in 4039 seconds
16:54:41 [INFO ] [ iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=14391, name=Herb, implementation=HERB)
16:54:41 [INFO ] [ iIiiiiIiii] Current active herb run tasks 3
16:54:41 [INFO ] [ Farming] Script state: HERB_RUN
16:54:41 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:54:41 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:54:41 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:54:41 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:54:41 [INFO ] [ IIIiIIiIII] Composting patch North
16:54:45 [INFO ] [ Farming] Script state: HERB_RUN
16:54:45 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:54:45 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:54:45 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:54:45 [INFO ] [ IIIiIIiIII] Planting seed Watermelon seed
16:54:48 [INFO ] [ Farming] Script state: HERB_RUN
16:54:48 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:54:48 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:54:49 [INFO ] [ IIIiIIiIII] Dropping buckets
16:54:50 [INFO ] [ Farming] Script state: HERB_RUN
16:54:50 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:54:50 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:54:50 [INFO ] [ IIIiIIiIII] Complete
16:54:50 [INFO ] [ iIiiiiIiii] Adding PatchState(produce=WATERMELON, cropState=GROWING, stage=0) to timer with completion time in 4630 seconds
16:54:50 [INFO ] [ iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=14391, name=North, implementation=ALLOTMENT)
16:54:50 [INFO ] [ iIiiiiIiii] Current active herb run tasks 4
16:54:50 [INFO ] [ Farming] Script state: HERB_RUN
16:54:50 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:54:50 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:54:50 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:54:50 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:54:50 [INFO ] [ IIIiIIiIII] Composting patch South
16:54:55 [INFO ] [ Farming] Script state: HERB_RUN
16:54:55 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:54:55 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:54:55 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:54:55 [INFO ] [ IIIiIIiIII] Planting seed Watermelon seed
16:54:58 [INFO ] [ Farming] Script state: HERB_RUN
16:54:58 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:54:58 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:54:58 [INFO ] [ IIIiIIiIII] Dropping buckets
16:54:59 [INFO ] [ Farming] Script state: HERB_RUN
16:54:59 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:54:59 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:00 [INFO ] [ IIIiIIiIII] Complete
16:55:00 [INFO ] [ iIiiiiIiii] Adding PatchState(produce=WATERMELON, cropState=GROWING, stage=0) to timer with completion time in 4620 seconds
16:55:00 [INFO ] [ iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=14391, name=South, implementation=ALLOTMENT)
16:55:00 [INFO ] [ iIiiiiIiii] Current active herb run tasks 5
16:55:00 [INFO ] [ Farming] Script state: HERB_RUN
16:55:00 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:00 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:00 [INFO ] [ iiIIIIiIIi] Harvesting plant Flower
16:55:04 [INFO ] [ Farming] Script state: HERB_RUN
16:55:04 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:04 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:04 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:04 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:04 [INFO ] [ iiIIIIiIIi] Composting patch Flower
16:55:06 [INFO ] [ Farming] Script state: HERB_RUN
16:55:06 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:55:06 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:55:07 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:55:07 [INFO ] [ iiIIIIiIIi] Planting seed Limpwurt seed
16:55:10 [INFO ] [ Farming] Script state: HERB_RUN
16:55:10 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:55:10 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:55:10 [INFO ] [ iiIIIIiIIi] Noting items with Leprechaun [Patch]
16:55:13 [INFO ] [ Farming] Script state: HERB_RUN
16:55:13 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:55:13 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:55:13 [INFO ] [ iiIIIIiIIi] Complete
16:55:13 [INFO ] [ iIiiiiIiii] Adding PatchState(produce=LIMPWURT, cropState=GROWING, stage=0) to timer with completion time in 1307 seconds
16:55:13 [INFO ] [ iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=14391, name=Flower, implementation=FLOWER)
16:55:13 [INFO ] [ iIiiiiIiii] Current active herb run tasks 6
16:55:13 [INFO ] [ IiIIIiIIII] Removing compost listener for region Morytania
16:55:13 [INFO ] [ Farming] Script state: HERB_RUN
16:55:13 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:55:13 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Troll Stronghold]
16:55:14 [INFO ] [ iIiIiIIiII] Player region id is 14391
16:55:14 [INFO ] [ iiIiIiIiii] Starting house traversal
16:55:27 [INFO ] [ iIiIiIIiII] Typing key: 1 to teleport to destination
16:55:27 [INFO ] [ iIiIiIIiII] Player original region id is 11321
16:55:28 [INFO ] [ iIiIiIIiII] Player region id is 11321
16:55:28 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:55:28 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:55:28 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(2827, 3691, 0)
16:55:28 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2827, 3691, 0) with destination Coordinate(2827, 3691, 0)
16:55:28 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(2827, 3691, 0) clearing traversal data
16:55:29 [INFO ] [ Farming] Script state: HERB_RUN
16:55:29 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:55:29 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Troll Stronghold]
16:55:29 [INFO ] [ iIiIiIIiII] Player region id is 11321
16:55:29 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:55:29 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:55:29 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(2827, 3691, 0)
16:55:30 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2827, 3691, 0) with destination Coordinate(2827, 3691, 0)
16:55:30 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(2827, 3691, 0) clearing traversal data
16:55:30 [INFO ] [ Farming] Script state: HERB_RUN
16:55:30 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:55:30 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:55:30 [INFO ] [ IiIIIIIiIi] Withdrawal compost with patch [Troll Stronghold]
16:55:30 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:55:40 [INFO ] [ Farming] Script state: HERB_RUN
16:55:40 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:40 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:40 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:55:41 [INFO ] [ Farming] Script state: HERB_RUN
16:55:41 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:41 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:41 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:55:41 [INFO ] [ Farming] Script state: HERB_RUN
16:55:41 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:41 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:41 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:55:45 [INFO ] [ Farming] Script state: HERB_RUN
16:55:45 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:45 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:45 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:55:45 [INFO ] [ Farming] Script state: HERB_RUN
16:55:45 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:45 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:45 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:55:45 [INFO ] [ Farming] Script state: HERB_RUN
16:55:45 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:45 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:45 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:55:46 [INFO ] [ Farming] Script state: HERB_RUN
16:55:46 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:46 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:46 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:55:46 [INFO ] [ Farming] Script state: HERB_RUN
16:55:46 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:46 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:46 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:55:47 [INFO ] [ Farming] Script state: HERB_RUN
16:55:47 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:47 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:47 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:55:47 [INFO ] [ Farming] Script state: HERB_RUN
16:55:47 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:47 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:47 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:55:47 [INFO ] [ Farming] Script state: HERB_RUN
16:55:47 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:47 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:47 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:55:48 [INFO ] [ Farming] Script state: HERB_RUN
16:55:48 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:48 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:48 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:55:54 [INFO ] [ Farming] Script state: HERB_RUN
16:55:54 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:54 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:54 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:55:54 [INFO ] [ IiiiIiIiiI] Composting patch Herb
16:55:56 [INFO ] [ Farming] Script state: HERB_RUN
16:55:56 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:55:56 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:55:56 [INFO ] [ IiiiIiIiiI] Planting seed Irit seed
16:55:59 [INFO ] [ Farming] Script state: HERB_RUN
16:55:59 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:55:59 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:55:59 [INFO ] [ IiIIIIIiIi] Cleaning inventory herbs with patch [Troll Stronghold]
16:56:06 [INFO ] [ Farming] Script state: HERB_RUN
16:56:06 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:06 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:06 [INFO ] [ IiiiIiIiiI] Noting items with Leprechaun [Patch]
16:56:10 [INFO ] [ Farming] Script state: HERB_RUN
16:56:10 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:10 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:11 [INFO ] [ IiiiIiIiiI] Complete
16:56:11 [INFO ] [ iIiiiiIiii] Adding PatchState(produce=IRIT, cropState=GROWING, stage=0) to timer with completion time in 3949 seconds
16:56:11 [INFO ] [ iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=11321, name=Herb, implementation=HERB)
16:56:11 [INFO ] [ iIiiiiIiii] Current active herb run tasks 7
16:56:11 [INFO ] [ Farming] Script state: HERB_RUN
16:56:11 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:11 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:11 [INFO ] [ IIIiIIiIII] Complete
16:56:11 [INFO ] [ Farming] Script state: HERB_RUN
16:56:11 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:11 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:11 [INFO ] [ IIIiIIiIII] Complete
16:56:12 [INFO ] [ Farming] Script state: HERB_RUN
16:56:12 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:12 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:12 [INFO ] [ iiIIIIiIIi] Complete
16:56:12 [INFO ] [ IiIIIiIIII] Removing compost listener for region Troll Stronghold
16:56:12 [INFO ] [ Farming] Script state: HERB_RUN
16:56:12 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:12 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:13 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:56:13 [INFO ] [ ControlPanelTab] Opening MAGIC
16:56:13 [INFO ] [ iIIIIIiIii] Using Spell teleport ARDOUGNE_TELEPORT
16:56:16 [INFO ] [ ControlPanelTab] Opening INVENTORY
16:56:16 [INFO ] [ Farming] Script state: HERB_RUN
16:56:16 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:16 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:17 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:56:17 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:56:17 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(2668, 3375, 0)
16:56:17 [INFO ] [ iiIiIiIiii] Using predefined path Path[Coordinate(2661, 3308, 0) -> Coordinate(2658, 3312, 0) -> Coordinate(2654, 3315, 0) -> Coordinate(2650, 3319, 0) -> Coordinate(2648, 3324, 0) -> Coordinate(2647, 3329, 0) -> Coordinate(2643, 3333, 0) -> Coordinate(2638, 3337, 0) -> Coordinate(2635, 3341, 0) -> Coordinate(2635, 3346, 0) -> Coordinate(2635, 3351, 0) -> Coordinate(2635, 3356, 0) -> Coordinate(2635, 3361, 0) -> Coordinate(2635, 3367, 0) -> Coordinate(2636, 3372, 0) -> Coordinate(2640, 3374, 0) -> Coordinate(2644, 3375, 0) -> Coordinate(2646, 3380, 0) -> Coordinate(2651, 3382, 0) -> Coordinate(2655, 3382, 0) -> Coordinate(2660, 3379, 0) -> Coordinate(2665, 3376, 0)]
16:56:17 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2658, 3312, 0) with destination Coordinate(2668, 3375, 0)
16:56:17 [INFO ] [ Farming] Script state: HERB_RUN
16:56:17 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:17 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:18 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:56:18 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:56:18 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2658, 3312, 0) with destination Coordinate(2668, 3375, 0)
16:56:19 [INFO ] [ Farming] Script state: HERB_RUN
16:56:19 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:19 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:20 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:56:20 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:56:20 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2654, 3315, 0) with destination Coordinate(2668, 3375, 0)
16:56:20 [INFO ] [ Farming] Script state: HERB_RUN
16:56:20 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:20 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:21 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:56:21 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:56:21 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2654, 3315, 0) with destination Coordinate(2668, 3375, 0)
16:56:21 [INFO ] [ Farming] Script state: HERB_RUN
16:56:21 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:21 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:22 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:56:22 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:56:22 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2648, 3324, 0) with destination Coordinate(2668, 3375, 0)
16:56:23 [INFO ] [ Farming] Script state: HERB_RUN
16:56:23 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:23 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:23 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:56:23 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:56:24 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2648, 3324, 0) with destination Coordinate(2668, 3375, 0)
16:56:24 [INFO ] [ Farming] Script state: HERB_RUN
16:56:24 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:24 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:25 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:56:25 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:56:25 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2647, 3329, 0) with destination Coordinate(2668, 3375, 0)
16:56:25 [INFO ] [ Farming] Script state: HERB_RUN
16:56:25 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:25 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:26 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:56:26 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:56:26 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2643, 3333, 0) with destination Coordinate(2668, 3375, 0)
16:56:26 [INFO ] [ Farming] Script state: HERB_RUN
16:56:26 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:26 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:27 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:56:27 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:56:27 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2638, 3337, 0) with destination Coordinate(2668, 3375, 0)
16:56:28 [INFO ] [ Farming] Script state: HERB_RUN
16:56:28 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:28 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:29 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:56:29 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:56:29 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2635, 3341, 0) with destination Coordinate(2668, 3375, 0)
16:56:29 [INFO ] [ Farming] Script state: HERB_RUN
16:56:29 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:29 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:30 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:56:30 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:56:30 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2635, 3346, 0) with destination Coordinate(2668, 3375, 0)
16:56:30 [INFO ] [ Farming] Script state: HERB_RUN
16:56:30 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:30 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:31 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:56:31 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:56:31 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2635, 3351, 0) with destination Coordinate(2668, 3375, 0)
16:56:32 [INFO ] [ Farming] Script state: HERB_RUN
16:56:32 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:32 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:33 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:56:33 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:56:33 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2635, 3351, 0) with destination Coordinate(2668, 3375, 0)
16:56:33 [INFO ] [ Farming] Script state: HERB_RUN
16:56:33 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:33 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:34 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:56:34 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:56:34 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2635, 3356, 0) with destination Coordinate(2668, 3375, 0)
16:56:34 [INFO ] [ Farming] Script state: HERB_RUN
16:56:34 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:34 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:35 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:56:35 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:56:35 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2635, 3361, 0) with destination Coordinate(2668, 3375, 0)
16:56:36 [INFO ] [ Farming] Script state: HERB_RUN
16:56:36 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:36 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:36 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:56:37 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:56:37 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2635, 3367, 0) with destination Coordinate(2668, 3375, 0)
16:56:37 [INFO ] [ Farming] Script state: HERB_RUN
16:56:37 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:37 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:38 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:56:38 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:56:38 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2635, 3367, 0) with destination Coordinate(2668, 3375, 0)
16:56:38 [INFO ] [ Farming] Script state: HERB_RUN
16:56:38 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:38 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:39 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:56:39 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:56:39 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2640, 3374, 0) with destination Coordinate(2668, 3375, 0)
16:56:39 [INFO ] [ Farming] Script state: HERB_RUN
16:56:39 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:39 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:40 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:56:40 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:56:40 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2644, 3375, 0) with destination Coordinate(2668, 3375, 0)
16:56:41 [INFO ] [ Farming] Script state: HERB_RUN
16:56:41 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:41 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:42 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:56:42 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:56:42 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2644, 3375, 0) with destination Coordinate(2668, 3375, 0)
16:56:42 [INFO ] [ Farming] Script state: HERB_RUN
16:56:42 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:42 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:43 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:56:43 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:56:43 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2646, 3380, 0) with destination Coordinate(2668, 3375, 0)
16:56:43 [INFO ] [ Farming] Script state: HERB_RUN
16:56:43 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:43 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:44 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:56:44 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:56:44 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2651, 3382, 0) with destination Coordinate(2668, 3375, 0)
16:56:45 [INFO ] [ Farming] Script state: HERB_RUN
16:56:45 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:45 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:45 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:56:45 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:56:46 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2655, 3382, 0) with destination Coordinate(2668, 3375, 0)
16:56:46 [INFO ] [ Farming] Script state: HERB_RUN
16:56:46 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:46 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:47 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:56:47 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:56:47 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2655, 3382, 0) with destination Coordinate(2668, 3375, 0)
16:56:47 [INFO ] [ Farming] Script state: HERB_RUN
16:56:47 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:47 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:48 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:56:48 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:56:48 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2660, 3379, 0) with destination Coordinate(2668, 3375, 0)
16:56:48 [INFO ] [ Farming] Script state: HERB_RUN
16:56:48 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:48 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:49 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:56:49 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:56:49 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2665, 3376, 0) with destination Coordinate(2668, 3375, 0)
16:56:50 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(2665, 3376, 0) clearing traversal data
16:56:50 [INFO ] [ Farming] Script state: HERB_RUN
16:56:50 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:50 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:51 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:56:51 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:56:51 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(2668, 3375, 0)
16:56:51 [INFO ] [ iiIiIiIiii] Using predefined path Path[Coordinate(2661, 3308, 0) -> Coordinate(2658, 3312, 0) -> Coordinate(2654, 3315, 0) -> Coordinate(2650, 3319, 0) -> Coordinate(2648, 3324, 0) -> Coordinate(2647, 3329, 0) -> Coordinate(2643, 3333, 0) -> Coordinate(2638, 3337, 0) -> Coordinate(2635, 3341, 0) -> Coordinate(2635, 3346, 0) -> Coordinate(2635, 3351, 0) -> Coordinate(2635, 3356, 0) -> Coordinate(2635, 3361, 0) -> Coordinate(2635, 3367, 0) -> Coordinate(2636, 3372, 0) -> Coordinate(2640, 3374, 0) -> Coordinate(2644, 3375, 0) -> Coordinate(2646, 3380, 0) -> Coordinate(2651, 3382, 0) -> Coordinate(2655, 3382, 0) -> Coordinate(2660, 3379, 0) -> Coordinate(2665, 3376, 0)]
16:56:51 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2665, 3376, 0) with destination Coordinate(2668, 3375, 0)
16:56:51 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(2665, 3376, 0) clearing traversal data
16:56:51 [INFO ] [ Farming] Script state: HERB_RUN
16:56:51 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:51 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Ardougne]
16:56:52 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:56:52 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:56:52 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(2668, 3375, 0)
16:56:52 [INFO ] [ iiIiIiIiii] Using predefined path Path[Coordinate(2661, 3308, 0) -> Coordinate(2658, 3312, 0) -> Coordinate(2654, 3315, 0) -> Coordinate(2650, 3319, 0) -> Coordinate(2648, 3324, 0) -> Coordinate(2647, 3329, 0) -> Coordinate(2643, 3333, 0) -> Coordinate(2638, 3337, 0) -> Coordinate(2635, 3341, 0) -> Coordinate(2635, 3346, 0) -> Coordinate(2635, 3351, 0) -> Coordinate(2635, 3356, 0) -> Coordinate(2635, 3361, 0) -> Coordinate(2635, 3367, 0) -> Coordinate(2636, 3372, 0) -> Coordinate(2640, 3374, 0) -> Coordinate(2644, 3375, 0) -> Coordinate(2646, 3380, 0) -> Coordinate(2651, 3382, 0) -> Coordinate(2655, 3382, 0) -> Coordinate(2660, 3379, 0) -> Coordinate(2665, 3376, 0)]
16:56:52 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2665, 3376, 0) with destination Coordinate(2668, 3375, 0)
16:56:52 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(2665, 3376, 0) clearing traversal data
16:56:52 [INFO ] [ Farming] Script state: HERB_RUN
16:56:52 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:52 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:56:52 [INFO ] [ IiIIIIIiIi] Withdrawal compost with patch [Ardougne]
16:56:52 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:57:02 [INFO ] [ InputDialog] Entering '4' into the dialog
16:57:06 [INFO ] [ Farming] Script state: HERB_RUN
16:57:06 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:06 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:06 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:57:07 [INFO ] [ Farming] Script state: HERB_RUN
16:57:07 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:07 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:07 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:57:09 [INFO ] [ Farming] Script state: HERB_RUN
16:57:09 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:09 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:09 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:57:10 [INFO ] [ Farming] Script state: HERB_RUN
16:57:10 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:10 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:10 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:57:10 [INFO ] [ Farming] Script state: HERB_RUN
16:57:10 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:10 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:10 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:57:10 [INFO ] [ Farming] Script state: HERB_RUN
16:57:10 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:10 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:10 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:57:11 [INFO ] [ Farming] Script state: HERB_RUN
16:57:11 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:11 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:11 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:57:11 [INFO ] [ Farming] Script state: HERB_RUN
16:57:11 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:11 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:11 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:57:12 [INFO ] [ Farming] Script state: HERB_RUN
16:57:12 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:12 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:12 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:57:12 [INFO ] [ Farming] Script state: HERB_RUN
16:57:12 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:12 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:12 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:57:12 [INFO ] [ Farming] Script state: HERB_RUN
16:57:12 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:12 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:12 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:57:13 [INFO ] [ Farming] Script state: HERB_RUN
16:57:13 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:13 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:13 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:57:13 [INFO ] [ Farming] Script state: HERB_RUN
16:57:13 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:13 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:13 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:57:14 [INFO ] [ Farming] Script state: HERB_RUN
16:57:14 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:14 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:14 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:57:14 [INFO ] [ Farming] Script state: HERB_RUN
16:57:14 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:14 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:14 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:57:19 [INFO ] [ Farming] Script state: HERB_RUN
16:57:19 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:19 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:19 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:57:19 [INFO ] [ IiiiIiIiiI] Composting patch Herb
16:57:22 [INFO ] [ Farming] Script state: HERB_RUN
16:57:22 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:57:22 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:57:22 [INFO ] [ IiiiIiIiiI] Planting seed Irit seed
16:57:25 [INFO ] [ Farming] Script state: HERB_RUN
16:57:25 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:57:25 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:57:25 [INFO ] [ IiIIIIIiIi] Cleaning inventory herbs with patch [Ardougne]
16:57:32 [INFO ] [ Farming] Script state: HERB_RUN
16:57:32 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:57:32 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:57:32 [INFO ] [ IiiiIiIiiI] Noting items with Leprechaun [Patch]
16:57:35 [INFO ] [ Farming] Script state: HERB_RUN
16:57:35 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:57:35 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:57:35 [INFO ] [ IiiiIiIiiI] Complete
16:57:35 [INFO ] [ iIiiiiIiii] Adding PatchState(produce=IRIT, cropState=GROWING, stage=0) to timer with completion time in 3865 seconds
16:57:35 [INFO ] [ iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=10548, name=Herb, implementation=HERB)
16:57:35 [INFO ] [ iIiiiiIiii] Current active herb run tasks 8
16:57:36 [INFO ] [ Farming] Script state: HERB_RUN
