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QuickSmith Lite

Joined
Nov 4, 2013
Messages
857
Woo! Superheating is working much better now. One thing I am noticing is after it deposits the bars, the counter for profit made and profit per hour reset to a negative number and then count up again as you start superheating.
That should not be happening, I'll try to get it fixed today.
 
Joined
Mar 13, 2017
Messages
14
This is Prif... please let me know what im doing wrong. ill send the entire log in your interested.














0:00:00 INFO Logger Initialised - this log file can be found at C:\Users\Dragon\RuneMate\logs\08-03 15-40-25 - QuickSmith.txt
00:00:00 INFO Logging level can be adjusted in the Preferences tab.
00:00:17 WARN Local: true
00:00:17 WARN Caching flags: true
00:00:17 DEBUG [WebServices] New session created!
00:00:17 DEBUG Current Action -> IiIiIiIiIi (0)
00:00:17 DEBUG Current Action -> IIiIIiIiII (1)
00:00:17 DEBUG Current Action -> IIIiiiIiII (1-0)
00:00:17 DEBUG Current Action -> IIiIIIiiII (3)
00:00:18 DEBUG Current Action -> iIIiiIiiIi (3-2)
00:00:18 DEBUG Current Action -> IIIIIIiiii (3-2-0)
00:00:22 DEBUG Parsed collision flags in 2553ms
00:00:22 DEBUG Flood-Filled the area in 4ms
00:00:24 DEBUG Current Action -> IIiIiiIIiI (3-2-2)
00:00:25 DEBUG Parsed collision flags in 2694ms
00:00:25 DEBUG Flood-Filled the area in 2ms
00:00:26 DEBUG Current Action -> IIiiIIIIiI (5)
00:00:27 WARN Checking coal bag chat box -> Your preset is being withdrawn. Please see below for any issues whilst trying to load it...
00:00:27 DEBUG Interface opened -> false
00:00:28 DEBUG Current Action -> IiIiIiIiIi (0)
00:00:28 DEBUG Current Action -> IIiIIiIiII (1)
00:00:28 DEBUG Current Action -> IIIiiiIiII (1-0)
00:00:29 DEBUG Current Action -> IIiiIIIIiI (5)
00:00:29 DEBUG Parsed collision flags in 2811ms
00:00:29 DEBUG Flood-Filled the area in 2ms
00:00:29 DEBUG Interface opened -> false
00:00:31 DEBUG Current Action -> IiIiIiIiIi (0)
00:00:31 DEBUG Current Action -> IIiIIiIiII (1)
00:00:31 DEBUG Current Action -> IIIiiiIiII (1-0)
00:00:31 DEBUG Current Action -> IIiiIIIIiI (5)
00:00:31 DEBUG Interface opened -> false
00:00:32 DEBUG Parsed collision flags in 2731ms
00:00:32 DEBUG Flood-Filled the area in 1ms
00:00:35 DEBUG Current Action -> IiIiIiIiIi (0)
00:00:35 DEBUG Current Action -> IIiIIiIiII (1)
00:00:35 DEBUG Current Action -> IIIiiiIiII (1-0)
00:00:35 DEBUG Current Action -> IIiiIIIIiI (5)
00:00:35 DEBUG Parsed collision flags in 2303ms
00:00:35 DEBUG Flood-Filled the area in 3ms
00:00:35 DEBUG Interface opened -> false
00:00:37 DEBUG Current Action -> IiIiIiIiIi (0)
00:00:37 DEBUG Current Action -> IIiIIiIiII (1)
00:00:37 DEBUG Current Action -> IIIiiiIiII (1-0)
00:00:37 DEBUG Current Action -> IIiiIIIIiI (5)
00:00:37 DEBUG Interface opened -> false
00:00:38 DEBUG Parsed collision flags in 2722ms
00:00:38 DEBUG Flood-Filled the area in 1ms
00:00:38 DEBUG Current Action -> IiIiIiIiIi (0)
00:00:38 DEBUG Current Action -> IIiIIiIiII (1)
00:00:38 DEBUG Current Action -> IIIiiiIiII (1-0)
00:00:38 DEBUG Current Action -> IIiiIIIIiI (5)
00:00:39 DEBUG Interface opened -> false
00:00:41 DEBUG Current Action -> IiIiIiIiIi (0)
00:00:41 DEBUG Current Action -> IIiIIiIiII (1)
00:00:41 DEBUG Current Action -> IIIiiiIiII (1-0)
00:00:41 DEBUG Current Action -> IIiiIIIIiI (5)
00:00:41 DEBUG Interface opened -> false
 
