oh okay gotcha, got it working now. thanks so much!ths is likely extra space at end where u are typing in the seeds
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Sign up now!oh okay gotcha, got it working now. thanks so much!ths is likely extra space at end where u are typing in the seeds
Awesome! just a quick note there is a bug where it might not restore ur inventory correctly after the first farm run (first run it will work) fix for it coming in an update soon.oh okay gotcha, got it working now. thanks so much!
Recursive Hunter Rumours - BETA updated to v0.9.81.
Tries to set up 2 traps doing pyre foxes.
Recursive Hunter Rumours - BETA updated to v0.9.82.
Recursive Hunter Rumours - BETA updated to v0.9.83.
Recursive Hunter Rumours - BETA updated to v0.9.84.
Hey cheers for that, I accidently introduced herb sack bug with last update, will be fixed with next. As for the Sacks, are u by any chance using the master guild hunter?Couple things that I've noticed:
1. Attempts to use Herb Sack on Herbiboar task even whten the option to use the herb sack is disabled.
2. Gets stuck trying to withdraw the herb sack from the bank in the above scenario and stalls out at the bank interface.
3. Not emptying the Fur Sack or the Meat Sack to bank even though it recognizes the bags are full
Recursive Hunter Rumours - BETA updated to v0.9.85.
I am not using the master hunter as I have not unlocked it yet.Hey cheers for that, I accidently introduced herb sack bug with last update, will be fixed with next. As for the Sacks, are u by any chance using the master guild hunter?
Still trying to fix this deadfall problem not sure what is going on with pyrefoxes, also I'll try load UI in and refresh, but if that happens again click on the script on the very right hand side of runemate, it will refresh the UI.Absolute great program! a few minor. Gets caught up on foxes trying to do more than 1 trap. also had a problem loading bot, will get blank screen with no setting and will have to restart the bot 3 or 4 times to get the settings page to populate.
Gotcha, current logic is sacks will only empty if full, on the todo to empty if used and not full, but requires me to track all npc drops since we have to predict if sacks are used or not.I am not using the master hunter as I have not unlocked it yet.
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