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There is antiban (which means player specific behaviour, but rotating the camera when bank is open is a bug .I would assume its RM antiban, but im probably wrong
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Sign up now!There is antiban (which means player specific behaviour, but rotating the camera when bank is open is a bug .I would assume its RM antiban, but im probably wrong
Yeah probably atleast during banking but the camera rotation also happens when I am using agility which causes the bot to stop finding the next roof to jump to, and while thieving certain camera positions greatly increase xp ratesThere is antiban (which means player specific behaviour, but rotating the camera when bank is open is a bug .
Its already possible, just activate the shift drop option in the client and when you set the action to drop something it auto shift dropsi'm pretty new to this but after a few days really nice to use
would love to see the option to maybe shift drop ? or can you already use this
Its already possible, just activate the shift drop option in the client and when you set the action to drop something it auto shift drops
I would like to add that it does it really fast so if you got low fps on the client some stuff may be left on the inventorywow, i'll try that out later tonight! made a black salamander script and ran it for a while but stopped because of the right click releasing.
very nice
have you tried figuring out if you can delay it? doesn't seem very humanlike if it drops everything in a few secsI would like to add that it does it really fast so if you got low fps on the client some stuff may be left on the inventory
There is antiban (which means player specific behaviour, but rotating the camera when bank is open is a bug .
No you dont all it means is when it tries to do that action if you select the false option it waits until you stop moving, if you select true it only tries to do that action while you are movinganother question:
when I check if I'm moving, if not then do the action, if yes then wait until I stop moving. Does that mean I can leave the success tree empty? or do I need to add a re-start to start?
any place I could add that I can only have 4 traps (hunter)? my script works fine but sometimes tries to put down too many traps, haven't found it
Is it possible to add random movement paths to the bank so the bot would not run the same pathway all the time?
Was wondering if anyone could help me out with a workaround. I've made a few decently complex visual rm bots and I get the logic most of the time but I always have struggled to find a way to continue a bot after and action because actions don't have a success / failure option. The bot i'm trying to make is pretty simple which is why not being able to find a workaround is getting quite annoying. The bot would be in the Enchanted Valley, all it would need to do is chop a tree, then after clicking run to a fixed safespot and then attack the tree spirit that comes out of the tree. I have all the conditions and coordinates down I just can't figure out how to continue the bot after the initial action of "chop-down" tree. Thanks in advance for anyone that knows how to do this.
View attachment 10707 Hey there. I'm new to visualrm and am trying to add a bank preset but everytime I load my inventory I am getting this error. Any help would be appreciated!
I also get the same error every time I make a preset. Just keep making them and remember to save them and eventually one should work.
Do you get the Preset Config Popup to show up? (It is visualised here: GIF). Or don't you see anything when you hover over the withdraw box?View attachment 10707 Hey there. I'm new to visualrm and am trying to add a bank preset but everytime I load my inventory I am getting this error. Any help would be appreciated!
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