16:57:36 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:57:36 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:57:36 [INFO ] [ iiIIIIiIIi] Harvesting plant Flower
16:57:42 [INFO ] [ Farming] Script state: HERB_RUN
16:57:42 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:57:42 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:57:42 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:57:42 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:57:42 [INFO ] [ iiIIIIiIIi] Composting patch Flower
16:57:45 [INFO ] [ Farming] Script state: HERB_RUN
16:57:45 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:57:45 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:57:45 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:57:45 [INFO ] [ iiIIIIiIIi] Planting seed Limpwurt seed
16:57:49 [INFO ] [ Farming] Script state: HERB_RUN
16:57:49 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:57:49 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:57:49 [INFO ] [ iiIIIIiIIi] Noting items with Leprechaun [Patch]
16:57:53 [INFO ] [ Farming] Script state: HERB_RUN
16:57:53 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:57:53 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:57:53 [INFO ] [ iiIIIIiIIi] Complete
16:57:53 [INFO ] [ iIiiiiIiii] Adding PatchState(produce=LIMPWURT, cropState=GROWING, stage=0) to timer with completion time in 1147 seconds
16:57:53 [INFO ] [ iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=10548, name=Flower, implementation=FLOWER)
16:57:53 [INFO ] [ iIiiiiIiii] Current active herb run tasks 9
16:57:54 [INFO ] [ Farming] Script state: HERB_RUN
16:57:54 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:57:54 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:57:54 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:57:54 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:57:54 [INFO ] [ IIIiIIiIII] Composting patch North
16:57:57 [INFO ] [ Farming] Script state: HERB_RUN
16:57:57 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:57:57 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:57:58 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:57:58 [INFO ] [ IIIiIIiIII] Planting seed Watermelon seed
16:58:01 [INFO ] [ Farming] Script state: HERB_RUN
16:58:01 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:58:01 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:58:01 [INFO ] [ IIIiIIiIII] Dropping buckets
16:58:02 [INFO ] [ Farming] Script state: HERB_RUN
16:58:02 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:58:02 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:58:03 [INFO ] [ IIIiIIiIII] Complete
16:58:03 [INFO ] [ iIiiiiIiii] Adding PatchState(produce=WATERMELON, cropState=GROWING, stage=0) to timer with completion time in 4437 seconds
16:58:03 [INFO ] [ iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=10548, name=North, implementation=ALLOTMENT)
16:58:03 [INFO ] [ iIiiiiIiii] Current active herb run tasks 10
16:58:03 [INFO ] [ Farming] Script state: HERB_RUN
16:58:03 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:58:03 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:58:03 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:58:03 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:58:03 [INFO ] [ IIIiIIiIII] Composting patch South
16:58:10 [INFO ] [ Farming] Script state: HERB_RUN
16:58:10 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:10 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:10 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:10 [INFO ] [ IIIiIIiIII] Planting seed Watermelon seed
16:58:13 [INFO ] [ Farming] Script state: HERB_RUN
16:58:13 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:13 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:13 [INFO ] [ IIIiIIiIII] Dropping buckets
16:58:14 [INFO ] [ Farming] Script state: HERB_RUN
16:58:14 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:14 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:15 [INFO ] [ IIIiIIiIII] Complete
16:58:15 [INFO ] [ iIiiiiIiii] Adding PatchState(produce=WATERMELON, cropState=GROWING, stage=0) to timer with completion time in 4425 seconds
16:58:15 [INFO ] [ iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=10548, name=South, implementation=ALLOTMENT)
16:58:15 [INFO ] [ iIiiiiIiii] Current active herb run tasks 11
16:58:15 [INFO ] [ IiIIIiIIII] Removing compost listener for region Ardougne
16:58:15 [INFO ] [ Farming] Script state: HERB_RUN
16:58:15 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:15 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:16 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:58:16 [INFO ] [ ControlPanelTab] Opening MAGIC
16:58:16 [INFO ] [ iiiiIIIIII] Using Spell teleport FALADOR_TELEPORT
16:58:19 [INFO ] [ ControlPanelTab] Opening INVENTORY
16:58:19 [INFO ] [ Farming] Script state: HERB_RUN
16:58:19 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:19 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:20 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:58:20 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:58:20 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(3056, 3310, 0)
16:58:20 [INFO ] [ iiIiIiIiii] Using predefined path Path[Coordinate(2965, 3382, 0) -> Coordinate(2970, 3380, 0) -> Coordinate(2975, 3379, 0) -> Coordinate(2980, 3377, 0) -> Coordinate(2984, 3374, 0) -> Coordinate(2988, 3371, 0) -> Coordinate(2992, 3369, 0) -> Coordinate(2996, 3365, 0) -> Coordinate(3001, 3362, 0) -> Coordinate(3005, 3359, 0) -> Coordinate(3005, 3355, 0) -> Coordinate(3006, 3351, 0) -> Coordinate(3006, 3347, 0) -> Coordinate(3006, 3341, 0) -> Coordinate(3006, 3336, 0) -> Coordinate(3006, 3330, 0) -> Coordinate(3006, 3325, 0) -> Coordinate(3007, 3321, 0) -> Coordinate(3013, 3319, 0) -> Coordinate(3021, 3319, 0) -> Coordinate(3026, 3317, 0) -> Coordinate(3033, 3317, 0) -> Coordinate(3037, 3317, 0) -> Coordinate(3042, 3318, 0) -> Coordinate(3047, 3317, 0) -> Coordinate(3053, 3316, 0) -> Coordinate(3055, 3313, 0) -> Coordinate(3056, 3310, 0)]
16:58:20 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2975, 3379, 0) with destination Coordinate(3056, 3310, 0)
16:58:20 [INFO ] [ Farming] Script state: HERB_RUN
16:58:20 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:20 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:21 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:58:21 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:58:21 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2975, 3379, 0) with destination Coordinate(3056, 3310, 0)
16:58:22 [INFO ] [ Farming] Script state: HERB_RUN
16:58:22 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:22 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:23 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:58:23 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:58:23 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2980, 3377, 0) with destination Coordinate(3056, 3310, 0)
16:58:23 [INFO ] [ Farming] Script state: HERB_RUN
16:58:23 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:23 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:24 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:58:24 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:58:24 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2984, 3374, 0) with destination Coordinate(3056, 3310, 0)
16:58:24 [INFO ] [ Farming] Script state: HERB_RUN
16:58:24 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:24 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:25 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:58:25 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:58:25 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2988, 3371, 0) with destination Coordinate(3056, 3310, 0)
16:58:26 [INFO ] [ Farming] Script state: HERB_RUN
16:58:26 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:26 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:26 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:58:26 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:58:27 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2992, 3369, 0) with destination Coordinate(3056, 3310, 0)
16:58:27 [INFO ] [ Farming] Script state: HERB_RUN
16:58:27 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:27 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:28 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:58:28 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:58:28 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2996, 3365, 0) with destination Coordinate(3056, 3310, 0)
16:58:28 [INFO ] [ Farming] Script state: HERB_RUN
16:58:28 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:28 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:29 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:58:29 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:58:29 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2996, 3365, 0) with destination Coordinate(3056, 3310, 0)
16:58:29 [INFO ] [ Farming] Script state: HERB_RUN
16:58:29 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:29 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:30 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:58:30 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:58:30 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3001, 3362, 0) with destination Coordinate(3056, 3310, 0)
16:58:31 [INFO ] [ Farming] Script state: HERB_RUN
16:58:31 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:31 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:32 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:58:32 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:58:32 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3005, 3355, 0) with destination Coordinate(3056, 3310, 0)
16:58:32 [INFO ] [ Farming] Script state: HERB_RUN
16:58:32 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:32 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:33 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:58:33 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:58:33 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3006, 3351, 0) with destination Coordinate(3056, 3310, 0)
16:58:33 [INFO ] [ Farming] Script state: HERB_RUN
16:58:33 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:33 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:34 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:58:34 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:58:35 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3006, 3347, 0) with destination Coordinate(3056, 3310, 0)
16:58:35 [INFO ] [ Farming] Script state: HERB_RUN
16:58:35 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:35 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:36 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:58:36 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:58:36 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3006, 3341, 0) with destination Coordinate(3056, 3310, 0)
16:58:36 [INFO ] [ Farming] Script state: HERB_RUN
16:58:36 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:36 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:37 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:58:37 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:58:37 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3006, 3336, 0) with destination Coordinate(3056, 3310, 0)
16:58:37 [INFO ] [ Farming] Script state: HERB_RUN
16:58:37 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:37 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:38 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:58:38 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:58:38 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3006, 3336, 0) with destination Coordinate(3056, 3310, 0)
16:58:39 [INFO ] [ Farming] Script state: HERB_RUN
16:58:39 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:39 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:40 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:58:40 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:58:40 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3006, 3330, 0) with destination Coordinate(3056, 3310, 0)
16:58:40 [INFO ] [ Farming] Script state: HERB_RUN
16:58:40 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:40 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:41 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:58:41 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:58:41 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3006, 3325, 0) with destination Coordinate(3056, 3310, 0)
16:58:41 [INFO ] [ Farming] Script state: HERB_RUN
16:58:41 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:41 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:42 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:58:42 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:58:42 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3007, 3321, 0) with destination Coordinate(3056, 3310, 0)
16:58:43 [INFO ] [ Farming] Script state: HERB_RUN
16:58:43 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:43 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:44 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:58:44 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:58:44 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3013, 3319, 0) with destination Coordinate(3056, 3310, 0)
16:58:44 [INFO ] [ Farming] Script state: HERB_RUN
16:58:44 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:44 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:45 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:58:45 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:58:45 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3013, 3319, 0) with destination Coordinate(3056, 3310, 0)
16:58:45 [INFO ] [ Farming] Script state: HERB_RUN
16:58:45 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:45 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:46 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:58:46 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:58:46 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3021, 3319, 0) with destination Coordinate(3056, 3310, 0)
16:58:47 [INFO ] [ Farming] Script state: HERB_RUN
16:58:47 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:47 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:47 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:58:47 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:58:48 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3026, 3317, 0) with destination Coordinate(3056, 3310, 0)
16:58:48 [INFO ] [ Farming] Script state: HERB_RUN
16:58:48 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:48 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:49 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:58:49 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:58:49 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3026, 3317, 0) with destination Coordinate(3056, 3310, 0)
16:58:49 [INFO ] [ Farming] Script state: HERB_RUN
16:58:49 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:49 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:50 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:58:50 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:58:50 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3033, 3317, 0) with destination Coordinate(3056, 3310, 0)
16:58:50 [INFO ] [ Farming] Script state: HERB_RUN
16:58:50 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:50 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:51 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:58:51 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:58:51 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3037, 3317, 0) with destination Coordinate(3056, 3310, 0)
16:58:52 [INFO ] [ Farming] Script state: HERB_RUN
16:58:52 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:52 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:53 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:58:53 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:58:53 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3042, 3318, 0) with destination Coordinate(3056, 3310, 0)
16:58:53 [INFO ] [ Farming] Script state: HERB_RUN
16:58:53 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:53 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:54 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:58:54 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:58:54 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3042, 3318, 0) with destination Coordinate(3056, 3310, 0)
16:58:54 [INFO ] [ Farming] Script state: HERB_RUN
16:58:54 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:54 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:55 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:58:55 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:58:55 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3047, 3317, 0) with destination Coordinate(3056, 3310, 0)
16:58:56 [INFO ] [ Farming] Script state: HERB_RUN
16:58:56 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:56 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:57 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:58:57 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:58:57 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3053, 3316, 0) with destination Coordinate(3056, 3310, 0)
16:58:57 [INFO ] [ Farming] Script state: HERB_RUN
16:58:57 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:57 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:58 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:58:58 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:58:58 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3056, 3310, 0) with destination Coordinate(3056, 3310, 0)
16:58:58 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(3056, 3310, 0) clearing traversal data
16:58:58 [INFO ] [ Farming] Script state: HERB_RUN
16:58:58 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:58:58 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Falador]
16:58:59 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
16:58:59 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
16:58:59 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(3056, 3310, 0)
16:58:59 [INFO ] [ iiIiIiIiii] Using predefined path Path[Coordinate(2965, 3382, 0) -> Coordinate(2970, 3380, 0) -> Coordinate(2975, 3379, 0) -> Coordinate(2980, 3377, 0) -> Coordinate(2984, 3374, 0) -> Coordinate(2988, 3371, 0) -> Coordinate(2992, 3369, 0) -> Coordinate(2996, 3365, 0) -> Coordinate(3001, 3362, 0) -> Coordinate(3005, 3359, 0) -> Coordinate(3005, 3355, 0) -> Coordinate(3006, 3351, 0) -> Coordinate(3006, 3347, 0) -> Coordinate(3006, 3341, 0) -> Coordinate(3006, 3336, 0) -> Coordinate(3006, 3330, 0) -> Coordinate(3006, 3325, 0) -> Coordinate(3007, 3321, 0) -> Coordinate(3013, 3319, 0) -> Coordinate(3021, 3319, 0) -> Coordinate(3026, 3317, 0) -> Coordinate(3033, 3317, 0) -> Coordinate(3037, 3317, 0) -> Coordinate(3042, 3318, 0) -> Coordinate(3047, 3317, 0) -> Coordinate(3053, 3316, 0) -> Coordinate(3055, 3313, 0) -> Coordinate(3056, 3310, 0)]
16:58:59 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3056, 3310, 0) with destination Coordinate(3056, 3310, 0)
16:58:59 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(3056, 3310, 0) clearing traversal data
16:59:00 [INFO ] [ Farming] Script state: HERB_RUN
16:59:00 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:59:00 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:59:00 [INFO ] [ IiIIIIIiIi] Withdrawal compost with patch [Falador]
16:59:00 [INFO ] [ iiIIIiiiIi] Compost count: 0
16:59:08 [INFO ] [ InputDialog] Entering '4' into the dialog
16:59:12 [INFO ] [ Farming] Script state: HERB_RUN
16:59:12 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:59:12 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:59:12 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:59:12 [INFO ] [ iiIIIiiiIi] Compost count: 4
16:59:12 [INFO ] [ IIIiIIiIII] Composting patch North
16:59:16 [INFO ] [ Farming] Script state: HERB_RUN
16:59:16 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:59:16 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:59:16 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:59:16 [INFO ] [ IIIiIIiIII] Planting seed Watermelon seed
16:59:20 [INFO ] [ Farming] Script state: HERB_RUN
16:59:20 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:59:20 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:59:20 [INFO ] [ IIIiIIiIII] Dropping buckets
16:59:21 [INFO ] [ Farming] Script state: HERB_RUN
16:59:21 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:59:21 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:59:21 [INFO ] [ IIIiIIiIII] Complete
16:59:21 [INFO ] [ iIiiiiIiii] Adding PatchState(produce=WATERMELON, cropState=GROWING, stage=0) to timer with completion time in 4359 seconds
16:59:21 [INFO ] [ iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=12083, name=North, implementation=ALLOTMENT)
16:59:21 [INFO ] [ iIiiiiIiii] Current active herb run tasks 12
16:59:22 [INFO ] [ Farming] Script state: HERB_RUN
16:59:22 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:59:22 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:59:22 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:59:22 [INFO ] [ iiIIIiiiIi] Compost count: 3
16:59:22 [INFO ] [ IIIiIIiIII] Composting patch South
16:59:27 [INFO ] [ Farming] Script state: HERB_RUN
16:59:27 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:59:27 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:59:27 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:59:27 [INFO ] [ IIIiIIiIII] Planting seed Watermelon seed
16:59:31 [INFO ] [ Farming] Script state: HERB_RUN
16:59:31 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:59:31 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:59:31 [INFO ] [ IIIiIIiIII] Dropping buckets
16:59:32 [INFO ] [ Farming] Script state: HERB_RUN
16:59:32 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:59:32 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:59:33 [INFO ] [ IIIiIIiIII] Complete
16:59:33 [INFO ] [ iIiiiiIiii] Adding PatchState(produce=WATERMELON, cropState=GROWING, stage=0) to timer with completion time in 4347 seconds
16:59:33 [INFO ] [ iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=12083, name=South, implementation=ALLOTMENT)
16:59:33 [INFO ] [ iIiiiiIiii] Current active herb run tasks 13
16:59:33 [INFO ] [ Farming] Script state: HERB_RUN
16:59:33 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:59:33 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:59:33 [INFO ] [ iiIIIIiIIi] Harvesting plant Flower
16:59:38 [INFO ] [ Farming] Script state: HERB_RUN
16:59:38 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:59:38 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:59:38 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:59:38 [INFO ] [ iiIIIiiiIi] Compost count: 2
16:59:38 [INFO ] [ iiIIIIiIIi] Composting patch Flower
16:59:41 [INFO ] [ Farming] Script state: HERB_RUN
16:59:41 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:59:41 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:59:41 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:59:41 [INFO ] [ iiIIIIiIIi] Planting seed Limpwurt seed
16:59:44 [INFO ] [ Farming] Script state: HERB_RUN
16:59:44 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:59:44 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:59:45 [INFO ] [ iiIIIIiIIi] Noting items with Leprechaun [Patch]
16:59:48 [INFO ] [ Farming] Script state: HERB_RUN
16:59:48 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:59:48 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:59:48 [INFO ] [ iiIIIIiIIi] Complete
16:59:48 [INFO ] [ iIiiiiIiii] Adding PatchState(produce=LIMPWURT, cropState=GROWING, stage=0) to timer with completion time in 1032 seconds
16:59:48 [INFO ] [ iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=12083, name=Flower, implementation=FLOWER)
16:59:48 [INFO ] [ iIiiiiIiii] Current active herb run tasks 14
16:59:48 [INFO ] [ Farming] Script state: HERB_RUN
16:59:48 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:59:48 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:59:48 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:59:50 [INFO ] [ Farming] Script state: HERB_RUN
16:59:50 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:59:50 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:59:50 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:59:52 [INFO ] [ Farming] Script state: HERB_RUN
16:59:52 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:59:52 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:59:52 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:59:53 [INFO ] [ Farming] Script state: HERB_RUN
16:59:53 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:59:53 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:59:53 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:59:53 [INFO ] [ Farming] Script state: HERB_RUN
16:59:53 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:59:53 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:59:53 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:59:53 [INFO ] [ Farming] Script state: HERB_RUN
16:59:53 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:59:53 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:59:53 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:59:54 [INFO ] [ Farming] Script state: HERB_RUN
16:59:54 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:59:54 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:59:54 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:59:54 [INFO ] [ Farming] Script state: HERB_RUN
16:59:54 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:59:54 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:59:54 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:59:54 [INFO ] [ Farming] Script state: HERB_RUN
16:59:54 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:59:54 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:59:54 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:59:55 [INFO ] [ Farming] Script state: HERB_RUN
16:59:55 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:59:55 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:59:55 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:59:55 [INFO ] [ Farming] Script state: HERB_RUN
16:59:55 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:59:55 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:59:55 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
16:59:56 [INFO ] [ Farming] Script state: HERB_RUN
16:59:56 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:59:56 [INFO ] [ iiIIIiiiIi] Compost count: 1
16:59:56 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:00:02 [INFO ] [ Farming] Script state: HERB_RUN
17:00:02 [INFO ] [ iiIIIiiiIi] Compost count: 1
17:00:02 [INFO ] [ iiIIIiiiIi] Compost count: 1
17:00:02 [INFO ] [ iiIIIiiiIi] Compost count: 1
17:00:02 [INFO ] [ IiiiIiIiiI] Composting patch Herb
17:00:05 [INFO ] [ Farming] Script state: HERB_RUN
17:00:05 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:00:05 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:00:05 [INFO ] [ IiiiIiIiiI] Planting seed Irit seed
17:00:08 [INFO ] [ Farming] Script state: HERB_RUN
17:00:08 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:00:08 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:00:08 [INFO ] [ IiIIIIIiIi] Cleaning inventory herbs with patch [Falador]
17:00:15 [INFO ] [ Farming] Script state: HERB_RUN
17:00:15 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:00:15 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:00:15 [INFO ] [ IiiiIiIiiI] Noting items with Leprechaun [Patch]
17:00:19 [INFO ] [ Farming] Script state: HERB_RUN
17:00:19 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:00:19 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:00:19 [INFO ] [ IiiiIiIiiI] Complete
17:00:19 [INFO ] [ iIiiiiIiii] Adding PatchState(produce=IRIT, cropState=GROWING, stage=0) to timer with completion time in 4901 seconds
17:00:19 [INFO ] [ iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=12083, name=Herb, implementation=HERB)
17:00:19 [INFO ] [ iIiiiiIiii] Current active herb run tasks 15
17:00:19 [INFO ] [ IiIIIiIIII] Removing compost listener for region Falador
17:00:19 [INFO ] [ Farming] Script state: HERB_RUN
17:00:19 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:00:19 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Al-Kharid]
17:00:20 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:00:20 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:00:20 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(3315, 3205, 0)
17:00:20 [WARN ] [ Navigation] Failed to resolve subgraph of Vertex[x=2931, y=4717, z=2]
17:00:21 [INFO ] [ iiIiIiIiii] Generated path with distance: 39
17:00:21 [INFO ] [ iiIiIiIiii] Stepping to DialogItemTeleportVertex(position=Coordinate(3315, 3235, 0),action=Rub,option=PvP Arena,item=SpriteItem(name:Ring of dueling(3), quantity: 1, index: 6, origin: INVENTORY)) with destination Coordinate(3315, 3205, 0)
17:00:21 [INFO ] [ ChatDialog] Selecting ChatDialog.Continue(InterfaceComponent=InterfaceComponent[193, 0, 2])
17:00:22 [INFO ] [ Farming] Script state: HERB_RUN
17:00:22 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:00:22 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Al-Kharid]
17:00:23 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:00:23 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:00:23 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(3315, 3205, 0)
17:00:23 [WARN ] [ Navigation] Failed to resolve subgraph of Vertex[x=2931, y=4717, z=2]
17:00:24 [INFO ] [ iiIiIiIiii] Generated path with distance: 39
17:00:24 [INFO ] [ iiIiIiIiii] Stepping to DialogItemTeleportVertex(position=Coordinate(3315, 3235, 0),action=Rub,option=PvP Arena,item=SpriteItem(name:Ring of dueling(3), quantity: 1, index: 6, origin: INVENTORY)) with destination Coordinate(3315, 3205, 0)
17:00:25 [INFO ] [ Farming] Script state: HERB_RUN
17:00:25 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:00:25 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Al-Kharid]
17:00:26 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:00:26 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:00:26 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(3315, 3205, 0)
17:00:26 [WARN ] [ Navigation] Failed to resolve subgraph of Vertex[x=2931, y=4717, z=2]
17:00:27 [INFO ] [ iiIiIiIiii] Generated path with distance: 39
17:00:27 [INFO ] [ iiIiIiIiii] Stepping to DialogItemTeleportVertex(position=Coordinate(3315, 3235, 0),action=Rub,option=PvP Arena,item=SpriteItem(name:Ring of dueling(3), quantity: 1, index: 6, origin: INVENTORY)) with destination Coordinate(3315, 3205, 0)
17:00:27 [INFO ] [ ChatDialog] Selecting ChatDialog.Option(InterfaceComponent=InterfaceComponent[219, 1, 1], index=1, text=Al Kharid PvP Arena.)