Joined
Nov 4, 2013
Messages
857
This is Prif... please let me know what im doing wrong. ill send the entire log in your interested.














0:00:00 INFO Logger Initialised - this log file can be found at C:\Users\Dragon\RuneMate\logs\08-03 15-40-25 - QuickSmith.txt
00:00:00 INFO Logging level can be adjusted in the Preferences tab.
00:00:17 WARN Local: true
00:00:17 WARN Caching flags: true
00:00:17 DEBUG [WebServices] New session created!
00:00:17 DEBUG Current Action -> IiIiIiIiIi (0)
00:00:17 DEBUG Current Action -> IIiIIiIiII (1)
00:00:17 DEBUG Current Action -> IIIiiiIiII (1-0)
00:00:17 DEBUG Current Action -> IIiIIIiiII (3)
00:00:18 DEBUG Current Action -> iIIiiIiiIi (3-2)
00:00:18 DEBUG Current Action -> IIIIIIiiii (3-2-0)
00:00:22 DEBUG Parsed collision flags in 2553ms
00:00:22 DEBUG Flood-Filled the area in 4ms
00:00:24 DEBUG Current Action -> IIiIiiIIiI (3-2-2)
00:00:25 DEBUG Parsed collision flags in 2694ms
00:00:25 DEBUG Flood-Filled the area in 2ms
00:00:26 DEBUG Current Action -> IIiiIIIIiI (5)
00:00:27 WARN Checking coal bag chat box -> Your preset is being withdrawn. Please see below for any issues whilst trying to load it...
00:00:27 DEBUG Interface opened -> false
00:00:28 DEBUG Current Action -> IiIiIiIiIi (0)
00:00:28 DEBUG Current Action -> IIiIIiIiII (1)
00:00:28 DEBUG Current Action -> IIIiiiIiII (1-0)
00:00:29 DEBUG Current Action -> IIiiIIIIiI (5)
00:00:29 DEBUG Parsed collision flags in 2811ms
00:00:29 DEBUG Flood-Filled the area in 2ms
00:00:29 DEBUG Interface opened -> false
00:00:31 DEBUG Current Action -> IiIiIiIiIi (0)
00:00:31 DEBUG Current Action -> IIiIIiIiII (1)
00:00:31 DEBUG Current Action -> IIIiiiIiII (1-0)
00:00:31 DEBUG Current Action -> IIiiIIIIiI (5)
00:00:31 DEBUG Interface opened -> false
00:00:32 DEBUG Parsed collision flags in 2731ms
00:00:32 DEBUG Flood-Filled the area in 1ms
00:00:35 DEBUG Current Action -> IiIiIiIiIi (0)
00:00:35 DEBUG Current Action -> IIiIIiIiII (1)
00:00:35 DEBUG Current Action -> IIIiiiIiII (1-0)
00:00:35 DEBUG Current Action -> IIiiIIIIiI (5)
00:00:35 DEBUG Parsed collision flags in 2303ms
00:00:35 DEBUG Flood-Filled the area in 3ms
00:00:35 DEBUG Interface opened -> false
00:00:37 DEBUG Current Action -> IiIiIiIiIi (0)
00:00:37 DEBUG Current Action -> IIiIIiIiII (1)
00:00:37 DEBUG Current Action -> IIIiiiIiII (1-0)
00:00:37 DEBUG Current Action -> IIiiIIIIiI (5)
00:00:37 DEBUG Interface opened -> false
00:00:38 DEBUG Parsed collision flags in 2722ms
00:00:38 DEBUG Flood-Filled the area in 1ms
00:00:38 DEBUG Current Action -> IiIiIiIiIi (0)
00:00:38 DEBUG Current Action -> IIiIIiIiII (1)
00:00:38 DEBUG Current Action -> IIIiiiIiII (1-0)
00:00:38 DEBUG Current Action -> IIiiIIIIiI (5)
00:00:39 DEBUG Interface opened -> false
00:00:41 DEBUG Current Action -> IiIiIiIiIi (0)
00:00:41 DEBUG Current Action -> IIiIIiIiII (1)
00:00:41 DEBUG Current Action -> IIIiiiIiII (1-0)
00:00:41 DEBUG Current Action -> IIiiIIIIiI (5)
00:00:41 DEBUG Interface opened -> false
Thanks for the log. This bug is fixed for next version.
 
