00:00:00 INFO Logger Initialised - this log file can be found at C:\Users\creat\RuneMate\logs\Regal AIO Smither 7-10 20-44-16.log
00:00:00 INFO Logging level can be adjusted in the Preferences tab.
00:00:00 DEBUG Activating PONY MOUSE POG
00:00:00 DEBUG Skill SMITHING loaded from resources...
00:00:00 DEBUG UI loaded
00:00:00 INFO Welcome to Regal AIO Smither! Please choose your settings.
00:00:01 WARN Adding stop time listeners
00:00:04 INFO Selected metal type: Adamant bar
00:00:06 INFO Selected item: Dart tip
00:00:06 INFO Changing tasks
00:00:06 DEBUG We have 99max health. We will next eat at 60
00:00:07 DEBUG We have 99max health. We will next eat at 55
00:00:08 INFO Opening Bank booth [3186, 3436, 0]
00:00:09 DEBUG Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 2, origin: INVENTORY)"})
00:00:09 DEBUG Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 1, origin: INVENTORY)"})
00:00:08 DEBUG Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 3, origin: INVENTORY)"})
00:00:08 DEBUG Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Hammer, quantity: 1, index: 0, origin: INVENTORY)"})
00:00:08 DEBUG Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 4, origin: INVENTORY)"})
00:00:08 DEBUG Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 7, origin: INVENTORY)"})
00:00:08 DEBUG Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 5, origin: INVENTORY)"})
00:00:08 DEBUG Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 8, origin: INVENTORY)"})
00:00:08 DEBUG Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 6, origin: INVENTORY)"})
00:00:08 DEBUG Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 9, origin: INVENTORY)"})
00:00:08 DEBUG Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 10, origin: INVENTORY)"})
00:00:08 DEBUG Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 11, origin: INVENTORY)"})
00:00:08 DEBUG Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 12, origin: INVENTORY)"})
00:00:08 DEBUG Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 13, origin: INVENTORY)"})
00:00:08 DEBUG Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 14, origin: INVENTORY)"})
00:00:08 DEBUG Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 15, origin: INVENTORY)"})
00:00:08 DEBUG Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 16, origin: INVENTORY)"})
00:00:08 DEBUG Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 17, origin: INVENTORY)"})
00:00:08 DEBUG Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 18, origin: INVENTORY)"})
00:00:08 DEBUG Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 19, origin: INVENTORY)"})
00:00:08 DEBUG Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 20, origin: INVENTORY)"})
00:00:08 DEBUG Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 21, origin: INVENTORY)"})
00:00:08 DEBUG Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 22, origin: INVENTORY)"})
00:00:08 DEBUG Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 23, origin: INVENTORY)"})
00:00:08 DEBUG Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 24, origin: INVENTORY)"})
00:00:08 DEBUG Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 25, origin: INVENTORY)"})
00:00:08 DEBUG Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 26, origin: INVENTORY)"})
00:00:08 DEBUG Ignoring early item event ItemEvent(quantity={1}, item={"SpriteItem(name:Adamantite bar, quantity: 1, index: 27, origin: INVENTORY)"})
00:00:09 INFO Turning camera to Anvil [3188, 3426, 0]
00:00:10 SEVERE We are out of Adamant bar
00:00:10 INFO We are out of Adamant bar