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Qve AIOFighter

Joined
Sep 22, 2015
Messages
1,610
First Pro bot I've used and it crashed out straight away and took 1 hours worth of credits? The free bots worked fine.

I don't want to waste any more credits on it incase it crashes out again? What happened ???

Code:
00:00:00 INFO    Logger Initialised - this log file can be found at C:\Users\allison\RuneMate\logs\Qve AIOFighter (PRO) 6-20 1-05-57.log
00:00:00 INFO    Logging level can be adjusted in the Preferences tab.
00:00:00 INFO    [CLIENT ERROR] The bot is not running on a designated bot thread.

That's some runemate related stuff sadly man

It works like a charm at Hill Giants (Edgeville Dungeon) but once the inventory is full it teles out, banks and then proceeds to walk north of the GE. I assume it didn't realise that the Hill Giants are in a dungeon.

Edit: And it doesn't seem to pot. I'm using Strengh Potions (f2p).

It only supports super strength pots. Also i think the web walker doesn't work for walking down there
 
Joined
Jun 19, 2019
Messages
20
Yeh no worries, I just didn't quite understand how the whole runemate credit system worked, I hoped if you bought an hour you could turn it on and off in you own pleasure, I'll make sure i know eveythings working before trying again. =]
 

sab

Joined
May 31, 2019
Messages
37
Loving this bot so far but it won't use antifire potions
 
Could I have some refund on this please? I thought it stops taking $$$ when you pause it... I ran it for 1 hour before pausing it and left my PC on for 4 hours so I paid $.40 for nothing...
 
Joined
Aug 26, 2015
Messages
19
Has anyone used this to fight Cave Horrors? If so, will the bot use a duel ring to bank, then use a Mos tab to get back to the Cave Horrors?
 
Where can I find a guide on how to set this up? I have tried at Gargoyles in Mortanyia and Blue Dragons in Taverley Dungeon. Gargoyles wouldn't work at all, but the Blue Dragons kind of worked. But the bot would go around looting blue dragon scales instead of killing the Blue Dragons, or it would loot the small piles of coins scattered around. If anyone has successfully botted either location, I would really appreciate some guidance on how to setup the bot.

Banking seemed to be the problem area for both as well. Thanks in advance! (I used Kharyll tele tabs and Falador tele tabs respectively)
 
Joined
Sep 22, 2015
Messages
1,610
Loving this bot so far but it won't use antifire potions
 
Could I have some refund on this please? I thought it stops taking $$$ when you pause it... I ran it for 1 hour before pausing it and left my PC on for 4 hours so I paid $.40 for nothing...
Were you running this on osrs or rs3? Antifires work on rs3, dunno about osrs. Also for the refund i don't refund for not reading through the info that is available on the forums as i lose a lot on this sorry mate.


Has anyone used this to fight Cave Horrors? If so, will the bot use a duel ring to bank, then use a Mos tab to get back to the Cave Horrors?
 
Where can I find a guide on how to set this up? I have tried at Gargoyles in Mortanyia and Blue Dragons in Taverley Dungeon. Gargoyles wouldn't work at all, but the Blue Dragons kind of worked. But the bot would go around looting blue dragon scales instead of killing the Blue Dragons, or it would loot the small piles of coins scattered around. If anyone has successfully botted either location, I would really appreciate some guidance on how to setup the bot.

Banking seemed to be the problem area for both as well. Thanks in advance! (I used Kharyll tele tabs and Falador tele tabs respectively)
Haven't tried Cave horrors, depends if the web works there and on your banking stuff. Also every option is available in the overview mate. If you read through it, lmk if you have any problems still
 
Joined
Dec 31, 2017
Messages
78
Have it up and running at crabs. Took me a few seconds to figure out.
Hoping it will bring my combat up so i can do ZulRah

#Edit
Bot is working fine.

#Edit2:
Had something about looting being broken. I fixed it with expanding the range. So again no problem.
 
Last edited:
Joined
Sep 22, 2015
Messages
1,610
Have it up and running at crabs. Took me a few seconds to figure out.
Hoping it will bring my combat up so i can do ZulRah

#Edit
Bot is working fine.