Abides
Joined
Jul 12, 2015
Messages
60
I have found that it sometimes gets hung up trying to fill the coal bag despite it already being full, and will stay in the loop trying to fill it - resulting in it spamming that action. Also, (at Lumby Combat Academy) I have noticed that once the portable goes away it will run to the furnace, but not do anything, and then just run back to the bank. Have found it a few times running back and fourth with like 4 bars in the invent.

Attached is a log where I believe both of the things I mentioned happened.
 

Attachments

  • 08-03 17-15-55 - QuickSmith.txt
    140.6 KB · Views: 1
Joined
Nov 4, 2013
Messages
857
Hyperion updated QuickSmith with a new update entry:

QuickSmith v1.0.10 Released!

QuickSmith updated to v1.0.10.

Read the rest of this update entry...
 
What's new:
  • Fixed the bot getting stuck at the furnace/anvil.
  • Fixed walking back to bank from furnace/anvil.
  • Improved when the bot counts profit/loss so it doesn't show incorrect values.
I have found that it sometimes gets hung up trying to fill the coal bag despite it already being full, and will stay in the loop trying to fill it - resulting in it spamming that action. Also, (at Lumby Combat Academy) I have noticed that once the portable goes away it will run to the furnace, but not do anything, and then just run back to the bank. Have found it a few times running back and fourth with like 4 bars in the invent.

Attached is a log where I believe both of the things I mentioned happened.
Fixed the issue where the bot got stuck at the furnace. I've also pushed a fix for the coal bag (will be fixed with v1.0.11).
 
Abides
Joined
Jul 12, 2015
Messages
60
On the newest version it opens the bank, fills the coal bag, and then dies.

Code:
00:00:00 INFO    Logger Initialised - this log file can be found at C:\Users\admin\RuneMate\logs\08-04  06-40-55 - QuickSmith.txt
00:00:00 INFO    Logging level can be adjusted in the Preferences tab.
00:00:19 WARN    Local: true
00:00:19 WARN    Caching flags: true
00:00:20 DEBUG    [WebServices] New session created!
00:00:20 DEBUG    Current Action -> iIiIiIIiIi (0)
00:00:20 DEBUG    Current Action -> IiiIIIIIiI (1)
00:00:20 DEBUG    Current Action -> IIIiiIIIiI (1-0)
00:00:20 DEBUG    Current Action -> IIiIiiIIIi (3)
00:00:21 DEBUG    Current Action -> IIIIIiIIii (3-2)
00:00:21 DEBUG    Current Action -> iiIiIIiiii (3-2-0)
00:00:24 DEBUG    Current Action -> iIiIIiIIiI (3-2-2)
00:00:25 DEBUG    Parsed collision flags in 3045ms
00:00:25 DEBUG    Flood-Filled the area in 3ms
00:00:28 WARN    Checking coal bag chat box -> You add the coal to your bag.
java.lang.ArrayIndexOutOfBoundsException: 3
    at robot.IiIIIiIIii.onMessageReceived(kb:528)
    at com.runemate.game.api.script.framework.core.EventDispatcher.process(ajb:44)
    at nul.IIIiiiiIIIIiI.else(zkb:74)
    at java.lang.Iterable.forEach(Iterable.java:75)
    at nul.IIIiiiiIIIIiI.else(zkb:164)
    at nul.IIIiiiiIIIIiI.else(zkb:169)
    at nul.IiIiIiiIIiiII.run(tmb:170)
    at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511)
    at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$301(ScheduledThreadPoolExecutor.java:180)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:294)
    at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
    at java.lang.Thread.run(Thread.java:745)
 
Joined
Nov 4, 2013
Messages
857
On the newest version it opens the bank, fills the coal bag, and then dies.