17:00:28 [INFO ] [ Farming] Script state: HERB_RUN
17:00:28 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:00:28 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Al-Kharid]
17:00:29 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:00:29 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:00:29 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(3315, 3205, 0)
17:00:29 [WARN ] [ Navigation] Failed to resolve subgraph of Vertex[x=2931, y=4717, z=2]
17:00:30 [INFO ] [ iiIiIiIiii] Generated path with distance: 39
17:00:30 [INFO ] [ iiIiIiIiii] Stepping to DialogItemTeleportVertex(position=Coordinate(3315, 3235, 0),action=Rub,option=PvP Arena,item=SpriteItem(name:Ring of dueling(3), quantity: 1, index: 6, origin: INVENTORY)) with destination Coordinate(3315, 3205, 0)
17:00:33 [INFO ] [ Farming] Script state: HERB_RUN
17:00:33 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:00:33 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Al-Kharid]
17:00:34 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:00:34 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:00:34 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(3315, 3205, 0)
17:00:35 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3309, 3226, 0) with destination Coordinate(3315, 3205, 0)
17:00:36 [INFO ] [ Farming] Script state: HERB_RUN
17:00:36 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:00:36 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Al-Kharid]
17:00:37 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:00:37 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:00:37 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(3315, 3205, 0)
17:00:37 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3309, 3222, 0) with destination Coordinate(3315, 3205, 0)
17:00:38 [INFO ] [ Farming] Script state: HERB_RUN
17:00:38 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:00:38 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Al-Kharid]
17:00:39 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:00:39 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:00:39 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(3315, 3205, 0)
17:00:39 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3309, 3220, 0) with destination Coordinate(3315, 3205, 0)
17:00:39 [INFO ] [ Farming] Script state: HERB_RUN
17:00:39 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:00:39 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Al-Kharid]
17:00:40 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:00:40 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:00:40 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(3315, 3205, 0)
17:00:40 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3309, 3216, 0) with destination Coordinate(3315, 3205, 0)
17:00:40 [INFO ] [ Farming] Script state: HERB_RUN
17:00:40 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:00:40 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Al-Kharid]
17:00:41 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:00:41 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:00:41 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(3315, 3205, 0)
17:00:41 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3308, 3212, 0) with destination Coordinate(3315, 3205, 0)
17:00:41 [INFO ] [ Farming] Script state: HERB_RUN
17:00:41 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:00:41 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Al-Kharid]
17:00:42 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:00:42 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:00:42 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(3315, 3205, 0)
17:00:43 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3311, 3209, 0) with destination Coordinate(3315, 3205, 0)
17:00:43 [INFO ] [ Farming] Script state: HERB_RUN
17:00:43 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:00:43 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Al-Kharid]
17:00:44 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:00:44 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:00:44 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(3315, 3205, 0)
17:00:44 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3314, 3206, 0) with destination Coordinate(3315, 3205, 0)
17:00:44 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(3315, 3205, 0) clearing traversal data
17:00:45 [INFO ] [ Farming] Script state: HERB_RUN
17:00:45 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:00:45 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Al-Kharid]
17:00:45 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:00:45 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:00:45 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(3315, 3205, 0)
17:00:46 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3315, 3205, 0) with destination Coordinate(3315, 3205, 0)
17:00:46 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(3315, 3205, 0) clearing traversal data
17:00:46 [INFO ] [ Farming] Script state: HERB_RUN
17:00:46 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:00:46 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:00:46 [INFO ] [ IIIiIIiIII] Complete
17:00:46 [INFO ] [ Farming] Script state: HERB_RUN
17:00:46 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:00:46 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:00:46 [INFO ] [ iiIIIIiIIi] Complete
17:00:46 [INFO ] [ Farming] Script state: HERB_RUN
17:00:47 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:00:47 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:00:47 [INFO ] [ IIIiIIiIII] Complete
17:00:47 [INFO ] [ Farming] Script state: HERB_RUN
17:00:47 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:00:47 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:00:47 [INFO ] [ iIiiIiiIii] Harvesting plant Cactus
17:01:18 [INFO ] [ Farming] Script state: HERB_RUN
17:01:18 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:01:18 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:01:18 [INFO ] [ iiIIIiiiIi] Unable to find seeds in inventory for seed list: []
17:01:18 [INFO ] [ iIiiIiiIii] Complete
17:01:20 [INFO ] [ iIiiiiIiii] Adding PatchState(produce=POTATO_CACTUS, cropState=EMPTY_PRODUCE, stage=0) to timer with completion time in 1840 seconds
17:01:20 [INFO ] [ iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=13106, name=Cactus, implementation=CACTUS)
17:01:20 [INFO ] [ iIiiiiIiii] Current active herb run tasks 16
17:01:20 [INFO ] [ IiIIIiIIII] Removing compost listener for region Al Kharid
17:01:20 [INFO ] [ Farming] Script state: HERB_RUN
17:01:20 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:01:20 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Catherby]
17:01:21 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:01:21 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(2811, 3464, 0)
17:01:22 [WARN ] [ Navigation] Failed to resolve subgraph of Vertex[x=2931, y=4717, z=2]
17:01:22 [INFO ] [ iiIiIiIiii] Generated path with distance: 70
17:01:22 [INFO ] [ iiIiIiIiii] Stepping to SpellTeleportVertex(spell=CAMELOT_TELEPORT) with destination Coordinate(2811, 3464, 0)
17:01:22 [INFO ] [ Magic] Activating CAMELOT_TELEPORT with action Cast
17:01:22 [INFO ] [ ControlPanelTab] Opening MAGIC
17:01:25 [INFO ] [ ControlPanelTab] Opening INVENTORY
17:01:25 [INFO ] [ Farming] Script state: HERB_RUN
17:01:25 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:01:25 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Catherby]
17:01:26 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:01:28 [INFO ] [ iiIiIiIiii] Stepping to BasicVertex(position=Coordinate(2770, 3478, 0)) with destination Coordinate(2811, 3464, 0)
17:01:30 [INFO ] [ Farming] Script state: HERB_RUN
17:01:30 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:01:30 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Catherby]
17:01:31 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:01:31 [INFO ] [ iiIiIiIiii] Stepping to BasicVertex(position=Coordinate(2771, 3478, 0)) with destination Coordinate(2811, 3464, 0)
17:01:31 [INFO ] [ Farming] Script state: HERB_RUN
17:01:31 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:01:31 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Catherby]
17:01:32 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:01:33 [INFO ] [ iiIiIiIiii] Stepping to BasicVertex(position=Coordinate(2776, 3478, 0)) with destination Coordinate(2811, 3464, 0)
17:01:33 [INFO ] [ Farming] Script state: HERB_RUN
17:01:33 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:01:33 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Catherby]
17:01:34 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:01:35 [INFO ] [ iiIiIiIiii] Stepping to BasicVertex(position=Coordinate(2785, 3475, 0)) with destination Coordinate(2811, 3464, 0)
17:01:37 [INFO ] [ Farming] Script state: HERB_RUN
17:01:37 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:01:37 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Catherby]
17:01:38 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:01:39 [INFO ] [ iiIiIiIiii] Stepping to BasicVertex(position=Coordinate(2795, 3472, 0)) with destination Coordinate(2811, 3464, 0)
17:01:40 [INFO ] [ Farming] Script state: HERB_RUN
17:01:40 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:01:40 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Catherby]
17:01:41 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:01:41 [INFO ] [ iiIiIiIiii] Stepping to BasicVertex(position=Coordinate(2801, 3471, 0)) with destination Coordinate(2811, 3464, 0)
17:01:41 [WARN ] [ WebPath] Failed to resolve next vertex after analyzing 48 candidates, resetting scan index
17:01:43 [INFO ] [ Farming] Script state: HERB_RUN
17:01:43 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:01:43 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Catherby]
17:01:44 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:01:46 [INFO ] [ iiIiIiIiii] Stepping to BasicVertex(position=Coordinate(2804, 3467, 0)) with destination Coordinate(2811, 3464, 0)
17:01:48 [INFO ] [ Farming] Script state: HERB_RUN
17:01:48 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:01:48 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Catherby]
17:01:49 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:01:50 [INFO ] [ iiIiIiIiii] Stepping to BasicVertex(position=Coordinate(2807, 3465, 0)) with destination Coordinate(2811, 3464, 0)
17:01:52 [INFO ] [ iiIiIiIiii] We've reached our destination... BasicVertex(position=Coordinate(2811, 3465, 0)) clearing traversal data
17:01:52 [INFO ] [ Farming] Script state: HERB_RUN
17:01:52 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:01:52 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Catherby]
17:01:53 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:01:53 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(2811, 3464, 0)
17:01:53 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2811, 3464, 0) with destination Coordinate(2811, 3464, 0)
17:01:53 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(2811, 3464, 0) clearing traversal data
17:01:53 [INFO ] [ Farming] Script state: HERB_RUN
17:01:53 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:01:53 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Catherby]
17:01:54 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:01:54 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(2811, 3464, 0)
17:01:54 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(2811, 3464, 0) with destination Coordinate(2811, 3464, 0)
17:01:54 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(2811, 3464, 0) clearing traversal data
17:01:54 [INFO ] [ Farming] Script state: HERB_RUN
17:01:54 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:01:54 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:01:54 [INFO ] [ IiIIIIIiIi] Withdrawal compost with patch [Catherby]
17:01:54 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:02:01 [INFO ] [ InputDialog] Entering '4' into the dialog
17:02:05 [INFO ] [ Farming] Script state: HERB_RUN
17:02:05 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:05 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:05 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:02:06 [INFO ] [ Farming] Script state: HERB_RUN
17:02:06 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:06 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:06 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:02:07 [INFO ] [ Farming] Script state: HERB_RUN
17:02:08 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:08 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:08 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:02:08 [INFO ] [ Farming] Script state: HERB_RUN
17:02:08 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:08 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:08 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:02:09 [INFO ] [ Farming] Script state: HERB_RUN
17:02:09 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:09 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:09 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:02:09 [INFO ] [ Farming] Script state: HERB_RUN
17:02:09 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:09 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:09 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:02:09 [INFO ] [ Farming] Script state: HERB_RUN
17:02:09 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:09 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:09 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:02:10 [INFO ] [ Farming] Script state: HERB_RUN
17:02:10 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:10 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:10 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:02:10 [INFO ] [ Farming] Script state: HERB_RUN
17:02:10 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:10 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:10 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:02:10 [INFO ] [ Farming] Script state: HERB_RUN
17:02:10 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:10 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:10 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:02:11 [INFO ] [ Farming] Script state: HERB_RUN
17:02:11 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:11 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:11 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:02:11 [INFO ] [ Farming] Script state: HERB_RUN
17:02:11 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:11 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:11 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:02:11 [INFO ] [ Farming] Script state: HERB_RUN
17:02:11 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:11 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:11 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:02:12 [INFO ] [ Farming] Script state: HERB_RUN
17:02:12 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:12 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:12 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:02:12 [INFO ] [ Farming] Script state: HERB_RUN
17:02:12 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:12 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:12 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:02:17 [INFO ] [ Farming] Script state: HERB_RUN
17:02:17 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:17 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:17 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:02:17 [INFO ] [ IiiiIiIiiI] Composting patch Herb
17:02:20 [INFO ] [ Farming] Script state: HERB_RUN
17:02:20 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:02:20 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:02:20 [INFO ] [ IiiiIiIiiI] Planting seed Irit seed
17:02:23 [INFO ] [ Farming] Script state: HERB_RUN
17:02:23 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:02:23 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:02:23 [INFO ] [ IiIIIIIiIi] Cleaning inventory herbs with patch [Catherby]
17:02:29 [INFO ] [ Farming] Script state: HERB_RUN
17:02:29 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:02:29 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:02:30 [INFO ] [ IiiiIiIiiI] Noting items with Leprechaun [Patch]
17:02:32 [INFO ] [ Farming] Script state: HERB_RUN
17:02:32 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:02:32 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:02:32 [INFO ] [ IiiiIiIiiI] Complete
17:02:32 [INFO ] [ iIiiiiIiii] Adding PatchState(produce=IRIT, cropState=GROWING, stage=0) to timer with completion time in 4768 seconds
17:02:32 [INFO ] [ iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=11062, name=Herb, implementation=HERB)
17:02:32 [INFO ] [ iIiiiiIiii] Current active herb run tasks 17
17:02:33 [INFO ] [ Farming] Script state: HERB_RUN
17:02:33 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:02:33 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:02:33 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:02:33 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:02:33 [INFO ] [ IIIiIIiIII] Composting patch South
17:02:37 [INFO ] [ Farming] Script state: HERB_RUN
17:02:37 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:02:37 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:02:37 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:02:37 [INFO ] [ IIIiIIiIII] Planting seed Watermelon seed
17:02:41 [INFO ] [ Farming] Script state: HERB_RUN
17:02:41 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:02:41 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:02:41 [INFO ] [ iiIIIiiiIi] Unable to find seeds in inventory for seed list: [^[A-Za-z]atermelon seed, ^[A-Za-z]nape grass seed]
17:02:41 [INFO ] [ IIIiIIiIII] Complete
17:02:41 [INFO ] [ iIiiiiIiii] Adding PatchState(produce=WATERMELON, cropState=GROWING, stage=0) to timer with completion time in 4759 seconds
17:02:41 [INFO ] [ iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=11062, name=South, implementation=ALLOTMENT)
17:02:41 [INFO ] [ iIiiiiIiii] Current active herb run tasks 18
17:02:41 [INFO ] [ Farming] Script state: HERB_RUN
17:02:41 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:02:41 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:02:41 [INFO ] [ iiIIIIiIIi] Harvesting plant Flower
17:02:46 [INFO ] [ Farming] Script state: HERB_RUN
17:02:46 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:02:46 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:02:46 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:02:46 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:02:46 [INFO ] [ iiIIIIiIIi] Composting patch Flower
17:02:49 [INFO ] [ Farming] Script state: HERB_RUN
17:02:49 [INFO ] [ iiIIIiiiIi] Compost count: 1
17:02:49 [INFO ] [ iiIIIiiiIi] Compost count: 1
17:02:49 [INFO ] [ iiIIIiiiIi] Compost count: 1
17:02:49 [INFO ] [ iiIIIIiIIi] Planting seed Limpwurt seed
17:02:52 [INFO ] [ Farming] Script state: HERB_RUN
17:02:52 [INFO ] [ iiIIIiiiIi] Compost count: 1
17:02:52 [INFO ] [ iiIIIiiiIi] Compost count: 1
17:02:52 [INFO ] [ iiIIIIiIIi] Noting items with Leprechaun [Patch]
17:02:55 [INFO ] [ Farming] Script state: HERB_RUN
17:02:55 [INFO ] [ iiIIIiiiIi] Compost count: 1
17:02:55 [INFO ] [ iiIIIiiiIi] Compost count: 1
17:02:56 [INFO ] [ iiIIIIiIIi] Complete
17:02:56 [INFO ] [ iIiiiiIiii] Adding PatchState(produce=LIMPWURT, cropState=GROWING, stage=1) to timer with completion time in 844 seconds
17:02:56 [INFO ] [ iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=11062, name=Flower, implementation=FLOWER)
17:02:56 [INFO ] [ iIiiiiIiii] Current active herb run tasks 19
17:02:56 [INFO ] [ Farming] Script state: HERB_RUN
17:02:56 [INFO ] [ iiIIIiiiIi] Compost count: 1
17:02:56 [INFO ] [ iiIIIiiiIi] Compost count: 1
17:02:56 [INFO ] [ iiIIIiiiIi] Unable to find seeds in inventory for seed list: [^[A-Za-z]atermelon seed, ^[A-Za-z]nape grass seed]
17:02:56 [INFO ] [ IIIiIIiIII] Complete
17:02:56 [INFO ] [ IiIIIiIIII] Removing compost listener for region Catherby
17:02:56 [INFO ] [ Farming] Script state: HERB_RUN
17:02:56 [INFO ] [ iiIIIiiiIi] Compost count: 1
17:02:56 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Kourend]
17:02:57 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:02:57 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:02:57 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(1736, 3555, 0)
17:02:57 [WARN ] [ Navigation] Failed to resolve subgraph of Vertex[x=2931, y=4717, z=2]
17:03:00 [INFO ] [ iiIiIiIiii] Generated path with distance: 45
17:03:00 [INFO ] [ iiIiIiIiii] Stepping to SpellTeleportVertex(spell=TELEPORT_OUTSIDE_HOUSE) with destination Coordinate(1736, 3555, 0)
17:03:00 [INFO ] [ Magic] Activating TELEPORT_OUTSIDE_HOUSE with action Outside
17:03:00 [INFO ] [ ControlPanelTab] Opening MAGIC
17:03:04 [INFO ] [ ControlPanelTab] Opening INVENTORY
17:03:04 [INFO ] [ Farming] Script state: HERB_RUN
17:03:04 [INFO ] [ iiIIIiiiIi] Compost count: 1
17:03:04 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Kourend]
17:03:05 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:03:05 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:03:06 [INFO ] [ iiIiIiIiii] Stepping to BasicVertex(position=Coordinate(1743, 3530, 0)) with destination Coordinate(1736, 3555, 0)
17:03:08 [INFO ] [ Farming] Script state: HERB_RUN
17:03:08 [INFO ] [ iiIIIiiiIi] Compost count: 1
17:03:08 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Kourend]
17:03:09 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:03:09 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:03:09 [INFO ] [ iiIiIiIiii] Stepping to BasicVertex(position=Coordinate(1743, 3534, 0)) with destination Coordinate(1736, 3555, 0)
17:03:10 [INFO ] [ Farming] Script state: HERB_RUN
17:03:10 [INFO ] [ iiIIIiiiIi] Compost count: 1
17:03:10 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Kourend]
17:03:11 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:03:11 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:03:12 [INFO ] [ iiIiIiIiii] Stepping to BasicVertex(position=Coordinate(1743, 3541, 0)) with destination Coordinate(1736, 3555, 0)
17:03:13 [INFO ] [ Farming] Script state: HERB_RUN
17:03:13 [INFO ] [ iiIIIiiiIi] Compost count: 1
17:03:13 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Kourend]
17:03:14 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:03:14 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:03:14 [INFO ] [ iiIiIiIiii] Stepping to BasicVertex(position=Coordinate(1743, 3548, 0)) with destination Coordinate(1736, 3555, 0)
17:03:16 [INFO ] [ Farming] Script state: HERB_RUN
17:03:16 [INFO ] [ iiIIIiiiIi] Compost count: 1
17:03:16 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Kourend]
17:03:17 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:03:17 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:03:17 [INFO ] [ iiIiIiIiii] Stepping to BasicVertex(position=Coordinate(1737, 3555, 0)) with destination Coordinate(1736, 3555, 0)
17:03:17 [INFO ] [ iiIiIiIiii] We've reached our destination... BasicVertex(position=Coordinate(1737, 3555, 0)) clearing traversal data
17:03:18 [INFO ] [ Farming] Script state: HERB_RUN
17:03:18 [INFO ] [ iiIIIiiiIi] Compost count: 1
17:03:18 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Kourend]
17:03:18 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:03:18 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:03:18 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(1736, 3555, 0)
17:03:19 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1736, 3555, 0) with destination Coordinate(1736, 3555, 0)
17:03:19 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(1736, 3555, 0) clearing traversal data
17:03:19 [INFO ] [ Farming] Script state: HERB_RUN
17:03:19 [INFO ] [ iiIIIiiiIi] Compost count: 1
17:03:19 [INFO ] [ iiIIIiiiIi] Compost count: 1
17:03:19 [INFO ] [ IiIIIIIiIi] Withdrawal compost with patch [Kourend]
17:03:19 [INFO ] [ iiIIIiiiIi] Compost count: 1
17:03:26 [INFO ] [ InputDialog] Entering '3' into the dialog
17:03:30 [INFO ] [ Farming] Script state: HERB_RUN
17:03:30 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:03:30 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:03:30 [INFO ] [ iiIIIIiIIi] Harvesting plant Flower
17:03:34 [INFO ] [ Farming] Script state: HERB_RUN
17:03:34 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:03:34 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:03:34 [INFO ] [ iiIIIIiIIi] Harvesting plant Flower
17:03:35 [INFO ] [ Farming] Script state: HERB_RUN
17:03:35 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:03:35 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:03:36 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:03:36 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:03:36 [INFO ] [ iiIIIIiIIi] Composting patch Flower
17:03:38 [INFO ] [ Farming] Script state: HERB_RUN
17:03:38 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:38 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:39 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:39 [INFO ] [ iiIIIIiIIi] Planting seed Limpwurt seed
17:03:42 [INFO ] [ Farming] Script state: HERB_RUN
17:03:42 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:42 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:42 [INFO ] [ iiIIIIiIIi] Noting items with Leprechaun [Patch]
17:03:45 [INFO ] [ Farming] Script state: HERB_RUN
17:03:45 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:45 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:45 [INFO ] [ iiIIIIiIIi] Complete
17:03:46 [INFO ] [ iIiiiiIiii] Adding PatchState(produce=LIMPWURT, cropState=GROWING, stage=0) to timer with completion time in 1094 seconds
17:03:46 [INFO ] [ iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=6967, name=Flower, implementation=FLOWER)
17:03:46 [INFO ] [ iIiiiiIiii] Current active herb run tasks 20
17:03:46 [INFO ] [ Farming] Script state: HERB_RUN
17:03:46 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:46 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:46 [INFO ] [ iiIIIiiiIi] Unable to find seeds in inventory for seed list: [^[A-Za-z]atermelon seed, ^[A-Za-z]nape grass seed]
17:03:46 [INFO ] [ IIIiIIiIII] Complete
17:03:46 [INFO ] [ Farming] Script state: HERB_RUN
17:03:46 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:46 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:46 [INFO ] [ iiIIIiiiIi] Unable to find seeds in inventory for seed list: [^[A-Za-z]atermelon seed, ^[A-Za-z]nape grass seed]
17:03:46 [INFO ] [ IIIiIIiIII] Complete
17:03:46 [INFO ] [ Farming] Script state: HERB_RUN
17:03:46 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:46 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:47 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:03:48 [INFO ] [ Farming] Script state: HERB_RUN
17:03:48 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:48 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:48 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:03:48 [INFO ] [ Farming] Script state: HERB_RUN
17:03:48 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:48 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:49 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:03:50 [INFO ] [ Farming] Script state: HERB_RUN
17:03:50 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:50 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:50 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:03:50 [INFO ] [ Farming] Script state: HERB_RUN
17:03:50 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:50 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:50 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:03:51 [INFO ] [ Farming] Script state: HERB_RUN
17:03:51 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:51 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:51 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:03:51 [INFO ] [ Farming] Script state: HERB_RUN
17:03:51 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:51 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:51 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:03:51 [INFO ] [ Farming] Script state: HERB_RUN
17:03:51 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:51 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:51 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:03:52 [INFO ] [ Farming] Script state: HERB_RUN
17:03:52 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:52 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:52 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:03:52 [INFO ] [ Farming] Script state: HERB_RUN
17:03:52 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:52 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:52 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:03:52 [INFO ] [ Farming] Script state: HERB_RUN
17:03:52 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:52 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:52 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:03:53 [INFO ] [ Farming] Script state: HERB_RUN
17:03:53 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:53 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:53 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:03:57 [INFO ] [ Farming] Script state: HERB_RUN
17:03:57 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:57 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:57 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:03:57 [INFO ] [ IiiiIiIiiI] Composting patch Herb
17:04:00 [INFO ] [ Farming] Script state: HERB_RUN
17:04:00 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:00 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:00 [INFO ] [ IiiiIiIiiI] Planting seed Irit seed
17:04:04 [INFO ] [ Farming] Script state: HERB_RUN
17:04:04 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:04 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:04 [INFO ] [ IiIIIIIiIi] Cleaning inventory herbs with patch [Kourend]
17:04:09 [INFO ] [ Farming] Script state: HERB_RUN
17:04:09 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:09 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:09 [INFO ] [ IiiiIiIiiI] Noting items with Leprechaun [Patch]
17:04:11 [INFO ] [ Farming] Script state: HERB_RUN
17:04:11 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:11 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:12 [INFO ] [ IiiiIiIiiI] Complete
17:04:12 [INFO ] [ iIiiiiIiii] Adding PatchState(produce=IRIT, cropState=GROWING, stage=0) to timer with completion time in 4668 seconds
17:04:12 [INFO ] [ iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=6967, name=Herb, implementation=HERB)
17:04:12 [INFO ] [ iIiiiiIiii] Current active herb run tasks 21
17:04:12 [INFO ] [ IiIIIiIIII] Removing compost listener for region Kourend
17:04:12 [INFO ] [ Farming] Script state: HERB_RUN
17:04:12 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:12 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:13 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:13 [INFO ] [ ControlPanelTab] Opening MAGIC
17:04:16 [INFO ] [ ControlPanelTab] Opening INVENTORY
17:04:17 [INFO ] [ Farming] Script state: HERB_RUN
17:04:17 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:17 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:18 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:18 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:04:18 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(1584, 3097, 0)
17:04:18 [INFO ] [ iiIiIiIiii] Using predefined path Path[Coordinate(1675, 3136, 0) -> Coordinate(1668, 3135, 0) -> Coordinate(1661, 3134, 0) -> Coordinate(1655, 3134, 0) -> Coordinate(1648, 3134, 0) -> Coordinate(1643, 3132, 0) -> Coordinate(1643, 3128, 0) -> Coordinate(1637, 3127, 0) -> Coordinate(1630, 3126, 0) -> Coordinate(1628, 3122, 0) -> Coordinate(1627, 3117, 0) -> Coordinate(1627, 3112, 0) -> Coordinate(1625, 3107, 0) -> Coordinate(1618, 3106, 0) -> Coordinate(1610, 3106, 0) -> Coordinate(1603, 3105, 0) -> Coordinate(1599, 3101, 0) -> Coordinate(1594, 3098, 0) -> Coordinate(1587, 3097, 0)]
17:04:18 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1668, 3135, 0) with destination Coordinate(1584, 3097, 0)
17:04:18 [INFO ] [ Farming] Script state: HERB_RUN
17:04:18 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:18 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:19 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:19 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:04:19 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1668, 3135, 0) with destination Coordinate(1584, 3097, 0)
17:04:20 [INFO ] [ Farming] Script state: HERB_RUN
17:04:20 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:20 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:21 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:21 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:04:21 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1668, 3135, 0) with destination Coordinate(1584, 3097, 0)
17:04:21 [INFO ] [ Farming] Script state: HERB_RUN
17:04:21 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:21 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:22 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:22 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:04:22 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1661, 3134, 0) with destination Coordinate(1584, 3097, 0)
17:04:22 [INFO ] [ Farming] Script state: HERB_RUN
17:04:22 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:22 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:23 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:23 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:04:23 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1655, 3134, 0) with destination Coordinate(1584, 3097, 0)
17:04:24 [INFO ] [ Farming] Script state: HERB_RUN
17:04:24 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:24 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:24 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:24 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:04:25 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1655, 3134, 0) with destination Coordinate(1584, 3097, 0)
17:04:25 [INFO ] [ Farming] Script state: HERB_RUN
17:04:25 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:25 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:26 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:26 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:04:26 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1648, 3134, 0) with destination Coordinate(1584, 3097, 0)
17:04:26 [INFO ] [ Farming] Script state: HERB_RUN
17:04:26 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:26 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:27 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:27 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:04:27 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1643, 3132, 0) with destination Coordinate(1584, 3097, 0)
17:04:27 [INFO ] [ Farming] Script state: HERB_RUN
17:04:27 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:27 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:28 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:28 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:04:28 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1643, 3128, 0) with destination Coordinate(1584, 3097, 0)
17:04:29 [INFO ] [ Farming] Script state: HERB_RUN
17:04:29 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:29 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:30 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:30 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:04:30 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1637, 3127, 0) with destination Coordinate(1584, 3097, 0)
17:04:30 [INFO ] [ Farming] Script state: HERB_RUN
17:04:30 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:30 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:31 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:31 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:04:31 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1637, 3127, 0) with destination Coordinate(1584, 3097, 0)
17:04:32 [INFO ] [ Farming] Script state: HERB_RUN
17:04:32 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:32 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:33 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:33 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:04:33 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1630, 3126, 0) with destination Coordinate(1584, 3097, 0)
17:04:33 [INFO ] [ Farming] Script state: HERB_RUN
17:04:33 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:33 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:34 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:34 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:04:34 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1628, 3122, 0) with destination Coordinate(1584, 3097, 0)
17:04:34 [INFO ] [ Farming] Script state: HERB_RUN
17:04:34 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:34 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:35 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:35 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:04:35 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1627, 3117, 0) with destination Coordinate(1584, 3097, 0)
17:04:36 [INFO ] [ Farming] Script state: HERB_RUN
17:04:36 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:36 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:36 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:36 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:04:37 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1627, 3117, 0) with destination Coordinate(1584, 3097, 0)
17:04:37 [INFO ] [ Farming] Script state: HERB_RUN
17:04:37 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:37 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:38 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:38 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:04:38 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1627, 3112, 0) with destination Coordinate(1584, 3097, 0)
17:04:38 [INFO ] [ Farming] Script state: HERB_RUN
17:04:38 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:38 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:39 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:39 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:04:39 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1625, 3107, 0) with destination Coordinate(1584, 3097, 0)
17:04:39 [INFO ] [ Farming] Script state: HERB_RUN
17:04:39 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:39 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:40 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:40 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:04:40 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1618, 3106, 0) with destination Coordinate(1584, 3097, 0)
17:04:41 [INFO ] [ Farming] Script state: HERB_RUN
17:04:41 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:41 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:42 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:42 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:04:42 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1618, 3106, 0) with destination Coordinate(1584, 3097, 0)
17:04:42 [INFO ] [ Farming] Script state: HERB_RUN
17:04:42 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:42 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:43 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:43 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:04:43 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1618, 3106, 0) with destination Coordinate(1584, 3097, 0)
17:04:43 [INFO ] [ Farming] Script state: HERB_RUN
17:04:43 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:43 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:44 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:44 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:04:44 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1610, 3106, 0) with destination Coordinate(1584, 3097, 0)
17:04:45 [INFO ] [ Farming] Script state: HERB_RUN
17:04:45 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:45 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:45 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:45 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:04:46 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1610, 3106, 0) with destination Coordinate(1584, 3097, 0)
17:04:46 [INFO ] [ Farming] Script state: HERB_RUN
17:04:46 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:46 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:47 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:47 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:04:47 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1603, 3105, 0) with destination Coordinate(1584, 3097, 0)
17:04:47 [INFO ] [ Farming] Script state: HERB_RUN
17:04:47 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:47 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:48 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:48 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:04:48 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1599, 3101, 0) with destination Coordinate(1584, 3097, 0)
17:04:48 [INFO ] [ Farming] Script state: HERB_RUN
17:04:48 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:48 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:49 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:49 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:04:49 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1599, 3101, 0) with destination Coordinate(1584, 3097, 0)
17:04:50 [INFO ] [ Farming] Script state: HERB_RUN
17:04:50 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:50 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:51 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:51 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:04:51 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1599, 3101, 0) with destination Coordinate(1584, 3097, 0)
17:04:51 [INFO ] [ Farming] Script state: HERB_RUN
17:04:51 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:51 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:52 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:52 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:04:52 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1594, 3098, 0) with destination Coordinate(1584, 3097, 0)
17:04:53 [INFO ] [ Farming] Script state: HERB_RUN
17:04:53 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:53 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:54 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:54 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:04:54 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1594, 3098, 0) with destination Coordinate(1584, 3097, 0)
17:04:54 [INFO ] [ Farming] Script state: HERB_RUN
17:04:54 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:54 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:55 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:55 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:04:55 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1594, 3098, 0) with destination Coordinate(1584, 3097, 0)
17:04:55 [INFO ] [ Farming] Script state: HERB_RUN
17:04:55 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:55 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:56 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:56 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:04:56 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1587, 3097, 0) with destination Coordinate(1584, 3097, 0)
17:04:56 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(1587, 3097, 0) clearing traversal data
17:04:56 [INFO ] [ Farming] Script state: HERB_RUN
17:04:56 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:56 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:57 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:57 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:04:57 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(1584, 3097, 0)
17:04:57 [INFO ] [ iiIiIiIiii] Using predefined path Path[Coordinate(1675, 3136, 0) -> Coordinate(1668, 3135, 0) -> Coordinate(1661, 3134, 0) -> Coordinate(1655, 3134, 0) -> Coordinate(1648, 3134, 0) -> Coordinate(1643, 3132, 0) -> Coordinate(1643, 3128, 0) -> Coordinate(1637, 3127, 0) -> Coordinate(1630, 3126, 0) -> Coordinate(1628, 3122, 0) -> Coordinate(1627, 3117, 0) -> Coordinate(1627, 3112, 0) -> Coordinate(1625, 3107, 0) -> Coordinate(1618, 3106, 0) -> Coordinate(1610, 3106, 0) -> Coordinate(1603, 3105, 0) -> Coordinate(1599, 3101, 0) -> Coordinate(1594, 3098, 0) -> Coordinate(1587, 3097, 0)]
17:04:58 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1587, 3097, 0) with destination Coordinate(1584, 3097, 0)
17:04:58 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(1587, 3097, 0) clearing traversal data
17:04:58 [INFO ] [ Farming] Script state: HERB_RUN
17:04:58 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:58 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:04:59 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:04:59 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:04:59 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(1584, 3097, 0)
17:04:59 [INFO ] [ iiIiIiIiii] Using predefined path Path[Coordinate(1675, 3136, 0) -> Coordinate(1668, 3135, 0) -> Coordinate(1661, 3134, 0) -> Coordinate(1655, 3134, 0) -> Coordinate(1648, 3134, 0) -> Coordinate(1643, 3132, 0) -> Coordinate(1643, 3128, 0) -> Coordinate(1637, 3127, 0) -> Coordinate(1630, 3126, 0) -> Coordinate(1628, 3122, 0) -> Coordinate(1627, 3117, 0) -> Coordinate(1627, 3112, 0) -> Coordinate(1625, 3107, 0) -> Coordinate(1618, 3106, 0) -> Coordinate(1610, 3106, 0) -> Coordinate(1603, 3105, 0) -> Coordinate(1599, 3101, 0) -> Coordinate(1594, 3098, 0) -> Coordinate(1587, 3097, 0)]
17:04:59 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1587, 3097, 0) with destination Coordinate(1584, 3097, 0)
17:04:59 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(1587, 3097, 0) clearing traversal data
17:04:59 [INFO ] [ Farming] Script state: HERB_RUN
17:04:59 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:04:59 [INFO ] [ IiIIIIIiIi] Traversing to active farm patch location with patch [Civitas illa Fortis]
17:05:00 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:05:00 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:05:00 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(1584, 3097, 0)
17:05:00 [INFO ] [ iiIiIiIiii] Using predefined path Path[Coordinate(1675, 3136, 0) -> Coordinate(1668, 3135, 0) -> Coordinate(1661, 3134, 0) -> Coordinate(1655, 3134, 0) -> Coordinate(1648, 3134, 0) -> Coordinate(1643, 3132, 0) -> Coordinate(1643, 3128, 0) -> Coordinate(1637, 3127, 0) -> Coordinate(1630, 3126, 0) -> Coordinate(1628, 3122, 0) -> Coordinate(1627, 3117, 0) -> Coordinate(1627, 3112, 0) -> Coordinate(1625, 3107, 0) -> Coordinate(1618, 3106, 0) -> Coordinate(1610, 3106, 0) -> Coordinate(1603, 3105, 0) -> Coordinate(1599, 3101, 0) -> Coordinate(1594, 3098, 0) -> Coordinate(1587, 3097, 0)]
17:05:00 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(1587, 3097, 0) with destination Coordinate(1584, 3097, 0)
17:05:00 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(1587, 3097, 0) clearing traversal data
17:05:00 [INFO ] [ Farming] Script state: HERB_RUN
17:05:00 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:05:00 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:05:00 [INFO ] [ IiIIIIIiIi] Withdrawal compost with patch [Civitas illa Fortis]
17:05:00 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:05:07 [INFO ] [ InputDialog] Entering '2' into the dialog
17:05:11 [INFO ] [ Farming] Script state: HERB_RUN
17:05:11 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:05:11 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:05:11 [INFO ] [ iiIIIiiiIi] Unable to find seeds in inventory for seed list: [^[A-Za-z]atermelon seed, ^[A-Za-z]nape grass seed]
17:05:11 [INFO ] [ IIIiIIiIII] Complete
