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Quantum Abyss Crafter [Deleted]

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Dec 21, 2016
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I was babysitting it, and it ran very well except for the fact that it didn't renew my familiar once (multiple sessions today and yesterday). It had been working fine up until 2-3 days ago and I'm not sure what changed. It just lets the time run out and proceeds without it. All of my pure essence and pouches are near eachother.

On a sidenote, here's a decent proggy (babysitted).RSBOT.png
 
Joined
Jun 9, 2015
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I was babysitting it, and it ran very well except for the fact that it didn't renew my familiar once (multiple sessions today and yesterday). It had been working fine up until 2-3 days ago and I'm not sure what changed. It just lets the time run out and proceeds without it. All of my pure essence and pouches are near eachother.

On a sidenote, here's a decent proggy (babysitted).View attachment 1704
This is one issue I cannot reproduce or explain why it is happening.
Do you know if the bot status changed to one of these things?

Code:
Renewing familiar
Loaded: Pouch
Out of summoning pouches. Continuing without familiar
 
Joined
Dec 21, 2016
Messages
30
This is one issue I cannot reproduce or explain why it is happening.
Do you know if the bot status changed to one of these things?

Code:
Renewing familiar
Loaded: Pouch
Out of summoning pouches. Continuing without familiar
None, I'll keep an eye out.
 
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None, I'll keep an eye out.
If that's true, then the bot doesn't even recognize the familiar being present at all (or that you selected 'Use familiar' in the ui). I cannot explain this strange behavior at the moment, but I'll look into it, once again
 
Joined
Nov 24, 2015
Messages
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If I die, the bot gets a new wildy sword, small pouch, goes into the rc guild portal then teleports to the guild, enters portal, teleports and gets stuck in a loop. seen it happen a couple times now.

Otherwise working really well, had a 6 hour run yesterday
 
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If I die, the bot gets a new wildy sword, small pouch, goes into the rc guild portal then teleports to the guild, enters portal, teleports and gets stuck in a loop. seen it happen a couple times now.

Otherwise working really well, had a 6 hour run yesterday
Which pouches did you enable in the death handler, and which pouches do you use?
Also, logs? :)
 
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Jun 20, 2016
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Which pouches did you enable in the death handler, and which pouches do you use?
Also, logs? :)

This happens to me every single time as well. Just drop 1/some of your pouches. It'll never talk to the NPC in the runecrafting guild.
 
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This happens to me every single time as well. Just drop 1/some of your pouches. It'll never talk to the NPC in the runecrafting guild.
Just did and bot retrieved all pouches fine :/

Log:
00:00:00 [STATUS] Turning camera towards: Bank
00:00:02 [STATUS] Walking to: Bank
00:00:07 [STATUS] Opening: Bank
00:00:10 [STATUS] Interacted with banker
Bank Pin has been activated!
00:00:18 [STATUS] Retrieving: Wicked hood
00:00:26 [STATUS] Teleporting to: Runecrafting Guild portal
00:00:40 [STATUS] Going through: Runecrafting Guild portal
00:00:41 [STATUS] Retrieving: Medium pouch
00:00:42 [STATUS] Turning camera towards: Wizard Korvak
00:00:56 [STATUS] Retrieving: Large pouch
00:01:04 [STATUS] Retrieving: Giant pouch
00:01:10 [STATUS] Retrieved: Pouches. Action: Teleporting
00:01:13 [STATUS] Teleported to Edgeville
 
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Joined
Nov 24, 2015
Messages
28
Which pouches did you enable in the death handler, and which pouches do you use?
Also, logs? :)
I use small, med, giant and large, and have them all enabled on death handler. I'll post a log next time i see it happen, not sure which ones out of my saved logs ended in that loop
 
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I use small, med, giant and large, and have them all enabled on death handler. I'll post a log next time i see it happen, not sure which ones out of my saved logs ended in that loop
Please do, because I can't reproduce the issue at the moment
 
Joined
Nov 24, 2015
Messages
28
been going 4 hours so far today, havent been PKed so still dont have that log for you, but I just found it standing in the bounty hunter portal, so clearly it entered the hatch NE of edge bank


04:07:03 [STATUS] Walking
04:07:04 [STATUS] Walking
04:07:05 [STATUS] Walking
04:07:06 [STATUS] Walking
04:07:09 [STATUS] Turning camera towards obelisk
04:07:12 [STATUS] Successfully renewed points
04:07:14 [STATUS] Turning camera towards: Wilderness wall
04:07:14 [STATUS] Unwanted interface check
04:07:16 [STATUS] Interacted with: Wilderness wall
04:07:22 [STATUS] Unwanted interface check
04:07:23 [STATUS] Unwanted interface check
04:07:23 [STATUS] Interacted with: Wilderness wall
04:07:29 [STATUS] Unwanted interface check

I found it at 4:19 runtime so it had clearly been stuck there over 10 mins, is there no logout failsafe? or have i set something up wrong?
 
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