Code:
00:00:00 INFO    Logger Initialised - this log file can be found at C:\Users\admin\RuneMate\logs\08-04  06-40-55 - QuickSmith.txt
00:00:00 INFO    Logging level can be adjusted in the Preferences tab.
00:00:19 WARN    Local: true
00:00:19 WARN    Caching flags: true
00:00:20 DEBUG    [WebServices] New session created!
00:00:20 DEBUG    Current Action -> iIiIiIIiIi (0)
00:00:20 DEBUG    Current Action -> IiiIIIIIiI (1)
00:00:20 DEBUG    Current Action -> IIIiiIIIiI (1-0)
00:00:20 DEBUG    Current Action -> IIiIiiIIIi (3)
00:00:21 DEBUG    Current Action -> IIIIIiIIii (3-2)
00:00:21 DEBUG    Current Action -> iiIiIIiiii (3-2-0)
00:00:24 DEBUG    Current Action -> iIiIIiIIiI (3-2-2)
00:00:25 DEBUG    Parsed collision flags in 3045ms
00:00:25 DEBUG    Flood-Filled the area in 3ms
00:00:28 WARN    Checking coal bag chat box -> You add the coal to your bag.
java.lang.ArrayIndexOutOfBoundsException: 3
    at robot.IiIIIiIIii.onMessageReceived(kb:528)
    at com.runemate.game.api.script.framework.core.EventDispatcher.process(ajb:44)
    at nul.IIIiiiiIIIIiI.else(zkb:74)
    at java.lang.Iterable.forEach(Iterable.java:75)
    at nul.IIIiiiiIIIIiI.else(zkb:164)
    at nul.IIIiiiiIIIIiI.else(zkb:169)
    at nul.IiIiIiiIIiiII.run(tmb:170)
    at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511)
    at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.access$301(ScheduledThreadPoolExecutor.java:180)
    at java.util.concurrent.ScheduledThreadPoolExecutor$ScheduledFutureTask.run(ScheduledThreadPoolExecutor.java:294)
    at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
    at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
    at java.lang.Thread.run(Thread.java:745)
Has been fixed, sorry about that. It was a silly mistake on my end.
 
Joined
Mar 13, 2017
Messages
14
OOOOO there is an issue. when i finish smelting gold bars in prif. it turns to the bank, gets confused, closes the bank then runs to the furnace again then runs back to the bank to get new ores.
 