17:05:12 [INFO ] [ Farming] Script state: HERB_RUN
17:05:12 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:05:12 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:05:12 [INFO ] [ iiIIIIiIIi] Clearing plant Flower
17:05:21 [INFO ] [ Farming] Script state: HERB_RUN
17:05:21 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:05:21 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:05:21 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:05:21 [INFO ] [ iiIIIiiiIi] Compost count: 4
17:05:21 [INFO ] [ iiIIIIiIIi] Composting patch Flower
17:05:24 [INFO ] [ Farming] Script state: HERB_RUN
17:05:24 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:24 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:24 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:24 [INFO ] [ iiIIIIiIIi] Planting seed Limpwurt seed
17:05:28 [INFO ] [ Farming] Script state: HERB_RUN
17:05:28 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:28 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:28 [INFO ] [ iiIIIIiIIi] Dropping buckets
17:05:29 [INFO ] [ Farming] Script state: HERB_RUN
17:05:29 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:29 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:29 [INFO ] [ iiIIIIiIIi] Complete
17:05:29 [INFO ] [ iIiiiiIiii] Adding PatchState(produce=LIMPWURT, cropState=GROWING, stage=0) to timer with completion time in 1291 seconds
17:05:29 [INFO ] [ iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=6192, name=Flower, implementation=FLOWER)
17:05:29 [INFO ] [ iIiiiiIiii] Current active herb run tasks 22
17:05:29 [INFO ] [ Farming] Script state: HERB_RUN
17:05:29 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:29 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:30 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:05:31 [INFO ] [ Farming] Script state: HERB_RUN
17:05:31 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:31 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:31 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:05:31 [INFO ] [ Farming] Script state: HERB_RUN
17:05:31 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:31 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:31 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:05:36 [INFO ] [ Farming] Script state: HERB_RUN
17:05:36 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:36 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:36 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:05:37 [INFO ] [ Farming] Script state: HERB_RUN
17:05:37 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:37 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:37 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:05:37 [INFO ] [ Farming] Script state: HERB_RUN
17:05:37 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:37 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:37 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:05:37 [INFO ] [ Farming] Script state: HERB_RUN
17:05:37 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:37 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:37 [INFO ] [ IiIIIIIiIi] Cleaning inventory herbs with patch [Civitas illa Fortis]
17:05:41 [INFO ] [ Farming] Script state: HERB_RUN
17:05:41 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:41 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:41 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:05:41 [INFO ] [ Farming] Script state: HERB_RUN
17:05:41 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:41 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:41 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:05:42 [INFO ] [ Farming] Script state: HERB_RUN
17:05:42 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:42 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:42 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:05:42 [INFO ] [ Farming] Script state: HERB_RUN
17:05:42 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:42 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:42 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:05:42 [INFO ] [ Farming] Script state: HERB_RUN
17:05:42 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:42 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:42 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:05:43 [INFO ] [ Farming] Script state: HERB_RUN
17:05:43 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:43 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:43 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:05:43 [INFO ] [ Farming] Script state: HERB_RUN
17:05:43 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:43 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:43 [INFO ] [ IiiiIiIiiI] Harvesting plant Herb
17:05:44 [INFO ] [ Farming] Script state: HERB_RUN
17:05:44 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:44 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:44 [INFO ] [ iiIIIiiiIi] Compost count: 3
17:05:44 [INFO ] [ IiiiIiIiiI] Composting patch Herb
17:05:47 [INFO ] [ Farming] Script state: HERB_RUN
17:05:47 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:05:47 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:05:47 [INFO ] [ IiiiIiIiiI] Planting seed Irit seed
17:05:51 [INFO ] [ Farming] Script state: HERB_RUN
17:05:51 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:05:51 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:05:51 [INFO ] [ IiIIIIIiIi] Cleaning inventory herbs with patch [Civitas illa Fortis]
17:05:55 [INFO ] [ Farming] Script state: HERB_RUN
17:05:55 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:05:55 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:05:55 [INFO ] [ OSRSTraversal] Toggling run
17:05:56 [INFO ] [ IiiiIiIiiI] Noting items with Leprechaun [Patch]
17:06:00 [INFO ] [ Farming] Script state: HERB_RUN
17:06:00 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:06:00 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:06:00 [INFO ] [ IiiiIiIiiI] Complete
17:06:01 [INFO ] [ iIiiiiIiii] Adding PatchState(produce=IRIT, cropState=GROWING, stage=0) to timer with completion time in 4559 seconds
17:06:01 [INFO ] [ iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=6192, name=Herb, implementation=HERB)
17:06:01 [INFO ] [ iIiiiiIiii] Current active herb run tasks 23
17:06:01 [INFO ] [ Farming] Script state: HERB_RUN
17:06:01 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:06:01 [INFO ] [ iiIIIiiiIi] Compost count: 2
17:06:01 [INFO ] [ iiIIIiiiIi] Unable to find seeds in inventory for seed list: [^[A-Za-z]atermelon seed, ^[A-Za-z]nape grass seed]
17:06:01 [INFO ] [ IIIiIIiIII] Complete
17:06:01 [INFO ] [ IiIIIiIIII] Removing compost listener for region Civitas illa Fortis
17:06:01 [INFO ] [ Farming] Script state: BANKING
17:06:01 [INFO ] [ iIiiIIIiIi] Item: [Coins], max: 20000 min: 200, missingQuantity: 20000
17:06:01 [INFO ] [ iIiiIIIiIi] Item: [^[A-Za-z]ahogany sapling, ^[A-Za-z]eak sapling], max: 3 min: 2, missingQuantity: 3
17:06:02 [INFO ] [ iIiiIIIiIi] Traversing to bank
17:06:17 [INFO ] [ Farming] Script state: BANKING
17:06:17 [INFO ] [ iIiiIIIiIi] Item: [Coins], max: 20000 min: 200, missingQuantity: 20000
17:06:17 [INFO ] [ iIiiIIIiIi] Item: [^[A-Za-z]ahogany sapling, ^[A-Za-z]eak sapling], max: 3 min: 2, missingQuantity: 3
17:06:17 [INFO ] [ iIiiIIIiIi] [Optional(itemName=Bottomless, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false), Required(itemName=Coins, minQuant=200, maxQuant=20000, stackable=true, canWear=false, forcefullyWear=false, noteItems=false), RequiredAny(listOfItems=[^[A-Za-z]ahogany sapling, ^[A-Za-z]eak sapling], minQuant=2, maxQuant=3, stackable=false, canWear=false, forcefullyWear=false)]
17:06:17 [INFO ] [ iIiiIIIiIi] Opening bank
17:06:20 [INFO ] [ Farming] Script state: BANKING
17:06:20 [INFO ] [ iIiiIIIiIi] Item: [Coins], max: 20000 min: 200, missingQuantity: 20000
17:06:20 [INFO ] [ iIiiIIIiIi] Item: [^[A-Za-z]ahogany sapling, ^[A-Za-z]eak sapling], max: 3 min: 2, missingQuantity: 3
17:06:21 [INFO ] [ iIiiIIIiIi] Deposit all items except [Bottomless, Coins, \bSpade\b$, \b(?:Rune|Divine rune) pouch\b, Magic secateurs, ^[A-Za-z]ahogany sapling, ^[A-Za-z]eak sapling, Law rune, Air rune, Dust rune, Mist rune, Smoke rune, Earth rune, Dust rune, Mud rune, Lava rune]
17:06:21 [INFO ] [ Farming] Script state: BANKING
17:06:21 [INFO ] [ iIiiIIIiIi] Item: [Coins], max: 20000 min: 200, missingQuantity: 20000
17:06:21 [INFO ] [ iIiiIIIiIi] Item: [^[A-Za-z]ahogany sapling, ^[A-Za-z]eak sapling], max: 3 min: 2, missingQuantity: 3
17:06:22 [INFO ] [ iIiiIIIiIi] Item: [Coins], max: 20000 min: 200, missingQuantity: 20000
17:06:22 [INFO ] [ iIiiIIIiIi] Item: [^[A-Za-z]ahogany sapling, ^[A-Za-z]eak sapling], max: 3 min: 2, missingQuantity: 3
17:06:22 [INFO ] [ iIiiIIIiIi] Item: [Coins], max: 20000 min: 200, missingQuantity: 20000
17:06:22 [INFO ] [ iIiiIIIiIi] Item: [^[A-Za-z]ahogany sapling, ^[A-Za-z]eak sapling], max: 3 min: 2, missingQuantity: 3
17:06:22 [INFO ] [ iIiiIIIiIi] Withdrawal items [Bottomless, Coins, \bSpade\b$, \b(?:Rune|Divine rune) pouch\b, Magic secateurs, ^[A-Za-z]ahogany sapling, ^[A-Za-z]eak sapling, Law rune, Air rune, Dust rune, Mist rune, Smoke rune, Earth rune, Dust rune, Mud rune, Lava rune]
17:06:22 [INFO ] [ iiIIiiIiIi] [Optional(itemName=Bottomless, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false), Required(itemName=Coins, minQuant=200, maxQuant=20000, stackable=true, canWear=false, forcefullyWear=false, noteItems=false), RequiredAny(listOfItems=[^[A-Za-z]ahogany sapling, ^[A-Za-z]eak sapling], minQuant=2, maxQuant=3, stackable=false, canWear=false, forcefullyWear=false)]
17:06:23 [INFO ] [ InputDialog] Entering '20k' into the dialog
17:06:24 [INFO ] [ InputDialog] Entering '3' into the dialog
17:06:26 [INFO ] [ Farming] Script state: BANKING
17:06:26 [INFO ] [ iIiiIIIiIi] Banking Complete
17:06:26 [INFO ] [ Farming] Script state: TREE_RUN
17:06:26 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:26 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:26 [INFO ] [ iiIiIiIiii] Starting house traversal
17:06:39 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:39 [INFO ] [ IIiiIiIiiI] Using game object Magic Mushtree, pattern: Use
17:06:46 [INFO ] [ Farming] Script state: TREE_RUN
17:06:46 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:46 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:46 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:46 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:46 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(3709, 3836, 0)
17:06:46 [INFO ] [ iiIiIiIiii] Using predefined path Path[Coordinate(3679, 3868, 0) -> Coordinate(3680, 3864, 0) -> Coordinate(3681, 3857, 0) -> Coordinate(3681, 3851, 0) -> Coordinate(3681, 3846, 0) -> Coordinate(3688, 3844, 0) -> Coordinate(3693, 3843, 0) -> Coordinate(3700, 3843, 0) -> Coordinate(3705, 3838, 0) -> Coordinate(3708, 3836, 0)]
17:06:46 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3680, 3864, 0) with destination Coordinate(3709, 3836, 0)
17:06:47 [INFO ] [ Farming] Script state: TREE_RUN
17:06:47 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:47 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:47 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:47 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:47 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3680, 3864, 0) with destination Coordinate(3709, 3836, 0)
17:06:47 [INFO ] [ Farming] Script state: TREE_RUN
17:06:47 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:47 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:47 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:47 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:47 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3680, 3864, 0) with destination Coordinate(3709, 3836, 0)
17:06:47 [INFO ] [ Farming] Script state: TREE_RUN
17:06:47 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:47 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:47 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:47 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:47 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3680, 3864, 0) with destination Coordinate(3709, 3836, 0)
17:06:47 [INFO ] [ Farming] Script state: TREE_RUN
17:06:47 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:47 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:47 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:47 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:48 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3681, 3857, 0) with destination Coordinate(3709, 3836, 0)
17:06:48 [INFO ] [ Farming] Script state: TREE_RUN
17:06:48 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:48 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:48 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:48 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:48 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3681, 3857, 0) with destination Coordinate(3709, 3836, 0)
17:06:48 [INFO ] [ Farming] Script state: TREE_RUN
17:06:48 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:48 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:48 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:48 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:48 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3681, 3857, 0) with destination Coordinate(3709, 3836, 0)
17:06:48 [INFO ] [ Farming] Script state: TREE_RUN
17:06:48 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:48 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:48 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:48 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:49 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3681, 3857, 0) with destination Coordinate(3709, 3836, 0)
17:06:49 [INFO ] [ Farming] Script state: TREE_RUN
17:06:49 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:49 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:49 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:49 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:49 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3681, 3857, 0) with destination Coordinate(3709, 3836, 0)
17:06:49 [INFO ] [ Farming] Script state: TREE_RUN
17:06:49 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:49 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:49 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:49 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:49 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3681, 3857, 0) with destination Coordinate(3709, 3836, 0)
17:06:49 [INFO ] [ Farming] Script state: TREE_RUN
17:06:49 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:49 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:49 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:49 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:49 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3681, 3857, 0) with destination Coordinate(3709, 3836, 0)
17:06:50 [INFO ] [ Farming] Script state: TREE_RUN
17:06:50 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:50 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:50 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:50 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:50 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3681, 3851, 0) with destination Coordinate(3709, 3836, 0)
17:06:50 [INFO ] [ Farming] Script state: TREE_RUN
17:06:50 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:50 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:50 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:50 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:50 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3681, 3851, 0) with destination Coordinate(3709, 3836, 0)
17:06:50 [INFO ] [ Farming] Script state: TREE_RUN
17:06:50 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:50 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:50 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:50 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:50 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3681, 3851, 0) with destination Coordinate(3709, 3836, 0)
17:06:51 [INFO ] [ Farming] Script state: TREE_RUN
17:06:51 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:51 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:51 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:51 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:51 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3681, 3851, 0) with destination Coordinate(3709, 3836, 0)
17:06:51 [INFO ] [ Farming] Script state: TREE_RUN
17:06:51 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:51 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:51 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:51 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:51 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3681, 3851, 0) with destination Coordinate(3709, 3836, 0)
17:06:51 [INFO ] [ Farming] Script state: TREE_RUN
17:06:51 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:51 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:51 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:51 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:51 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3681, 3846, 0) with destination Coordinate(3709, 3836, 0)
17:06:52 [INFO ] [ Farming] Script state: TREE_RUN
17:06:52 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:52 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:52 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:52 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:52 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3681, 3846, 0) with destination Coordinate(3709, 3836, 0)
17:06:52 [INFO ] [ Farming] Script state: TREE_RUN
17:06:52 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:52 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:52 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:52 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:52 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3681, 3846, 0) with destination Coordinate(3709, 3836, 0)
17:06:52 [INFO ] [ Farming] Script state: TREE_RUN
17:06:52 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:52 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:52 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:52 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:52 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3688, 3844, 0) with destination Coordinate(3709, 3836, 0)
17:06:52 [INFO ] [ Farming] Script state: TREE_RUN
17:06:52 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:52 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:52 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:52 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:53 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3688, 3844, 0) with destination Coordinate(3709, 3836, 0)
17:06:53 [INFO ] [ Farming] Script state: TREE_RUN
17:06:53 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:53 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:53 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:53 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:53 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3688, 3844, 0) with destination Coordinate(3709, 3836, 0)
17:06:53 [INFO ] [ Farming] Script state: TREE_RUN
17:06:53 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:53 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:53 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:53 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:53 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3688, 3844, 0) with destination Coordinate(3709, 3836, 0)
17:06:53 [INFO ] [ Farming] Script state: TREE_RUN
17:06:53 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:53 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:53 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:53 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:54 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3688, 3844, 0) with destination Coordinate(3709, 3836, 0)
17:06:54 [INFO ] [ Farming] Script state: TREE_RUN
17:06:54 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:54 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:54 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:54 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:54 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3688, 3844, 0) with destination Coordinate(3709, 3836, 0)
17:06:54 [INFO ] [ Farming] Script state: TREE_RUN
17:06:54 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:54 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:54 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:54 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:54 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3693, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:54 [INFO ] [ Farming] Script state: TREE_RUN
17:06:54 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:54 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:54 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:54 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:54 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3693, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:55 [INFO ] [ Farming] Script state: TREE_RUN
17:06:55 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:55 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:55 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:55 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:55 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3693, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:55 [INFO ] [ Farming] Script state: TREE_RUN
17:06:55 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:55 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:55 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:55 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:55 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3693, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:55 [INFO ] [ Farming] Script state: TREE_RUN
17:06:55 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:55 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:55 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:55 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:55 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3693, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:56 [INFO ] [ Farming] Script state: TREE_RUN
17:06:56 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:56 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:56 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:56 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:56 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3693, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:56 [INFO ] [ Farming] Script state: TREE_RUN
17:06:56 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:56 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:56 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:56 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:56 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3693, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:56 [INFO ] [ Farming] Script state: TREE_RUN
17:06:56 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:56 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:56 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:56 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:56 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3693, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:56 [INFO ] [ Farming] Script state: TREE_RUN
17:06:56 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:56 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:56 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:56 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:57 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3693, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:57 [INFO ] [ Farming] Script state: TREE_RUN
17:06:57 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:57 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:57 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:57 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:57 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3693, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:57 [INFO ] [ Farming] Script state: TREE_RUN
17:06:57 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:57 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:57 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:57 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:57 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3693, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:57 [INFO ] [ Farming] Script state: TREE_RUN
17:06:57 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:57 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:57 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:57 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:57 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3700, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:58 [INFO ] [ Farming] Script state: TREE_RUN
17:06:58 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:58 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:58 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:58 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:58 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3700, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:58 [INFO ] [ Farming] Script state: TREE_RUN
17:06:58 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:58 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:58 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:58 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:58 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3700, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:58 [INFO ] [ Farming] Script state: TREE_RUN
17:06:58 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:58 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:58 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:58 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:58 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3700, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:59 [INFO ] [ Farming] Script state: TREE_RUN
17:06:59 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:59 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:59 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:59 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:59 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3700, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:59 [INFO ] [ Farming] Script state: TREE_RUN
17:06:59 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:59 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:59 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:59 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:59 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3700, 3843, 0) with destination Coordinate(3709, 3836, 0)
17:06:59 [INFO ] [ Farming] Script state: TREE_RUN
17:06:59 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:59 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:59 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:59 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:59 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3705, 3838, 0) with destination Coordinate(3709, 3836, 0)
17:06:59 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(3708, 3836, 0) clearing traversal data
17:06:59 [INFO ] [ Farming] Script state: TREE_RUN
17:06:59 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:06:59 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:06:59 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:06:59 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:06:59 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(3709, 3836, 0)
17:06:59 [INFO ] [ iiIiIiIiii] Using predefined path Path[Coordinate(3679, 3868, 0) -> Coordinate(3680, 3864, 0) -> Coordinate(3681, 3857, 0) -> Coordinate(3681, 3851, 0) -> Coordinate(3681, 3846, 0) -> Coordinate(3688, 3844, 0) -> Coordinate(3693, 3843, 0) -> Coordinate(3700, 3843, 0) -> Coordinate(3705, 3838, 0) -> Coordinate(3708, 3836, 0)]
17:07:00 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3705, 3838, 0) with destination Coordinate(3709, 3836, 0)
17:07:00 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(3708, 3836, 0) clearing traversal data
17:07:00 [INFO ] [ Farming] Script state: TREE_RUN
17:07:00 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:07:00 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:07:00 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:07:00 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:07:00 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(3709, 3836, 0)
17:07:00 [INFO ] [ iiIiIiIiii] Using predefined path Path[Coordinate(3679, 3868, 0) -> Coordinate(3680, 3864, 0) -> Coordinate(3681, 3857, 0) -> Coordinate(3681, 3851, 0) -> Coordinate(3681, 3846, 0) -> Coordinate(3688, 3844, 0) -> Coordinate(3693, 3843, 0) -> Coordinate(3700, 3843, 0) -> Coordinate(3705, 3838, 0) -> Coordinate(3708, 3836, 0)]
17:07:00 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3705, 3838, 0) with destination Coordinate(3709, 3836, 0)
17:07:00 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(3708, 3836, 0) clearing traversal data
17:07:00 [INFO ] [ Farming] Script state: TREE_RUN
17:07:00 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:07:00 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:07:00 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:07:00 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:07:00 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(3709, 3836, 0)
17:07:00 [INFO ] [ iiIiIiIiii] Using predefined path Path[Coordinate(3679, 3868, 0) -> Coordinate(3680, 3864, 0) -> Coordinate(3681, 3857, 0) -> Coordinate(3681, 3851, 0) -> Coordinate(3681, 3846, 0) -> Coordinate(3688, 3844, 0) -> Coordinate(3693, 3843, 0) -> Coordinate(3700, 3843, 0) -> Coordinate(3705, 3838, 0) -> Coordinate(3708, 3836, 0)]
17:07:00 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3705, 3838, 0) with destination Coordinate(3709, 3836, 0)
17:07:00 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(3708, 3836, 0) clearing traversal data
17:07:00 [INFO ] [ Farming] Script state: TREE_RUN
17:07:00 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:07:00 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:07:00 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:07:00 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:07:00 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(3709, 3836, 0)
17:07:00 [INFO ] [ iiIiIiIiii] Using predefined path Path[Coordinate(3679, 3868, 0) -> Coordinate(3680, 3864, 0) -> Coordinate(3681, 3857, 0) -> Coordinate(3681, 3851, 0) -> Coordinate(3681, 3846, 0) -> Coordinate(3688, 3844, 0) -> Coordinate(3693, 3843, 0) -> Coordinate(3700, 3843, 0) -> Coordinate(3705, 3838, 0) -> Coordinate(3708, 3836, 0)]
17:07:00 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3708, 3836, 0) with destination Coordinate(3709, 3836, 0)
17:07:01 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(3708, 3836, 0) clearing traversal data
17:07:01 [INFO ] [ Farming] Script state: TREE_RUN
17:07:01 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:07:01 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:07:01 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:07:01 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:07:01 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(3709, 3836, 0)
17:07:01 [INFO ] [ iiIiIiIiii] Using predefined path Path[Coordinate(3679, 3868, 0) -> Coordinate(3680, 3864, 0) -> Coordinate(3681, 3857, 0) -> Coordinate(3681, 3851, 0) -> Coordinate(3681, 3846, 0) -> Coordinate(3688, 3844, 0) -> Coordinate(3693, 3843, 0) -> Coordinate(3700, 3843, 0) -> Coordinate(3705, 3838, 0) -> Coordinate(3708, 3836, 0)]
17:07:01 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3708, 3836, 0) with destination Coordinate(3709, 3836, 0)
17:07:01 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(3708, 3836, 0) clearing traversal data
17:07:01 [INFO ] [ Farming] Script state: TREE_RUN
17:07:01 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:07:01 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:07:01 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:07:01 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:07:01 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(3709, 3836, 0)
17:07:01 [INFO ] [ iiIiIiIiii] Using predefined path Path[Coordinate(3679, 3868, 0) -> Coordinate(3680, 3864, 0) -> Coordinate(3681, 3857, 0) -> Coordinate(3681, 3851, 0) -> Coordinate(3681, 3846, 0) -> Coordinate(3688, 3844, 0) -> Coordinate(3693, 3843, 0) -> Coordinate(3700, 3843, 0) -> Coordinate(3705, 3838, 0) -> Coordinate(3708, 3836, 0)]
17:07:01 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3708, 3836, 0) with destination Coordinate(3709, 3836, 0)
17:07:01 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(3708, 3836, 0) clearing traversal data
17:07:01 [INFO ] [ Farming] Script state: TREE_RUN
17:07:01 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:07:01 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:07:01 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:07:01 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:07:01 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(3709, 3836, 0)
17:07:01 [INFO ] [ iiIiIiIiii] Using predefined path Path[Coordinate(3679, 3868, 0) -> Coordinate(3680, 3864, 0) -> Coordinate(3681, 3857, 0) -> Coordinate(3681, 3851, 0) -> Coordinate(3681, 3846, 0) -> Coordinate(3688, 3844, 0) -> Coordinate(3693, 3843, 0) -> Coordinate(3700, 3843, 0) -> Coordinate(3705, 3838, 0) -> Coordinate(3708, 3836, 0)]
17:07:01 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3708, 3836, 0) with destination Coordinate(3709, 3836, 0)
17:07:02 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(3708, 3836, 0) clearing traversal data
17:07:02 [INFO ] [ Farming] Script state: TREE_RUN
17:07:02 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:07:02 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:07:02 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:07:02 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:07:02 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(3709, 3836, 0)
17:07:02 [INFO ] [ iiIiIiIiii] Using predefined path Path[Coordinate(3679, 3868, 0) -> Coordinate(3680, 3864, 0) -> Coordinate(3681, 3857, 0) -> Coordinate(3681, 3851, 0) -> Coordinate(3681, 3846, 0) -> Coordinate(3688, 3844, 0) -> Coordinate(3693, 3843, 0) -> Coordinate(3700, 3843, 0) -> Coordinate(3705, 3838, 0) -> Coordinate(3708, 3836, 0)]
17:07:02 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3708, 3836, 0) with destination Coordinate(3709, 3836, 0)
17:07:02 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(3708, 3836, 0) clearing traversal data
17:07:02 [INFO ] [ Farming] Script state: TREE_RUN
17:07:02 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:07:02 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:07:02 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:07:02 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:07:02 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(3709, 3836, 0)
17:07:02 [INFO ] [ iiIiIiIiii] Using predefined path Path[Coordinate(3679, 3868, 0) -> Coordinate(3680, 3864, 0) -> Coordinate(3681, 3857, 0) -> Coordinate(3681, 3851, 0) -> Coordinate(3681, 3846, 0) -> Coordinate(3688, 3844, 0) -> Coordinate(3693, 3843, 0) -> Coordinate(3700, 3843, 0) -> Coordinate(3705, 3838, 0) -> Coordinate(3708, 3836, 0)]
17:07:02 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3708, 3836, 0) with destination Coordinate(3709, 3836, 0)
17:07:02 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(3708, 3836, 0) clearing traversal data
17:07:02 [INFO ] [ Farming] Script state: TREE_RUN
17:07:02 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:07:02 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:07:02 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:07:02 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:07:02 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(3709, 3836, 0)
17:07:02 [INFO ] [ iiIiIiIiii] Using predefined path Path[Coordinate(3679, 3868, 0) -> Coordinate(3680, 3864, 0) -> Coordinate(3681, 3857, 0) -> Coordinate(3681, 3851, 0) -> Coordinate(3681, 3846, 0) -> Coordinate(3688, 3844, 0) -> Coordinate(3693, 3843, 0) -> Coordinate(3700, 3843, 0) -> Coordinate(3705, 3838, 0) -> Coordinate(3708, 3836, 0)]
17:07:02 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3708, 3836, 0) with destination Coordinate(3709, 3836, 0)
17:07:02 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(3708, 3836, 0) clearing traversal data
17:07:03 [INFO ] [ Farming] Script state: TREE_RUN
17:07:03 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:07:03 [INFO ] [ iiIiiiiIII] State: Traversing to active farm patch location with patch [Fossil Island Hardwoods]
17:07:03 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:07:03 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:07:03 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(3709, 3836, 0)
17:07:03 [INFO ] [ iiIiIiIiii] Using predefined path Path[Coordinate(3679, 3868, 0) -> Coordinate(3680, 3864, 0) -> Coordinate(3681, 3857, 0) -> Coordinate(3681, 3851, 0) -> Coordinate(3681, 3846, 0) -> Coordinate(3688, 3844, 0) -> Coordinate(3693, 3843, 0) -> Coordinate(3700, 3843, 0) -> Coordinate(3705, 3838, 0) -> Coordinate(3708, 3836, 0)]
17:07:03 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3708, 3836, 0) with destination Coordinate(3709, 3836, 0)
17:07:03 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(3708, 3836, 0) clearing traversal data
17:07:03 [INFO ] [ Farming] Script state: TREE_RUN
17:07:03 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:07:03 [INFO ] [ IIIiiiIiiI] Complete
17:07:03 [INFO ] [ iIiiiiIiii] Adding PatchState(produce=MAHOGANY, cropState=GROWING, stage=6) to timer with completion time in 48897 seconds
17:07:03 [INFO ] [ iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=14651, name=North, implementation=HARDWOOD_TREE)
17:07:03 [INFO ] [ iIiiiiIiii] Current active herb run tasks 23
17:07:03 [INFO ] [ Farming] Script state: TREE_RUN
17:07:03 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:07:03 [INFO ] [ IIIiiiIiiI] Complete
17:07:03 [INFO ] [ iIiiiiIiii] Adding PatchState(produce=MAHOGANY, cropState=GROWING, stage=6) to timer with completion time in 48897 seconds
17:07:03 [INFO ] [ iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=14651, name=South, implementation=HARDWOOD_TREE)
17:07:03 [INFO ] [ iIiiiiIiii] Current active herb run tasks 23
17:07:03 [INFO ] [ Farming] Script state: TREE_RUN
17:07:03 [INFO ] [ iiIIIiiiIi] Compost count: 0
17:07:04 [INFO ] [ IIIiiiIiiI] Complete
17:07:04 [INFO ] [ iIiiiiIiii] Adding PatchState(produce=MAHOGANY, cropState=GROWING, stage=6) to timer with completion time in 48896 seconds
17:07:04 [INFO ] [ iIiiiiIiii] Created new completion time for patch FarmingPatch(regionId=14907, name=East, implementation=HARDWOOD_TREE)
17:07:04 [INFO ] [ iIiiiiIiii] Current active herb run tasks 23
17:07:04 [INFO ] [ IiIIIiIIII] Removing compost listener for region Fossil Island
17:07:04 [INFO ] [ Farming] Script state: BANKING
17:07:04 [INFO ] [ iIiiIIIiIi] Item: [Seaweed spore], max: 2147483647 min: 1, missingQuantity: 2147483647
17:07:04 [INFO ] [ iIiiIIIiIi] Traversing to bank
17:07:18 [INFO ] [ Farming] Script state: BANKING
17:07:18 [INFO ] [ iIiiIIIiIi] Item: [Seaweed spore], max: 2147483647 min: 1, missingQuantity: 2147483647
17:07:18 [INFO ] [ iIiiIIIiIi] [Optional(itemName=Fishbowl helmet, minQuant=1, maxQuant=1, stackable=false, canWear=true, forcefullyWear=true), Optional(itemName=Diving apparatus, minQuant=1, maxQuant=1, stackable=false, canWear=true, forcefullyWear=true), Required(itemName=Seaweed spore, minQuant=1, maxQuant=2147483647, stackable=true, canWear=false, forcefullyWear=false, noteItems=false), Optional(itemName=Bottomless, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false)]
17:07:18 [INFO ] [ iIiiIIIiIi] Opening bank
17:07:21 [INFO ] [ Farming] Script state: BANKING
17:07:21 [INFO ] [ iIiiIIIiIi] Item: [Seaweed spore], max: 2147483647 min: 1, missingQuantity: 2147483647
17:07:22 [INFO ] [ iIiiIIIiIi] Deposit all items except [Fishbowl helmet, Diving apparatus, Seaweed spore, \bSpade\b$, \b(?:Rune|Divine rune) pouch\b, Magic secateurs, Bottomless, Law rune, Air rune, Dust rune, Mist rune, Smoke rune, Earth rune, Dust rune, Mud rune, Lava rune]
17:07:22 [INFO ] [ Farming] Script state: BANKING
17:07:22 [INFO ] [ iIiiIIIiIi] Item: [Seaweed spore], max: 2147483647 min: 1, missingQuantity: 2147483647
17:07:23 [INFO ] [ iIiiIIIiIi] Item: [Seaweed spore], max: 2147483647 min: 1, missingQuantity: 2147483647
17:07:23 [INFO ] [ iIiiIIIiIi] Item: [Seaweed spore], max: 2147483647 min: 1, missingQuantity: 2147483647
17:07:23 [INFO ] [ iIiiIIIiIi] Withdrawal items [Fishbowl helmet, Diving apparatus, Seaweed spore, \bSpade\b$, \b(?:Rune|Divine rune) pouch\b, Magic secateurs, Bottomless, Law rune, Air rune, Dust rune, Mist rune, Smoke rune, Earth rune, Dust rune, Mud rune, Lava rune]
17:07:23 [INFO ] [ iiIIiiIiIi] [Optional(itemName=Fishbowl helmet, minQuant=1, maxQuant=1, stackable=false, canWear=true, forcefullyWear=true), Optional(itemName=Diving apparatus, minQuant=1, maxQuant=1, stackable=false, canWear=true, forcefullyWear=true), Required(itemName=Seaweed spore, minQuant=1, maxQuant=2147483647, stackable=true, canWear=false, forcefullyWear=false, noteItems=false), Optional(itemName=Bottomless, minQuant=1, maxQuant=1, stackable=false, canWear=false, forcefullyWear=false)]
17:07:24 [INFO ] [ Farming] Script state: BANKING
17:07:25 [INFO ] [ iIiiIIIiIi] Wearing items
17:07:26 [INFO ] [ Farming] Script state: BANKING
17:07:27 [INFO ] [ iIiiIIIiIi] Deposit all items except [Fishbowl helmet, Diving apparatus, Seaweed spore, \bSpade\b$, \b(?:Rune|Divine rune) pouch\b, Magic secateurs, Bottomless, Law rune, Air rune, Dust rune, Mist rune, Smoke rune, Earth rune, Dust rune, Mud rune, Lava rune]
17:07:27 [INFO ] [ Farming] Script state: BANKING
17:07:28 [INFO ] [ iIiiIIIiIi] Banking Complete
17:07:28 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:07:28 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:07:29 [INFO ] [ iiIiIiIiii] Starting house traversal
17:07:41 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:07:41 [INFO ] [ IIiiIiIiiI] Using game object Magic Mushtree, pattern: Use
17:07:49 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:07:49 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:07:50 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:07:50 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:07:50 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(3732, 3893, 0)
17:07:50 [INFO ] [ iiIiIiIiii] Using predefined path Path[Coordinate(3680, 3869, 0) -> Coordinate(3685, 3871, 0) -> Coordinate(3689, 3872, 0) -> Coordinate(3693, 3874, 0) -> Coordinate(3698, 3875, 0) -> Coordinate(3703, 3877, 0) -> Coordinate(3707, 3879, 0) -> Coordinate(3712, 3882, 0) -> Coordinate(3716, 3885, 0) -> Coordinate(3720, 3888, 0) -> Coordinate(3724, 3890, 0) -> Coordinate(3728, 3891, 0) -> Coordinate(3732, 3893, 0)]
17:07:50 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3689, 3872, 0) with destination Coordinate(3732, 3893, 0)
17:07:50 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:07:50 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:07:51 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:07:51 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:07:51 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3689, 3872, 0) with destination Coordinate(3732, 3893, 0)
17:07:51 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:07:51 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:07:52 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:07:52 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:07:52 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3693, 3874, 0) with destination Coordinate(3732, 3893, 0)
17:07:52 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:07:52 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:07:53 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:07:53 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:07:53 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3698, 3875, 0) with destination Coordinate(3732, 3893, 0)
17:07:54 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:07:54 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:07:54 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:07:54 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:07:55 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3698, 3875, 0) with destination Coordinate(3732, 3893, 0)
17:07:55 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:07:55 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:07:56 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:07:56 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:07:56 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3703, 3877, 0) with destination Coordinate(3732, 3893, 0)
17:07:56 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:07:56 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:07:57 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:07:57 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:07:57 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3707, 3879, 0) with destination Coordinate(3732, 3893, 0)
17:07:57 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:07:57 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:07:58 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:07:58 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:07:58 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3712, 3882, 0) with destination Coordinate(3732, 3893, 0)
17:07:58 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:07:58 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:07:59 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:07:59 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:07:59 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3712, 3882, 0) with destination Coordinate(3732, 3893, 0)
17:08:00 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:08:00 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:01 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:08:01 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:08:01 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3716, 3885, 0) with destination Coordinate(3732, 3893, 0)
17:08:01 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:08:01 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:02 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:08:02 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:08:02 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3720, 3888, 0) with destination Coordinate(3732, 3893, 0)
17:08:02 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:08:02 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:03 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:08:03 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:08:04 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3724, 3890, 0) with destination Coordinate(3732, 3893, 0)
17:08:04 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:08:04 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:05 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:08:05 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:08:05 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3728, 3891, 0) with destination Coordinate(3732, 3893, 0)
17:08:05 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(3732, 3893, 0) clearing traversal data
17:08:05 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:08:05 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:06 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:08:06 [INFO ] [ iiIiIiIiii] Walking path... using teleports [true]
