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Sign up now!You can find them by using the listener in the development toolkitHey,
I am trying to make a keg balance bot! However I am struggling to get the run energy variable...
I think it has to do with varbits, but I have no clue how to get 'em. Any help is appreciated!
So I'm extremely close. He gets through the dialogue with the dream guy, and he needs to go to the potion but, how could he ever tell if he set up the dream vs before? nothing changes at all /: I will continue to play with it today, thanks.You have to essentially work backward. So check for the last interface, and if false, check for the 2nd to last interface, and if false, check for the 2nd interface, and if false, check for the first interface.
And obviously if true, interact with said interface with the necessary actions.
thank you very much, bro
how do I get stamina potion every time I have low stamina? I do not get a stamina condition anywhere
Coordinates are not broken. NMZ area is instanced, and the area coordinates differ basically every single instance.I am making almost done with my NMZ bot.
The "Get" feature for coordinates must be broken. Even though he's exactly where I made the coordinate, my character insists on running endlessly around.
2 Questions.
How do I make an area?
Is there something up with NMZ coordinates?
EDIT: also, i kinda got it working but i still want to know the answers to the questions above but here my last one.
Screenshot - 5521cfbff22eabc63192c97290f54ba9 - Gyazo
Here I would like to add a delay, so bot doesn't drink prayer potions at the same time every time.
Is there anything I can add here to make like a random delay in between the randomizer and action?
Thanks bro! put up another question if you feel like helping outCoordinates are not broken. NMZ area is instanced, and the area coordinates differ basically every single instance.
I am making almost done with my NMZ bot.
The "Get" feature for coordinates must be broken. Even though he's exactly where I made the coordinate, my character insists on running endlessly around.
2 Questions.
How do I make an area?
Is there something up with NMZ coordinates?
EDIT: also, i kinda got it working but i still want to know the answers to the questions above but here my last one.
Screenshot - 5521cfbff22eabc63192c97290f54ba9 - Gyazo
Here I would like to add a delay, so bot doesn't drink prayer potions at the same time every time.
Is there anything I can add here to make like a random delay in between the randomizer and action?
Quick prayers you'd also use interface components. Do you use status node or varbit for prayer points?If anybody is learning and wants to combine our heads hmu on discord PartyHacks#1208
Thanks bro! put up another question if you feel like helping out
I get to the NMZ screen : And use an interface condition that identifies string as Accept and the interface object is Accept. it succesfully sees Accept all the time even when not on the screen?:
Screenshot - 931345fdaa039b961ddf5081174d9399 - Gyazo
It just randomly drinks prayer potions out the ass and im extremely frustrated.
Also, how can i make the bot activate quick prayers?
VRM is not capable of exporting code. You could try to start making your own code and follow the logic you just build. The VRM naming is very akin to the Runemate APIHey Tyb51,
I love this program! I just programmed a rock crab bot and it is awesome!! It has taken me 13-15 hours to understand all the drag and drops. I was wondering if you were planning on making this program convert the code, so that I don't need to launch visualRM. I want the code to run just normal runemate, so I could upload it on runemate. Is that possible?!
KAPPY PAPPY
Hey buddy. So in order to do that, have the bot drink a stamina potion when the script starts, then make a check somewhere for the chat box dialogue you get for when your stamina potion is about to run out or almost out.
thats the best we got right now i think xD
Not possible, But You can do the equivallent by just defining multiple locations and use the traversal node as a dropdown.How i can create this choose function?
Interface condition with an interface interaction node after it. You would have to find the container ID of the quick prayer button with Visual Developer (can be found separately in the bot store). How to use interface conditions has been discussed before in this thread. I recall that tyb has given a clear explanation a few pages agoThanks @tyb51
i will try what you have suggested.
How could I use interface components to activate quick prayers? Sorry i am a bit new to this, but I am trying This is the very last thing I need to do to complete two of my bots.
What is the interaction i would select and how would I direct that interaction toward quick prayer?
A randomizer node or a timer condition node before any action node can introduce a delay.Is there any way to implement delays between actions? So for instance after the bot is done completing an action it just immediately moves on to the next action. For longer tasks this makes the bots look extremely bot like. Is there any way to add an afk option randomly between tasks? Either that or an option to move the mouse off the screen in-between actions?
Can confirm that equipment interaction is working againBy changing traversal type from "To coordinates (no tele)" to "To coordinates" on the traversal action node.
@tyb51 Any chance that the last update broke equipment interactions? I've just triple checked equipment interaction on multiple items and the bot only manages to hover over the equipment tab. Equipment condition node is able to detect the item, interaction is just failing.
Edit: im seeing that it is continually clicking the equipment tab, it is not only hovering
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