00:02:13 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:13 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:13 DEBUG Current Action -> IIiIiIIIIi (3)
00:02:13 DEBUG Current Action -> iiIiIIiiiI (3-2)
00:02:13 DEBUG Current Action -> iiiIiIiIIi (3-2-0)
00:02:13 DEBUG Walking towards bank -> Bank chest [2233, 3309, 1](fail count: 2)
00:02:14 DEBUG Turning camera towards bank -> Bank chest [2233, 3309, 1](fail count: 2)
00:02:15 DEBUG Parsed collision flags in 1720ms
00:02:15 DEBUG Flood-Filled the area in 2ms
00:02:16 WARN Failed to open bank
00:02:17 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:17 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:17 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:17 DEBUG Current Action -> IIiIiIIIIi (3)
00:02:17 DEBUG Current Action -> iiIiIIiiiI (3-2)
00:02:17 DEBUG Current Action -> iiiIiIiIIi (3-2-0)
00:02:17 DEBUG Parsed collision flags in 1719ms
00:02:17 DEBUG Flood-Filled the area in 2ms
00:02:17 DEBUG Walking towards bank -> Bank chest [2233, 3309, 1](fail count: 3)
00:02:18 DEBUG Turning camera towards bank -> Bank chest [2233, 3309, 1](fail count: 3)
00:02:19 DEBUG Parsed collision flags in 1595ms
00:02:19 DEBUG Flood-Filled the area in 1ms
00:02:22 DEBUG Parsed collision flags in 1665ms
00:02:22 DEBUG Flood-Filled the area in 2ms
00:02:22 DEBUG Current Action -> iiIiIiiIii (3-2-2)
00:02:24 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:24 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:24 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:24 DEBUG Current Action -> IIiIiIIIIi (3)
00:02:24 DEBUG Parsed collision flags in 1655ms
00:02:24 DEBUG Flood-Filled the area in 2ms
00:02:24 DEBUG Current Action -> iiIiIIiiiI (3-2)
00:02:24 DEBUG Current Action -> iiIiIiiIii (3-2-2)
00:02:26 DEBUG Parsed collision flags in 1478ms
00:02:26 DEBUG Flood-Filled the area in 1ms
00:02:26 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:26 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:26 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:26 DEBUG Current Action -> IIiIiIIIIi (3)
00:02:26 DEBUG Current Action -> iiIiIIiiiI (3-2)
00:02:26 DEBUG Current Action -> iiIiIiiIii (3-2-2)
00:02:28 DEBUG Current Action -> IiIiIiiiII (5)
00:02:28 WARN Checking coal bag chat box -> Your preset is being withdrawn. Please see below for any issues whilst trying to load it...
00:02:28 DEBUG Interface opened -> false
00:02:28 DEBUG Parsed collision flags in 1660ms
00:02:28 DEBUG Flood-Filled the area in 2ms
00:02:29 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:29 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:29 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:29 DEBUG Current Action -> IiIiIiiiII (5)
00:02:30 DEBUG Interface opened -> false
00:02:31 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:31 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:31 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:31 DEBUG Current Action -> IiIiIiiiII (5)
00:02:31 DEBUG Parsed collision flags in 1897ms
00:02:31 DEBUG Flood-Filled the area in 2ms
00:02:31 DEBUG Interface opened -> false
00:02:33 DEBUG Parsed collision flags in 1350ms
00:02:33 DEBUG Flood-Filled the area in 1ms
00:02:34 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:34 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:34 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:34 DEBUG Current Action -> IiIiIiiiII (5)
00:02:34 DEBUG Interface opened -> false
00:02:35 DEBUG Parsed collision flags in 1504ms
00:02:35 DEBUG Flood-Filled the area in 2ms
00:02:36 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:36 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:36 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:36 DEBUG Current Action -> IiIiIiiiII (5)
00:02:36 DEBUG Interface opened -> false
00:02:37 DEBUG Parsed collision flags in 1454ms
00:02:37 DEBUG Flood-Filled the area in 2ms
00:02:39 DEBUG Parsed collision flags in 1296ms
00:02:39 DEBUG Flood-Filled the area in 3ms
00:02:39 DEBUG Current Action -> iIiiiiIIiI (5-2)
00:02:41 WARN Checking coal bag chat box -> You place a lump of gold in the furnace.
00:02:42 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:42 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:42 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:42 DEBUG Parsed collision flags in 2303ms
00:02:42 DEBUG Flood-Filled the area in 3ms
00:02:42 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:42 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:42 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:43 WARN Checking coal bag chat box -> You retrieve a bar of gold from the furnace.
00:02:43 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:43 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:43 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:43 WARN Checking coal bag chat box -> You place a lump of gold in the furnace.
00:02:44 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:44 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:44 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:44 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:44 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:44 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:45 DEBUG Parsed collision flags in 2345ms
00:02:45 DEBUG Flood-Filled the area in 3ms
00:02:45 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:45 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:45 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:45 WARN Checking coal bag chat box -> You retrieve a bar of gold from the furnace.
00:02:46 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:46 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:46 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:46 WARN Checking coal bag chat box -> You place a lump of gold in the furnace.
00:02:46 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:46 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:46 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:47 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:47 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:47 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:47 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:47 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:47 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:48 WARN Checking coal bag chat box -> You retrieve a bar of gold from the furnace.
00:02:48 DEBUG Parsed collision flags in 2283ms
00:02:48 DEBUG Flood-Filled the area in 1ms
00:02:48 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:48 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:48 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:48 WARN Checking coal bag chat box -> You place a lump of gold in the furnace.
00:02:49 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:49 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:49 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:49 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:49 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:49 DEBUG Current Action -> IiiiIIIIiI (1-0)
 
