If two out of three rocks have the same ID, and even though I use the query builder onCoo with each different coordinate, how would I force it to click on the correct rock? I've tried a lot of things, what works best for me is just to use special interaction and click on coordinate instead of interacting with the game object itself, but it's kinda iffy.
Also, how to tell if a rock is depleted or not in OSRS? Game object itself doesn't change, only the color. Would be cool with a color condition type method for certain bots, I've made a request for that on your bitbucket.
Also, the shift-drop function could use some work I think. It often "skips" items and leaves inventory with items left. Also it's pretty slow~ish even with the delay multiplier turned down (not sure if that actually does anything, but I've tried).