17:08:06 [INFO ] [ iiIiIiIiii] Regenerating our path to destination Coordinate(3732, 3893, 0)
17:08:06 [INFO ] [ iiIiIiIiii] Using predefined path Path[Coordinate(3680, 3869, 0) -> Coordinate(3685, 3871, 0) -> Coordinate(3689, 3872, 0) -> Coordinate(3693, 3874, 0) -> Coordinate(3698, 3875, 0) -> Coordinate(3703, 3877, 0) -> Coordinate(3707, 3879, 0) -> Coordinate(3712, 3882, 0) -> Coordinate(3716, 3885, 0) -> Coordinate(3720, 3888, 0) -> Coordinate(3724, 3890, 0) -> Coordinate(3728, 3891, 0) -> Coordinate(3732, 3893, 0)]
17:08:06 [INFO ] [ iiIiIiIiii] Stepping to Coordinate(3732, 3893, 0) with destination Coordinate(3732, 3893, 0)
17:08:06 [INFO ] [ iiIiIiIiii] We've reached our destination... Coordinate(3732, 3893, 0) clearing traversal data
17:08:07 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:08:07 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:07 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:08:08 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:08:11 [INFO ] [ ChatDialog] Selecting ChatDialog.Option(InterfaceComponent=InterfaceComponent[219, 1, 3], index=3, text=Row out to sea.)
17:08:11 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:08:11 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:12 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:08:12 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:08:15 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:08:15 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:16 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:08:16 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:08:20 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:08:20 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:21 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:08:21 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:08:24 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:08:24 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:24 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:08:25 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:08:27 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:08:28 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:28 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:08:28 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:08:31 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:08:32 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:32 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:08:32 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:08:35 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:08:35 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:36 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:08:36 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:08:39 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:08:39 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:40 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:08:40 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:08:43 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:08:43 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:44 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:08:44 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:08:46 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:08:46 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:47 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:08:47 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:08:50 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:08:50 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:51 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:08:51 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:08:54 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:08:54 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:55 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:08:55 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:08:58 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:08:58 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:08:59 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:08:59 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:09:02 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:09:02 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:09:03 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:09:03 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:09:06 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:09:06 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:09:07 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:09:07 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:09:10 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:09:10 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:09:11 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:09:11 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:09:13 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:09:14 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:09:14 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:09:14 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:09:17 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:09:17 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:09:18 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:09:18 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:09:21 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:09:21 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:09:22 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:09:22 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:09:25 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:09:25 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:09:26 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:09:26 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:09:29 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:09:29 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:09:29 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:09:29 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:09:33 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:09:33 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:09:33 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:09:33 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:09:36 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:09:36 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:09:37 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:09:37 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:09:40 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:09:40 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:09:41 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:09:41 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:09:44 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:09:44 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:09:45 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:09:45 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:09:48 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:09:48 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:09:49 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:09:49 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:09:52 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:09:52 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:09:53 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:09:53 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:09:55 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:09:56 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:09:56 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:09:56 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:09:59 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:09:59 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:10:00 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:10:00 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:10:03 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:10:03 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:10:04 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:10:04 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:10:07 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:10:07 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:10:08 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:10:08 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:10:11 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:10:11 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:10:11 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:10:11 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:10:14 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:10:14 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:10:15 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:10:15 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:10:18 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:10:18 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:10:19 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:10:19 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:10:22 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:10:22 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:10:23 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:10:23 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:10:26 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:10:26 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:10:27 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:10:27 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:10:29 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:10:29 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:10:30 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:10:30 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:10:33 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:10:33 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:10:34 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:10:34 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:10:37 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:10:37 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:10:38 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:10:38 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:10:41 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:10:41 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:10:42 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:10:42 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:10:44 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:10:44 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:10:45 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:10:45 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:10:48 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:10:48 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:10:49 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:10:49 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:10:52 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:10:52 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:10:53 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:10:53 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:10:56 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:10:56 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:10:57 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:10:57 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:11:00 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:11:00 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:11:01 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:11:01 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:11:03 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:11:03 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:11:04 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:11:04 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:11:07 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:11:07 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:11:08 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:11:08 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:11:10 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:11:10 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:11:11 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:11:11 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:11:14 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:11:14 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:11:15 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:11:15 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:11:18 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:11:18 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:11:19 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:11:19 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:11:22 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:11:22 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:11:23 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:11:23 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:11:26 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:11:26 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:11:27 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:11:27 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:11:30 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:11:30 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:11:31 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:11:31 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:11:34 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:11:34 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:11:35 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:11:35 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:11:38 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:11:38 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:11:39 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:11:39 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:11:41 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:11:41 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:11:42 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:11:42 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:11:45 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:11:45 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:11:46 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:11:46 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:11:49 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:11:49 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:11:50 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:11:50 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:11:53 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:11:54 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:11:54 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:11:54 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:11:57 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:11:57 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:11:58 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:11:58 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:12:01 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:12:01 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:12:02 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:12:02 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:12:05 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:12:05 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:12:06 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:12:06 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:12:09 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:12:09 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:12:10 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:12:10 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:12:13 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:12:13 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:12:14 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:12:14 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:12:17 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:12:17 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:12:18 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:12:18 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:12:21 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:12:21 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:12:22 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:12:22 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:12:24 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:12:24 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:12:25 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:12:25 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:12:28 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:12:28 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:12:29 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:12:29 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:12:32 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:12:32 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:12:33 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:12:33 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:12:36 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:12:36 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:12:37 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:12:37 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:12:40 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:12:40 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:12:41 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:12:41 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:12:44 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:12:44 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:12:45 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:12:45 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:12:48 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:12:48 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:12:49 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:12:49 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:12:52 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:12:52 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:12:52 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:12:53 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:12:55 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:12:55 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:12:56 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:12:56 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:12:59 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:12:59 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:13:00 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:13:00 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:13:03 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:13:03 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:13:04 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:13:04 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:13:07 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:13:07 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:13:08 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:13:08 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:13:11 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:13:11 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:13:12 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:13:26 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:13:26 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:13:27 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:13:27 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:13:30 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:13:30 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:13:31 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:13:31 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:13:34 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:13:34 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:13:35 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:13:35 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:13:38 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:13:38 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:13:39 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:13:39 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:13:42 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:13:42 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:13:42 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:13:42 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:13:45 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:13:45 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:13:46 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:13:46 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:13:49 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:13:49 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:13:50 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:13:50 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:13:53 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:13:53 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:13:54 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:13:54 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:13:57 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:13:57 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:13:58 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:13:58 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:14:01 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:14:01 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:14:01 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:14:01 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:14:04 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:14:04 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:14:05 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:14:05 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:14:08 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:14:08 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:14:09 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:14:09 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:14:12 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:14:12 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:14:13 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:14:13 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:14:16 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:14:16 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:14:17 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:14:17 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:14:19 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:14:19 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:14:20 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:14:20 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:14:23 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:14:23 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:14:24 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:14:24 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:14:27 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:14:27 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:14:28 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:14:28 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:14:30 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:14:31 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:14:31 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:14:31 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:14:34 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:14:34 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:14:35 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:14:35 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:14:38 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:14:38 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:14:39 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:14:39 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:14:42 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:14:42 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:14:43 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:14:43 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:14:46 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:14:46 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:14:46 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:14:47 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:14:49 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:14:49 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:14:50 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:14:50 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:14:53 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:14:53 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:14:54 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:14:54 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:14:56 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:14:56 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:14:57 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:14:57 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:15:00 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:15:00 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:15:01 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:15:01 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:15:04 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:15:04 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:15:05 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:15:05 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:15:07 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:15:07 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:15:08 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:15:08 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:15:11 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:15:11 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:15:12 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:15:12 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:15:15 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:15:15 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:15:16 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:15:16 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:15:19 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:15:19 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:15:19 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:15:20 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:15:22 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:15:22 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:15:23 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:15:23 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:15:26 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:15:26 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:15:26 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:15:27 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:15:30 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:15:30 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:15:30 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:15:31 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:15:33 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:15:33 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:15:34 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:15:34 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:15:37 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:15:37 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:15:38 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:15:38 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:15:41 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:15:41 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:15:42 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:15:42 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:15:45 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:15:45 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:15:45 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:15:45 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:15:48 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:15:48 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:15:49 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:15:49 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:15:52 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:15:52 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:15:53 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:15:53 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:15:56 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:15:56 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:15:57 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:15:57 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:00 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:16:00 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:16:00 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:16:00 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:04 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:16:04 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:16:05 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:16:05 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:07 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:16:07 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:16:08 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:16:08 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:11 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:16:11 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:16:12 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:16:12 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:14 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:16:14 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:16:15 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:16:15 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:18 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:16:18 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:16:19 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:16:19 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:22 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:16:22 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:16:22 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:16:22 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:25 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:16:25 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:16:26 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:16:26 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:29 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:16:29 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:16:30 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:16:30 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:33 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:16:33 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:16:34 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:16:34 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:36 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:16:36 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:16:37 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:16:37 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:40 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:16:40 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:16:41 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:16:41 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:44 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:16:44 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:16:45 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:16:45 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:48 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:16:48 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:16:48 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:16:49 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:51 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:16:51 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:16:52 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:16:52 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:55 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:16:55 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:16:56 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:16:56 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:16:59 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:16:59 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:17:00 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:17:00 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:17:00 [INFO ] [ Farming] Patch FarmingPatch(regionId=11062, name=Flower, implementation=FLOWER) with HERB is ready for harvest! Notifying handler
17:17:00 [INFO ] [ Farming] Adding to queue Catherby
17:17:00 [INFO ] [ Farming] Patch FarmingPatch(regionId=14391, name=Flower, implementation=FLOWER) with HERB is ready for harvest! Notifying handler
17:17:00 [INFO ] [ Farming] Adding to queue Morytania
17:17:00 [INFO ] [ Farming] Patch FarmingPatch(regionId=12083, name=Flower, implementation=FLOWER) with HERB is ready for harvest! Notifying handler
17:17:00 [INFO ] [ Farming] Adding to queue Falador
17:17:00 [INFO ] [ Farming] Patch FarmingPatch(regionId=10548, name=Flower, implementation=FLOWER) with HERB is ready for harvest! Notifying handler
17:17:00 [INFO ] [ Farming] Adding to queue Ardougne
17:17:03 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:17:03 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:17:04 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:17:04 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:17:06 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:17:06 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:17:07 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:17:07 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:17:10 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:17:10 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:17:11 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:17:11 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:17:14 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:17:14 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:17:14 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:17:14 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:17:17 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:17:18 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:17:18 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:17:18 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:17:21 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:17:21 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:17:22 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:17:22 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:17:25 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:17:25 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:17:26 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:17:26 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:17:29 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:17:29 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:17:30 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:17:30 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:17:33 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:17:33 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:17:34 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:17:34 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:17:37 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:17:37 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:17:38 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:17:38 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:17:40 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:17:40 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:17:41 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:17:41 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:17:44 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:17:44 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:17:45 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:17:45 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:17:48 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:17:48 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:17:49 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:17:49 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:17:52 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:17:52 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:17:53 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:17:53 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:17:56 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:17:56 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:17:56 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:17:56 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:17:59 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:18:00 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:18:00 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:18:00 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:18:03 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:18:03 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:18:04 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:18:04 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:18:07 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:18:07 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:18:08 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:18:08 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:18:11 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:18:11 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:18:12 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:18:12 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:18:14 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:18:15 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:18:15 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:18:15 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:18:18 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:18:18 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:18:19 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:18:19 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:18:21 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:18:21 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:18:22 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:18:22 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:18:25 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:18:25 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:18:26 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:18:46 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:18:46 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:18:47 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:18:47 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:18:50 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:18:50 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:18:51 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:18:51 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:18:54 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:18:54 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:18:54 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:18:54 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:18:57 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:18:57 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:18:58 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:18:58 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:19:01 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:19:01 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:19:02 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:19:02 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:19:05 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:19:05 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:19:06 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:19:06 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:19:09 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:19:09 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:19:10 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:19:10 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:19:12 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:19:12 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:19:13 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:19:13 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:19:16 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:19:16 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:19:17 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:19:17 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:19:20 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:19:20 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:19:20 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:19:20 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:19:23 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:19:23 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:19:24 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:19:24 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:19:27 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:19:27 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:19:28 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:19:28 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:19:31 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:19:31 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:19:32 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:19:32 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:19:35 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:19:35 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:19:36 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:19:36 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:19:38 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:19:38 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:19:39 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:19:39 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:19:42 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:19:42 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:19:43 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:19:43 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:19:46 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:19:46 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:19:47 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:19:47 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:19:50 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:19:50 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:19:51 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:19:51 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:19:54 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:19:54 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:19:55 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:19:55 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:19:58 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:19:58 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:19:59 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:19:59 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:20:02 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:20:02 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:20:02 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:20:03 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:20:05 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:20:06 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:20:06 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:20:06 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:20:09 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:20:09 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:20:10 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:20:10 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:20:13 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:20:13 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:20:14 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:20:14 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:20:16 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:20:17 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:20:17 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:20:17 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:20:20 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:20:20 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:20:21 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:20:21 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:20:24 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:20:24 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:20:25 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:20:25 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:20:28 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:20:28 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:20:28 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:20:29 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:20:31 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:20:32 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:20:32 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:20:32 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:20:35 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:20:35 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:20:36 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:20:36 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:20:38 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:20:38 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:20:39 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:20:39 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:20:42 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:20:42 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:20:43 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:20:43 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:20:46 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:20:46 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:20:47 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:20:47 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:20:50 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:20:50 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:20:51 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:20:51 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:20:54 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:20:54 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:20:55 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:20:55 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:20:57 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:20:57 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:20:58 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:20:58 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:21:01 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:21:01 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:21:02 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:21:02 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:21:05 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:21:05 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:21:06 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:21:06 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:21:09 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:21:09 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:21:10 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:21:10 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:21:12 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:21:12 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:21:13 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:21:13 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:21:16 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:21:16 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:21:17 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:21:17 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:21:20 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:21:20 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:21:21 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:21:21 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:21:24 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:21:24 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:21:25 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:21:25 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:21:28 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:21:28 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:21:29 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:21:29 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:21:31 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:21:32 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:21:32 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:21:32 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:21:35 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:21:35 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:21:36 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:21:36 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:21:39 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:21:39 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:21:40 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:21:40 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:21:43 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:21:43 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:21:44 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:21:44 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:21:47 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:21:47 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:21:47 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:21:48 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:21:51 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:21:51 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:21:51 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:21:52 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:21:55 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:21:55 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:21:55 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:21:55 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:21:58 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:21:58 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:21:59 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:21:59 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:22:00 [INFO ] [ Farming] Patch FarmingPatch(regionId=6967, name=Flower, implementation=FLOWER) with HERB is ready for harvest! Notifying handler