easily triggered ✌
Joined
Dec 31, 2015
Messages
4,585
OOOOO there is an issue. when i finish smelting gold bars in prif. it turns to the bank, gets confused, closes the bank then runs to the furnace again then runs back to the bank to get new ores.
 
00:02:13 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:13 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:13 DEBUG Current Action -> IIiIiIIIIi (3)
00:02:13 DEBUG Current Action -> iiIiIIiiiI (3-2)
00:02:13 DEBUG Current Action -> iiiIiIiIIi (3-2-0)
00:02:13 DEBUG Walking towards bank -> Bank chest [2233, 3309, 1](fail count: 2)
00:02:14 DEBUG Turning camera towards bank -> Bank chest [2233, 3309, 1](fail count: 2)
00:02:15 DEBUG Parsed collision flags in 1720ms
00:02:15 DEBUG Flood-Filled the area in 2ms
00:02:16 WARN Failed to open bank
00:02:17 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:17 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:17 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:17 DEBUG Current Action -> IIiIiIIIIi (3)
00:02:17 DEBUG Current Action -> iiIiIIiiiI (3-2)
00:02:17 DEBUG Current Action -> iiiIiIiIIi (3-2-0)
00:02:17 DEBUG Parsed collision flags in 1719ms
00:02:17 DEBUG Flood-Filled the area in 2ms
00:02:17 DEBUG Walking towards bank -> Bank chest [2233, 3309, 1](fail count: 3)
00:02:18 DEBUG Turning camera towards bank -> Bank chest [2233, 3309, 1](fail count: 3)
00:02:19 DEBUG Parsed collision flags in 1595ms
00:02:19 DEBUG Flood-Filled the area in 1ms
00:02:22 DEBUG Parsed collision flags in 1665ms
00:02:22 DEBUG Flood-Filled the area in 2ms
00:02:22 DEBUG Current Action -> iiIiIiiIii (3-2-2)
00:02:24 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:24 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:24 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:24 DEBUG Current Action -> IIiIiIIIIi (3)
00:02:24 DEBUG Parsed collision flags in 1655ms
00:02:24 DEBUG Flood-Filled the area in 2ms
00:02:24 DEBUG Current Action -> iiIiIIiiiI (3-2)
00:02:24 DEBUG Current Action -> iiIiIiiIii (3-2-2)
00:02:26 DEBUG Parsed collision flags in 1478ms
00:02:26 DEBUG Flood-Filled the area in 1ms
00:02:26 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:26 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:26 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:26 DEBUG Current Action -> IIiIiIIIIi (3)
00:02:26 DEBUG Current Action -> iiIiIIiiiI (3-2)
00:02:26 DEBUG Current Action -> iiIiIiiIii (3-2-2)
00:02:28 DEBUG Current Action -> IiIiIiiiII (5)
00:02:28 WARN Checking coal bag chat box -> Your preset is being withdrawn. Please see below for any issues whilst trying to load it...
00:02:28 DEBUG Interface opened -> false
00:02:28 DEBUG Parsed collision flags in 1660ms
00:02:28 DEBUG Flood-Filled the area in 2ms
00:02:29 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:29 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:29 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:29 DEBUG Current Action -> IiIiIiiiII (5)
00:02:30 DEBUG Interface opened -> false
00:02:31 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:31 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:31 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:31 DEBUG Current Action -> IiIiIiiiII (5)
00:02:31 DEBUG Parsed collision flags in 1897ms
00:02:31 DEBUG Flood-Filled the area in 2ms
00:02:31 DEBUG Interface opened -> false
00:02:33 DEBUG Parsed collision flags in 1350ms
00:02:33 DEBUG Flood-Filled the area in 1ms
00:02:34 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:34 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:34 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:34 DEBUG Current Action -> IiIiIiiiII (5)
00:02:34 DEBUG Interface opened -> false
00:02:35 DEBUG Parsed collision flags in 1504ms
00:02:35 DEBUG Flood-Filled the area in 2ms
00:02:36 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:36 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:36 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:36 DEBUG Current Action -> IiIiIiiiII (5)
00:02:36 DEBUG Interface opened -> false
00:02:37 DEBUG Parsed collision flags in 1454ms
00:02:37 DEBUG Flood-Filled the area in 2ms
00:02:39 DEBUG Parsed collision flags in 1296ms
00:02:39 DEBUG Flood-Filled the area in 3ms
00:02:39 DEBUG Current Action -> iIiiiiIIiI (5-2)
00:02:41 WARN Checking coal bag chat box -> You place a lump of gold in the furnace.
00:02:42 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:42 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:42 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:42 DEBUG Parsed collision flags in 2303ms
00:02:42 DEBUG Flood-Filled the area in 3ms
00:02:42 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:42 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:42 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:43 WARN Checking coal bag chat box -> You retrieve a bar of gold from the furnace.
00:02:43 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:43 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:43 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:43 WARN Checking coal bag chat box -> You place a lump of gold in the furnace.
00:02:44 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:44 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:44 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:44 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:44 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:44 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:45 DEBUG Parsed collision flags in 2345ms
00:02:45 DEBUG Flood-Filled the area in 3ms
00:02:45 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:45 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:45 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:45 WARN Checking coal bag chat box -> You retrieve a bar of gold from the furnace.
00:02:46 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:46 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:46 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:46 WARN Checking coal bag chat box -> You place a lump of gold in the furnace.
00:02:46 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:46 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:46 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:47 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:47 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:47 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:47 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:47 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:47 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:48 WARN Checking coal bag chat box -> You retrieve a bar of gold from the furnace.
00:02:48 DEBUG Parsed collision flags in 2283ms
00:02:48 DEBUG Flood-Filled the area in 1ms
00:02:48 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:48 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:48 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:48 WARN Checking coal bag chat box -> You place a lump of gold in the furnace.
00:02:49 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:49 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:49 DEBUG Current Action -> IiiiIIIIiI (1-0)
00:02:49 DEBUG Current Action -> iIiIIiiiiI (0)
00:02:49 DEBUG Current Action -> IIiIIiIiIi (1)
00:02:49 DEBUG Current Action -> IiiiIIIIiI (1-0)
dude put that shit in a pastebin lmao
 
