03:08:22 INFO Withdrawing 25x Mithril bar
03:08:22 DEBUG Hovered SpriteItem(name:Mithril bar, quantity: 4378, index: 123, origin: BANK) on the first attempt.
03:08:23 DEBUG Attempting to hover Anvil [3188, 3426, 0] since the target of InteractablePoint(378, 80) is less then 4 pixels away.
03:08:23 DEBUG Attempted to hover Anvil [3188, 3426, 0] since InteractablePoint(378, 80) was less than 4 pixels away (success: true)
03:08:23 INFO Smithing at Anvil [3188, 3426, 0]
03:08:28 INFO Selecting Mithril platebody
03:08:28 DEBUG Hovered InterfaceComponent [312, 22] on the first attempt.
03:08:45 DEBUG Attempting to hover Bank booth [3186, 3436, 0] since the target of InteractablePoint(196, 52) is less then 4 pixels away.
03:08:45 DEBUG Attempted to hover Bank booth [3186, 3436, 0] since InteractablePoint(196, 52) was less than 4 pixels away (success: true)
03:08:45 INFO Opening Bank booth [3186, 3436, 0]
03:08:48 INFO Turning camera to Anvil [3188, 3426, 0]
03:08:49 DEBUG Hovered SpriteItem(name:Mithril platebody, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
03:08:49 INFO Withdrawing 25x Mithril bar
03:08:50 DEBUG Attempting to hover SpriteItem(name:Mithril bar, quantity: 4353, index: 123, origin: BANK) since the target of InteractablePoint(362, 89) is less then 4 pixels away.
03:08:50 DEBUG Attempted to hover SpriteItem(name:Mithril bar, quantity: 4353, index: 123, origin: BANK) since InteractablePoint(362, 89) was less than 4 pixels away (success: true)
03:08:51 DEBUG Hovered Anvil [3188, 3426, 0] on the first attempt.
03:08:51 INFO Smithing at Anvil [3188, 3426, 0]
03:08:56 INFO Selecting Mithril platebody
03:08:56 DEBUG Hovered InterfaceComponent [312, 22] on the first attempt.
03:09:12 DEBUG Attempting to hover Bank booth [3186, 3436, 0] since the target of InteractablePoint(187, 53) is less then 4 pixels away.
03:09:12 DEBUG Attempted to hover Bank booth [3186, 3436, 0] since InteractablePoint(187, 53) was less than 4 pixels away (success: true)
03:09:13 DEBUG Attempting to hover MenuItem{1 : "Bank" : "Bank booth" : Bank booth [3186, 3436, 0]} since the target of InteractablePoint(98, 88) is less then 4 pixels away.
03:09:13 DEBUG Attempted to hover MenuItem{1 : "Bank" : "Bank booth" : Bank booth [3186, 3436, 0]} since InteractablePoint(98, 88) was less than 4 pixels away (success: true)
03:09:13 INFO Opening Bank booth [3186, 3436, 0]
03:09:16 INFO Turning camera to Anvil [3188, 3426, 0]
03:09:16 DEBUG Hovered SpriteItem(name:Mithril platebody, quantity: 1, index: 1, origin: INVENTORY) on the first attempt.
03:09:17 INFO Withdrawing 25x Mithril bar
03:09:17 DEBUG Hovered SpriteItem(name:Mithril bar, quantity: 4328, index: 123, origin: BANK) on the first attempt.
03:09:19 DEBUG Attempting to hover Anvil [3188, 3426, 0] since the target of InteractablePoint(381, 72) is less then 4 pixels away.
03:09:19 DEBUG Attempted to hover Anvil [3188, 3426, 0] since InteractablePoint(381, 72) was less than 4 pixels away (success: true)
03:09:19 INFO Smithing at Anvil [3188, 3426, 0]
03:09:19 INFO Pre-emptively turning camera
03:09:23 INFO Waiting for bar or item selection
03:09:24 INFO Waiting for bar or item selection
03:09:24 INFO Waiting for bar or item selection
03:09:24 INFO Waiting for bar or item selection
after this it says i dont have the proper smithing level to smith mithril platebody... and just sits there for the rest of the time ticking away on the hours