17:22:00 [INFO ] [ Farming] Adding to queue Kourend
17:22:02 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:22:02 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:22:03 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:22:03 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:22:06 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:22:06 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:22:07 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:22:07 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:22:09 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:22:09 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:22:10 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:22:10 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:22:13 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:22:13 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:22:14 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:22:14 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:22:17 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:22:17 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:22:18 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:22:18 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:22:20 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:22:21 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:22:21 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:22:21 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:22:25 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:22:25 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:22:25 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:22:25 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:22:28 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:22:28 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:22:29 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:22:29 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:22:32 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:22:32 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:22:33 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:22:33 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:22:36 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:22:36 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:22:37 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:22:37 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:22:39 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:22:39 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:22:40 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:22:40 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:22:43 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:22:43 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:22:44 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:22:44 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:22:47 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:22:47 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:22:48 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:22:48 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:22:51 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:22:51 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:22:52 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:22:52 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:22:54 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:22:54 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:22:55 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:22:55 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:22:58 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:22:58 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:22:59 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:22:59 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:23:02 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:23:02 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:23:03 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:23:03 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:23:05 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:23:05 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:23:06 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:23:06 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:23:09 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:23:09 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:23:10 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:23:10 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:23:12 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:23:12 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:23:13 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:23:13 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:23:16 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:23:16 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:23:17 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:23:17 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:23:20 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:23:20 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:23:21 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:23:21 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:23:23 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:23:24 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:23:24 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:23:24 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:23:27 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:23:27 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:23:28 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:23:28 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:23:31 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:23:31 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:23:32 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:23:32 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:23:35 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:23:35 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:23:36 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:23:36 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:23:39 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:23:39 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:23:39 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:23:39 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:23:42 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:23:42 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:23:43 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:23:43 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:23:46 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:23:46 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:23:47 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:24:02 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:24:02 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:24:03 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:24:03 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:24:05 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:24:06 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:24:06 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:24:06 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:24:09 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:24:09 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:24:10 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:24:10 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:24:13 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:24:13 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:24:14 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:24:14 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:24:17 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:24:17 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:24:18 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:24:18 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:24:20 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:24:20 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:24:21 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:24:21 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:24:24 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:24:24 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:24:25 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:24:25 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:24:28 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:24:28 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:24:29 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:24:29 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:24:31 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:24:31 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:24:32 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:24:32 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:24:35 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:24:35 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:24:36 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:24:36 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:24:39 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:24:39 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:24:40 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:24:40 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:24:42 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:24:42 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:24:43 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:24:43 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:24:46 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:24:46 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:24:47 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:24:47 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:24:50 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:24:50 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:24:51 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:24:51 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:24:53 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:24:53 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:24:54 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:24:54 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:24:57 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:24:57 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:24:58 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:24:58 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:25:01 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:25:01 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:25:02 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:25:02 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:25:05 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:25:05 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:25:05 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:25:05 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:25:08 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:25:08 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:25:09 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:25:09 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:25:12 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:25:12 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:25:13 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:25:13 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:25:16 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:25:16 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:25:17 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:25:17 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:25:19 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:25:19 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:25:20 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:25:20 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:25:23 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:25:24 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:25:24 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:25:24 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:25:27 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:25:28 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:25:28 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:25:28 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:25:32 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:25:32 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:25:32 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:25:32 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:25:35 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:25:35 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:25:36 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:25:36 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:25:39 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:25:39 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:25:40 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:25:40 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:25:43 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:25:43 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:25:44 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:25:44 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:25:47 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:25:47 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:25:47 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:25:48 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:25:50 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:25:50 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:25:51 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:25:51 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:25:54 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:25:54 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:25:55 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:25:55 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:25:57 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:25:57 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:25:58 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:25:58 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:26:01 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:26:01 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:26:02 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:26:02 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:26:05 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:26:05 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:26:06 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:26:06 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:26:09 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:26:09 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:26:10 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:26:10 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:26:13 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:26:13 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:26:14 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:26:14 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:26:17 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:26:17 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:26:18 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:26:18 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:26:21 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:26:21 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:26:22 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:26:22 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:26:24 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:26:25 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:26:25 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:26:25 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:26:28 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:26:28 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:26:29 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:26:29 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:26:32 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:26:32 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:26:33 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:26:33 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:26:36 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:26:36 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:26:37 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:26:37 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:26:40 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:26:40 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:26:41 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:26:41 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:26:44 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:26:44 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:26:44 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:26:45 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:26:48 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:26:48 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:26:49 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:26:49 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:26:52 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:26:52 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:26:52 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:26:53 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:26:55 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:26:55 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:26:56 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:26:56 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:26:58 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:26:58 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:26:59 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:26:59 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:27:00 [INFO ] [ Farming] Patch FarmingPatch(regionId=6192, name=Flower, implementation=FLOWER) with HERB is ready for harvest! Notifying handler
17:27:00 [INFO ] [ Farming] Adding to queue Civitas illa Fortis
17:27:02 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:27:02 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:27:03 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:27:03 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:27:06 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:27:06 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:27:07 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:27:07 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:27:10 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:27:10 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:27:11 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:27:11 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:27:14 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:27:14 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:27:15 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:27:15 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:27:17 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:27:17 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:27:18 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:27:18 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:27:21 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:27:21 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:27:22 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:27:22 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:27:25 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:27:25 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:27:26 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:27:26 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:27:28 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:27:28 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:27:29 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:27:29 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:27:32 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:27:32 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:27:33 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:27:33 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:27:36 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:27:36 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:27:37 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:27:37 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:27:40 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:27:40 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:27:41 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:27:41 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:27:43 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:27:43 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:27:44 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:27:44 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:27:47 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:27:47 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:27:48 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:27:48 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:27:51 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:27:51 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:27:51 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:27:51 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:27:55 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:27:55 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:27:55 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:27:55 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:27:58 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:27:58 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:27:59 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:27:59 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:28:02 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:28:02 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:28:03 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:28:03 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:28:06 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:28:06 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:28:07 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:28:07 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:28:10 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:28:10 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:28:11 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:28:11 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:28:14 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:28:14 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:28:14 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:28:14 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:28:17 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:28:17 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:28:18 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:28:18 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:28:21 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:28:21 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:28:22 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:28:22 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:28:25 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:28:25 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:28:26 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:28:26 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:28:29 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:28:29 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:28:30 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:28:30 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:28:33 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:28:33 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:28:34 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:28:34 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:28:37 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:28:37 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:28:38 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:28:38 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:28:41 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:28:41 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:28:42 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:28:42 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:28:45 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:28:45 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:28:46 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:28:46 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:28:49 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:28:49 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:28:49 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:28:50 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:28:52 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:28:52 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:28:53 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:28:53 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:28:56 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:28:56 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:28:57 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:28:57 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:29:00 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:29:00 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:29:00 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:29:00 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:29:26 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:29:26 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:29:27 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:29:27 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:29:29 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:29:29 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:29:30 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:29:30 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:29:33 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:29:33 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:29:34 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:29:34 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:29:37 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:29:37 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:29:38 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:29:38 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:29:41 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:29:41 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:29:42 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:29:42 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:29:45 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:29:45 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:29:46 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:29:46 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:29:49 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:29:49 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:29:50 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:29:50 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:29:53 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:29:53 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:29:54 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:29:54 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:29:57 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:29:57 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:29:58 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:29:58 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:30:00 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:30:01 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:30:01 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:30:01 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:30:04 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:30:04 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:30:05 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:30:05 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:30:08 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:30:08 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:30:09 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:30:09 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:30:12 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:30:12 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:30:13 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:30:13 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:30:16 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:30:16 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:30:17 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:30:17 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:30:20 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:30:20 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:30:21 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:30:21 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:30:23 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:30:23 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:30:24 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:30:24 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:30:27 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:30:27 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:30:28 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:30:28 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:30:31 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:30:31 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:30:32 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:30:32 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:30:34 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:30:34 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:30:35 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:30:35 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:30:38 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:30:38 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:30:39 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:30:39 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:30:42 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:30:42 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:30:43 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:30:43 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:30:45 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:30:46 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:30:46 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:30:46 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:30:49 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:30:49 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:30:50 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:30:50 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:30:53 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:30:53 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:30:54 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:30:54 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:30:57 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:30:57 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:30:58 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:30:58 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:31:00 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:31:00 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:31:01 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:31:01 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:31:04 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:31:04 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:31:05 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:31:05 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:31:08 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:31:08 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:31:09 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:31:09 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:31:12 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:31:12 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:31:12 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:31:12 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:31:15 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:31:15 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:31:16 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:31:16 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:31:19 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:31:19 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:31:20 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:31:20 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:31:22 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:31:22 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:31:23 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:31:23 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:31:26 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:31:26 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:31:27 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:31:27 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:31:29 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:31:29 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:31:30 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:31:30 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:31:33 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:31:34 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:31:34 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:31:34 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:31:37 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:31:37 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:31:38 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:31:38 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:31:41 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:31:41 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:31:42 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:31:42 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:31:45 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:31:45 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:31:46 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:31:46 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:31:49 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:31:49 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:31:50 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:31:50 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:31:52 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:31:52 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:31:53 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:31:53 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:31:56 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:31:56 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:31:57 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:31:57 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:32:00 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:32:00 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:32:00 [INFO ] [ Farming] Patch FarmingPatch(regionId=13106, name=Cactus, implementation=CACTUS) with HERB is ready for harvest! Notifying handler
17:32:00 [INFO ] [ Farming] Adding to queue Al-Kharid
17:32:01 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:32:01 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:32:03 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:32:03 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:32:04 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:32:04 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:32:07 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:32:07 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:32:08 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:32:08 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:32:11 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:32:11 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:32:12 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:32:12 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:32:15 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:32:15 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:32:16 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:32:16 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:32:19 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:32:19 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:32:20 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:32:20 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:32:23 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:32:23 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:32:24 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:32:24 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:32:27 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:32:27 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:32:27 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:32:28 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:32:30 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:32:30 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:32:31 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:32:31 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:32:34 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:32:34 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:32:35 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:32:35 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:32:37 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:32:37 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:32:38 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:32:38 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:32:41 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:32:41 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:32:42 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:32:42 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:32:45 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:32:45 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:32:45 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:32:46 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:32:48 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:32:48 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:32:49 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:32:49 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:32:52 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:32:52 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:32:53 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:32:53 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:32:56 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:32:56 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:32:57 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:32:57 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:33:00 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:33:00 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:33:01 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:33:01 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:33:04 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:33:04 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:33:05 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:33:05 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:33:08 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:33:08 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:33:08 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:33:08 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:33:11 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:33:11 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:33:12 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:33:12 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:33:15 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:33:15 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:33:16 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:33:16 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:33:19 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:33:19 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:33:20 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:33:20 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:33:23 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:33:23 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:33:24 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:33:24 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:33:26 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:33:26 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:33:27 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:33:27 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:33:30 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:33:30 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:33:31 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:33:31 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:33:34 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:33:34 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:33:35 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:33:35 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:33:38 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:33:38 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:33:39 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:33:39 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:33:41 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:33:42 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:33:42 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:33:42 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:33:45 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:33:45 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:33:46 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:33:46 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:33:49 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:33:49 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:33:50 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:33:50 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:33:53 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:33:53 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:33:53 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:33:54 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:33:56 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:33:56 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:33:57 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:33:57 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:34:00 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:34:00 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:34:00 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:34:01 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:34:03 