Bot not working, clicks fishing spot and then clicks on the map and runs away. Stuck on resizing screen or clicks fishing spot and straight away runs off. Was working last night so not sure if its an update issue. Please could I get an hour refunded as well please. Thanks @Savior
Run bot, immediately cleans all herbs and then drops all but one and then starts?
Status: Dropping excessive herb
00:00:15 DEBUG Hovered SpriteItem(name:Guam leaf, quantity: 1, index: 23, origin: INVENTORY) on the first attempt.
00:00:15 DEBUG Hovered MenuItem{1 : "Drop" : "Guam leaf" : SpriteItem(name:Guam leaf, quantity: 1, index: 23, origin: INVENTORY)} on the first attempt.
00:00:15 DEBUG "Drop" "Guam leaf" selectItem [ ] useItem [ ] dropFish [ ] interact [ ] (dropped item)
00:00:16 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Guam leaf, quantity: 1, index: 23, origin: INVENTORY)"})
00:00:16 DEBUG Hovered SpriteItem(name:Guam leaf, quantity: 1, index: 22, origin: INVENTORY) on the first attempt.
00:00:16 DEBUG Hovered MenuItem{1 : "Drop" : "Guam leaf" : SpriteItem(name:Guam leaf, quantity: 1, index: 22, origin: INVENTORY)} on the first attempt.
00:00:16 DEBUG "Drop" "Guam leaf" selectItem [ ] useItem [ ] dropFish [ ] interact [ ] (dropped item)
00:00:17 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Guam leaf, quantity: 1, index: 22, origin: INVENTORY)"})
00:00:17 DEBUG Hovered SpriteItem(name:Guam leaf, quantity: 1, index: 21, origin: INVENTORY) on the first attempt.
00:00:18 DEBUG Hovered MenuItem{1 : "Drop" : "Guam leaf" : SpriteItem(name:Guam leaf, quantity: 1, index: 21, origin: INVENTORY)} on the first attempt.
00:00:18 DEBUG "Drop" "Guam leaf" selectItem [ ] useItem [ ] dropFish [ ] interact [ ] (dropped item)
00:00:18 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Guam leaf, quantity: 1, index: 21, origin: INVENTORY)"})
00:00:18 INFO Status: Adjusting camera angle
Run bot, immediately cleans all herbs and then drops all but one and then starts?
Status: Dropping excessive herb
00:00:15 DEBUG Hovered SpriteItem(name:Guam leaf, quantity: 1, index: 23, origin: INVENTORY) on the first attempt.
00:00:15 DEBUG Hovered MenuItem{1 : "Drop" : "Guam leaf" : SpriteItem(name:Guam leaf, quantity: 1, index: 23, origin: INVENTORY)} on the first attempt.
00:00:15 DEBUG "Drop" "Guam leaf" selectItem [ ] useItem [ ] dropFish [ ] interact [ ] (dropped item)
00:00:16 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Guam leaf, quantity: 1, index: 23, origin: INVENTORY)"})
00:00:16 DEBUG Hovered SpriteItem(name:Guam leaf, quantity: 1, index: 22, origin: INVENTORY) on the first attempt.
00:00:16 DEBUG Hovered MenuItem{1 : "Drop" : "Guam leaf" : SpriteItem(name:Guam leaf, quantity: 1, index: 22, origin: INVENTORY)} on the first attempt.
00:00:16 DEBUG "Drop" "Guam leaf" selectItem [ ] useItem [ ] dropFish [ ] interact [ ] (dropped item)
00:00:17 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Guam leaf, quantity: 1, index: 22, origin: INVENTORY)"})
00:00:17 DEBUG Hovered SpriteItem(name:Guam leaf, quantity: 1, index: 21, origin: INVENTORY) on the first attempt.
00:00:18 DEBUG Hovered MenuItem{1 : "Drop" : "Guam leaf" : SpriteItem(name:Guam leaf, quantity: 1, index: 21, origin: INVENTORY)} on the first attempt.
00:00:18 DEBUG "Drop" "Guam leaf" selectItem [ ] useItem [ ] dropFish [ ] interact [ ] (dropped item)
00:00:18 DEBUG [ItemEvent] ItemEvent(quantity={-1}, item={"SpriteItem(name:Guam leaf, quantity: 1, index: 21, origin: INVENTORY)"})
00:00:18 INFO Status: Adjusting camera angle