#Edit2:
Had something about looting being broken. I fixed it with expanding the range. So again no problem.
Yeah in order to loot properly, i made it so there is attacking and loot range, good for safespotting etc
 
Screenshot - d766ae05805bf09713bbdef54f3a16c5 - Gyazo Yanille druids

it does not return to here.. also used $.30 starting stopping trialing if it goes back to position is this normal?
Yes it is normal that it charges that way. You have to read how the premium system works on forums. Also i'd need an account to test this, but most likely the web walking doesn't support that area
 
Joined
Dec 31, 2017
Messages
78
Yeah in order to loot properly, i made it so there is attacking and loot range, good for safespotting etc
 

Yes it is normal that it charges that way. You have to read how the premium system works on forums. Also i'd need an account to test this, but most likely the web walking doesn't support that area

Yeah that was my bad. So i edited the post. Else people might think its broke. But it was user error. I think my brain is broken.
I will use it again today to train range. Doing magic atm so ill use it later today.

Thank you for the great work.
 
Joined
Feb 1, 2017
Messages
3
wondering if you can add the ability to attackk monsters already in combat? my training spot includes a lot of monsters fighting other monsters, and im guessing the id of the monster changes when its fighting something. if you need more info about it let me know.
 
Joined
Nov 18, 2017
Messages
5
It just loadstoned me to the wilderness with a full inv of loot and all my gear lol. Luckily I checked on it when I did and nobody was around.
 
Joined
Sep 22, 2015
Messages
1,610
It just loadstoned me to the wilderness with a full inv of loot and all my gear lol. Luckily I checked on it when I did and nobody was around.
It should never teleport there, maybe you had a bad combat position or something.

wondering if you can add the ability to attackk monsters already in combat? my training spot includes a lot of monsters fighting other monsters, and im guessing the id of the monster changes when its fighting something. if you need more info about it let me know.
I can add a checkbox for it
 
wondering if you can add the ability to attackk monsters already in combat? my training spot includes a lot of monsters fighting other monsters, and im guessing the id of the monster changes when its fighting something. if you need more info about it let me know.
Should work in next release
 
Joined
Mar 12, 2019
Messages
8
Pretty much only combat script that I feel comfortable using in RS3 for longer periods of time.

I've a couple suggestions though.

When I run this script using aggro pots & overloads, the bot often lobbies itself because there's no required input from it. Is it possible to add some kind of functionality for this? This is the only thing really stressing me out because at some crowded places, people could actually take over your spot in the ~30sec it takes to relog. This is most likely an instant report and is detrimental to the progress I'd want on one or more accounts.

Sometimes when using aggro pots, the bot keeps on issuing attack orders on monsters. Like, it'll issue a new attack order every other second. Obviously this fixes the above problem, but this is as far you can come from legit behavior, since what I'm trying to do with aggro pots is simulate an afk playstyle, while the bot is unnecessarily active and more so than any legit player.

Speaking of Aggro pots and Overloads: Support for the new Aggroverloads would be really nice, preferably with its own tickbox.

Last but not least, it would be a sweet little addition if the Use Revolution++ is on by default, since it's what you'd use in literally 99% of cases, and if you're in legacy mode there are no abilities to use anyway.

Hope these things are possible and won't require an insane amount of effort to implement. Either way, great script!
 
Joined
Feb 1, 2017
Messages
3
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DVJpSOb

since you added the new attack monsters in combat option, ive been getting pretty decent sessions. really appreciate your work on this bot.
 
Joined
Aug 18, 2019
Messages
20
running current version, the bot banks even though I have strength pots and lobsters in invy. The bot doesnt bank in lummy swamp.
 
Joined
Sep 22, 2015
Messages
1,610
running current version, the bot banks even though I have strength pots and lobsters in invy. The bot doesnt bank in lummy swamp.
Where are u running the bot currently? I'd like to see the area and your banking/teleport out options
 
Joined
Aug 5, 2019
Messages
7
qverkk,

Tried the lite version and it ran flawlessly so I'm considering paying for pro version. Thanks for your great work! Two questions:
  1. Does this bot handle event mystery boxes?
  2. Does it walk back after banking? Could it make it back into varrock dungeons near red spiders, for example?
Cheers
 
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