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:34:03 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:34:04 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:34:04 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:34:07 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:34:07 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:34:08 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:34:08 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:34:11 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:34:11 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:34:12 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:34:12 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:34:14 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:34:14 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:34:15 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:34:15 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:34:18 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:34:18 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:34:19 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:34:19 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:34:22 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:34:22 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:34:22 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:34:23 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:34:26 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:34:26 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:34:27 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:35:05 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:35:05 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:35:06 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:35:06 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:35:09 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:35:09 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:35:10 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:35:10 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:35:13 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:35:13 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:35:13 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:35:14 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:35:16 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:35:16 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:35:17 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:35:17 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:35:20 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:35:20 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:35:21 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:35:21 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:35:24 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:35:24 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:35:25 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:35:25 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:35:28 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:35:28 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:35:29 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:35:29 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:35:32 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:35:32 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:35:32 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:35:32 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:35:35 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:35:35 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:35:36 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:35:36 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:35:39 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:35:39 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:35:40 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:35:40 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:35:42 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:35:42 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:35:43 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:35:43 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:35:46 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:35:46 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:35:47 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:35:47 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:35:50 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:35:50 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:35:51 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:35:51 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:35:53 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:35:54 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:35:54 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:35:54 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:35:57 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:35:57 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:35:58 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:35:58 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:36:01 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:36:01 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:36:02 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:36:02 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:36:05 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:36:05 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:36:06 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:36:06 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:36:08 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:36:08 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:36:09 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:36:09 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:36:12 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:36:12 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:36:13 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:36:13 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:36:16 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:36:16 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:36:17 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:36:17 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:36:20 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:36:20 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:36:21 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:36:21 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:36:24 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:36:24 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:36:24 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:36:25 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:36:27 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:36:27 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:36:28 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:36:28 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:36:31 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:36:31 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:36:32 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:36:32 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:36:35 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:36:35 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:36:36 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:36:36 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:36:38 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:36:38 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:36:39 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:36:39 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:36:42 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:36:42 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:36:43 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:36:43 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:36:45 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:36:45 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:36:46 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:36:46 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:36:49 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:36:49 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:36:50 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:36:50 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:36:53 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:36:53 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:36:54 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:36:54 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:36:56 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:36:56 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:36:57 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:36:57 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:37:00 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:37:00 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:37:01 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:37:01 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:37:04 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:37:04 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:37:05 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:37:05 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:37:08 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:37:08 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:37:09 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:37:09 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:37:12 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:37:12 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:37:13 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:37:13 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:37:15 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:37:15 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:37:16 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:37:16 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:37:19 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:37:19 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:37:20 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:37:20 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:37:23 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:37:23 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:37:24 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:37:24 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:37:27 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:37:27 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:37:28 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:37:28 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:37:30 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:37:30 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:37:31 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:37:31 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:37:34 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:37:34 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:37:35 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:37:35 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:37:38 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:37:38 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:37:38 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:37:39 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:37:41 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:37:41 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:37:42 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:37:42 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:37:45 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:37:45 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:37:46 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:37:46 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:37:49 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:37:49 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:37:50 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:37:50 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:37:53 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:37:53 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:37:54 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:37:54 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:37:57 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:37:57 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:37:57 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:37:58 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:38:01 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:38:01 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:38:01 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:38:01 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:38:04 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:38:04 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:38:05 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:38:05 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:38:08 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:38:08 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:38:09 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:38:09 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:38:11 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:38:11 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:38:12 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:38:12 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:38:15 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:38:15 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:38:16 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:38:16 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:38:19 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:38:19 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:38:20 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:38:20 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:38:23 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:38:23 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:38:24 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:38:24 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:38:27 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:38:27 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:38:28 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:38:28 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:38:31 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:38:31 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:38:32 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:38:32 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:38:35 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:38:35 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:38:36 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:38:36 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:38:39 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:38:39 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:38:40 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:38:40 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:38:42 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:38:42 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:38:43 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:38:43 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:38:46 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:38:46 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:38:47 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:38:47 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:38:50 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:38:50 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:38:51 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:38:51 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:38:54 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:38:54 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:38:55 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:38:55 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:38:58 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:38:58 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:38:59 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:38:59 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:39:02 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:39:02 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:39:02 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:39:02 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:39:05 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:39:05 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:39:06 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:39:06 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:39:09 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:39:09 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:39:10 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:39:10 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:39:13 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:39:13 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:39:14 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:39:14 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:39:17 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:39:17 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:39:17 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:39:18 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:39:20 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:39:20 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:39:21 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:39:21 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:39:24 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:39:24 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:39:25 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:39:25 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:39:28 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:39:28 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:39:29 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:39:29 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:39:32 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:39:32 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:39:33 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:39:33 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:39:35 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:39:36 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:39:36 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:39:36 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:39:39 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:39:39 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:39:40 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:39:40 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:39:43 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:39:43 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:39:44 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:39:44 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:39:47 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:39:47 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:39:47 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:39:47 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:39:50 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:39:50 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:39:51 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:39:51 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:39:54 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:39:54 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:39:55 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:39:55 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:39:57 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:39:57 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:39:58 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:39:58 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:40:01 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:40:01 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:40:02 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:40:02 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:40:04 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:40:04 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:40:05 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:40:22 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:40:23 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:40:23 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:40:24 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:40:27 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:40:27 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:40:27 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:40:27 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:40:30 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:40:31 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:40:31 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:40:31 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:40:34 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:40:34 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:40:35 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:40:35 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:40:38 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:40:38 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:40:39 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:40:39 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:40:42 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:40:42 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:40:43 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:40:43 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:40:46 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:40:46 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:40:46 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:40:46 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:40:49 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:40:49 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:40:50 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:40:50 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:40:53 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:40:53 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:40:54 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:40:54 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:40:57 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:40:57 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:40:58 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:40:58 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:41:00 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:41:00 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:41:01 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:41:01 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:41:04 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:41:04 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:41:05 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:41:05 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:41:08 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:41:08 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:41:09 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:41:09 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:41:12 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:41:12 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:41:13 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:41:13 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:41:16 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:41:16 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:41:17 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:41:17 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:41:20 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:41:20 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:41:20 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:41:21 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:41:23 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:41:23 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:41:24 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:41:24 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:41:27 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:41:27 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:41:28 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:41:28 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:41:30 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:41:30 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:41:31 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:41:31 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:41:34 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:41:34 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:41:35 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:41:35 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:41:38 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:41:38 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:41:39 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:41:39 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:41:42 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:41:42 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:41:43 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:41:43 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:41:46 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:41:46 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:41:47 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:41:47 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:41:50 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:41:50 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:41:51 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:41:51 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:41:54 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:41:54 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:41:55 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:41:55 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:41:57 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:41:58 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:41:58 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:41:58 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:42:01 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:42:01 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:42:02 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:42:02 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:42:05 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:42:05 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:42:06 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:42:06 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:42:09 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:42:09 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:42:09 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:42:09 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:42:12 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:42:12 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:42:13 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:42:13 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:42:16 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:42:16 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:42:17 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:42:17 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:42:20 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:42:20 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:42:21 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:42:21 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:42:24 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:42:24 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:42:25 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:42:25 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:42:28 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:42:28 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:42:28 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:42:28 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:42:31 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:42:31 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:42:32 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:42:32 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:42:35 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:42:35 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:42:36 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:42:36 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:42:39 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:42:39 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:42:40 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:42:40 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:42:43 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:42:43 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:42:44 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:42:44 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:42:47 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:42:47 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:42:47 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:42:47 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:42:50 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:42:50 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:42:51 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:42:51 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:42:54 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:42:54 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:42:55 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:42:55 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:42:58 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:42:58 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:42:59 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:42:59 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:43:01 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:43:01 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:43:02 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:43:02 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:43:05 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:43:05 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:43:06 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:43:06 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:43:09 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:43:10 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:43:10 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:43:10 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:43:13 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:43:13 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:43:14 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:43:14 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:43:17 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:43:17 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:43:18 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:43:18 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:43:21 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:43:21 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:43:21 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:43:21 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:43:24 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:43:24 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:43:25 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:43:25 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:43:28 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:43:28 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:43:29 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:43:29 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:43:32 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:43:32 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:43:33 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:43:33 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:43:35 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:43:35 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:43:36 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:43:36 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:43:39 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:43:39 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:43:40 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:43:40 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:43:43 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:43:43 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:43:44 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:43:44 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:43:47 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:43:47 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:43:48 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:43:48 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:43:50 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:43:50 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:43:51 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:43:51 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:43:54 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:43:54 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:43:55 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:43:55 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:43:57 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:43:57 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:43:58 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:43:58 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:44:01 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:44:01 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:44:02 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:44:02 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:44:05 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:44:05 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:44:06 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:44:06 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:44:09 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:44:09 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:44:10 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:44:10 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:44:12 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:44:12 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:44:13 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:44:13 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:44:16 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:44:16 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:44:17 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:44:17 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:44:20 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:44:20 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:44:21 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:44:21 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:44:23 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:44:23 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:44:24 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:44:24 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:44:27 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:44:27 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:44:28 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:44:28 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:44:31 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:44:31 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:44:32 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:44:32 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:44:35 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:44:35 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:44:36 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:44:36 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:44:39 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:44:39 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:44:39 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:44:39 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:44:42 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:44:42 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:44:43 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:44:43 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:44:46 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:44:46 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:44:47 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:44:47 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:44:50 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:44:50 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:44:51 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:44:51 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:44:53 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:44:53 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:44:54 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:44:54 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:44:57 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:44:57 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:44:58 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:44:58 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:45:01 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:45:01 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:45:02 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:45:02 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:45:05 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:45:05 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:45:05 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:45:06 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:45:08 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:45:08 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:45:09 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:45:09 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:45:12 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:45:12 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:45:13 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:45:13 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:45:16 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:45:16 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:45:17 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:45:17 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:45:20 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:45:20 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:45:20 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:45:21 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:45:49 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:45:49 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:45:49 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:45:49 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:45:52 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:45:52 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:45:53 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:45:53 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:45:56 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:45:56 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:45:57 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:45:57 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:00 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:46:00 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:46:01 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:46:01 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:04 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:46:04 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:46:04 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:46:05 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:08 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:46:08 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:46:08 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:46:08 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:11 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:46:11 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:46:12 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:46:12 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:15 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:46:15 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:46:16 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:46:16 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:19 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:46:19 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:46:20 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:46:20 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:22 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:46:22 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:46:23 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:46:23 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:26 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:46:26 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:46:27 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:46:27 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:30 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:46:30 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:46:31 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:46:31 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:33 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:46:34 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:46:34 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:46:34 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:37 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:46:37 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:46:38 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:46:38 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:41 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:46:41 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:46:42 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:46:42 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:44 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:46:44 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:46:45 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:46:45 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:48 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:46:48 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:46:49 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:46:49 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:52 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:46:52 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:46:53 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:46:53 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:55 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:46:55 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:46:56 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:46:56 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:46:59 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:46:59 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:47:00 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:47:00 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:47:02 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:47:02 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:47:03 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:47:03 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:47:06 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:47:06 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:47:07 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:47:07 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:47:10 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:47:10 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:47:11 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:47:11 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:47:14 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:47:14 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:47:15 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:47:15 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:47:18 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:47:18 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:47:19 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:47:19 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:47:22 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:47:22 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:47:23 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:47:23 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:47:26 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:47:26 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:47:27 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:47:27 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:47:30 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:47:30 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:47:30 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:47:30 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:47:33 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:47:33 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:47:34 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:47:34 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:47:36 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:47:36 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:47:37 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:47:37 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:47:40 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:47:40 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:47:41 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:47:41 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:47:44 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:47:44 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:47:45 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:47:45 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:47:48 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:47:48 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:47:49 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:47:49 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:47:51 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:47:51 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:47:52 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:47:52 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:47:55 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:47:55 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:47:56 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:47:56 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:47:59 