Joined
Nov 4, 2013
Messages
857
Thank you!!!! i wanna lick ur earlobes!!!!!
You're welcome. And, please don't do that, thanks.
Are you possibly adding GE support to super heating?
At this time, no. Maybe in the future.
Thanks for the log, I'll look into it. Does it happens even after restarting the RuneMate client?
 
Joined
Nov 4, 2013
Messages
857
Last edited:
Joined
Mar 28, 2017
Messages
286
The bot tends to get stuck at the edgeville furnace. It keeps trying to interact with the furnace all the way from the bank, but fails to move the camera sometimes, and even when its in the view it fails to interact. Maybe just walk to the furnace area and then interact, rather than interacting from the bank?
 
Joined
Nov 4, 2013
Messages
857
The bot tends to get stuck at the edgeville furnace. It keeps trying to interact with the furnace all the way from the bank, but fails to move the camera sometimes, and even when its in the view it fails to interact. Maybe just walk to the furnace area and then interact, rather than interacting from the bank?
It should already do that. Apparently it has some issues only for some users since the last update. Still trying to figure it out. Do you maybe have the log when this happens?
 
Joined
Mar 28, 2017
Messages
286
It should already do that. Apparently it has some issues only for some users since the last update. Still trying to figure it out. Do you maybe have the log when this happens?

I have the logs, but I have no idea of when it happened. I will be sure to run the bot again when I can and provide you with the logs.
 
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