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:47:59 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:48:00 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:48:00 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:48:03 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:48:03 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:48:04 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:48:04 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:48:08 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:48:08 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:48:08 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:48:08 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:48:11 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:48:11 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:48:12 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:48:12 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:48:15 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:48:15 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:48:16 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:48:16 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:48:19 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:48:19 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:48:20 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:48:20 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:48:23 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:48:23 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:48:24 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:48:24 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:48:27 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:48:27 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:48:28 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:48:28 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:48:30 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:48:30 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:48:31 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:48:31 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:48:34 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:48:34 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:48:35 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:48:35 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:48:38 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:48:38 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:48:39 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:48:39 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:48:42 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:48:42 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:48:43 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:48:43 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:48:46 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:48:46 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:48:46 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:48:47 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:48:49 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:48:50 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:48:50 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:48:50 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:48:53 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:48:53 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:48:54 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:48:54 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:48:57 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:48:57 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:48:58 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:48:58 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:49:00 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:49:01 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:49:01 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:49:01 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:49:04 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:49:04 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:49:05 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:49:05 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:49:08 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:49:08 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:49:09 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:49:09 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:49:12 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:49:12 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:49:13 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:49:13 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:49:16 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:49:16 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:49:17 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:49:17 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:49:20 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:49:20 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:49:21 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:49:21 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:49:24 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:49:24 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:49:24 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:49:24 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:49:27 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:49:27 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:49:28 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:49:28 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:49:31 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:49:31 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:49:32 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:49:32 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:49:35 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:49:35 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:49:36 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:49:36 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:49:39 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:49:39 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:49:40 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:49:40 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:49:42 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:49:43 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:49:43 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:49:43 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:49:46 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:49:46 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:49:47 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:49:47 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:49:50 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:49:50 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:49:51 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:49:51 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:49:54 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:49:54 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:49:55 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:49:55 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:49:58 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:49:58 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:49:59 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:49:59 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:50:02 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:50:02 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:50:03 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:50:03 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:50:05 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:50:05 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:50:06 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:50:06 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:50:09 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:50:09 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:50:10 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:50:10 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:50:12 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:50:12 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:50:13 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:50:13 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:50:16 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:50:17 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:50:17 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:50:17 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:50:20 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:50:20 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:50:21 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:50:21 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:50:24 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:50:24 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:50:25 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:50:25 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:50:27 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:50:27 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:50:28 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:50:28 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:50:31 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:50:31 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:50:32 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:50:32 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:50:35 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:50:35 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:50:35 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:50:35 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:50:38 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:50:38 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:50:39 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:50:39 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:50:42 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:50:42 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:50:43 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:50:43 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:50:45 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:50:45 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:50:46 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:50:46 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:51:01 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:51:01 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:51:02 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:51:02 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:51:05 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:51:05 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:51:05 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:51:05 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:51:08 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:51:08 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:51:09 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:51:09 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:51:12 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:51:12 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:51:13 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:51:13 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:51:16 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:51:16 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:51:17 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:51:17 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:51:20 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:51:20 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:51:20 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:51:20 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:51:23 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:51:23 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:51:24 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:51:24 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:51:27 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:51:27 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:51:28 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:51:28 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:51:30 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:51:30 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:51:31 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:51:31 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:51:34 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:51:34 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:51:35 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:51:35 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:51:38 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:51:38 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:51:39 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:51:39 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:51:42 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:51:42 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:51:43 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:51:43 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:51:46 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:51:46 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:51:47 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:51:47 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:51:50 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:51:50 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:51:51 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:51:51 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:51:54 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:51:54 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:51:54 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:51:55 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:51:57 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:51:58 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:51:58 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:51:58 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:52:01 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:52:01 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:52:02 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:52:02 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:52:05 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:52:05 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:52:06 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:52:06 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:52:09 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:52:09 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:52:10 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:52:10 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:52:13 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:52:13 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:52:14 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:52:14 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:52:16 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:52:16 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:52:17 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:52:17 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:52:20 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:52:20 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:52:21 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:52:21 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:52:24 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:52:24 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:52:25 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:52:25 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:52:28 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:52:28 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:52:29 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:52:29 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:52:32 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:52:32 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:52:32 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:52:33 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:52:35 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:52:35 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:52:36 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:52:36 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:52:39 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:52:39 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:52:40 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:52:40 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:52:43 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:52:43 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:52:44 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:52:44 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:52:46 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:52:46 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:52:47 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:52:47 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:52:50 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:52:50 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:52:51 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:52:51 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:52:54 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:52:54 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:52:55 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:52:55 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:52:58 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:52:58 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:52:59 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:52:59 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:53:02 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:53:02 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:53:03 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:53:03 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:53:05 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:53:05 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:53:06 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:53:06 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:53:09 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:53:09 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:53:10 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:53:10 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:53:13 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:53:13 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:53:14 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:53:14 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:53:16 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:53:16 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:53:17 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:53:17 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:53:19 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:53:20 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:53:20 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:53:20 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:53:23 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:53:23 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:53:24 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:53:24 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:53:27 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:53:27 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:53:28 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:53:28 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:53:31 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:53:31 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:53:32 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:53:32 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:53:35 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:53:35 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:53:36 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:53:36 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:53:39 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:53:39 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:53:40 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:53:40 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:53:43 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:53:43 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:53:43 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:53:43 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:53:46 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:53:46 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:53:47 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:53:47 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:53:50 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:53:50 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:53:51 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:53:51 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:53:54 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:53:54 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:53:54 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:53:55 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:53:57 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:53:57 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:53:58 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:53:58 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:54:01 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:54:01 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:54:02 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:54:02 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:54:05 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:54:05 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:54:06 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:54:06 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:54:09 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:54:09 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:54:10 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:54:10 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:54:12 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:54:12 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:54:13 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:54:13 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:54:16 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:54:16 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:54:17 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:54:17 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:54:19 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:54:19 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:54:20 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:54:20 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:54:23 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:54:23 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:54:24 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:54:24 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:54:27 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:54:27 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:54:28 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:54:28 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:54:31 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:54:31 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:54:31 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:54:32 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:54:35 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:54:35 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:54:35 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:54:35 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:54:38 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:54:38 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:54:39 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:54:39 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:54:42 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:54:42 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:54:43 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:54:43 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:54:45 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:54:45 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:54:46 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:54:46 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:54:49 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:54:49 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:54:50 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:54:50 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:54:53 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:54:53 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:54:54 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:54:54 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:54:57 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:54:57 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:54:58 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:54:58 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:55:01 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:55:01 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:55:02 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:55:02 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:55:04 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:55:04 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:55:05 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:55:05 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:55:08 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:55:08 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:55:09 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:55:09 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:55:12 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:55:12 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:55:13 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:55:13 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:55:16 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:55:16 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:55:17 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:55:17 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:55:20 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:55:20 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:55:21 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:55:21 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:55:24 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:55:24 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:55:24 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:55:25 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:55:27 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:55:27 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:55:28 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:55:28 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:55:31 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:55:31 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:55:32 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:55:32 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:55:34 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:55:34 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:55:35 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:55:35 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:55:38 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:55:38 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:55:39 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:55:39 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:55:42 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:55:42 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:55:43 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:55:43 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:55:46 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:55:46 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:55:47 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:55:47 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:55:50 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:55:50 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:55:51 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:55:51 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:55:53 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:55:53 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:55:54 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:55:54 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:55:57 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:55:57 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:55:58 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:55:58 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:56:21 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:56:21 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:56:22 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:56:22 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:56:24 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:56:25 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:56:25 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:56:25 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:56:28 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:56:28 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:56:29 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:56:29 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:56:32 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:56:32 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:56:33 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:56:33 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:56:36 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:56:36 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:56:36 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:56:36 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:56:39 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:56:39 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:56:40 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:56:40 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:56:43 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:56:43 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:56:44 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:56:44 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:56:47 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:56:47 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:56:47 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:56:47 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:56:51 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:56:51 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:56:52 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:56:52 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:56:54 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:56:54 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:56:55 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:56:55 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:56:58 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:56:58 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:56:59 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:56:59 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:57:01 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:57:01 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:57:02 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:57:02 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:57:05 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:57:05 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:57:06 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:57:06 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:57:08 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:57:08 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:57:09 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:57:09 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:57:12 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:57:12 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:57:13 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:57:13 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:57:16 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:57:16 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:57:16 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:57:16 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:57:19 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:57:19 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:57:20 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:57:20 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:57:23 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:57:23 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:57:24 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:57:24 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:57:27 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:57:27 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:57:28 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:57:28 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:57:31 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:57:31 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:57:32 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:57:32 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:57:35 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:57:35 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:57:36 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:57:36 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:57:38 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:57:38 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:57:39 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:57:39 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:57:42 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:57:42 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:57:43 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:57:43 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:57:46 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:57:46 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:57:47 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:57:47 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:57:50 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:57:50 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:57:51 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:57:51 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:57:54 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:57:54 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:57:54 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:57:55 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:57:57 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:57:57 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:57:58 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:57:58 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:01 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:58:01 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:58:02 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:58:02 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:04 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:58:04 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:58:05 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:58:05 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:08 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:58:08 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:58:09 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:58:09 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:12 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:58:12 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:58:13 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:58:13 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:16 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:58:16 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:58:16 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:58:16 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:20 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:58:20 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:58:20 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:58:20 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:23 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:58:23 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:58:24 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:58:24 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:27 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:58:27 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:58:28 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:58:28 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:31 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:58:31 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:58:32 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:58:32 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:34 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:58:34 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:58:35 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:58:35 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:38 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:58:38 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:58:38 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:58:38 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:41 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:58:41 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:58:42 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:58:42 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:45 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:58:45 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:58:45 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:58:45 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:48 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:58:48 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:58:49 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:58:49 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:52 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:58:52 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:58:53 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:58:53 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:56 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:58:56 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:58:57 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:58:57 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:58:59 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:58:59 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:59:00 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:59:00 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:59:03 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:59:03 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:59:04 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:59:04 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:59:07 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:59:07 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:59:08 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:59:08 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:59:11 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:59:11 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:59:11 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:59:11 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:59:14 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:59:14 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:59:15 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:59:15 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:59:18 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:59:18 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:59:18 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:59:18 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:59:21 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:59:21 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:59:22 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:59:22 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:59:25 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:59:25 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:59:26 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:59:26 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:59:29 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:59:29 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:59:30 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:59:30 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:59:33 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:59:33 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:59:34 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:59:34 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:59:37 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:59:37 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:59:38 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:59:38 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:59:41 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:59:41 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:59:42 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:59:42 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:59:44 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:59:44 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:59:45 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:59:45 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:59:48 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:59:49 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:59:49 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:59:50 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:59:53 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:59:53 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:59:53 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:59:53 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
17:59:56 [INFO ] [ Farming] Script state: SEAWEED_RUN
17:59:56 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
17:59:57 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
17:59:57 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
18:00:00 [INFO ] [ Farming] Script state: SEAWEED_RUN
18:00:00 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
18:00:00 [INFO ] [ Farming] Patch FarmingPatch(regionId=4922, name=Herb, implementation=HERB) with CONTRACT is ready for harvest! Notifying handler
18:00:01 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
18:00:01 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
18:00:04 [INFO ] [ Farming] Script state: SEAWEED_RUN
18:00:04 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
18:00:04 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
18:00:05 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
18:00:07 [INFO ] [ Farming] Script state: SEAWEED_RUN
18:00:08 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
18:00:08 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
18:00:08 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
18:00:11 [INFO ] [ Farming] Script state: SEAWEED_RUN
18:00:11 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
18:00:12 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
18:00:12 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
18:00:14 [INFO ] [ Farming] Script state: SEAWEED_RUN
18:00:15 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
18:00:15 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
18:00:15 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
18:00:18 [INFO ] [ Farming] Script state: SEAWEED_RUN
18:00:18 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
18:00:19 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
18:00:19 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
18:00:22 [INFO ] [ Farming] Script state: SEAWEED_RUN
18:00:22 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
18:00:23 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
18:00:23 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
18:00:26 [INFO ] [ Farming] Script state: SEAWEED_RUN
18:00:26 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
18:00:27 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
18:00:27 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
18:00:30 [INFO ] [ Farming] Script state: SEAWEED_RUN
18:00:30 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
18:00:31 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
18:00:31 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
18:00:34 [INFO ] [ Farming] Script state: SEAWEED_RUN
18:00:34 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
18:00:35 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
18:00:35 [INFO ] [ IiIIiiIiIi] Using game object Rowboat, pattern: Travel
18:00:41 [INFO ] [ Farming] Script state: SEAWEED_RUN
18:00:45 [INFO ] [ iIIiiiIIIi] Seaweed state: Traversing to Seaweed patches
18:00:46 [INFO ] [ iiIiIiIiii] needsTraversalOverride [true]
18:00:46 [INFO ] [ iIiIIIiIii] Using game object Rowboat, pattern: Dive
18:00:46 [INFO ] [ ChatDialog] Selecting ChatDialog.Option(InterfaceComponent=InterfaceComponent[219, 1, 1], index=1, text=Dive and walk on the seabed (deep water will mean death).)
18:00:48 [INFO ] [ Farming] Script state: SEAWEED_RUN
18:00:51 [INFO ] [ iIIiiiIIIi] Seaweed state: Harvesting Seaweed [NORTH]
18:01:39 [INFO ] [ Farming] Script state: SEAWEED_RUN
18:01:40 [INFO ] [ iIIiiiIIIi] Seaweed state: Noting items with Leprechaun
18:01:44 [INFO ] [ Farming] Script state: SEAWEED_RUN
18:01:44 [INFO ] [ iIIiiiIIIi] Seaweed state: Harvesting Seaweed [NORTH]
18:02:00 [INFO ] [ Farming] Patch FarmingPatch(regionId=11321, name=Herb, implementation=HERB) with HERB is ready for harvest! Notifying handler
18:02:00 [INFO ] [ Farming] Adding to queue Troll Stronghold
18:02:00 [INFO ] [ Farming] Patch FarmingPatch(regionId=14391, name=Herb, implementation=HERB) with HERB is ready for harvest! Notifying handler
18:02:00 [INFO ] [ IiIIIiIIII] Removing compost listener for region Morytania
18:02:00 [INFO ] [ Farming] Patch FarmingPatch(regionId=10290, name=Bush, implementation=BUSH) with HERB is ready for harvest! Notifying handler
18:02:00 [INFO ] [ Farming] Adding to queue Monastery
18:02:00 [INFO ] [ Farming] Patch FarmingPatch(regionId=10548, name=Herb, implementation=HERB) with HERB is ready for harvest! Notifying handler
18:02:00 [INFO ] [ IiIIIiIIII] Removing compost listener for region Ardougne
18:02:00 [INFO ] [ Farming] Patch FarmingPatch(regionId=11325, name=Herb, implementation=HERB) with HERB is ready for harvest! Notifying handler
18:02:00 [INFO ] [ Farming] Adding to queue Weiss